diff options
author | GeckoEidechse <gecko.eidechse+git@pm.me> | 2023-09-17 01:45:16 +0200 |
---|---|---|
committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2023-09-17 01:45:16 +0200 |
commit | 5cbe9f7317899cd815b38d9f083bc99738fc1dd3 (patch) | |
tree | 9afdce5ae5e76f68be85c25a84afcff86f31d3f8 /NorthstarDLL/core | |
parent | b7823492e802456d44e4919940267081bf436f08 (diff) | |
download | NorthstarLauncher-indentation-test.tar.gz NorthstarLauncher-indentation-test.zip |
test ci format checkindentation-test
Diffstat (limited to 'NorthstarDLL/core')
-rw-r--r-- | NorthstarDLL/core/convar/concommand.cpp | 4 | ||||
-rw-r--r-- | NorthstarDLL/core/convar/concommand.h | 4 | ||||
-rw-r--r-- | NorthstarDLL/core/convar/convar.cpp | 40 | ||||
-rw-r--r-- | NorthstarDLL/core/convar/convar.h | 96 | ||||
-rw-r--r-- | NorthstarDLL/core/filesystem/filesystem.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/core/filesystem/filesystem.h | 2 | ||||
-rw-r--r-- | NorthstarDLL/core/filesystem/rpakfilesystem.cpp | 4 | ||||
-rw-r--r-- | NorthstarDLL/core/hooks.cpp | 20 | ||||
-rw-r--r-- | NorthstarDLL/core/hooks.h | 28 | ||||
-rw-r--r-- | NorthstarDLL/core/math/bitbuf.h | 462 | ||||
-rw-r--r-- | NorthstarDLL/core/memalloc.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/core/memalloc.h | 2 | ||||
-rw-r--r-- | NorthstarDLL/core/memory.cpp | 6 | ||||
-rw-r--r-- | NorthstarDLL/core/memory.h | 2 | ||||
-rw-r--r-- | NorthstarDLL/core/structs.h | 4 | ||||
-rw-r--r-- | NorthstarDLL/core/tier0.cpp | 2 |
16 files changed, 340 insertions, 340 deletions
diff --git a/NorthstarDLL/core/convar/concommand.cpp b/NorthstarDLL/core/convar/concommand.cpp index 732e0d1f..2be16ca5 100644 --- a/NorthstarDLL/core/convar/concommand.cpp +++ b/NorthstarDLL/core/convar/concommand.cpp @@ -123,7 +123,7 @@ char* ConCommandBase::CopyString(const char* szFrom) const } typedef void (*ConCommandConstructorType)( - ConCommand* newCommand, const char* name, FnCommandCallback_t callback, const char* helpString, int flags, void* parent); + ConCommand* newCommand, const char* name, FnCommandCallback_t callback, const char* helpString, int flags, void* parent); ConCommandConstructorType ConCommandConstructor; void RegisterConCommand(const char* name, FnCommandCallback_t callback, const char* helpString, int flags) @@ -136,7 +136,7 @@ void RegisterConCommand(const char* name, FnCommandCallback_t callback, const ch } void RegisterConCommand( - const char* name, FnCommandCallback_t callback, const char* helpString, int flags, FnCommandCompletionCallback completionCallback) + const char* name, FnCommandCallback_t callback, const char* helpString, int flags, FnCommandCompletionCallback completionCallback) { spdlog::info("Registering ConCommand {}", name); diff --git a/NorthstarDLL/core/convar/concommand.h b/NorthstarDLL/core/convar/concommand.h index 89363bc7..4f77451c 100644 --- a/NorthstarDLL/core/convar/concommand.h +++ b/NorthstarDLL/core/convar/concommand.h @@ -84,7 +84,7 @@ typedef void (*FnCommandCallback_t)(const CCommand& command); // Returns 0 to COMMAND_COMPLETION_MAXITEMS worth of completion strings //----------------------------------------------------------------------------- typedef int (*__fastcall FnCommandCompletionCallback)( - const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); + const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); // From r5reloaded class ConCommandBase @@ -137,4 +137,4 @@ class ConCommand : public ConCommandBase void RegisterConCommand(const char* name, void (*callback)(const CCommand&), const char* helpString, int flags); void RegisterConCommand( - const char* name, void (*callback)(const CCommand&), const char* helpString, int flags, FnCommandCompletionCallback completionCallback); + const char* name, void (*callback)(const CCommand&), const char* helpString, int flags, FnCommandCompletionCallback completionCallback); diff --git a/NorthstarDLL/core/convar/convar.cpp b/NorthstarDLL/core/convar/convar.cpp index 9aaaca66..15d93fa7 