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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-07 21:31:41 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-07 21:31:41 +0100
commit2ae34b67e36b8ba05132d481876eb4ed7a826283 (patch)
tree63f44c8e2dcdc959d7a5317a3a7b36efedbd7d38 /NorthstarDLL/playlist.h
parent3406de7aaaf52cbef20b1549f2d7da0255d30f51 (diff)
downloadNorthstarLauncher-2ae34b67e36b8ba05132d481876eb4ed7a826283.tar.gz
NorthstarLauncher-2ae34b67e36b8ba05132d481876eb4ed7a826283.zip
almost fully replaced hooking lib
Diffstat (limited to 'NorthstarDLL/playlist.h')
-rw-r--r--NorthstarDLL/playlist.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/NorthstarDLL/playlist.h b/NorthstarDLL/playlist.h
index c77b37d9..aa90af31 100644
--- a/NorthstarDLL/playlist.h
+++ b/NorthstarDLL/playlist.h
@@ -1,10 +1,10 @@
-#pragma once
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- extern const char* (*GetCurrentPlaylistName)();
- extern void (*SetCurrentPlaylist)(const char* pPlaylistName);
- extern void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue);
- extern const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides);
-} // namespace R2
+#pragma once
+
+// use the R2 namespace for game funcs
+namespace R2
+{
+ extern const char* (*GetCurrentPlaylistName)();
+ extern void (*SetCurrentPlaylist)(const char* pPlaylistName);
+ extern void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue);
+ extern const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides);
+} // namespace R2