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authorNorthstar <northstar@northstar.tf>2022-04-14 00:58:51 +0200
committerNorthstar <northstar@northstar.tf>2022-04-14 00:58:51 +0200
commit7f0a407fbbc004ba182287ad46e6fc59a4f09fc9 (patch)
treeec77264b2d2ade07884a26b529e52d5c0123ba35 /NorthstarDedicatedTest/buildainfile.cpp
parentd173099cf709e9882d3577fafbc53c8ba9ea85d0 (diff)
downloadNorthstarLauncher-7f0a407fbbc004ba182287ad46e6fc59a4f09fc9.tar.gz
NorthstarLauncher-7f0a407fbbc004ba182287ad46e6fc59a4f09fc9.zip
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Diffstat (limited to 'NorthstarDedicatedTest/buildainfile.cpp')
-rw-r--r--NorthstarDedicatedTest/buildainfile.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/NorthstarDedicatedTest/buildainfile.cpp b/NorthstarDedicatedTest/buildainfile.cpp
index 010f0975..3f30eff3 100644
--- a/NorthstarDedicatedTest/buildainfile.cpp
+++ b/NorthstarDedicatedTest/buildainfile.cpp
@@ -43,23 +43,23 @@ struct CAI_Node
float hulls[MAX_HULLS];
float yaw;
- int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct
- int unk1; // maps directly to unk1 in disk struct
+ int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct
+ int unk1; // maps directly to unk1 in disk struct
int unk2[MAX_HULLS]; // maps directly to unk2 in disk struct, despite being ints rather than shorts
// view server.dll+393672 for context and death wish
- char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk
- char pad[3]; // aligns next bytes
+ char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk
+ char pad[3]; // aligns next bytes
float unk4[MAX_HULLS]; // i have no fucking clue, calculated using some kind of demon hell function float magic
CAI_NodeLink** links;
char unk5[16];
int linkcount;
- int unk11; // bad name lmao
- short unk6; // should match up to unk4 on disk
+ int unk11; // bad name lmao
+ short unk6; // should match up to unk4 on disk
char unk7[16]; // padding until next bit
- short unk8; // should match up to unk5 on disk
- char unk9[8]; // padding until next bit
+ short unk8; // should match up to unk5 on disk
+ char unk9[8]; // padding until next bit
char unk10[8]; // should match up to unk6 on disk
};
@@ -86,7 +86,7 @@ struct UnkNodeStruct0
{
int index;
char unk0;
- char unk1; // maps to unk1 on disk
+ char unk1; // maps to unk1 on disk
char pad0[2]; // padding to +8
float x;
@@ -94,7 +94,7 @@ struct UnkNodeStruct0
float z;
char pad5[4];
- int* unk2; // maps to unk5 on disk;
+ int* unk2; // maps to unk5 on disk;
char pad1[16]; // pad to +48
int unkcount0; // maps to unkcount0 on disk