100644 --- a/NorthstarDLL/core/convar/convar.cpp +++ b/NorthstarDLL/core/convar/convar.cpp @@ -8,16 +8,16 @@ #include <float.h> typedef void (*ConVarRegisterType)( - ConVar* pConVar, - const char* pszName, - const char* pszDefaultValue, - int nFlags, - const char* pszHelpString, - bool bMin, - float fMin, - bool bMax, - float fMax, - void* pCallback); + ConVar* pConVar, + const char* pszName, + const char* pszDefaultValue, + int nFlags, + const char* pszHelpString, + bool bMin, + float fMin, + bool bMax, + float fMax, + void* pCallback); ConVarRegisterType conVarRegister; typedef void (*ConVarMallocType)(void* pConVarMaloc, int a2, int a3); @@ -64,15 +64,15 @@ ConVar::ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, con // Purpose: constructor //----------------------------------------------------------------------------- ConVar::ConVar( - const char* pszName, - const char* pszDefaultValue, - int nFlags, - const char* pszHelpString, - bool bMin, - float fMin, - bool bMax, - float fMax, - FnChangeCallback_t pCallback) + const char* pszName, + const char* pszDefaultValue, + int nFlags, + const char* pszHelpString, + bool bMin, + float fMin, + bool bMax, + float fMax, + FnChangeCallback_t pCallback) { spdlog::info("Registering Convar {}", pszName); @@ -423,7 +423,7 @@ bool ConVar::SetColorFromString(const char* pszValue) } if (nRGBA[0] >= 0 && nRGBA[0] <= 255 && nRGBA[1] >= 0 && nRGBA[1] <= 255 && nRGBA[2] >= 0 && nRGBA[2] <= 255 && nRGBA[3] >= 0 && - nRGBA[3] <= 255) + nRGBA[3] <= 255) { // printf("*** WOW! Found a color!! ***\n"); diff --git a/NorthstarDLL/core/convar/convar.h b/NorthstarDLL/core/convar/convar.h index 4b00e25f..532f60e7 100644 --- a/NorthstarDLL/core/convar/convar.h +++ b/NorthstarDLL/core/convar/convar.h @@ -20,7 +20,7 @@ // ConVar only #define FCVAR_PROTECTED \ (1 << 5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as - // value. + // value. #define FCVAR_SPONLY (1 << 6) // This cvar cannot be changed by clients connected to a multiplayer server. #define FCVAR_ARCHIVE (1 << 7) // set to cause it to be saved to vars.rc #define FCVAR_NOTIFY (1 << 8) // notifies players when changed @@ -29,8 +29,8 @@ #define FCVAR_PRINTABLEONLY (1 << 10) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). #define FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS \ (1 << 10) // When on concommands this allows remote clients to execute this cmd on the server. - // We are changing the default behavior of concommands to disallow execution by remote clients without - // this flag due to the number existing concommands that can lag or crash the server when clients abuse them. + // We are changing the default behavior of concommands to disallow execution by remote clients without + // this flag due to the number existing concommands that can lag or crash the server when clients abuse them. #define FCVAR_UNLOGGED (1 << 11) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log #define FCVAR_NEVER_AS_STRING (1 << 12) // never try to print that cvar @@ -55,7 +55,7 @@ #define FCVAR_SERVER_CAN_EXECUTE \ (1 << 28) // the server is allowed to execute this command on clients via - // ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd. + // ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd. #define FCVAR_SERVER_CANNOT_QUERY \ (1 << 29) // If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue). @@ -64,7 +64,7 @@ // FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS in all places this flag was previously used #define FCVAR_CLIENTCMD_CAN_EXECUTE \ (1 << 30) // IVEngineClient::ClientCmd is allowed to execute this command. - // Note: IVEngineClient::ClientCmd_Unrestricted can run any client command. + // Note: IVEngineClient::ClientCmd_Unrestricted can run any client command. #define FCVAR_ACCESSIBLE_FROM_THREADS (1 << 25) // used as a debugging tool necessary to check material system thread convars @@ -75,40 +75,40 @@ // flag => string stuff const std::multimap<int, const char*> g_PrintCommandFlags = { - {FCVAR_UNREGISTERED, "UNREGISTERED"}, - {FCVAR_DEVELOPMENTONLY, "DEVELOPMENTONLY"}, - {FCVAR_GAMEDLL, "GAMEDLL"}, - {FCVAR_CLIENTDLL, "CLIENTDLL"}, - {FCVAR_HIDDEN, "HIDDEN"}, - {FCVAR_PROTECTED, "PROTECTED"}, - {FCVAR_SPONLY, "SPONLY"}, - {FCVAR_ARCHIVE, "ARCHIVE"}, - {FCVAR_NOTIFY, "NOTIFY"}, - {FCVAR_USERINFO, "USERINFO"}, - - // TODO: PRINTABLEONLY and GAMEDLL_FOR_REMOTE_CLIENTS are both 1<<10, one is for vars and one is for commands - // this fucking sucks i think - {FCVAR_PRINTABLEONLY, "PRINTABLEONLY"}, - {FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS, "GAMEDLL_FOR_REMOTE_CLIENTS"}, - - {FCVAR_UNLOGGED, "UNLOGGED"}, - {FCVAR_NEVER_AS_STRING, "NEVER_AS_STRING"}, - {FCVAR_REPLICATED, "REPLICATED"}, - {FCVAR_CHEAT, "CHEAT"}, - {FCVAR_SS, "SS"}, - {FCVAR_DEMO, "DEMO"}, - {FCVAR_DONTRECORD, "DONTRECORD"}, - {FCVAR_SS_ADDED, "SS_ADDED"}, - {FCVAR_RELEASE, "RELEASE"}, - {FCVAR_RELOAD_MATERIALS, "RELOAD_MATERIALS"}, - {FCVAR_RELOAD_TEXTURES, "RELOAD_TEXTURES"}, - {FCVAR_NOT_CONNECTED, "NOT_CONNECTED"}, - {FCVAR_MATERIAL_SYSTEM_THREAD, "MATERIAL_SYSTEM_THREAD"}, - {FCVAR_ARCHIVE_PLAYERPROFILE, "ARCHIVE_PLAYERPROFILE"}, - {FCVAR_SERVER_CAN_EXECUTE, "SERVER_CAN_EXECUTE"}, - {FCVAR_SERVER_CANNOT_QUERY, "SERVER_CANNOT_QUERY"}, - {FCVAR_CLIENTCMD_CAN_EXECUTE, "UNKNOWN"}, - {FCVAR_ACCESSIBLE_FROM_THREADS, "ACCESSIBLE_FROM_THREADS"}}; + {FCVAR_UNREGISTERED, "UNREGISTERED"}, + {FCVAR_DEVELOPMENTONLY, "DEVELOPMENTONLY"}, + {FCVAR_GAMEDLL, "GAMEDLL"}, + {FCVAR_CLIENTDLL, "CLIENTDLL"}, + {FCVAR_HIDDEN, "HIDDEN"}, + {FCVAR_PROTECTED, "PROTECTED"}, + {FCVAR_SPONLY, "SPONLY"}, + {FCVAR_ARCHIVE, "ARCHIVE"}, + {FCVAR_NOTIFY, "NOTIFY"}, + {FCVAR_USERINFO, "USERINFO"}, + + // TODO: PRINTABLEONLY and GAMEDLL_FOR_REMOTE_CLIENTS are both 1<<10, one is for vars and one is for commands + // this fucking sucks i think + {FCVAR_PRINTABLEONLY, "PRINTABLEONLY"}, + {FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS, "GAMEDLL_FOR_REMOTE_CLIENTS"}, + + {FCVAR_UNLOGGED, "UNLOGGED"}, + {FCVAR_NEVER_AS_STRING, "NEVER_AS_STRING"}, + {FCVAR_REPLICATED, "REPLICATED"}, + {FCVAR_CHEAT, "CHEAT"}, + {FCVAR_SS, "SS"}, + {FCVAR_DEMO, "DEMO"}, + {FCVAR_DONTRECORD, "DONTRECORD"}, + {FCVAR_SS_ADDED, "SS_ADDED"}, + {FCVAR_RELEASE, "RELEASE"}, + {FCVAR_RELOAD_MATERIALS, "RELOAD_MATERIALS"}, + {FCVAR_RELOAD_TEXTURES, "RELOAD_TEXTURES"}, + {FCVAR_NOT_CONNECTED, "NOT_CONNECTED"}, + {FCVAR_MATERIAL_SYSTEM_THREAD, "MATERIAL_SYSTEM_THREAD"}, + {FCVAR_ARCHIVE_PLAYERPROFILE, "ARCHIVE_PLAYERPROFILE"}, + {FCVAR_SERVER_CAN_EXECUTE, "SERVER_CAN_EXECUTE"}, + {FCVAR_SERVER_CANNOT_QUERY, "SERVER_CANNOT_QUERY"}, + {FCVAR_CLIENTCMD_CAN_EXECUTE, "UNKNOWN"}, + {FCVAR_ACCESSIBLE_FROM_THREADS, "ACCESSIBLE_FROM_THREADS"}}; //----------------------------------------------------------------------------- // Forward declarations @@ -128,15 +128,15 @@ class ConVar ConVar(void) {}; ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString); ConVar( - const char* pszName, - const char* pszDefaultValue, - int nFlags, - const char* pszHelpString, - bool bMin, - float fMin, - bool bMax, - float fMax, - FnChangeCallback_t pCallback); + const char* pszName, + const char* pszDefaultValue, + int nFlags, + const char* pszHelpString, + bool bMin, + float fMin, + bool bMax, + float fMax, + FnChangeCallback_t pCallback); ~ConVar(void); const char* GetBaseName(void) const; diff --git a/NorthstarDLL/core/filesystem/filesystem.cpp b/NorthstarDLL/core/filesystem/filesystem.cpp index e4da647f..e3b76a45 100644 --- a/NorthstarDLL/core/filesystem/filesystem.cpp +++ b/NorthstarDLL/core/filesystem/filesystem.cpp @@ -74,7 +74,7 @@ void SetNewModSearchPaths(Mod* mod) if ((fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().compare(sCurrentModPath)) { AddSearchPath( - &*(*g_pFilesystem), (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().c_str(), "GAME", PATH_ADD_TO_HEAD); + &*(*g_pFilesystem), (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().c_str(), "GAME", PATH_ADD_TO_HEAD); sCurrentModPath = (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string(); } } diff --git a/NorthstarDLL/core/filesystem/filesystem.h b/NorthstarDLL/core/filesystem/filesystem.h index ac1c5986..c2c6b7d0 100644 --- a/NorthstarDLL/core/filesystem/filesystem.h +++ b/NorthstarDLL/core/filesystem/filesystem.h @@ -52,7 +52,7 @@ class IFileSystem int (*Read)(IFileSystem::VTable2** fileSystem, void* pOutput, int size, FileHandle_t file); void* unknown[1]; FileHandle_t (*Open)( - IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pOptions, const char* pathID, int64_t unknown); + IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pOptions, const char* pathID, int64_t unknown); void (*Close)(IFileSystem* fileSystem, FileHandle_t file); long long (*Seek)(IFileSystem::VTable2** fileSystem, FileHandle_t file, long long offset, long long whence); void* unknown2[5]; diff --git a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp b/NorthstarDLL/core/filesystem/rpakfilesystem.cpp index 8d50b07a..bb936006 100644 --- a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp +++ b/NorthstarDLL/core/filesystem/rpakfilesystem.cpp @@ -165,7 +165,7 @@ void LoadCustomMapPaks(char** pakName, bool* bNeedToFreePakName) bHasOriginalPak = true; *bNeedToFreePakName = - true; // we can't free this memory until we're done with the pak, so let whatever's calling this deal with it + true; // we can't free this memory until we're done with the pak, so let whatever's calling this deal with it } else g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::MAP); @@ -210,7 +210,7 @@ int, __fastcall, (char* pPath, void* unknownSingleton, int flags, void* pCallbac // sp_<map> rpaks contain tutorial ghost data // sucks to have to load the entire rpak for that but sp was never meant to be done on dedi if (IsDedicatedServer() && (Tier0::CommandLine()->CheckParm("-nopakdedi") || - strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) + strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) { if (bNeedToFreePakName) delete[] pPath; diff --git a/NorthstarDLL/core/hooks.cpp b/NorthstarDLL/core/hooks.cpp index 4363c0e2..1d251a58 100644 --- a/NorthstarDLL/core/hooks.cpp +++ b/NorthstarDLL/core/hooks.cpp @@ -13,7 +13,7 @@ AUTOHOOK_INIT() // called from the ON_DLL_LOAD macros __dllLoadCallback::__dllLoadCallback( - eDllLoadCallbackSide side, const std::string dllName, DllLoadCallbackFuncType callback, std::string uniqueStr, std::string reliesOn) + eDllLoadCallbackSide side, const std::string dllName, DllLoadCallbackFuncType callback, std::string uniqueStr, std::string reliesOn) { // parse reliesOn array from string std::vector<std::string> reliesOnArray; @@ -78,7 +78,7 @@ void __fileAutohook::DispatchForModule(const char* pModuleName) for (__autohook* hook : hooks) if ((hook->iAddressResolutionMode == __autohook::OFFSET_STRING && !strncmp(pModuleName, hook->pAddrString, iModuleNameLen)) || - (hook->iAddressResolutionMode == __autohook::PROCADDRESS && !strcmp(pModuleName, hook->pModuleName))) + (hook->iAddressResolutionMode == __autohook::PROCADDRESS && !strcmp(pModuleName, hook->pModuleName))) hook->Dispatch(); } @@ -184,7 +184,7 @@ void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std:: } void AddDllLoadCallbackForDedicatedServer( - std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector<std::string> reliesOn) + std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector<std::string> reliesOn) { if (!IsDedicatedServer()) return; @@ -254,13 +254,13 @@ AUTOHOOK_ABSOLUTEADDR(_GetCommandLineA, (LPVOID)GetCommandLineA, LPSTR, WINAPI, // both either space after or ending with if (!isDedi && argBuffer.str().find("-northstar") != std::string::npos) MessageBoxA( - NULL, - "The \"-northstar\" command line option is NOT supposed to go into ns_startup_args.txt file!\n\nThis option is " - "supposed to go into Origin/Steam game launch options, and then you are supposed to launch the original " - "Titanfall2.exe " - "rather than NorthstarLauncher.exe to make use of it.", - "Northstar Warning", - MB_ICONWARNING); + NULL, + "The \"-northstar\" command line option is NOT supposed to go into ns_startup_args.txt file!