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author | Northstar <northstar@northstar.tf> | 2022-04-13 19:29:44 -0300 |
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committer | Barichello <artur@barichello.me> | 2022-04-13 19:30:40 -0300 |
commit | 47ea109be0d73120ddfe6896494e1fce986515b3 (patch) | |
tree | fb440b3ab2a00bf506182a9c9a9500d1c4711e0c /NorthstarDedicatedTest/buildainfile.cpp | |
parent | 04b0b417d1c9f45a708d3e2eec9146fabe09c1d1 (diff) | |
download | NorthstarLauncher-47ea109be0d73120ddfe6896494e1fce986515b3.tar.gz NorthstarLauncher-47ea109be0d73120ddfe6896494e1fce986515b3.zip |
Format project
Diffstat (limited to 'NorthstarDedicatedTest/buildainfile.cpp')
-rw-r--r-- | NorthstarDedicatedTest/buildainfile.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/NorthstarDedicatedTest/buildainfile.cpp b/NorthstarDedicatedTest/buildainfile.cpp index 3f30eff3..010f0975 100644 --- a/NorthstarDedicatedTest/buildainfile.cpp +++ b/NorthstarDedicatedTest/buildainfile.cpp @@ -43,23 +43,23 @@ struct CAI_Node float hulls[MAX_HULLS]; float yaw; - int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct - int unk1; // maps directly to unk1 in disk struct + int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct + int unk1; // maps directly to unk1 in disk struct int unk2[MAX_HULLS]; // maps directly to unk2 in disk struct, despite being ints rather than shorts // view server.dll+393672 for context and death wish - char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk - char pad[3]; // aligns next bytes + char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk + char pad[3]; // aligns next bytes float unk4[MAX_HULLS]; // i have no fucking clue, calculated using some kind of demon hell function float magic CAI_NodeLink** links; char unk5[16]; int linkcount; - int unk11; // bad name lmao - short unk6; // should match up to unk4 on disk + int unk11; // bad name lmao + short unk6; // should match up to unk4 on disk char unk7[16]; // padding until next bit - short unk8; // should match up to unk5 on disk - char unk9[8]; // padding until next bit + short unk8; // should match up to unk5 on disk + char unk9[8]; // padding until next bit char unk10[8]; // should match up to unk6 on disk }; @@ -86,7 +86,7 @@ struct UnkNodeStruct0 { int index; char unk0; - char unk1; // maps to unk1 on disk + char unk1; // maps to unk1 on disk char pad0[2]; // padding to +8 float x; @@ -94,7 +94,7 @@ struct UnkNodeStruct0 float z; char pad5[4]; - int* unk2; // maps to unk5 on disk; + int* unk2; // maps to unk5 on disk; char pad1[16]; // pad to +48 int unkcount0; // maps to unkcount0 on disk |