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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/shared/exploit_fixes/ns_limits.h | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-1.21.2.tar.gz NorthstarLauncher-1.21.2.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/shared/exploit_fixes/ns_limits.h')
-rw-r--r-- | primedev/shared/exploit_fixes/ns_limits.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/primedev/shared/exploit_fixes/ns_limits.h b/primedev/shared/exploit_fixes/ns_limits.h new file mode 100644 index 00000000..546fec6f --- /dev/null +++ b/primedev/shared/exploit_fixes/ns_limits.h @@ -0,0 +1,52 @@ +#pragma once +#include "engine/r2engine.h" +#include "core/convar/convar.h" +#include <unordered_map> + +struct PlayerLimitData +{ + double lastClientCommandQuotaStart = -1.0; + int numClientCommandsInQuota = 0; + + double lastNetChanProcessingLimitStart = -1.0; + double netChanProcessingLimitTime = 0.0; + + double lastSayTextLimitStart = -1.0; + int sayTextLimitCount = 0; + + float flFrameUserCmdBudget = 0.0; +}; + +struct UnconnectedPlayerLimitData +{ + char ip[16]; + double lastQuotaStart = 0.0; + int packetCount = 0; + double timeoutEnd = -1.0; +}; + +class ServerLimitsManager +{ +public: + ConVar* CVar_sv_quota_stringcmdspersecond; + ConVar* Cvar_net_chan_limit_mode; + ConVar* Cvar_net_chan_limit_msec_per_sec; + ConVar* Cvar_sv_querylimit_per_sec; + ConVar* Cvar_sv_max_chat_messages_per_sec; + ConVar* Cvar_sv_antispeedhack_enable; + ConVar* Cvar_sv_antispeedhack_maxtickbudget; + ConVar* Cvar_sv_antispeedhack_budgetincreasemultiplier; + + std::unordered_map<CBaseClient*, PlayerLimitData> m_PlayerLimitData; + std::vector<UnconnectedPlayerLimitData> m_UnconnectedPlayerLimitData; + +public: + void RunFrame(double flCurrentTime, float flFrameTime); + void AddPlayer(CBaseClient* player); + void RemovePlayer(CBaseClient* player); + bool CheckStringCommandLimits(CBaseClient* player); + bool CheckChatLimits(CBaseClient* player); + bool CheckConnectionlessPacketLimits(netpacket_t* packet); +}; + +extern ServerLimitsManager* g_pServerLimits; |