\n\nThis option is " + "supposed to go into Origin/Steam game launch options, and then you are supposed to launch the original " + "Titanfall2.exe " + "rather than NorthstarLauncher.exe to make use of it.", + "Northstar Warning", + MB_ICONWARNING); args.append(argBuffer.str()); } diff --git a/NorthstarDLL/core/hooks.h b/NorthstarDLL/core/hooks.h index 8721628a..1aac5bf3 100644 --- a/NorthstarDLL/core/hooks.h +++ b/NorthstarDLL/core/hooks.h @@ -9,9 +9,9 @@ void InstallInitialHooks(); typedef void (*DllLoadCallbackFuncType)(CModule moduleAddress); void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {}); void AddDllLoadCallbackForDedicatedServer( - std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {}); + std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {}); void AddDllLoadCallbackForClient( - std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {}); + std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {}); void CallAllPendingDLLLoadCallbacks(); @@ -28,11 +28,11 @@ class __dllLoadCallback public: __dllLoadCallback() = delete; __dllLoadCallback( - eDllLoadCallbackSide side, - const std::string dllName, - DllLoadCallbackFuncType callback, - std::string uniqueStr, - std::string reliesOn); + eDllLoadCallbackSide side, + const std::string dllName, + DllLoadCallbackFuncType callback, + std::string uniqueStr, + std::string reliesOn); }; #define __CONCAT3(x, y, z) x##y##z @@ -47,7 +47,7 @@ class __dllLoadCallback namespace \ { \ __dllLoadCallback CONCAT2(__dllLoadCallbackInstance, __LINE__)( \ - side, dllName, CONCAT2(__dllLoadCallback, uniquestr), __STR(uniquestr), reliesOn); \ + side, dllName, CONCAT2(__dllLoadCallback, uniquestr), __STR(uniquestr), reliesOn); \ } \ void CONCAT2(__dllLoadCallback, uniquestr) args @@ -115,7 +115,7 @@ class __autohook __autohook() = delete; __autohook(__fileAutohook* autohook, const char* funcName, LPVOID absoluteAddress, LPVOID* orig, LPVOID func) - : pHookFunc(func), ppOrigFunc(orig), iAbsoluteAddress(absoluteAddress) + : pHookFunc(func), ppOrigFunc(orig), iAbsoluteAddress(absoluteAddress) { iAddressResolutionMode = ABSOLUTE_ADDR; @@ -127,7 +127,7 @@ class __autohook } __autohook(__fileAutohook* autohook, const char* funcName, const char* addrString, LPVOID* orig, LPVOID func) - : pHookFunc(func), ppOrigFunc(orig) + : pHookFunc(func), ppOrigFunc(orig) { iAddressResolutionMode = OFFSET_STRING; @@ -143,7 +143,7 @@ class __autohook } __autohook(__fileAutohook* autohook, const char* funcName, const char* moduleName, const char* procName, LPVOID* orig, LPVOID func) - : pHookFunc(func), ppOrigFunc(orig) + : pHookFunc(func), ppOrigFunc(orig) { iAddressResolutionMode = PROCADDRESS; @@ -221,7 +221,7 @@ class __autohook { \ type(*callingConvention name) args; \ __autohook CONCAT2(__autohook, __LINE__)( \ - &__FILEAUTOHOOK, __STR(name), __STR(addrString), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ + &__FILEAUTOHOOK, __STR(name), __STR(addrString), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ } \ type callingConvention CONCAT2(__autohookfunc, name) args @@ -232,7 +232,7 @@ class __autohook { \ type(*callingConvention name) args; \ __autohook \ - CONCAT2(__autohook, __LINE__)(&__FILEAUTOHOOK, __STR(name), addr, (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ + CONCAT2(__autohook, __LINE__)(&__FILEAUTOHOOK, __STR(name), addr, (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ } \ type callingConvention CONCAT2(__autohookfunc, name) args @@ -243,7 +243,7 @@ class __autohook { \ type(*callingConvention name) args; \ __autohook CONCAT2(__autohook, __LINE__)( \ - &__FILEAUTOHOOK, __STR(name), __STR(moduleName), __STR(procName), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ + &__FILEAUTOHOOK, __STR(name), __STR(moduleName), __STR(procName), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ } \ type callingConvention