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authorcat_or_not <41955154+catornot@users.noreply.github.com>2023-11-05 20:21:50 -0500
committerGitHub <noreply@github.com>2023-11-06 02:21:50 +0100
commitbb822b7638d5ae9bc4499ff76edc74f3741e6518 (patch)
tree558886bd28dc53d1004e235be1c1543c5ec2fd9f /NorthstarDLL
parent583bae6e1a7e35eec2c5cb4383bc0089f6ee6781 (diff)
downloadNorthstarLauncher-1.20.0.tar.gz
NorthstarLauncher-1.20.0.zip
- nuked presence logic ( moved to the discord rpc plugin ) - more exposed sq functions - exposed dll addresses - `g_pCVar` is exposed - added "userdata" to plugin's async call - added runframe to plugins
Diffstat (limited to 'NorthstarDLL')
-rw-r--r--NorthstarDLL/CMakeLists.txt2
-rw-r--r--NorthstarDLL/core/convar/concommand.cpp4
-rw-r--r--NorthstarDLL/core/convar/convar.cpp10
-rw-r--r--NorthstarDLL/core/hooks.cpp7
-rw-r--r--NorthstarDLL/dllmain.cpp2
-rw-r--r--NorthstarDLL/engine/hoststate.cpp2
-rw-r--r--NorthstarDLL/plugins/plugin_abi.h89
-rw-r--r--NorthstarDLL/plugins/pluginbackend.cpp53
-rw-r--r--NorthstarDLL/plugins/pluginbackend.h4
-rw-r--r--NorthstarDLL/plugins/plugins.cpp16
-rw-r--r--NorthstarDLL/plugins/plugins.h8
-rw-r--r--NorthstarDLL/shared/gamepresence.cpp79
-rw-r--r--NorthstarDLL/shared/gamepresence.h47
-rw-r--r--NorthstarDLL/squirrel/squirrel.cpp29
-rw-r--r--NorthstarDLL/squirrel/squirrel.h2
-rw-r--r--NorthstarDLL/squirrel/squirrelclasstypes.h6
16 files changed, 100 insertions, 260 deletions
diff --git a/NorthstarDLL/CMakeLists.txt b/NorthstarDLL/CMakeLists.txt
index 54ed1967..5c275887 100644
--- a/NorthstarDLL/CMakeLists.txt
+++ b/NorthstarDLL/CMakeLists.txt
@@ -124,8 +124,6 @@ add_library(NorthstarDLL SHARED
"shared/exploit_fixes/exploitfixes_utf8parser.cpp"
"shared/exploit_fixes/ns_limits.cpp"
"shared/exploit_fixes/ns_limits.h"
- "shared/gamepresence.cpp"
- "shared/gamepresence.h"
"shared/keyvalues.cpp"
"shared/keyvalues.h"
"shared/maxplayers.cpp"
diff --git a/NorthstarDLL/core/convar/concommand.cpp b/NorthstarDLL/core/convar/concommand.cpp
index 732e0d1f..41f54c76 100644
--- a/NorthstarDLL/core/convar/concommand.cpp
+++ b/NorthstarDLL/core/convar/concommand.cpp
@@ -3,6 +3,7 @@
#include "engine/r2engine.h"
#include "plugins/pluginbackend.h"
+#include "plugins/plugin_abi.h"
#include <iostream>
@@ -151,5 +152,6 @@ ON_DLL_LOAD("engine.dll", ConCommand, (CModule module))
ConCommandConstructor = module.Offset(0x415F60).RCast<ConCommandConstructorType>();
AddMiscConCommands();
- g_pPluginCommunicationhandler->m_sEngineData.ConCommandConstructor = (void*)ConCommandConstructor;
+ g_pPluginCommunicationhandler->m_sEngineData.ConCommandConstructor =
+ reinterpret_cast<PluginConCommandConstructorType>(ConCommandConstructor);
}
diff --git a/NorthstarDLL/core/convar/convar.cpp b/NorthstarDLL/core/convar/convar.cpp
index 9aaaca66..594989c2 100644
--- a/NorthstarDLL/core/convar/convar.cpp
+++ b/NorthstarDLL/core/convar/convar.cpp
@@ -4,6 +4,7 @@
#include "core/sourceinterface.h"
#include "plugins/pluginbackend.h"
+#include "plugins/plugin_abi.h"
#include <float.h>
@@ -40,10 +41,11 @@ ON_DLL_LOAD("engine.dll", ConVar, (CModule module))
R2::g_pCVarInterface = new SourceInterface<CCvar>("vstdlib.dll", "VEngineCvar007");
R2::g_pCVar = *R2::g_pCVarInterface;
- g_pPluginCommunicationhandler->m_sEngineData.conVarMalloc = (void*)conVarMalloc;
