diff options
author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /primedev/scripts/client | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'primedev/scripts/client')
-rw-r--r-- | primedev/scripts/client/clientchathooks.cpp | 72 | ||||
-rw-r--r-- | primedev/scripts/client/cursorposition.cpp | 22 | ||||
-rw-r--r-- | primedev/scripts/client/scriptbrowserhooks.cpp | 24 | ||||
-rw-r--r-- | primedev/scripts/client/scriptmainmenupromos.cpp | 123 | ||||
-rw-r--r-- | primedev/scripts/client/scriptmodmenu.cpp | 165 | ||||
-rw-r--r-- | primedev/scripts/client/scriptoriginauth.cpp | 35 | ||||
-rw-r--r-- | primedev/scripts/client/scriptserverbrowser.cpp | 209 | ||||
-rw-r--r-- | primedev/scripts/client/scriptservertoclientstringcommand.cpp | 18 |
8 files changed, 668 insertions, 0 deletions
diff --git a/primedev/scripts/client/clientchathooks.cpp b/primedev/scripts/client/clientchathooks.cpp new file mode 100644 index 00000000..e084f47e --- /dev/null +++ b/primedev/scripts/client/clientchathooks.cpp @@ -0,0 +1,72 @@ +#include "squirrel/squirrel.h" +#include "util/utils.h" + +#include "server/serverchathooks.h" +#include "client/localchatwriter.h" + +#include <rapidjson/document.h> + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580, +void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead)) +// clang-format on +{ + // This hook is called for each HUD, but we only want our logic to run once. + if (self != *CHudChat::allHuds) + return; + + int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK; + bool isAnonymous = senderId == 0; + bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT); + + // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte + int type = 0; + const char* payload = message; + if (isCustom) + { + type = message[0]; + payload = message + 1; + } + + RemoveAsciiControlSequences(const_cast<char*>(message), true); + + SQRESULT result = g_pSquirrel<ScriptContext::CLIENT>->Call( + "CHudChat_ProcessMessageStartThread", static_cast<int>(senderId) - 1, payload, isTeam, isDead, type); + if (result == SQRESULT_ERROR) + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead); +} + +ADD_SQFUNC("void", NSChatWrite, "int context, string text", "", ScriptContext::CLIENT) +{ + int chatContext = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)chatContext).Write(str); + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSChatWriteRaw, "int context, string text", "", ScriptContext::CLIENT) +{ + int chatContext = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)chatContext).InsertText(str); + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSChatWriteLine, "int context, string text", "", ScriptContext::CLIENT) +{ + int chatContext = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)chatContext).WriteLine(str); + return SQRESULT_NULL; +} + +ON_DLL_LOAD_CLIENT("client.dll", ClientChatHooks, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/scripts/client/cursorposition.cpp b/primedev/scripts/client/cursorposition.cpp new file mode 100644 index 00000000..c0e8623c --- /dev/null +++ b/primedev/scripts/client/cursorposition.cpp @@ -0,0 +1,22 @@ +#include "squirrel/squirrel.h" +#include "util/wininfo.h" + +ADD_SQFUNC("vector ornull", NSGetCursorPosition, "", "", ScriptContext::UI) +{ + RECT rcClient; + POINT p; + if (GetCursorPos(&p) && ScreenToClient(*g_gameHWND, &p) && GetClientRect(*g_gameHWND, &rcClient)) + { + if (GetAncestor(GetForegroundWindow(), GA_ROOTOWNER) != *g_gameHWND) + return SQRESULT_NULL; + + g_pSquirrel<context>->pushvector( + sqvm, + {p.x > 0 ? p.x > rcClient.right ? rcClient.right : (float)p.x : 0, + p.y > 0 ? p.y > rcClient.bottom ? rcClient.bottom : (float)p.y : 0, + 0}); + return SQRESULT_NOTNULL; + } + g_pSquirrel<context>->raiseerror(sqvm, "Failed retrieving cursor position of game window"); + return SQRESULT_ERROR; +} diff --git a/primedev/scripts/client/scriptbrowserhooks.cpp b/primedev/scripts/client/scriptbrowserhooks.cpp new file mode 100644 index 00000000..86b4a356 --- /dev/null +++ b/primedev/scripts/client/scriptbrowserhooks.cpp @@ -0,0 +1,24 @@ + +AUTOHOOK_INIT() + +bool* bIsOriginOverlayEnabled; + +// clang-format off +AUTOHOOK(OpenExternalWebBrowser, engine.dll + 0x184E40, +void, __fastcall, (char* pUrl, char flags)) +// clang-format on +{ + bool bIsOriginOverlayEnabledOriginal = *bIsOriginOverlayEnabled; + if (flags & 2 && !strncmp(pUrl, "http", 4)) // custom force external browser flag + *bIsOriginOverlayEnabled = false; // if this bool is false, game will use an external browser rather than the origin overlay one + + OpenExternalWebBrowser(pUrl, flags); + *bIsOriginOverlayEnabled = bIsOriginOverlayEnabledOriginal; +} + +ON_DLL_LOAD_CLIENT("engine.dll", ScriptExternalBrowserHooks, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + bIsOriginOverlayEnabled = module.Offset(0x13978255).RCast<bool*>(); +} diff --git a/primedev/scripts/client/scriptmainmenupromos.cpp b/primedev/scripts/client/scriptmainmenupromos.cpp new file mode 100644 index 00000000..ecb47af7 --- /dev/null +++ b/primedev/scripts/client/scriptmainmenupromos.cpp @@ -0,0 +1,123 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" + +// mirror this in script +enum eMainMenuPromoDataProperty +{ + newInfoTitle1, + newInfoTitle2, + newInfoTitle3, + + largeButtonTitle, + largeButtonText, + largeButtonUrl, + largeButtonImageIndex, + + smallButton1Title, + smallButton1Url, + smallButton1ImageIndex, + + smallButton2Title, + smallButton2Url, + smallButton2ImageIndex +}; +ADD_SQFUNC("void", NSRequestCustomMainMenuPromos, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->RequestMainMenuPromos(); + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSHasCustomMainMenuPromoData, "", "", ScriptContext::UI) +{ + g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, g_pMasterServerManager->m_bHasMainMenuPromoData); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("var", NSGetCustomMainMenuPromoData, "int promoDataKey", "", ScriptContext::UI) +{ + if (!g_pMasterServerManager->m_bHasMainMenuPromoData) + return SQRESULT_NULL; + + switch (g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1)) + { + case eMainMenuPromoDataProperty::newInfoTitle1: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle1.c_str()); + break; + } + + case eMainMenuPromoDataProperty::newInfoTitle2: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle2.c_str()); + break; + } + + case eMainMenuPromoDataProperty::newInfoTitle3: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle3.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonTitle: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonTitle.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonText: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonText.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonUrl: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonUrl.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonImageIndex: + { + g_pSquirrel<ScriptContext::UI>->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonImageIndex); + break; + } + + case eMainMenuPromoDataProperty::smallButton1Title: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1Title.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton1Url: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1Url.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton1ImageIndex: + { + g_pSquirrel<ScriptContext::UI>->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1ImageIndex); + break; + } + + case eMainMenuPromoDataProperty::smallButton2Title: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2Title.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton2Url: + { + g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2Url.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton2ImageIndex: + { + g_pSquirrel<ScriptContext::UI>->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2ImageIndex); + break; + } + } + + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/client/scriptmodmenu.cpp b/primedev/scripts/client/scriptmodmenu.cpp new file mode 100644 index 00000000..a88478fb --- /dev/null +++ b/primedev/scripts/client/scriptmodmenu.cpp @@ -0,0 +1,165 @@ +#include "mods/modmanager.h" +#include "squirrel/squirrel.h" + +ADD_SQFUNC("array<string>", NSGetModNames, "", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + g_pSquirrel<context>->newarray(sqvm, 0); + + for (Mod& mod : g_pModManager->m_LoadedMods) + { + g_pSquirrel<context>->pushstring(sqvm, mod.Name.c_str()); + g_pSquirrel<context>->arrayappend(sqvm, -2); + } + + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSIsModEnabled, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel<context>->pushbool(sqvm, mod.m_bEnabled); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSSetModEnabled, "string modName, bool enabled", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + const SQBool enabled = g_pSquirrel<context>->getbool(sqvm, 2); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + mod.m_bEnabled = enabled; + return