CONCAT2(__autohookfunc, name) \ args diff --git a/NorthstarDLL/core/math/bitbuf.h b/NorthstarDLL/core/math/bitbuf.h index 8e8e216f..fbcc1b51 100644 --- a/NorthstarDLL/core/math/bitbuf.h +++ b/NorthstarDLL/core/math/bitbuf.h @@ -7,9 +7,9 @@ INLINE int GetBitForBitnum(int bitNum) { static int bitsForBitnum[] = { - (1 << 0), (1 << 1), (1 << 2), (1 << 3), (1 << 4), (1 << 5), (1 << 6), (1 << 7), (1 << 8), (1 << 9), (1 << 10), - (1 << 11), (1 << 12), (1 << 13), (1 << 14), (1 << 15), (1 << 16), (1 << 17), (1 << 18), (1 << 19), (1 << 20), (1 << 21), - (1 << 22), (1 << 23), (1 << 24), (1 << 25), (1 << 26), (1 << 27), (1 << 28), (1 << 29), (1 << 30), (1 << 31), + (1 << 0), (1 << 1), (1 << 2), (1 << 3), (1 << 4), (1 << 5), (1 << 6), (1 << 7), (1 << 8), (1 << 9), (1 << 10), + (1 << 11), (1 << 12), (1 << 13), (1 << 14), (1 << 15), (1 << 16), (1 << 17), (1 << 18), (1 << 19), (1 << 20), (1 << 21), + (1 << 22), (1 << 23), (1 << 24), (1 << 25), (1 << 26), (1 << 27), (1 << 28), (1 << 29), (1 << 30), (1 << 31), }; return bitsForBitnum[(bitNum) & (BITS_PER_INT - 1)]; @@ -45,39 +45,39 @@ static INLINE u32 LoadLittleDWord(u32* base, size_t dwordIndex) #include <algorithm> static inline const u32 s_nMaskTable[33] = { - 0, - (1 << 1) - 1, - (1 << 2) - 1, - (1 << 3) - 1, - (1 << 4) - 1, - (1 << 5) - 1, - (1 << 6) - 1, - (1 << 7) - 1, - (1 << 8) - 1, - (1 << 9) - 1, - (1 << 10) - 1, - (1 << 11) - 1, - (1 << 12) - 1, - (1 << 13) - 1, - (1 << 14) - 1, - (1 << 15) - 1, - (1 << 16) - 1, - (1 << 17) - 1, - (1 << 18) - 1, - (1 << 19) - 1, - (1 << 20) - 1, - (1 << 21) - 1, - (1 << 22) - 1, - (1 << 23) - 1, - (1 << 24) - 1, - (1 << 25) - 1, - (1 << 26) - 1, - (1 << 27) - 1, - (1 << 28) - 1, - (1 << 29) - 1, - (1 << 30) - 1, - 0x7fffffff, - 0xffffffff, + 0, + (1 << 1) - 1, + (1 << 2) - 1, + (1 << 3) - 1, + (1 << 4) - 1, + (1 << 5) - 1, + (1 << 6) - 1, + (1 << 7) - 1, + (1 << 8) - 1, + (1 << 9) - 1, + (1 << 10) - 1, + (1 << 11) - 1, + (1 << 12) - 1, + (1 << 13) - 1, + (1 << 14) - 1, + (1 << 15) - 1, + (1 << 16) - 1, + (1 << 17) - 1, + (1 << 18) - 1, + (1 << 19) - 1, + (1 << 20) - 1, + (1 << 21) - 1, + (1 << 22) - 1, + (1 << 23) - 1, + (1 << 24) - 1, + (1 << 25) - 1, + (1 << 26) - 1, + (1 << 27) - 1, + (1 << 28) - 1, + (1 << 29) - 1, + (1 << 30) - 1, + 0x7fffffff, + 0xffffffff, }; enum EBitCoordType @@ -273,158 +273,158 @@ class BFRead : public BitBufferBase } /*INLINE float ReadBitCoord() { - i32 intval = 0, fractval = 0, signbit = 0; - float value = 0.0; - - // Read the required integer and fraction flags - intval = ReadOneBit(); - fractval = ReadOneBit(); - - // If we got either parse them, otherwise it's a zero. - if (intval || fractval) { - // Read the sign bit - signbit = ReadOneBit(); - - // If there's an integer, read it in - if (intval) { - // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] - intval = ReadUBitLong(COORD_INTEGER_BITS) + 1; - } + i32 intval = 0, fractval = 0, signbit = 0; + float value = 0.0; - // If there's a fraction, read it in - if (fractval) { - fractval = ReadUBitLong(COORD_FRACTIONAL_BITS); - } + // Read the required integer and fraction flags + intval = ReadOneBit(); + fractval = ReadOneBit(); - // Calculate the correct floating point value - value = intval + ((float)fractval * COORD_RESOLUTION); + // If we got either parse them, otherwise it's a zero. + if (intval || fractval) { + // Read the sign bit + signbit = ReadOneBit(); - // Fixup the sign if negative. - if (signbit) - value = -value; - } + // If there's an integer, read it in + if (intval) { + // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] + intval = ReadUBitLong(COORD_INTEGER_BITS) + 1; + } + + // If there's a fraction, read it in + if (fractval) { + fractval = ReadUBitLong(COORD_FRACTIONAL_BITS); + } + + // Calculate the correct floating point value + value = intval + ((float)fractval * COORD_RESOLUTION); + + // Fixup the sign if negative. + if (signbit) + value = -value; + } - return value; + return value; } INLINE float ReadBitCoordMP() { - i32 intval = 