From f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Wed, 27 Dec 2023 00:32:01 +0000 Subject: Folder restructuring from primedev (#624) Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y --- primedev/server/r2server.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 primedev/server/r2server.cpp (limited to 'primedev/server/r2server.cpp') diff --git a/primedev/server/r2server.cpp b/primedev/server/r2server.cpp new file mode 100644 index 00000000..c52f396e --- /dev/null +++ b/primedev/server/r2server.cpp @@ -0,0 +1,10 @@ +#include "r2server.h" + +CBaseEntity* (*Server_GetEntityByIndex)(int index); +CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); + +ON_DLL_LOAD("server.dll", R2GameServer, (CModule module)) +{ + Server_GetEntityByIndex = module.Offset(0xFB820).RCast(); + UTIL_PlayerByIndex = module.Offset(0x26AA10).RCast(); +} -- cgit v1.2.3