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authorcat_or_not <41955154+catornot@users.noreply.github.com>2023-11-05 20:21:50 -0500
committerGitHub <noreply@github.com>2023-11-06 02:21:50 +0100
commitbb822b7638d5ae9bc4499ff76edc74f3741e6518 (patch)
tree558886bd28dc53d1004e235be1c1543c5ec2fd9f /NorthstarDLL/dllmain.cpp
parent583bae6e1a7e35eec2c5cb4383bc0089f6ee6781 (diff)
downloadNorthstarLauncher-1.20.1-rc2.tar.gz
NorthstarLauncher-1.20.1-rc2.zip
- nuked presence logic ( moved to the discord rpc plugin ) - more exposed sq functions - exposed dll addresses - `g_pCVar` is exposed - added "userdata" to plugin's async call - added runframe to plugins
Diffstat (limited to 'NorthstarDLL/dllmain.cpp')
-rw-r--r--NorthstarDLL/dllmain.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/NorthstarDLL/dllmain.cpp b/NorthstarDLL/dllmain.cpp
index 1a80b3ed..d82c9ffb 100644
--- a/NorthstarDLL/dllmain.cpp
+++ b/NorthstarDLL/dllmain.cpp
@@ -8,7 +8,6 @@
#include "plugins/pluginbackend.h"
#include "util/version.h"
#include "squirrel/squirrel.h"
-#include "shared/gamepresence.h"
#include "server/serverpresence.h"
#include "rapidjson/document.h"
@@ -61,7 +60,6 @@ bool InitialiseNorthstar()
g_pServerPresence = new ServerPresenceManager();
- g_pGameStatePresence = new GameStatePresence();
g_pPluginManager = new PluginManager();
g_pPluginCommunicationhandler = new PluginCommunicationHandler();
g_pPluginManager->LoadPlugins();