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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/server/r2server.cpp
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/server/r2server.cpp')
-rw-r--r--primedev/server/r2server.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/primedev/server/r2server.cpp b/primedev/server/r2server.cpp
new file mode 100644
index 00000000..c52f396e
--- /dev/null
+++ b/primedev/server/r2server.cpp
@@ -0,0 +1,10 @@
+#include "r2server.h"
+
+CBaseEntity* (*Server_GetEntityByIndex)(int index);
+CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
+
+ON_DLL_LOAD("server.dll", R2GameServer, (CModule module))
+{
+ Server_GetEntityByIndex = module.Offset(0xFB820).RCast<CBaseEntity* (*)(int)>();
+ UTIL_PlayerByIndex = module.Offset(0x26AA10).RCast<CBasePlayer*(__fastcall*)(int)>();
+}