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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-10-17 23:26:07 +0100 |
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committer | GitHub <noreply@github.com> | 2022-10-17 23:26:07 +0100 |
commit | 841881af9ea6ec73b1d505d5a8f7c1f766273724 (patch) | |
tree | 91feb40fe810984b59d2d2da440e289370b0a137 /loader_wsock32_proxy/include/MinHook.h | |
parent | dc0934d29caacc8da1e7df8b775d24b4e99c381c (diff) | |
download | NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.tar.gz NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.zip |
big refactor (#171)v1.10.0-rc1
* use in-file macros rather than global funcs for registering dll load callbacks
* move more things to macros
* fix debug crashes
* move sqvm funcs to sq managers
* get rid of context file
* refactor some squirrel stuff and ingame compilation error message
* move tier0 and playlist funcs to namespaces
* uiscript_reset concommand: don't loop forever if compilation fails
* improve showing console for ui script compile errors
* standardise concommand func naming in c++
* use lambdas for dll load callbacks so intellisense shits itself less
* use cvar change callbacks for unescaping ns_server_name and ns_server_desc
* add proper helpstrings to masterserver cvars
* add cvar help and find
* allow parsing of convar flags from string
* normalise mod fs paths to be lowercase
* move hoststate to its own file and add host_init hooks
* better IsFlagSet def
* replace files in ReadFromCache
* rename g_ModManager to g_pModManager
* formatting changes
* make cvar print work on dedi, move demo fix stuff, add findflags
* add proper map autocompletes and maps command
* formatting changes
* separate gameutils into multiple r2 headers
* Update keyvalues.cpp
* move sqvm funcs into wrappers in the manager class
* remove unnecessary header files
* lots of cleanup and starting moving to new hooking macros
* update more stuff to new hook macros
* rename project folder (:tf: commit log)
* fix up postbuild commands to use relative dir
* almost fully replaced hooking lib
* completely remove old hooking
* add nsprefix because i forgot to include it
* move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer
* use modular ServerPresence system for registering servers
* add new memory lib
* accidentally pushed broke code oops
* lots of stuff idk
* implement some more prs
* improve rpakfilesystem
* fix line endings on vcxproj
* Revert "fix line endings on vcxproj"
This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9.
* add more prs
* i swear i committed these how are they not there
* Add ability to load Datatables from files (#238)
* first version of kinda working custom datatables
* Fix copy error
* Finish custom datatables
* Fix Merge
* Fix line endings
* Add fallback to rpak when ns_prefere_datatable_from_disk is true
* fix typo
* Bug fixess
* Fix Function Registration hook
* Set convar value
* Fix Client and Ui VM
* enable server auth with ms agian
* Add Filters
* FIx unused import
* Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables
Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com>
* Add some changes from main to refactor (#243)
* Add PR template
* Update CI folder location
* Delete startup args txt files
* Fix line endings (hopefully) (#244)
* Fix line endings (hopefully)
* Fix more line endings
* Update refactor (#250)
* Add PR template
* Update CI folder location
* Delete startup args txt files
* Add editorconfig file (#246)
* Add editorconfig file
It's a cross-editor compatible config file that defines certain editor
behaviour (e.g. adding/removing newline at end of file)
It is supported by major editors like Visual Studio (Code) and by
version control providers like GitHub.