0, fractval = 0, signbit = 0; - float value = 0.0; + i32 intval = 0, fractval = 0, signbit = 0; + float value = 0.0; - bool inBounds = ReadOneBit() ? true : false; + bool inBounds = ReadOneBit() ? true : false; - // Read the required integer and fraction flags - intval = ReadOneBit(); + // Read the required integer and fraction flags + intval = ReadOneBit(); - // If we got either parse them, otherwise it's a zero. - if (intval) { - // Read the sign bit - signbit = ReadOneBit(); + // If we got either parse them, otherwise it's a zero. + if (intval) { + // Read the sign bit + signbit = ReadOneBit(); - // If there's an integer, read it in - // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] - if (inBounds) - value = ReadUBitLong(COORD_INTEGER_BITS_MP) + 1; - else - value = ReadUBitLong(COORD_INTEGER_BITS) + 1; - } + // If there's an integer, read it in + // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] + if (inBounds) + value = ReadUBitLong(COORD_INTEGER_BITS_MP) + 1; + else + value = ReadUBitLong(COORD_INTEGER_BITS) + 1; + } - // Fixup the sign if negative. - if (signbit) - value = -value; + // Fixup the sign if negative. + if (signbit) + value = -value; - return value; + return value; } INLINE float ReadBitCellCoord(int bits, EBitCoordType coordType) { - bool bIntegral = (coordType == kCW_Integral); - bool bLowPrecision = (coordType == kCW_LowPrecision); + bool bIntegral = (coordType == kCW_Integral); + bool bLowPrecision = (coordType == kCW_LowPrecision); - int intval = 0, fractval = 0; - float value = 0.0; + int intval = 0, fractval = 0; + float value = 0.0; - if (bIntegral) - value = ReadUBitLong(bits); - else { - intval = ReadUBitLong(bits); + if (bIntegral) + value = ReadUBitLong(bits); + else { + intval = ReadUBitLong(bits); - // If there's a fraction, read it in - fractval = ReadUBitLong(bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); + // If there's a fraction, read it in + fractval = ReadUBitLong(bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); - // Calculate the correct floating point value - value = intval + ((float)fractval * (bLowPrecision ? COORD_RESOLUTION_LOWPRECISION : COORD_RESOLUTION)); - } + // Calculate the correct floating point value + value = intval + ((float)fractval * (bLowPrecision ? COORD_RESOLUTION_LOWPRECISION : COORD_RESOLUTION)); + } - return value; + return value; } INLINE float ReadBitNormal() { - // Read the sign bit - i32 signbit = ReadOneBit(); + // Read the sign bit + i32 signbit = ReadOneBit(); - // Read the fractional part - u32 fractval = ReadUBitLong(NORMAL_FRACTIONAL_BITS); + // Read the fractional part + u32 fractval = ReadUBitLong(NORMAL_FRACTIONAL_BITS); - // Calculate the correct floating point value - float value = (float)fractval * NORMAL_RESOLUTION; + // Calculate the correct floating point value + float value = (float)fractval * NORMAL_RESOLUTION; - // Fixup the sign if negative. - if (signbit) - value = -value; + // Fixup the sign if negative. + if (signbit) + value = -value; - return value; + return value; } INLINE void ReadBitVec3Coord(Vector& fa) { - i32 xflag, yflag, zflag; + i32 xflag, yflag, zflag; - // This vector must be initialized! Otherwise, If any of the flags aren't set, - // the corresponding component will not be read and will be stack garbage. - fa.Init(0, 0, 0); + // This vector must be initialized! Otherwise, If any of the flags aren't set, + // the corresponding component will not be read and will be stack garbage. + fa.Init(0, 0, 0); - xflag = ReadOneBit(); - yflag = ReadOneBit(); - zflag = ReadOneBit(); + xflag = ReadOneBit(); + yflag = ReadOneBit(); + zflag = ReadOneBit(); - if (xflag) - fa[0] = ReadBitCoord(); - if (yflag) - fa[1] = ReadBitCoord(); - if (zflag) - fa[2] = ReadBitCoord(); + if (xflag) + fa[0] = ReadBitCoord(); + if (yflag) + fa[1] = ReadBitCoord(); + if (zflag) + fa[2] = ReadBitCoord(); } INLINE void ReadBitVec3Normal(Vector& fa) { - i32 xflag = ReadOneBit(); - i32 yflag = ReadOneBit(); + i32 xflag = ReadOneBit(); + i32 