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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-08-24 00:32:31 +0100 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-08-25 21:32:55 +0200 |
commit | 46bed8d09f32360377350d71816a76abdfbf2c7c (patch) | |
tree | 7feedae4910dbfe0e53d26ea1e00c4616d2c1850 /NorthstarDedicatedTest/gameutils.cpp | |
parent | a97f1f07bb5aa31629cd87023e09669eb4bf1fe9 (diff) | |
download | NorthstarLauncher-1.9.5.tar.gz NorthstarLauncher-1.9.5.zip |
Adjust folder structure (#242)v1.9.5-rc1v1.9.5
* Adjust folder structure
* change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/gameutils.cpp')
-rw-r--r-- | NorthstarDedicatedTest/gameutils.cpp | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/NorthstarDedicatedTest/gameutils.cpp b/NorthstarDedicatedTest/gameutils.cpp deleted file mode 100644 index 792d8bf2..00000000 --- a/NorthstarDedicatedTest/gameutils.cpp +++ /dev/null @@ -1,119 +0,0 @@ -#include "pch.h" -#include "convar.h" -#include "gameutils.h" - -// memory -IMemAlloc* g_pMemAllocSingleton; -typedef IMemAlloc* (*CreateGlobalMemAllocType)(); -CreateGlobalMemAllocType CreateGlobalMemAlloc; - -// cmd.h -Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; -Cbuf_AddTextType Cbuf_AddText; -Cbuf_ExecuteType Cbuf_Execute; - -// hoststate stuff -CHostState* g_pHostState; - -// cengine stuff -CEngine* g_pEngine; -server_state_t* sv_m_State; - -// network stuff -ConVar* Cvar_hostport; - -// playlist stuff -GetCurrentPlaylistType GetCurrentPlaylistName; -SetCurrentPlaylistType SetCurrentPlaylist; -SetPlaylistVarOverrideType SetPlaylistVarOverride; -GetCurrentPlaylistVarType GetCurrentPlaylistVar; - -// server entity stuff -Server_GetEntityByIndexType Server_GetEntityByIndex; - -// auth -char* g_LocalPlayerUserID; -char* g_LocalPlayerOriginToken; - -// misc stuff -ErrorType Error; -CommandLineType CommandLine; -Plat_FloatTimeType Plat_FloatTime; -ThreadInServerFrameThreadType ThreadInServerFrameThread; -GetBaseLocalClientType GetBaseLocalClient; - -void InitialiseEngineGameUtilFunctions(HMODULE baseAddress) -{ - Cbuf_GetCurrentPlayer = (Cbuf_GetCurrentPlayerType)((char*)baseAddress + 0x120630); - Cbuf_AddText = (Cbuf_AddTextType)((char*)baseAddress + 0x1203B0); - Cbuf_Execute = (Cbuf_ExecuteType)((char*)baseAddress + 0x1204B0); - - g_pHostState = (CHostState*)((char*)baseAddress + 0x7CF180); - g_pEngine = *(CEngine**)((char*)baseAddress + 0x7D70C8); - sv_m_State = (server_state_t*)((char*)baseAddress + 0x12A53D48); - - GetCurrentPlaylistName = (GetCurrentPlaylistType)((char*)baseAddress + 0x18C640); - SetCurrentPlaylist = (SetCurrentPlaylistType)((char*)baseAddress + 0x18EB20); - SetPlaylistVarOverride = (SetPlaylistVarOverrideType)((char*)baseAddress + 0x18ED00); - GetCurrentPlaylistVar = (GetCurrentPlaylistVarType)((char*)baseAddress + 0x18C680); - - g_LocalPlayerUserID = (char*)baseAddress + 0x13F8E688; - g_LocalPlayerOriginToken = (char*)baseAddress + 0x13979C80; - - GetBaseLocalClient = (GetBaseLocalClientType)((char*)baseAddress + 0x78200); - - /* NOTE: - g_pCVar->FindVar("convar_name") now works. These are no longer needed. - You can also itterate over every ConVar using CCVarIteratorInternal - dump the pointers to a vector and access them from there. - Example: - std::vector<ConVar*> g_pAllConVars; - for (auto& map : g_pCVar->DumpToMap()) - { - ConVar* pConVar = g_pCVar->FindVar(map.first.c_str()); - if (pConVar) - { - g_pAllConVars.push_back(pConVar); - } - }*/ - - Cvar_hostport = (ConVar*)((char*)baseAddress + 0x13FA6070); -} - -void InitialiseServerGameUtilFunctions(HMODULE baseAddress) -{ - Server_GetEntityByIndex = (Server_GetEntityByIndexType)((char*)baseAddress + 0xFB820); -} - -void InitialiseTier0GameUtilFunctions(HMODULE baseAddress) -{ - if (!baseAddress) - { - spdlog::critical("tier0 base address is null, but it should be already loaded"); - throw "tier0 base address is null, but it should be already loaded"; - } - if (g_pMemAllocSingleton) - return; // seems this function was already called - CreateGlobalMemAlloc = reinterpret_cast<CreateGlobalMemAllocType>(GetProcAddress(baseAddress, "CreateGlobalMemAlloc")); - IMemAlloc** ppMemAllocSingleton = reinterpret_cast<IMemAlloc**>(GetProcAddress(baseAddress, "g_pMemAllocSingleton")); - if (!ppMemAllocSingleton) - { - spdlog::critical("Address of g_pMemAllocSingleton is a null pointer, this should never happen"); - throw "Address of g_pMemAllocSingleton is a null pointer, this should never happen"; - } - if (!*ppMemAllocSingleton) - { - g_pMemAllocSingleton = CreateGlobalMemAlloc(); - *ppMemAllocSingleton = g_pMemAllocSingleton; - spdlog::info("Created new g_pMemAllocSingleton"); - } - else - { - g_pMemAllocSingleton = *ppMemAllocSingleton; - } - - Error = reinterpret_cast<ErrorType>(GetProcAddress(baseAddress, "Error")); - CommandLine = reinterpret_cast<CommandLineType>(GetProcAddress(baseAddress, "CommandLine")); - Plat_FloatTime = reinterpret_cast<Plat_FloatTimeType>(GetProcAddress(baseAddress, "Plat_FloatTime")); - ThreadInServerFrameThread = reinterpret_cast<ThreadInServerFrameThreadType>(GetProcAddress(baseAddress, "ThreadInServerFrameThread")); -}
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