diff options
author | GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> | 2022-09-02 00:38:07 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-02 00:38:07 +0200 |
commit | f2e670bd32fc291dbb6a4b45c08cb8f2d94a6bc8 (patch) | |
tree | eb23e0d5ebfc8f796b7bde55179ae3dc0ae46d3f /NorthstarDLL/squirrel.cpp | |
parent | 80673fb5cfa32d3ff75d54c4c4173d32905fda30 (diff) | |
download | NorthstarLauncher-f2e670bd32fc291dbb6a4b45c08cb8f2d94a6bc8.tar.gz NorthstarLauncher-f2e670bd32fc291dbb6a4b45c08cb8f2d94a6bc8.zip |
Refactor cleanup (some formatting fixes) (#257)
* Fix some formatting
* More formatting fixes
Diffstat (limited to 'NorthstarDLL/squirrel.cpp')
-rw-r--r-- | NorthstarDLL/squirrel.cpp | 64 |
1 files changed, 25 insertions, 39 deletions
diff --git a/NorthstarDLL/squirrel.cpp b/NorthstarDLL/squirrel.cpp index 7cf46f4f..056fe401 100644 --- a/NorthstarDLL/squirrel.cpp +++ b/NorthstarDLL/squirrel.cpp @@ -39,7 +39,7 @@ eSQReturnType SQReturnTypeFromString(const char* pReturnType) return sqReturnTypeNameToString.at(pReturnType); else return eSQReturnType::Default; // previous default value -} +} // needed to define implementations for squirrelmanager outside of squirrel.h without compiler errors template class SquirrelManager<ScriptContext::SERVER>; @@ -129,7 +129,7 @@ template <ScriptContext context> void SquirrelManager<context>::AddFuncRegistrat m_funcRegistrations.push_back(reg); } -template <ScriptContext context> SQRESULT SquirrelManager<context>::setupfunc(const SQChar* funcname) +template <ScriptContext context> SQRESULT SquirrelManager<context>::setupfunc(const SQChar* funcname) { pushroottable(sqvm); pushstring(sqvm, funcname, -1); @@ -143,7 +143,7 @@ template <ScriptContext context> SQRESULT SquirrelManager<context>::setupfunc(co template <ScriptContext context> void SquirrelManager<context>::AddFuncOverride(std::string name, SQFunction func) { m_funcOverrides[name] = func; -} +} // hooks template <ScriptContext context> void* (*sq_compiler_create)(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError); @@ -239,21 +239,18 @@ template <ScriptContext context> void ScriptCompileErrorHook(void* sqvm, const c // likely temp: show console so user can see any errors, as error message wont display if ui is dead // maybe we could disable all mods other than the coremods and try a reload before doing this? // could also maybe do some vgui bullshit to show something visually rather than console - if (realContext == ScriptContext::UI) - R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "showconsole", R2::cmd_source_t::kCommandSrcCode); + if (realContext == ScriptContext::UI) + R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "showconsole", R2::cmd_source_t::kCommandSrcCode); } } // dont call the original function since it kills game lol } - - - -template <ScriptContext context> int64_t(*RegisterSquirrelFunction)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown); +template <ScriptContext context> int64_t (*RegisterSquirrelFunction)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown); template <ScriptContext context> int64_t