Should end the constant adding/removing of final newline in PRs
* More settings
- unicode by default
- trim newlines
- use tabs for indentation (ugh)
* Ignore folder rename (#245)
* Hot reload banlist on player join (#233)
* added banlist hotreload
* fix formatting
* didnt append, cleared whole file oopsie
* unfuckedunban not rewriting file
* fixed not checking for new line
Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com>
* Refactor cleanup (#256)
* Fix indentation
* Fix path in clang-format command in readme
* Refactor cleanup (some formatting fixes) (#257)
* Fix some formatting
* More formatting fixes
* add scriptdatatable.cpp rewrite
* Some formatting fixes (#260)
* More formatting stuff (#261)
* various formatting changes and fixes
* Fix changed icon (#264)
* clang format, fix issues with server registration and rpak loading
* fix more formatting
* update postbuild step
* set launcher directory and error on fail creating log files
* change some stuff in exploitfixes
* only unrestrict dev commands when commandline flag is present
* fix issues with cvar flag commit
* fixup command flags better and reformat
* bring up to date with main
* fixup formatting
* improve cvar flag fixup and remove temp thing from findflags
* set serverfilter better
* avoid ptr decay when setting auth token
* add more entity functions
* Fix the MS server registration issues. (#285)
* Port ms presence reporter to std::async
* Fix crash due to std::optional being assigned nullptr.
* Fix formatting.
* Wait 20 seconds if MS returns DUPLICATE_SERVER.
* Change PERSISTENCE_MAX_SIZE to fix player authentication (#287)
The size check added in the refactor was incorrect:
- 56306: expected pdata size based on the pdef
- 512: allowance for trailing junk (r2 adds 137 bytes of trailing junk)
- 100: for some wiggle room
Co-Authored-By: pg9182 <96569817+pg9182@users.noreply.github.com>
* change miscserverscript to use actual entity arguments rather than
player index jank
* Fix token clearing hook (#290)
A certain someone forgot to put an `0x` in front of their hex number, meaning the offset is wrong.
This would cause token to be leaked again
Co-authored-by: Maya <malte.hoermeyer@web.de>
Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com>
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com>
Co-authored-by: Erlite <ys.aameziane@gmail.com>
Co-authored-by: Emma Miler <emma.pi@protonmail.com>
Co-authored-by: pg9182 <96569817+pg9182@users.noreply.github.com>
Diffstat (limited to 'loader_wsock32_proxy/include/MinHook.h')
-rw-r--r-- | loader_wsock32_proxy/include/MinHook.h | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/loader_wsock32_proxy/include/MinHook.h b/loader_wsock32_proxy/include/MinHook.h new file mode 100644 index 00000000..15c0a875 --- /dev/null +++ b/loader_wsock32_proxy/include/MinHook.h @@ -0,0 +1,186 @@ +/* + * MinHook - The Minimalistic API Hooking Library for x64/x86 + * Copyright (C) 2009-2017 Tsuda Kageyu. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A + * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER + * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +#if !(defined _M_IX86) && !(defined _M_X64) && !(defined __i386__) && !(defined __x86_64__) + #error MinHook supports only x86 and x64 systems. +#endif + +#include <windows.h> + +// MinHook Error Codes. +typedef enum MH_STATUS +{ + // Unknown error. Should not be returned. + MH_UNKNOWN = -1, + + // Successful. + MH_OK = 0, + + // MinHook is already initialized. + MH_ERROR_ALREADY_INITIALIZED, + + // MinHook is not initialized yet, or already uninitialized. + MH_ERROR_NOT_INITIALIZED, + + // The hook for the specified target function is already created. + MH_ERROR_ALREADY_CREATED, + + // The hook for the specified target function is not created yet. + MH_ERROR_NOT_CREATED, + + // The hook for the specified target function is already enabled. + MH_ERROR_ENABLED, + + // The hook for the specified target function is not enabled yet, or already + // disabled. + MH_ERROR_DISABLED, + + // The specified pointer is invalid. It points the address of non-allocated + // and/or non-executable region. + MH_ERROR_NOT_EXECUTABLE, + + // The specified target function cannot be hooked. + MH_ERROR_UNSUPPORTED_FUNCTION, + + // Failed