SQRESULT_NULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetModDescriptionByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel<context>->pushstring(sqvm, mod.Description.c_str()); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetModVersionByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel<context>->pushstring(sqvm, mod.Version.c_str()); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetModDownloadLinkByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel<context>->pushstring(sqvm, mod.DownloadLink.c_str()); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("int", NSGetModLoadPriority, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel<context>->pushinteger(sqvm, mod.LoadPriority); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsModRequiredOnClient, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel<context>->pushbool(sqvm, mod.RequiredOnClient); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC( + "array<string>", NSGetModConvarsByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel<context>->getstring(sqvm, 1); + g_pSquirrel<context>->newarray(sqvm, 0); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + for (ModConVar* cvar : mod.ConVars) + { + g_pSquirrel<context>->pushstring(sqvm, cvar->Name.c_str()); + g_pSquirrel<context>->arrayappend(sqvm, -2); + } + + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NOTNULL; // return empty array +} + +ADD_SQFUNC("void", NSReloadMods, "", "", ScriptContext::UI) +{ + g_pModManager->LoadMods(); + return SQRESULT_NULL; +} diff --git a/primedev/scripts/client/scriptoriginauth.cpp b/primedev/scripts/client/scriptoriginauth.cpp new file mode 100644 index 00000000..420c4872 --- /dev/null +++ b/primedev/scripts/client/scriptoriginauth.cpp @@ -0,0 +1,35 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" +#include "engine/r2engine.h" +#include "client/r2client.h" + +ADD_SQFUNC("bool", NSIsMasterServerAuthenticated, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerDone); + return SQRESULT_NOTNULL; +} + +/* +global struct MasterServerAuthResult +{ + bool success + string errorCode + string errorMessage +} +*/ + +ADD_SQFUNC("MasterServerAuthResult", NSGetMasterServerAuthResult, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushnewstructinstance(sqvm, 3); + + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerSuccessful); + g_pSquirrel<context>->sealstructslot(sqvm, 0); + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_sOriginAuthWithMasterServerErrorCode.c_str(), -1); + g_pSquirrel<context>->sealstructslot(sqvm, 1); + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_sOriginAuthWithMasterServerErrorMessage.c_str(), -1); + g_pSquirrel<context>->sealstructslot(sqvm, 2); + + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/client/scriptserverbrowser.cpp b/primedev/scripts/client/scriptserverbrowser.cpp new file mode 100644 index 00000000..a142c3f4 --- /dev/null +++ b/primedev/scripts/client/scriptserverbrowser.cpp @@ -0,0 +1,209 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" +#include "server/auth/serverauthentication.h" +#include "engine/r2engine.h" +#include "client/r2client.h" + +// functions for viewing server browser + +ADD_SQFUNC("void", NSRequestServerList, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->RequestServerList(); + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsRequestingServerList, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptRequestingServerList); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSMasterServerConnectionSuccessful, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyConnected); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("int", NSGetServerCount, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers.size()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSClearRecievedServerList, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->ClearServerList(); + return SQRESULT_NULL; +} + +// functions for authenticating with servers + +ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + const SQChar* password = g_pSquirrel<context>->getstring(sqvm, 2); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to auth with server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + // send off persistent data first, don't worry about server/client stuff, since m_additionalPlayerData should only have entries when + // we're a local server note: this seems like it could create a race condition, test later + for (auto& pair : g_pServerAuthentication->m_PlayerAuthenticationData) + g_pServerAuthentication->WritePersistentData(pair.first); + + // do auth + g_pMasterServerManager->AuthenticateWithServer( + g_pLocalPlayerUserID, + g_pMasterServerManager->m_sOwnClientAuthToken, + g_pMasterServerManager->m_vRemoteServers[serverIndex], + (char*)password); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsAuthenticatingWithServer, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptAuthenticatingWithGameServer); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSWasAuthSuccessful, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyAuthenticatedWithGameServer); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) +{ + if (!g_pMasterServerManager->m_bHasPendingConnectionInfo) + { + g_pSquirrel<context>->raiseerror( + sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str()); + return SQRESULT_ERROR; + } + + RemoteServerConnectionInfo& info = g_pMasterServerManager->m_pendingConnectionInfo; + + // set auth token, then try to connect + // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now + g_pCVar->FindVar("serverfilter")->SetValue(info.authToken); + Cbuf_AddText( + Cbuf_GetCurrentPlayer(), + fmt::format( + "connect {}.