diff options
author | KittenPopo <Pokeberry123@gmail.com> | 2022-03-26 16:20:09 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-03-26 23:20:09 +0000 |
commit | 379cbc8bc251307777a14b901e5617e834398485 (patch) | |
tree | 4722db4a3c301462ca009f5bb2976508b652677e /loader_launcher_proxy/Memory.cpp | |
parent | 2c74033440212308eb0fe0d8b3135ffc5cd0422e (diff) | |
download | NorthstarLauncher-379cbc8bc251307777a14b901e5617e834398485.tar.gz NorthstarLauncher-379cbc8bc251307777a14b901e5617e834398485.zip |
Major exploit fixes and some minor bug fixes/improvements (#117)v1.6.0-rc3
* Added main exploit fixes
* Fixed typo in sigscanning.cpp
* Fully implemented
* Added proper includes for new files
* Update README.md
* typo
* spare me my sanity (fixed ridiculous code)
* Added rest of KittenMemUtils
* Rename KittenMemUtils
* Removed all messy memory edits, implemented NSMem instead
* Update NorthstarDedicatedTest.vcxproj
* [1] Move everything from securitypatches to ExploitFixes
* [2] Move everything from securitypatches to ExploitFixes
* Fixed module offsets in stack trace
* Fixed UTF8 Parsing (Multiplayer Crash)
* Implemented UT8 fix
* Update NorthstarDedicatedTest.vcxproj
* Update hookutils.cpp
* Small fixes
* all my homies hate clang-format
* Temporarily restore README.md
* Added string hash macro
* Added convenient vtfunc macro
* Made lil ConCommand creation macro
* Fixed multiple NET_SetConVar exploits
* Quick fixerino
* Fix convar struct (and other things)
* Revive clang-format (but good, i think)
* Update .clang-format
* Reformatted code to meet .clang-format requirements
* Minor formatting fixes
* Fixed Northstar "crashing" when console is closed
* Update .clang-format
Diffstat (limited to 'loader_launcher_proxy/Memory.cpp')
-rw-r--r-- | loader_launcher_proxy/Memory.cpp | 104 |
1 files changed, 51 insertions, 53 deletions
diff --git a/loader_launcher_proxy/Memory.cpp b/loader_launcher_proxy/Memory.cpp index f00c4d96..200246eb 100644 --- a/loader_launcher_proxy/Memory.cpp +++ b/loader_launcher_proxy/Memory.cpp @@ -5,10 +5,12 @@ IMemAlloc** g_ppMemAllocSingleton; void LoadTier0Handle() { - if (!hTier0Module) hTier0Module = GetModuleHandleA("tier0.dll"); - if (!hTier0Module) return; + if (!hTier0Module) + hTier0Module = GetModuleHandleA("tier0.dll"); + if (!hTier0Module) + return; - g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton"); + g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton"); } const int STATIC_ALLOC_SIZE = 4096; @@ -21,64 +23,60 @@ char pStaticAllocBuf[STATIC_ALLOC_SIZE]; void* malloc(size_t n) { - // allocate into static buffer - if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE) - { - void* ret = pStaticAllocBuf + g_iStaticAllocated; - g_iStaticAllocated += n; - return ret; - } - else - { - // try to fallback to g_pMemAllocSingleton - if (!hTier0Module || !g_ppMemAllocSingleton) LoadTier0Handle(); - if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) - return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n); - else - throw "Cannot allocate"; - } + // allocate into static buffer + if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE) + { + void* ret = pStaticAllocBuf + g_iStaticAllocated; + g_iStaticAllocated += n; + return ret; + } + else + { + // try to fallback to g_pMemAllocSingleton + if (!hTier0Module || !g_ppMemAllocSingleton) + LoadTier0Handle(); + if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) + return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n); + else + throw "Cannot allocate"; + } } void free(void* p) { - // if it was allocated into the static buffer, just do nothing, safest way to deal with it - if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE) - return; + // if it was allocated into the static buffer, just do nothing, safest way to deal with it + if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE) + return; - if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) - (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p); + if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) + (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p); } -void* realloc(void* old_ptr, size_t size) { - // it was allocated into the static buffer - if (old_ptr >= pStaticAllocBuf && old_ptr <= pStaticAllocBuf + STATIC_ALLOC_SIZE) - { - if (g_pLastAllocated == old_ptr) - { - // nothing was allocated after this - size_t old_size = g_iStaticAllocated - ((size_t)g_pLastAllocated - (size_t)pStaticAllocBuf); - size_t diff = size - old_size; - if (diff > 0) - g_iStaticAllocated += diff; - return old_ptr; - } - else - { - return malloc(size); - } - } +void* realloc(void* old_ptr, size_t size) +{ + // it was allocated into the static buffer + if (old_ptr >= pStaticAllocBuf && old_ptr <= pStaticAllocBuf + STATIC_ALLOC_SIZE) + { + if (g_pLastAllocated == old_ptr) + { + // nothing was allocated after this + size_t old_size = g_iStaticAllocated - ((size_t)g_pLastAllocated - (size_t)pStaticAllocBuf); + size_t diff = size - old_size; + if (diff > 0) + g_iStaticAllocated += diff; + return old_ptr; + } + else + { + return malloc(size); + } + } - if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) - return (*g_ppMemAllocSingleton)->m_vtable->Realloc(*g_ppMemAllocSingleton, old_ptr, size); - return nullptr; + if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) + return (*g_ppMemAllocSingleton)->m_vtable->Realloc(*g_ppMemAllocSingleton, old_ptr, size); + return nullptr; } -void* operator new(size_t n) -{ - return malloc(n); -} +void* operator new(size_t n) { return malloc(n); } -void operator delete(void* p) -{ - return free(p); -} +void operator delete(void* p) { return free(p); } |