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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/wsockproxy/pch.h
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-1.21.2-rc3.tar.gz
NorthstarLauncher-1.21.2-rc3.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/wsockproxy/pch.h')
-rw-r--r--primedev/wsockproxy/pch.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/primedev/wsockproxy/pch.h b/primedev/wsockproxy/pch.h
new file mode 100644
index 00000000..ebc29547
--- /dev/null
+++ b/primedev/wsockproxy/pch.h
@@ -0,0 +1,16 @@
+// pch.h: This is a precompiled header file.
+// Files listed below are compiled only once, improving build performance for future builds.
+// This also affects IntelliSense performance, including code completion and many code browsing features.
+// However, files listed here are ALL re-compiled if any one of them is updated between builds.
+// Do not add files here that you will be updating frequently as this negates the performance advantage.
+
+#ifndef PCH_H
+#define PCH_H
+
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+// Windows Header Files
+#include <windows.h>
+
+#include "MinHook.h"
+
+#endif // PCH_H