- g_pPluginCommunicationhandler->m_sEngineData.conVarRegister = (void*)conVarRegister;
- g_pPluginCommunicationhandler->m_sEngineData.ConVar_Vtable = (void*)g_pConVar_Vtable;
- g_pPluginCommunicationhandler->m_sEngineData.IConVar_Vtable = (void*)g_pIConVar_Vtable;
+ g_pPluginCommunicationhandler->m_sEngineData.conVarMalloc = reinterpret_cast<PluginConVarMallocType>(conVarMalloc);
+ g_pPluginCommunicationhandler->m_sEngineData.conVarRegister = reinterpret_cast<PluginConVarRegisterType>(conVarRegister);
+ g_pPluginCommunicationhandler->m_sEngineData.ConVar_Vtable = reinterpret_cast<void*>(g_pConVar_Vtable);
+ g_pPluginCommunicationhandler->m_sEngineData.IConVar_Vtable = reinterpret_cast<void*>(g_pIConVar_Vtable);
+ g_pPluginCommunicationhandler->m_sEngineData.g_pCVar = reinterpret_cast<void*>(R2::g_pCVar);
}
//-----------------------------------------------------------------------------
diff --git a/NorthstarDLL/core/hooks.cpp b/NorthstarDLL/core/hooks.cpp
index 4363c0e2..da7f9f3e 100644
--- a/NorthstarDLL/core/hooks.cpp
+++ b/NorthstarDLL/core/hooks.cpp
@@ -1,4 +1,5 @@
#include "dedicated/dedicated.h"
+#include "plugins/pluginbackend.h"
#include <iostream>
#include <wchar.h>
@@ -409,7 +410,10 @@ HMODULE, WINAPI, (LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags))
moduleAddress = _LoadLibraryExA(lpLibFileName, hFile, dwFlags);
if (moduleAddress)
+ {
CallLoadLibraryACallbacks(lpLibFileName, moduleAddress);
+ InformPluginsDLLLoad(fs::path(lpLibFileName), moduleAddress);
+ }
return moduleAddress;
}
@@ -448,7 +452,10 @@ HMODULE, WINAPI, (LPCWSTR lpLibFileName))
HMODULE moduleAddress = _LoadLibraryW(lpLibFileName);
if (moduleAddress)
+ {
CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress);
+ InformPluginsDLLLoad(fs::path(lpLibFileName), moduleAddress);
+ }
return moduleAddress;
}
diff --git a/NorthstarDLL/dllmain.cpp b/NorthstarDLL/dllmain.cpp
index 1a80b3ed..d82c9ffb 100644
--- a/NorthstarDLL/dllmain.cpp
+++ b/NorthstarDLL/dllmain.cpp
@@ -8,7 +8,6 @@
#include "plugins/pluginbackend.h"
#include "util/version.h"
#include "squirrel/squirrel.h"
-#include "shared/gamepresence.h"
#include "server/serverpresence.h"
#include "rapidjson/document.h"
@@ -61,7 +60,6 @@ bool InitialiseNorthstar()
g_pServerPresence = new ServerPresenceManager();
- g_pGameStatePresence = new GameStatePresence();
g_pPluginManager = new PluginManager();
g_pPluginCommunicationhandler = new PluginCommunicationHandler();
g_pPluginManager->LoadPlugins();
diff --git a/NorthstarDLL/engine/hoststate.cpp b/NorthstarDLL/engine/hoststate.cpp
index 2ad21fcf..1734a1c3 100644
--- a/NorthstarDLL/engine/hoststate.cpp
+++ b/NorthstarDLL/engine/hoststate.cpp
@@ -187,7 +187,7 @@ void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime))
if (g_pSquirrel<ScriptContext::SERVER>->m_pSQVM != nullptr && g_pSquirrel<ScriptContext::SERVER>->m_pSQVM->sqvm != nullptr)
g_pSquirrel<ScriptContext::SERVER>->ProcessMessageBuffer();
- g_pGameStatePresence->RunFrame();
+ g_pPluginManager->RunFrame();
}
ON_DLL_LOAD_RELIESON("engine.dll", HostState, ConVar, (CModule module))
diff --git a/NorthstarDLL/plugins/plugin_abi.h b/NorthstarDLL/plugins/plugin_abi.h
index c9fa9d25..16b26a1c 100644
--- a/NorthstarDLL/plugins/plugin_abi.h
+++ b/NorthstarDLL/plugins/plugin_abi.h
@@ -1,16 +1,7 @@
#pragma once