{}.{}.{}:{}", + info.ip.S_un.S_un_b.s_b1, + info.ip.S_un.S_un_b.s_b2, + info.ip.S_un.S_un_b.s_b3, + info.ip.S_un.S_un_b.s_b4, + info.port) + .c_str(), + cmd_source_t::kCommandSrcCode); + + g_pMasterServerManager->m_bHasPendingConnectionInfo = false; + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI) +{ + // do auth request + g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI) +{ + // literally just set serverfilter + // note: this assumes we have no authdata other than our own + if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) + g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetAuthFailReason, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_sAuthFailureReason.c_str(), -1); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("array<ServerInfo>", NSGetGameServers, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->newarray(sqvm, 0); + for (size_t i = 0; i < g_pMasterServerManager->m_vRemoteServers.size(); i++) + { + const RemoteServerInfo& remoteServer = g_pMasterServerManager->m_vRemoteServers[i]; + + g_pSquirrel<context>->pushnewstructinstance(sqvm, 11); + + // index + g_pSquirrel<context>->pushinteger(sqvm, i); + g_pSquirrel<context>->sealstructslot(sqvm, 0); + + // id + g_pSquirrel<context>->pushstring(sqvm, remoteServer.id, -1); + g_pSquirrel<context>->sealstructslot(sqvm, 1); + + // name + g_pSquirrel<context>->pushstring(sqvm, remoteServer.name, -1); + g_pSquirrel<context>->sealstructslot(sqvm, 2); + + // description + g_pSquirrel<context>->pushstring(sqvm, remoteServer.description.c_str(), -1); + g_pSquirrel<context>->sealstructslot(sqvm, 3); + + // map + g_pSquirrel<context>->pushstring(sqvm, remoteServer.map, -1); + g_pSquirrel<context>->sealstructslot(sqvm, 4); + + // playlist + g_pSquirrel<context>->pushstring(sqvm, remoteServer.playlist, -1); + g_pSquirrel<context>->sealstructslot(sqvm, 5); + + // playerCount + g_pSquirrel<context>->pushinteger(sqvm, remoteServer.playerCount); + g_pSquirrel<context>->sealstructslot(sqvm, 6); + + // maxPlayerCount + g_pSquirrel<context>->pushinteger(sqvm, remoteServer.maxPlayers); + g_pSquirrel<context>->sealstructslot(sqvm, 7); + + // requiresPassword + g_pSquirrel<context>->pushbool(sqvm, remoteServer.requiresPassword); + g_pSquirrel<context>->sealstructslot(sqvm, 8); + + // region + g_pSquirrel<context>->pushstring(sqvm, remoteServer.region, -1); + g_pSquirrel<context>->sealstructslot(sqvm, 9); + + // requiredMods + g_pSquirrel<context>->newarray(sqvm); + for (const RemoteModInfo& mod : remoteServer.requiredMods) + { + g_pSquirrel<context>->pushnewstructinstance(sqvm, 2); + + // name + g_pSquirrel<context>->pushstring(sqvm, mod.Name.c_str(), -1); + g_pSquirrel<context>->sealstructslot(sqvm, 0); + + // version + g_pSquirrel<context>->pushstring(sqvm, mod.Version.c_str(), -1); + g_pSquirrel<context>->sealstructslot(sqvm, 1); + + g_pSquirrel<context>->arrayappend(sqvm, -2); + } + g_pSquirrel<context>->sealstructslot(sqvm, 10); + + g_pSquirrel<context>->arrayappend(sqvm, -2); + } + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/client/scriptservertoclientstringcommand.cpp b/primedev/scripts/client/scriptservertoclientstringcommand.cpp new file mode 100644 index 00000000..a3a81c8a --- /dev/null +++ b/primedev/scripts/client/scriptservertoclientstringcommand.cpp @@ -0,0 +1,18 @@ +#include "squirrel/squirrel.h" +#include "core/convar/convar.h" +#include "core/convar/concommand.h" + +void ConCommand_ns_script_servertoclientstringcommand(const CCommand& arg) +{ + if (g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM) + g_pSquirrel<ScriptContext::CLIENT>->Call("NSClientCodeCallback_RecievedServerToClientStringCommand", arg.ArgS()); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ScriptServerToClientStringCommand, ClientSquirrel, (CModule module)) +{ + RegisterConCommand( + "ns_script_servertoclientstringcommand", + ConCommand_ns_script_servertoclientstringcommand, + "", + FCVAR_CLIENTDLL | FCVAR_SERVER_CAN_EXECUTE); +} |