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author | Northstar <northstar@northstar.tf> | 2022-04-14 00:58:51 +0200 |
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committer | Northstar <northstar@northstar.tf> | 2022-04-14 00:58:51 +0200 |
commit | 7f0a407fbbc004ba182287ad46e6fc59a4f09fc9 (patch) | |
tree | ec77264b2d2ade07884a26b529e52d5c0123ba35 /NorthstarDedicatedTest/buildainfile.cpp | |
parent | d173099cf709e9882d3577fafbc53c8ba9ea85d0 (diff) | |
download | NorthstarLauncher-7f0a407fbbc004ba182287ad46e6fc59a4f09fc9.tar.gz NorthstarLauncher-7f0a407fbbc004ba182287ad46e6fc59a4f09fc9.zip |
Format project
Diffstat (limited to 'NorthstarDedicatedTest/buildainfile.cpp')
-rw-r--r-- | NorthstarDedicatedTest/buildainfile.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/NorthstarDedicatedTest/buildainfile.cpp b/NorthstarDedicatedTest/buildainfile.cpp index 010f0975..3f30eff3 100644 --- a/NorthstarDedicatedTest/buildainfile.cpp +++ b/NorthstarDedicatedTest/buildainfile.cpp @@ -43,23 +43,23 @@ struct CAI_Node float hulls[MAX_HULLS]; float yaw; - int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct - int unk1; // maps directly to unk1 in disk struct + int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct + int unk1; // maps directly to unk1 in disk struct int unk2[MAX_HULLS]; // maps directly to unk2 in disk struct, despite being ints rather than shorts // view server.dll+393672 for context and death wish - char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk - char pad[3]; // aligns next bytes + char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk + char pad[3]; // aligns next bytes float unk4[MAX_HULLS]; // i have no fucking clue, calculated using some kind of demon hell function float magic CAI_NodeLink** links; char unk5[16]; int linkcount; - int unk11; // bad name lmao - short unk6; // should match up to unk4 on disk + int unk11; // bad name lmao + short unk6; // should match up to unk4 on disk char unk7[16]; // padding until next bit - short unk8; // should match up to unk5 on disk - char unk9[8]; // padding until next bit + short unk8; // should match up to unk5 on disk + char unk9[8]; // padding until next bit char unk10[8]; // should match up to unk6 on disk }; @@ -86,7 +86,7 @@ struct UnkNodeStruct0 { int index; char unk0; - char unk1; // maps to unk1 on disk + char unk1; // maps to unk1 on disk char pad0[2]; // padding to +8 float x; @@ -94,7 +94,7 @@ struct UnkNodeStruct0 float z; char pad5[4]; - int* unk2; // maps to unk5 on disk; + int* unk2; // maps to unk5 on disk; char pad1[16]; // pad to +48 int unkcount0; // maps to unkcount0 on disk |