-#include <string>
#include "squirrel/squirrelclasstypes.h"
-#define ABI_VERSION 2
-
-enum GameState
-{
- LOADING = 0,
- MAINMENU = 1,
- LOBBY = 2,
- INGAME = 3
-};
+#define ABI_VERSION 3
enum PluginLoadDLL
{
@@ -33,6 +24,7 @@ struct SquirrelFunctions
sq_compilebufferType __sq_compilebuffer;
sq_callType __sq_call;
sq_raiseerrorType __sq_raiseerror;
+ sq_compilefileType __sq_compilefile;
sq_newarrayType __sq_newarray;
sq_arrayappendType __sq_arrayappend;
@@ -48,10 +40,6 @@ struct SquirrelFunctions
sq_pushassetType __sq_pushasset;
sq_pushvectorType __sq_pushvector;
sq_pushobjectType __sq_pushobject;
- sq_getthisentityType __sq_getthisentity;
- sq_getobjectType __sq_getobject;
-
- sq_stackinfosType __sq_stackinfos;
sq_getstringType __sq_getstring;
sq_getintegerType __sq_getinteger;
@@ -61,14 +49,22 @@ struct SquirrelFunctions
sq_getassetType __sq_getasset;
sq_getuserdataType __sq_getuserdata;
sq_getvectorType __sq_getvector;
+ sq_getthisentityType __sq_getthisentity;
+ sq_getobjectType __sq_getobject;
+
+ sq_stackinfosType __sq_stackinfos;
sq_createuserdataType __sq_createuserdata;
sq_setuserdatatypeidType __sq_setuserdatatypeid;
sq_getfunctionType __sq_getfunction;
sq_schedule_call_externalType __sq_schedule_call_external;
+
sq_getentityfrominstanceType __sq_getentityfrominstance;
sq_GetEntityConstantType __sq_GetEntityConstant_CBaseEntity;
+
+ sq_pushnewstructinstanceType __sq_pushnewstructinstance;
+ sq_sealstructslotType __sq_sealstructslot;
};
struct MessageSource
@@ -89,9 +85,28 @@ struct LogMsg
int pluginHandle;
};
-typedef void (*loggerfunc_t)(LogMsg* msg);
-typedef void (*PLUGIN_RELAY_INVITE_TYPE)(const char* invite);
-typedef void* (*CreateObjectFunc)(ObjectType type);
+extern "C"
+{
+ typedef void (*loggerfunc_t)(LogMsg* msg);
+ typedef void (*PLUGIN_RELAY_INVITE_TYPE)(const char* invite);
+ typedef void* (*CreateObjectFunc)(ObjectType type);
+
+ typedef void (*PluginFnCommandCallback_t)(void* command);
+ typedef void (*PluginConCommandConstructorType)(
+ void* newCommand, const char* name, PluginFnCommandCallback_t callback, const char* helpString, int flags, void* parent);
+ typedef void (*PluginConVarRegisterType)(
+ void* pConVar,
+ const char* pszName,
+ const char* pszDefaultValue,
+ int nFlags,
+ const char* pszHelpString,
+ bool bMin,
+ float fMin,
+ bool bMax,
+ float fMax,
+ void* pCallback);
+ typedef void (*PluginConVarMallocType)(void* pConVarMaloc, int a2, int a3);
+}
struct PluginNorthstarData
{
@@ -109,37 +124,12 @@ struct PluginInitFuncs
struct PluginEngineData
{
- void* ConCommandConstructor;
- void* conVarMalloc;
- void* conVarRegister;
+ PluginConCommandConstructorType ConCommandConstructor;
+ PluginConVarMallocType conVarMalloc;
+ PluginConVarRegisterType conVarRegister;
void* ConVar_Vtable;
void* IConVar_Vtable;
-};
-
-struct PluginGameStatePresence
-{
- const char* id;
- const char* name;
- const char* description;
- const char* password;
-
- bool isServer;
- bool isLocal;
- GameState state;
-
- const char* map;
- const char* mapDisplayname;
- const char* playlist;
- const char* playlistDisplayname;
-
- int currentPlayers;
- int maxPlayers;
-
- int ownScore;
- int otherHighestScore; // NOTE: The highest score OR the second highest score if we have the highest
- int maxScore;
-
- int timestampEnd;
+ void* g_pCVar;
};
