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authorpg9182 <96569817+pg9182@users.noreply.github.com>2022-02-17 08:04:02 -0500
committerGitHub <noreply@github.com>2022-02-17 13:04:02 +0000
commitf3c8dba536329e2907e12b80f6774467d93779cf (patch)
tree3951d1fc468f4c952f87f836bdf97c301eb18825 /loader_wsock32_proxy/dllmain.cpp
parent1a7b41cc722c05eb97006d29e124c17559c45324 (diff)
downloadNorthstarLauncher-f3c8dba536329e2907e12b80f6774467d93779cf.tar.gz
NorthstarLauncher-f3c8dba536329e2907e12b80f6774467d93779cf.zip
Implement stub loading (#81)
When starting the dedicated server from NorthstarLauncher, always default to loading the d3d11 and gfsdk stubs from `bin/x64_dedi`. If the stubs fail to load or `-nostubs` is specified, the launcher reverts to the old behaviour of using the GPU, or WARP if `-softwared3d11` is specified. updates #79
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