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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-12 14:05:02 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-12 14:05:02 +0100
commit6ae30c9b15fcc200c7b642016e7adbfdf9b979f4 (patch)
treef645afba242a092e1e920582f37ae396e35b5e06 /NorthstarDLL/miscserverfixes.cpp
parent1068b3daeb95322461e69a2d8f0203309bd22830 (diff)
downloadNorthstarLauncher-6ae30c9b15fcc200c7b642016e7adbfdf9b979f4.tar.gz
NorthstarLauncher-6ae30c9b15fcc200c7b642016e7adbfdf9b979f4.zip
move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer
Diffstat (limited to 'NorthstarDLL/miscserverfixes.cpp')
-rw-r--r--NorthstarDLL/miscserverfixes.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/NorthstarDLL/miscserverfixes.cpp b/NorthstarDLL/miscserverfixes.cpp
index b5eebac8..926779b7 100644
--- a/NorthstarDLL/miscserverfixes.cpp
+++ b/NorthstarDLL/miscserverfixes.cpp
@@ -8,8 +8,4 @@ ON_DLL_LOAD("server.dll", MiscServerFixes, (HMODULE baseAddress))
// nop out call to VGUI shutdown since it crashes the game when quitting from the console
NSMem::NOP(ba + 0x154A96, 5);
-
- // ret at the start of CServerGameClients::ClientCommandKeyValues as it has no benefit and is forwarded to client (i.e. security issue)
- // this prevents the attack vector of client=>server=>client, however server=>client also has clientside patches
- NSMem::BytePatch(ba + 0x153920, "C3");
} \ No newline at end of file