/// <summary> Async communication within the plugin system
@@ -157,8 +147,5 @@ typedef void (*PLUGIN_INIT_SQVM_TYPE)(SquirrelFunctions* funcs);
typedef void (*PLUGIN_INFORM_SQVM_CREATED_TYPE)(ScriptContext context, CSquirrelVM* sqvm);
typedef void (*PLUGIN_INFORM_SQVM_DESTROYED_TYPE)(ScriptContext context);
-// Async Communication types
-
-// Northstar -> Plugin
-typedef void (*PLUGIN_PUSH_PRESENCE_TYPE)(PluginGameStatePresence* data);
-typedef void (*PLUGIN_INFORM_DLL_LOAD_TYPE)(PluginLoadDLL dll, void* data);
+typedef void (*PLUGIN_INFORM_DLL_LOAD_TYPE)(const char* dll, PluginEngineData* data, void* dllPtr);
+typedef void (*PLUGIN_RUNFRAME)();
diff --git a/NorthstarDLL/plugins/pluginbackend.cpp b/NorthstarDLL/plugins/pluginbackend.cpp
index f9766235..850394ac 100644
--- a/NorthstarDLL/plugins/pluginbackend.cpp
+++ b/NorthstarDLL/plugins/pluginbackend.cpp
@@ -7,6 +7,8 @@
#include "core/convar/concommand.h"
+#include <filesystem>
+
#define EXPORT extern "C" __declspec(dllexport)
AUTOHOOK_INIT()
@@ -36,52 +38,13 @@ void PluginCommunicationHandler::PushRequest(PluginDataRequestType type, PluginR
requestQueue.push(PluginDataRequest {type, func});
}
-void PluginCommunicationHandler::GeneratePresenceObjects()
+void InformPluginsDLLLoad(fs::path dllPath, void* address)
{
- PluginGameStatePresence presence {};
-
- presence.id = g_pGameStatePresence->id.c_str();
- presence.name = g_pGameStatePresence->name.c_str();
- presence.description = g_pGameStatePresence->description.c_str();
- presence.password = g_pGameStatePresence->password.c_str();
-
- presence.isServer = g_pGameStatePresence->isServer;
- presence.isLocal = g_pGameStatePresence->isLocal;
-
- if (g_pGameStatePresence->isLoading)
- presence.state = GameState::LOADING;
- else if (g_pGameStatePresence->uiMap == "")
- presence.state = GameState::MAINMENU;
- else if (g_pGameStatePresence->map == "mp_lobby" && g_pGameStatePresence->isLocal && g_pGameStatePresence->isLobby)
- presence.state = GameState::LOBBY;
- else
- presence.state = GameState::INGAME;
+ std::string dllName = dllPath.filename().string();
- presence.map = g_pGameStatePresence->map.c_str();
- presence.mapDisplayname = g_pGameStatePresence->mapDisplayname.c_str();
- presence.playlist = g_pGameStatePresence->playlist.c_str();
- presence.playlistDisplayname = g_pGameStatePresence->playlistDisplayname.c_str();
+ void* data = NULL;
+ if (strncmp(dllName.c_str(), "engine.dll", 10) == 0)
+ data = &g_pPluginCommunicationhandler->m_sEngineData;
- presence.currentPlayers = g_pGameStatePresence->currentPlayers;
- presence.maxPlayers = g_pGameStatePresence->maxPlayers;
- presence.ownScore = g_pGameStatePresence->ownScore;
- presence.otherHighestScore = g_pGameStatePresence->otherHighestScore;
- presence.maxScore = g_pGameStatePresence->maxScore;
- presence.timestampEnd = g_pGameStatePresence->timestampEnd;
- g_pPluginManager->PushPresence(&presence);
-}
-
-ON_DLL_LOAD_RELIESON("engine.dll", PluginBackendEngine, ConCommand, (CModule module))
-{
- g_pPluginManager->InformDLLLoad(PluginLoadDLL::ENGINE, &g_pPluginCommunicationhandler->m_sEngineData);
-}
-
-ON_DLL_LOAD_RELIESON("client.dll", PluginBackendClient, ConCommand, (CModule module))
-{
- g_pPluginManager->InformDLLLoad(PluginLoadDLL::CLIENT, nullptr);
-}
-
-ON_DLL_LOAD_RELIESON("server.dll", PluginBackendServer, ConCommand, (CModule module))
