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author | p0358 <p0358@users.noreply.github.com> | 2022-01-02 07:57:21 +0100 |
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committer | p0358 <p0358@users.noreply.github.com> | 2022-01-02 07:57:21 +0100 |
commit | 664d5d434e8e31f8f74992f2f2b94ffd8a7609c0 (patch) | |
tree | c034971e56fd3efb3f84d3bb37d58ae2c468c7a1 /loader_wsock32_proxy/pch.h | |
parent | 65c2e58a6a788a504c352d4ed34d43be17d0abdd (diff) | |
download | NorthstarLauncher-664d5d434e8e31f8f74992f2f2b94ffd8a7609c0.tar.gz NorthstarLauncher-664d5d434e8e31f8f74992f2f2b94ffd8a7609c0.zip |
add wsock32 proxy!!! (it works quite nicely)
Diffstat (limited to 'loader_wsock32_proxy/pch.h')
-rw-r--r-- | loader_wsock32_proxy/pch.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/loader_wsock32_proxy/pch.h b/loader_wsock32_proxy/pch.h new file mode 100644 index 00000000..0103ff59 --- /dev/null +++ b/loader_wsock32_proxy/pch.h @@ -0,0 +1,16 @@ +// pch.h: This is a precompiled header file. +// Files listed below are compiled only once, improving build performance for future builds. +// This also affects IntelliSense performance, including code completion and many code browsing features. +// However, files listed here are ALL re-compiled if any one of them is updated between builds. +// Do not add files here that you will be updating frequently as this negates the performance advantage. + +#ifndef PCH_H +#define PCH_H + +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers +// Windows Header Files +#include <windows.h> + +#include "include/MinHook.h" + +#endif //PCH_H |