aboutsummaryrefslogtreecommitdiff
path: root/NorthstarDLL/server/serverpresence.cpp
diff options
context:
space:
mode:
authorpg9182 <96569817+pg9182@users.noreply.github.com>2023-03-06 12:02:53 -0500
committerpg9182 <96569817+pg9182@users.noreply.github.com>2023-04-17 14:50:10 -0400
commit87bd14cbe83c0eca42a6c15f4712415627941df2 (patch)
tree303e089a46e174b5db1766e915254d87c90b746d /NorthstarDLL/server/serverpresence.cpp
parent45819c0ef2881610ca26261792995a58e6f68631 (diff)
downloadNorthstarLauncher-87bd14cbe83c0eca42a6c15f4712415627941df2.tar.gz
NorthstarLauncher-87bd14cbe83c0eca42a6c15f4712415627941df2.zip
Replace HTTP auth server with Atlas connectionless packet
Diffstat (limited to 'NorthstarDLL/server/serverpresence.cpp')
-rw-r--r--NorthstarDLL/server/serverpresence.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/NorthstarDLL/server/serverpresence.cpp b/NorthstarDLL/server/serverpresence.cpp
index e0b29cb6..945f5810 100644
--- a/NorthstarDLL/server/serverpresence.cpp
+++ b/NorthstarDLL/server/serverpresence.cpp
@@ -106,9 +106,8 @@ void ServerPresenceManager::AddPresenceReporter(ServerPresenceReporter* reporter
void ServerPresenceManager::CreatePresence()
{
// reset presence fields that rely on runtime server state
- // these being: port/auth port, map/playlist name, and playercount/maxplayers
+ // these being: port, map/playlist name, and playercount/maxplayers
m_ServerPresence.m_iPort = 0;
- m_ServerPresence.m_iAuthPort = 0;
m_ServerPresence.m_iPlayerCount = 0; // this should actually be 0 at this point, so shouldn't need updating later
m_ServerPresence.m_iMaxPlayers = 0;
@@ -170,12 +169,6 @@ void ServerPresenceManager::SetPort(const int iPort)
m_ServerPresence.m_iPort = iPort;
}
-void ServerPresenceManager::SetAuthPort(const int iAuthPort)
-{
- // update authport
- m_ServerPresence.m_iAuthPort = iAuthPort;
-}
-
void ServerPresenceManager::SetName(const std::string sServerNameUnicode)
{
// update name