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author | uniboi <64006268+uniboi@users.noreply.github.com> | 2024-02-04 02:14:46 +0100 |
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committer | GitHub <noreply@github.com> | 2024-02-04 02:14:46 +0100 |
commit | edf013952ca2d110f190dc8cd16e5529846656e4 (patch) | |
tree | ca219c17665810d94f2cb23b27f58fa9c82f3a62 /primedev/plugins/interfaces/interface.h | |
parent | 6ad955ae0aab8b79910cb4a12777419a78a42a90 (diff) | |
download | NorthstarLauncher-1.23.0-rc1.tar.gz NorthstarLauncher-1.23.0-rc1.zip |
Plugin interfaces (plugins v4) (#615)v1.23.1-rc2v1.23.1-rc1v1.23.1v1.23.0-rc2v1.23.0-rc1v1.23.0
Replaces the current plugin api with source interfaces.
- backwards compatible
- no more json in binaries (wtf)
- does not rely on structs from third party libraries (wtf)
- actually initializes variables
- no more basically unused classes
The launcher exposes almost everything required by plugins in interfaces that allow for backwards compatibility.
The only thing that's passed to a plugin directly is the northstar dll HWND and a struct of data that's different for each plugin.
Diffstat (limited to 'primedev/plugins/interfaces/interface.h')
-rw-r--r-- | primedev/plugins/interfaces/interface.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/primedev/plugins/interfaces/interface.h b/primedev/plugins/interfaces/interface.h new file mode 100644 index 00000000..440db5b2 --- /dev/null +++ b/primedev/plugins/interfaces/interface.h @@ -0,0 +1,39 @@ +#ifndef INTERFACE_H +#define INTERFACE_H + +typedef void* (*InstantiateInterfaceFn)(); + +// Used internally to register classes. +class InterfaceReg +{ +public: + InterfaceReg(InstantiateInterfaceFn fn, const char* pName); + + InstantiateInterfaceFn m_CreateFn; + const char* m_pName; + InterfaceReg* m_pNext; +}; + +// Use this to expose an interface that can have multiple instances. +#define EXPOSE_INTERFACE(className, interfaceName, versionName) \ + static void* __Create##className##_interface() \ + { \ + return static_cast<interfaceName*>(new className); \ + } \ + static InterfaceReg __g_Create##className##_reg(__Create##className##_interface, versionName); + +#define EXPOSE_SINGLE_INTERFACE_GLOBALVAR(className, interfaceName, versionName, globalVarName) \ + static void* __Create##className##interfaceName##_interface() \ + { \ + return static_cast<interfaceName*>(&globalVarName); \ + } \ + static InterfaceReg __g_Create##className##interfaceName##_reg(__Create##className##interfaceName##_interface, versionName); + +// Use this to expose a singleton interface. This creates the global variable for you automatically. +#define EXPOSE_SINGLE_INTERFACE(className, interfaceName, versionName) \ + static className __g_##className##_singleton; \ + EXPOSE_SINGLE_INTERFACE_GLOBALVAR(className, interfaceName, versionName, __g_##className##_singleton) + +EXPORT void* CreateInterface(const char* pName, InterfaceStatus* pReturnCode); + +#endif |