to allocate memory. + MH_ERROR_MEMORY_ALLOC, + + // Failed to change the memory protection. + MH_ERROR_MEMORY_PROTECT, + + // The specified module is not loaded. + MH_ERROR_MODULE_NOT_FOUND, + + // The specified function is not found. + MH_ERROR_FUNCTION_NOT_FOUND +} +MH_STATUS; + +// Can be passed as a parameter to MH_EnableHook, MH_DisableHook, +// MH_QueueEnableHook or MH_QueueDisableHook. +#define MH_ALL_HOOKS NULL + +#ifdef __cplusplus +extern "C" { +#endif + + // Initialize the MinHook library. You must call this function EXACTLY ONCE + // at the beginning of your program. + MH_STATUS WINAPI MH_Initialize(VOID); + + // Uninitialize the MinHook library. You must call this function EXACTLY + // ONCE at the end of your program. + MH_STATUS WINAPI MH_Uninitialize(VOID); + + // Creates a Hook for the specified target function, in disabled state. + // Parameters: + // pTarget [in] A pointer to the target function, which will be + // overridden by the detour function. + // pDetour [in] A pointer to the detour function, which will override + // the target function. + // ppOriginal [out] A pointer to the trampoline function, which will be + // used to call the original target function. + // This parameter can be NULL. + MH_STATUS WINAPI MH_CreateHook(LPVOID pTarget, LPVOID pDetour, LPVOID *ppOriginal); + + // Creates a Hook for the specified API function, in disabled state. + // Parameters: + // pszModule [in] A pointer to the loaded module name which contains the + // target function. + // pszTarget [in] A pointer to the target function name, which will be + // overridden by the detour function. + // pDetour [in] A pointer to the detour function, which will override + // the target function. + // ppOriginal [out] A pointer to the trampoline function, which will be + // used to call the original target function. + // This parameter can be NULL. + MH_STATUS WINAPI MH_CreateHookApi( + LPCWSTR pszModule, LPCSTR pszProcName, LPVOID pDetour, LPVOID *ppOriginal); + + // Creates a Hook for the specified API function, in disabled state. + // Parameters: + // pszModule [in] A pointer to the loaded module name which contains the + // target function. + // pszTarget [in] A pointer to the target function name, which will be + // overridden by the detour function. + // pDetour [in] A pointer to the detour function, which will override + // the target function. + // ppOriginal [out] A pointer to the trampoline function, which will be + // used to call the original target function. + // This parameter can be NULL. + // ppTarget [out] A pointer to the target function, which will be used + // with other functions. + // This parameter can be NULL. + MH_STATUS WINAPI MH_CreateHookApiEx( + LPCWSTR pszModule, LPCSTR pszProcName, LPVOID pDetour, LPVOID *ppOriginal, LPVOID *ppTarget); + + // Removes an already created hook. + // Parameters: + // pTarget [in] A pointer to the target function. + MH_STATUS WINAPI MH_RemoveHook(LPVOID pTarget); + + // Enables an already created hook. + // Parameters: + // pTarget [in] A pointer to the target function. + // If this parameter is MH_ALL_HOOKS, all created hooks are + // enabled in one go. + MH_STATUS WINAPI MH_EnableHook(LPVOID pTarget); + + // Disables an already created hook. + // Parameters: + // pTarget [in] A pointer to the target function. + // If this parameter is MH_ALL_HOOKS, all created hooks are + // disabled in one go. + MH_STATUS WINAPI MH_DisableHook(LPVOID pTarget); + + // Queues to enable an already created hook. + // Parameters: + // pTarget [in] A pointer to the target function. + // If this parameter is MH_ALL_HOOKS, all created hooks are + // queued to be enabled. + MH_STATUS WINAPI MH_QueueEnableHook(LPVOID pTarget); + + // Queues to disable an already created hook. + // Parameters: + // pTarget [in] A pointer to the target function. + // If this parameter is MH_ALL_HOOKS, all created hooks are + // queued to be disabled. + MH_STATUS WINAPI MH_QueueDisableHook(LPVOID pTarget); + + // Applies all queued changes in one go. + MH_STATUS WINAPI MH_ApplyQueued(VOID); + + // Translates the MH_STATUS to its name as a string. + const char * WINAPI MH_StatusToString(MH_STATUS status); + +#ifdef __cplusplus +} +#endif + |