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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-12 15:25:08 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-12 15:25:08 +0100
commita526ad915694ce9881b7ff093cdab9587d088217 (patch)
tree4deacbfeedd0a8d937ab4747c2e2629e994ce7ec /NorthstarDedicatedTest/clientauthhooks.cpp
parent6768e46b200c63d758bd6e92bd500f3c754c3245 (diff)
downloadNorthstarLauncher-a526ad915694ce9881b7ff093cdab9587d088217.tar.gz
NorthstarLauncher-a526ad915694ce9881b7ff093cdab9587d088217.zip
separate gameutils into multiple r2 headers
Diffstat (limited to 'NorthstarDedicatedTest/clientauthhooks.cpp')
-rw-r--r--NorthstarDedicatedTest/clientauthhooks.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/NorthstarDedicatedTest/clientauthhooks.cpp b/NorthstarDedicatedTest/clientauthhooks.cpp
index 4784dada..b2dc8ce5 100644
--- a/NorthstarDedicatedTest/clientauthhooks.cpp
+++ b/NorthstarDedicatedTest/clientauthhooks.cpp
@@ -2,9 +2,9 @@
#include "hooks.h"
#include "clientauthhooks.h"
#include "hookutils.h"
-#include "gameutils.h"
#include "masterserver.h"
#include "convar.h"
+#include "r2client.h"
ConVar* Cvar_ns_has_agreed_to_send_token;
@@ -24,10 +24,10 @@ void AuthWithStryderHook(void* a1)
// if player has agreed to send token and we aren't already authing, try to auth
if (Cvar_ns_has_agreed_to_send_token->GetInt() == AGREED_TO_SEND_TOKEN &&
!g_MasterServerManager->m_bOriginAuthWithMasterServerInProgress)
- g_MasterServerManager->AuthenticateOriginWithMasterServer(g_LocalPlayerUserID, g_LocalPlayerOriginToken);
+ g_MasterServerManager->AuthenticateOriginWithMasterServer(R2::g_LocalPlayerUserID, R2::g_LocalPlayerOriginToken);
// invalidate key so auth will fail
- *g_LocalPlayerOriginToken = 0;
+ *R2::g_LocalPlayerOriginToken = 0;
}
AuthWithStryder(a1);