RegisterSquirrelFunctionHook(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown) { - + if (context == ScriptContext::CLIENT && sqvm == g_pSquirrel<ScriptContext::UI>->SquirrelVM) { if (g_pSquirrel<ScriptContext::UI>->m_funcOverrides.count(funcReg->squirrelFuncName)) @@ -361,9 +358,9 @@ ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrel, ConCommand, (CModule module)) g_pSquirrel<ScriptContext::CLIENT> = new SquirrelManager<ScriptContext::CLIENT>; g_pSquirrel<ScriptContext::UI> = new SquirrelManager<ScriptContext::UI>; - - //g_pSquirrel<ScriptContext::CLIENT>->RegisterSquirrelFunc = module.Offset(0x108E0).As<RegisterSquirrelFuncType>(); - //g_pSquirrel<ScriptContext::UI>->RegisterSquirrelFunc = g_pSquirrel<ScriptContext::CLIENT>->RegisterSquirrelFunc; + + // g_pSquirrel<ScriptContext::CLIENT>->RegisterSquirrelFunc = module.Offset(0x108E0).As<RegisterSquirrelFuncType>(); + // g_pSquirrel<ScriptContext::UI>->RegisterSquirrelFunc = g_pSquirrel<ScriptContext::CLIENT>->RegisterSquirrelFunc; g_pSquirrel<ScriptContext::CLIENT>->__sq_defconst = module.Offset(0x12120).As<sq_defconstType>(); g_pSquirrel<ScriptContext::UI>->__sq_defconst = g_pSquirrel<ScriptContext::CLIENT>->__sq_defconst; @@ -399,7 +396,6 @@ ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrel, ConCommand, (CModule module)) g_pSquirrel<ScriptContext::UI>->__sq_pushvector = g_pSquirrel<ScriptContext::CLIENT>->__sq_pushvector; g_pSquirrel<ScriptContext::UI>->__sq_pushasset = g_pSquirrel<ScriptContext::CLIENT>->__sq_pushasset; g_pSquirrel<ScriptContext::UI>->__sq_raiseerror = g_pSquirrel<ScriptContext::CLIENT>->__sq_raiseerror; - g_pSquirrel<ScriptContext::CLIENT>->__sq_getstring = module.Offset(0x60C0).As<sq_getstringType>(); g_pSquirrel<ScriptContext::CLIENT>->__sq_getinteger = module.Offset(0x60E0).As<sq_getintegerType>(); @@ -426,26 +422,21 @@ ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrel, ConCommand, (CModule module)) // uiscript_reset concommand: don't loop forever if compilation fails module.Offset(0x3C6E4C).NOP(6); - MAKEHOOK(module.Offset(0x8AD0), - &sq_compiler_createHook<ScriptContext::CLIENT>, - &sq_compiler_create<ScriptContext::CLIENT>); + MAKEHOOK(module.Offset(0x8AD0), &sq_compiler_createHook<ScriptContext::CLIENT>, &sq_compiler_create<ScriptContext::CLIENT>); MAKEHOOK(module.Offset(0x12B00), &SQPrintHook<ScriptContext::CLIENT>, &SQPrint<ScriptContext::CLIENT>); MAKEHOOK(module.Offset(0x12BA0), &SQPrintHook<ScriptContext::UI>, &SQPrint<ScriptContext::UI>); MAKEHOOK(module.Offset(0x26130), &CreateNewVMHook<ScriptContext::CLIENT>, &CreateNewVM<ScriptContext::CLIENT>); MAKEHOOK(module.Offset(0x26E70), &DestroyVMHook<ScriptContext::CLIENT>, &DestroyVM<ScriptContext::CLIENT>); - MAKEHOOK( - module.Offset(0x79A50), - &ScriptCompileErrorHook<ScriptContext::CLIENT>, - &SQCompileError<ScriptContext::CLIENT>); + MAKEHOOK(module.Offset(0x79A50), &ScriptCompileErrorHook<ScriptContext::CLIENT>, &SQCompileError<ScriptContext::CLIENT>); - MAKEHOOK( - module.Offset(0x10190), - &CallScriptInitCallbackHook<ScriptContext::CLIENT>, - &CallScriptInitCallback<ScriptContext::CLIENT>); + MAKEHOOK(module.Offset(0x10190), &CallScriptInitCallbackHook<ScriptContext::CLIENT>, &CallScriptInitCallback<ScriptContext::CLIENT>); - MAKEHOOK(module.Offset(0x108E0), &RegisterSquirrelFunctionHook<ScriptContext::CLIENT>, &g_pSquirrel<ScriptContext::CLIENT>->RegisterSquirrelFunc); + MAKEHOOK( + module.Offset(0x108E0), + &RegisterSquirrelFunctionHook<ScriptContext::CLIENT>, + &g_pSquirrel<ScriptContext::CLIENT>->RegisterSquirrelFunc); g_pSquirrel<ScriptContext::UI>->RegisterSquirrelFunc = g_pSquirrel<ScriptContext::CLIENT>->RegisterSquirrelFunc; @@ -473,7 +464,7 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrel, ConCommand, (CModule module)) g_pSquirrel<ScriptContext::SERVER> = new SquirrelManager<ScriptContext::SERVER>; - //g_pSquirrel<ScriptContext::SERVER>->RegisterSquirrelFunc = module.Offset(0x1DD10).As<RegisterSquirrelFuncType>(); + // g_pSquirrel<ScriptContext::SERVER>->RegisterSquirrelFunc = module.Offset(0x1DD10).As<RegisterSquirrelFuncType>(); g_pSquirrel<ScriptContext::SERVER>->__sq_defconst = module.Offset(0x1F550).As<sq_defconstType>(); g_pSquirrel<ScriptContext::SERVER>->__sq_compilebuffer = module.Offset(0x3110).As<sq_compilebufferType>(); @@ -506,23 +497,18 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrel, ConCommand, (CModule module)) g_pSquirrel<ScriptContext::SERVER>->__sq_createuserdata = module.Offset(0x38D0).As<sq_createuserdataType>(); g_pSquirrel<ScriptContext::SERVER>->__sq_setuserdatatypeid = module.Offset(0x6470).As<sq_setuserdatatypeidType>(); - MAKEHOOK(module.Offset(0x8AA0), - &sq_compiler_createHook<ScriptContext::SERVER>, - &sq_compiler_create<ScriptContext::SERVER>); + MAKEHOOK(module.Offset(0x8AA0), &sq_compiler_createHook<ScriptContext::SERVER>, &sq_compiler_create<ScriptContext::SERVER>); MAKEHOOK(module.Offset(0x1FE90), &SQPrintHook<ScriptContext::SERVER>, &SQPrint<ScriptContext::SERVER>); MAKEHOOK(module.Offset(0x260E0), &CreateNewVMHook<ScriptContext::SERVER>, &CreateNewVM<ScriptContext::SERVER>); MAKEHOOK(module.Offset(0x26E20), &DestroyVMHook<ScriptContext::SERVER>, &DestroyVM<ScriptContext::SERVER>); - MAKEHOOK( - module.Offset(0x799E0), - &ScriptCompileErrorHook<ScriptContext::SERVER>, - &SQCompileError<ScriptContext::SERVER>); - MAKEHOOK( - module.Offset(0x1D5C0), - &CallScriptInitCallbackHook<ScriptContext::SERVER>, - &CallScriptInitCallback<ScriptContext::SERVER>); + MAKEHOOK(module.Offset(0x799E0), &ScriptCompileErrorHook<ScriptContext::SERVER>, &SQCompileError<ScriptContext::SERVER>); + MAKEHOOK(module.Offset(0x1D5C0), &CallScriptInitCallbackHook<ScriptContext::SERVER>, &CallScriptInitCallback<ScriptContext::SERVER>); - MAKEHOOK(module.Offset(0x1DD10), &RegisterSquirrelFunctionHook<ScriptContext::SERVER>, &g_pSquirrel<ScriptContext::SERVER>->RegisterSquirrelFunc); + MAKEHOOK( + module.Offset(0x1DD10), + &RegisterSquirrelFunctionHook<ScriptContext::SERVER>, + &g_pSquirrel<ScriptContext::SERVER>->RegisterSquirrelFunc); // FCVAR_CHEAT and FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS allows clients to execute this, but since it's unsafe we only allow it when cheats // are enabled for script_client and script_ui, we don't use cheats, so clients can execute them on themselves all they want |