-{
- g_pPluginManager->InformDLLLoad(PluginLoadDLL::SERVER, nullptr);
+ g_pPluginManager->InformDLLLoad(dllName.c_str(), data, address);
}
diff --git a/NorthstarDLL/plugins/pluginbackend.h b/NorthstarDLL/plugins/pluginbackend.h
index bcbccbd8..fc66a597 100644
--- a/NorthstarDLL/plugins/pluginbackend.h
+++ b/NorthstarDLL/plugins/pluginbackend.h
@@ -1,6 +1,5 @@
#pragma once
#include "plugin_abi.h"
-#include "shared/gamepresence.h"
#include <queue>
#include <mutex>
@@ -30,8 +29,6 @@ class PluginCommunicationHandler
void RunFrame();
void PushRequest(PluginDataRequestType type, PluginRespondDataCallable func);
- void GeneratePresenceObjects();
-
public:
std::queue<PluginDataRequest> requestQueue = {};
std::mutex requestMutex;
@@ -39,4 +36,5 @@ class PluginCommunicationHandler
PluginEngineData m_sEngineData {};
};
+void InformPluginsDLLLoad(fs::path dllPath, void* address);
extern PluginCommunicationHandler* g_pPluginCommunicationhandler;
diff --git a/NorthstarDLL/plugins/plugins.cpp b/NorthstarDLL/plugins/plugins.cpp
index 18610e2e..121512e5 100644
--- a/NorthstarDLL/plugins/plugins.cpp
+++ b/NorthstarDLL/plugins/plugins.cpp
@@ -174,10 +174,10 @@ std::optional<Plugin> PluginManager::LoadPlugin(fs::path path, PluginInitFuncs*
plugin.inform_sqvm_created = (PLUGIN_INFORM_SQVM_CREATED_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_SQVM_CREATED");
plugin.inform_sqvm_destroyed = (PLUGIN_INFORM_SQVM_DESTROYED_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_SQVM_DESTROYED");
- plugin.push_presence = (PLUGIN_PUSH_PRESENCE_TYPE)GetProcAddress(pluginLib, "PLUGIN_RECEIVE_PRESENCE");
-
plugin.inform_dll_load = (PLUGIN_INFORM_DLL_LOAD_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_DLL_LOAD");
+ plugin.run_frame = (PLUGIN_RUNFRAME)GetProcAddress(pluginLib, "PLUGIN_RUNFRAME");
+
plugin.handle = m_vLoadedPlugins.size();
plugin.logger = std::make_shared<ColoredLogger>(plugin.displayName.c_str(), NS::Colors::PLUGIN);
RegisterLogger(plugin.logger);
@@ -298,24 +298,24 @@ void PluginManager::InformSQVMDestroyed(ScriptContext context)
}
}
-void PluginManager::PushPresence(PluginGameStatePresence* data)
+void PluginManager::InformDLLLoad(const char* dll, void* data, void* dllPtr)
{
for (auto plugin : m_vLoadedPlugins)
{
- if (plugin.push_presence != NULL)
+ if (plugin.inform_dll_load != NULL)
{
- plugin.push_presence(data);
+ plugin.inform_dll_load(dll, (PluginEngineData*)data, dllPtr);
}
}
}
-void PluginManager::InformDLLLoad(PluginLoadDLL dll, void* data)
+void PluginManager::RunFrame()
{
for (auto plugin : m_vLoadedPlugins)
{
- if (plugin.inform_dll_load != NULL)
+ if (plugin.run_frame != NULL)
{
- plugin.inform_dll_load(dll, data);
+ plugin.run_frame();
}
}
}
diff --git a/NorthstarDLL/plugins/plugins.h b/NorthstarDLL/plugins/plugins.h
index ffa277d0..d91b2811 100644
--- a/NorthstarDLL/plugins/plugins.h
+++ b/NorthstarDLL/plugins/plugins.h
@@ -30,8 +30,9 @@ class Plugin
PLUGIN_INFORM_SQVM_CREATED_TYPE inform_sqvm_created;
PLUGIN_INFORM_SQVM_DESTROYED_TYPE inform_sqvm_destroyed;
- PLUGIN_PUSH_PRESENCE_TYPE push_presence;
PLUGIN_INFORM_DLL_LOAD_TYPE inform_dll_load;
+
+ PLUGIN_RUNFRAME run_frame;
};
class PluginManager
@@ -46,9 +47,10 @@ class PluginManager
void InformSQVMLoad(ScriptContext context, SquirrelFunctions* s);
void InformSQVMCreated(ScriptContext context, CSquirrelVM* sqvm);
void InformSQVMDestroyed(ScriptContext context);
- void PushPresence(PluginGameStatePresence* data);
- void InformDLLLoad(PluginLoadDLL dll, void* data);
+ void InformDLLLoad(const char* dll, void* data, void* dllPtr);
+
+ void RunFrame();
private:
std::string pluginPath;
diff --git a/NorthstarDLL/shared/gamepresence.cpp b/NorthstarDLL/shared/gamepresence.cpp
deleted file mode 100644
index 11cb7ade..00000000
--- a/NorthstarDLL/shared/gamepresence.cpp
+++ /dev/null
@@ -1,79 +0,0 @@
-#include "gamepresence.h"
-#include "plugins/pluginbackend.h"
-#include "plugins/plugins.h"
-#include "dedicated/dedicated.h"
-#include "server/serverpresence.h"
-#include "masterserver/masterserver.h"
-#include "squirrel/squirrel.h"
-
-GameStatePresence* g_pGameStatePresence;
-
-GameStatePresence::GameStatePresence()
-{
- g_pServerPresence->AddPresenceReporter(&m_GameStateServerPresenceReporter);
-}
-
-void GameStateServerPresenceReporter::RunFrame(double flCurrentTime, const ServerPresence* pServerPresence)
-{
- g_pGameStatePresence->id = pServerPresence->m_sServerId;
- g_pGameStatePresence->name = pServerPresence->m_sServerName;
- g_pGameStatePresence->description = pServerPresence->m_sServerDesc;
- g_pGameStatePresence->password = pServerPresence->m_Password;
-
- g_pGameStatePresence->map = pServerPresence->m_MapName;
- g_pGameStatePresence->playlist = pServerPresence->m_PlaylistName;
- g_pGameStatePresence->currentPlayers = pServerPresence->m_iPlayerCount;
- g_pGameStatePresence->maxPlayers = pServerPresence->m_iMaxPlayers;
-
- g_pGameStatePresence->isLocal = !IsDedicatedServer();
-}
-
-void GameStatePresence::RunFrame()
-{
- if (g_pSquirrel<ScriptContext::UI>->m_pSQVM != nullptr && g_pSquirrel<ScriptContext::UI>->m_pSQVM->sqvm != nullptr)
- g_pSquirrel<ScriptContext::UI>->Call("NorthstarCodeCallback_GenerateUIPresence");
-
- if (g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM != nullptr && g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm != nullptr)
- {
- auto test = g_pSquirrel<ScriptContext::CLIENT>->Call("NorthstarCodeCallback_GenerateGameState");
- }
- g_pPluginCommunicationhandler->GeneratePresenceObjects();
-}
-
-ADD_SQFUNC("void", NSPushGameStateData, "GameStateStruct gamestate", "", ScriptContext::CLIENT)
-{
- SQStructInstance* structInst = g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm->_stackOfCurrentFunction[1]._VAL.asStructInstance;
- g_pGameStatePresence->map = structInst->data[0]._VAL.asString->_val;
- g_pGameStatePresence->mapDisplayname = structInst->data[1]._VAL.asString->_val;
- g_pGameStatePresence->playlist = structInst->data[2]._VAL.asString->_val;
- g_pGameStatePresence->playlistDisplayname = structInst->data[3]._VAL.asString->_val;
-
- g_pGameStatePresence->currentPlayers = structInst->data[4]._VAL.asInteger;
- g_pGameStatePresence->maxPlayers = structInst->data[5]._VAL.asInteger;
- g_pGameStatePresence->ownScore = structInst->data[6]._VAL.asInteger;
- g_pGameStatePresence->otherHighestScore = structInst->data[7]._VAL.asInteger;
- g_pGameStatePresence->maxScore = structInst->data[8]._VAL.asInteger;
- g_pGameStatePresence->timestampEnd = ceil(structInst->data[9]._VAL.asFloat);
-
- if (g_pMasterServerManager->m_currentServer)
- {
- g_pGameStatePresence->id = g_pMasterServerManager->m_currentServer->id;
- g_pGameStatePresence->name = g_pMasterServerManager->m_currentServer->name;
- g_pGameStatePresence->description = g_pMasterServerManager->m_currentServer->description;
- g_pGameStatePresence->password = g_pMasterServerManager->m_sCurrentServerPassword;
- }
-
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("void", NSPushUIPresence, "UIPresenceStruct presence", "", ScriptContext::UI)
-{
- SQStructInstance* structInst = g_pSquirrel<ScriptContext::UI>->m_pSQVM->sqvm->_stackOfCurrentFunction[1]._VAL.asStructInstance;
-
- g_pGameStatePresence->isLoading = structInst->data[0]._VAL.asInteger;
- g_pGameStatePresence->isLobby = structInst->data[1]._VAL.asInteger;
- g_pGameStatePresence->loadingLevel = structInst->data[2]._VAL.asString->_val;
- g_pGameStatePresence->uiMap = structInst->data[3]._VAL.asString->_val;
-
- return SQRESULT_NOTNULL;
-}
diff --git a/NorthstarDLL/shared/gamepresence.h b/NorthstarDLL/shared/gamepresence.h
deleted file mode 100644
index 439ec65c..00000000
--- a/NorthstarDLL/shared/gamepresence.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#pragma once
-
-#include "server/serverpresence.h"
-
-class GameStateServerPresenceReporter : public ServerPresenceReporter
-{
- void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence);
-};
-
-class GameStatePresence
-{
- public:
- std::string id;
- std::string name;
- std::string description;
- std::string password; // NOTE: May be empty
-
- bool isServer;
- bool isLocal = false;
- bool isLoading;
- bool isLobby;
- std::string loadingLevel;
-
- std::string uiMap;
-
- std::string map;
- std::string mapDisplayname;
- std::string playlist;
- std::string playlistDisplayname;
-
- int currentPlayers;
- int maxPlayers;
-
- int ownScore;
- int otherHighestScore; // NOTE: The highest score OR the second highest score if we have the highest
- int maxScore;
-
- int timestampEnd;
-
- GameStatePresence();
- void RunFrame();
-
- protected:
- GameStateServerPresenceReporter m_GameStateServerPresenceReporter;
-};
-
-extern GameStatePresence* g_pGameStatePresence;
diff --git a/NorthstarDLL/squirrel/squirrel.cpp b/NorthstarDLL/squirrel/squirrel.cpp
index 429ef8b0..e43686d7 100644
--- a/NorthstarDLL/squirrel/squirrel.cpp
+++ b/NorthstarDLL/squirrel/squirrel.cpp
@@ -164,6 +164,7 @@ template <ScriptContext context> void SquirrelManager<context>::GenerateSquirrel
s->__sq_compilebuffer = __sq_compilebuffer;
s->__sq_call = __sq_call;
s->__sq_raiseerror = __sq_raiseerror;
+ s->__sq_compilefile = __sq_compilefile;
s->__sq_newarray = __sq_newarray;
s->__sq_arrayappend = __sq_arrayappend;
@@ -179,12 +180,8 @@ template <ScriptContext context> void SquirrelManager<context>::GenerateSquirrel
s->__sq_pushasset = __sq_pushasset;
s->__sq_pushvector = __sq_pushvector;
s->__sq_pushobject = __sq_pushobject;
- s->__sq_getstring = __sq_getstring;
- s->__sq_getthisentity = __sq_getthisentity;
- s->__sq_getobject = __sq_getobject;
-
- s->__sq_stackinfos = __sq_stackinfos;
+ s->__sq_getstring = __sq_getstring;
s->__sq_getinteger = __sq_getinteger;
s->__sq_getfloat = __sq_getfloat;
s->__sq_getbool = __sq_getbool;
@@ -192,24 +189,32 @@ template <ScriptContext context> void SquirrelManager<context>::GenerateSquirrel
s->__sq_getasset = __sq_getasset;
s->__sq_getuserdata = __sq_getuserdata;
s->__sq_getvector = __sq_getvector;
+ s->__sq_getthisentity = __sq_getthisentity;
+ s->__sq_getobject = __sq_getobject;
+
+ s->__sq_stackinfos = __sq_stackinfos;
+
s->__sq_createuserdata = __sq_createuserdata;
s->__sq_setuserdatatypeid = __sq_setuserdatatypeid;
s->__sq_getfunction = __sq_getfunction;
+ s->__sq_schedule_call_external = AsyncCall_External;
+
s->__sq_getentityfrominstance = __sq_getentityfrominstance;
s->__sq_GetEntityConstant_CBaseEntity = __sq_GetEntityConstant_CBaseEntity;
- s->__sq_schedule_call_external = AsyncCall_External;
+ s->__sq_pushnewstructinstance = __sq_pushnewstructinstance;
+ s->__sq_sealstructslot = __sq_sealstructslot;
}
// Allows for generating squirrelmessages from plugins.
-// Not used in this version, but will be used later
-void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function)
+void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function, void* userdata)
{
SquirrelMessage message {};
message.functionName = func_name;
message.isExternal = true;
message.externalFunc = function;
+ message.userdata = userdata;
switch (context)
{
case ScriptContext::CLIENT:
@@ -651,9 +656,11 @@ template <ScriptContext context> void SquirrelManager<context>::ProcessMessageBu
pushobject(m_pSQVM->sqvm, &functionobj); // Push the function object
pushroottable(m_pSQVM->sqvm);
- if (message.isExternal)
+ int argsAmount = message.args.size();
+
+ if (message.isExternal && message.externalFunc != NULL)
{
- message.externalFunc(m_pSQVM->sqvm);
+ argsAmount = message.externalFunc(m_pSQVM->sqvm, message.userdata);
}
else
{
@@ -664,7 +671,7 @@ template <ScriptContext context> void SquirrelManager<context>::ProcessMessageBu
}
}
- _call(m_pSQVM->sqvm, message.args.size());
+ _call(m_pSQVM->sqvm, argsAmount);
}
}
diff --git a/NorthstarDLL/squirrel/squirrel.h b/NorthstarDLL/squirrel/squirrel.h
index 427eb03c..50dd31d0 100644
--- a/NorthstarDLL/squirrel/squirrel.h
+++ b/NorthstarDLL/squirrel/squirrel.h
@@ -51,7 +51,7 @@ const char* GetContextName_Short(ScriptContext context);
eSQReturnType SQReturnTypeFromString(const char* pReturnType);
const char* SQTypeNameFromID(const int iTypeId);
-void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function);
+void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function, void* userdata);
ScriptContext ScriptContextFromString(std::string string);
diff --git a/NorthstarDLL/squirrel/squirrelclasstypes.h b/NorthstarDLL/squirrel/squirrelclasstypes.h
index ac813334..c193f2fc 100644
--- a/NorthstarDLL/squirrel/squirrelclasstypes.h
+++ b/NorthstarDLL/squirrel/squirrelclasstypes.h
@@ -116,8 +116,9 @@ concept is_iterable = requires(std::ranges::range_value_t<T> x)
// clang-format on
-typedef void (*SquirrelMessage_External_Pop)(HSquirrelVM* sqvm);
-typedef void (*sq_schedule_call_externalType)(ScriptContext context, const char* funcname, SquirrelMessage_External_Pop function);
+typedef int (*SquirrelMessage_External_Pop)(HSquirrelVM* sqvm, void* userdata);
+typedef void (*sq_schedule_call_externalType)(
+ ScriptContext context, const char* funcname, SquirrelMessage_External_Pop function, void* userdata);
class SquirrelMessage
{
@@ -125,6 +126,7 @@ class SquirrelMessage
std::string functionName;
FunctionVector args;
bool isExternal = false;
+ void* userdata = NULL;
SquirrelMessage_External_Pop externalFunc = NULL;
};