yflag = ReadOneBit(); - if (xflag) - fa[0] = ReadBitNormal(); - else - fa[0] = 0.0f; + if (xflag) + fa[0] = ReadBitNormal(); + else + fa[0] = 0.0f; - if (yflag) - fa[1] = ReadBitNormal(); - else - fa[1] = 0.0f; + if (yflag) + fa[1] = ReadBitNormal(); + else + fa[1] = 0.0f; - // The first two imply the third (but not its sign) - i32 znegative = ReadOneBit(); + // The first two imply the third (but not its sign) + i32 znegative = ReadOneBit(); - float fafafbfb = fa[0] * fa[0] + fa[1] * fa[1]; - if (fafafbfb < 1.0f) - fa[2] = sqrt(1.0f - fafafbfb); - else - fa[2] = 0.0f; + float fafafbfb = fa[0] * fa[0] + fa[1] * fa[1]; + if (fafafbfb < 1.0f) + fa[2] = sqrt(1.0f - fafafbfb); + else + fa[2] = 0.0f; - if (znegative) - fa[2] = -fa[2]; + if (znegative) + fa[2] = -fa[2]; } INLINE void ReadBitAngles(QAngle& fa) { - Vector tmp; - ReadBitVec3Coord(tmp); - fa.Init(tmp.x, tmp.y, tmp.z); + Vector tmp; + ReadBitVec3Coord(tmp); + fa.Init(tmp.x, tmp.y, tmp.z); }*/ INLINE float ReadBitAngle(int numBits) @@ -970,72 +970,72 @@ class BFWrite : public BitBufferBase } /*INLINE void WriteBitCoord(const float f) { - i32 signbit = (f <= -COORD_RESOLUTION); - i32 intval = (i32)abs(f); - i32 fractval = abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1); - - // Send the bit flags that indicate whether we have an integer part and/or a fraction part. - WriteOneBit(intval); - WriteOneBit(fractval); - - if (intval || fractval) { - // Send the sign bit - WriteOneBit(signbit); - - // Send the integer if we have one. - if (intval) { - // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] - intval--; - WriteUBitLong((u32)intval, COORD_INTEGER_BITS); - } + i32 signbit = (f <= -COORD_RESOLUTION); + i32 intval = (i32)abs(f); + i32 fractval = abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1); - // Send the fraction if we have one - if (fractval) { - WriteUBitLong((u32)fractval, COORD_FRACTIONAL_BITS); - } - } + // Send the bit flags that indicate whether we have an integer part and/or a fraction part. + WriteOneBit(intval); + WriteOneBit(fractval); + + if (intval || fractval) { + // Send the sign bit + WriteOneBit(signbit); + + // Send the integer if we have one. + if (intval) { + // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] + intval--; + WriteUBitLong((u32)intval, COORD_INTEGER_BITS); + } + + // Send the fraction if we have one + if (fractval) { + WriteUBitLong((u32)fractval, COORD_FRACTIONAL_BITS); + } + } } INLINE void WriteBitCoordMP(const float f) { - i32 signbit = (f <= -COORD_RESOLUTION); - i32 intval = (i32)abs(f); - i32 fractval = (abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1)); + i32 signbit = (f <= -COORD_RESOLUTION); + i32 intval = (i32)abs(f); + i32 fractval = (abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1)); - bool bInBounds = intval < (1 << COORD_INTEGER_BITS_MP); + bool bInBounds = intval < (1 << COORD_INTEGER_BITS_MP); - WriteOneBit(bInBounds); + WriteOneBit(bInBounds); - // Send the sign bit - WriteOneBit(intval); + // Send the sign bit + WriteOneBit(intval); - if (intval) { - WriteOneBit(signbit); + if (intval) { + WriteOneBit(signbit); - // Send the integer if we have one. - // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] - intval--; + // Send the integer if we have one. + // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] + intval--; - if (bInBounds) - WriteUBitLong((u32)intval, COORD_INTEGER_BITS_MP); - else - WriteUBitLong((u32)intval, COORD_INTEGER_BITS); - } + if (bInBounds) + WriteUBitLong((u32)intval, COORD_INTEGER_BITS_MP); + else + WriteUBitLong((u32)intval, COORD_INTEGER_BITS); + } } INLINE void WriteBitCellCoord(const float f, int bits, EBitCoordType coordType) { - bool bIntegral = (coordType == kCW_Integral); - bool bLowPrecision = (coordType == kCW_LowPrecision); + bool bIntegral = (coordType == kCW_Integral); + bool bLowPrecision = (coordType == kCW_LowPrecision); - i32 intval = (i32)abs(f); - i32 fractval = bLowPrecision ? (abs((i32)(f * COORD_DENOMINATOR_LOWPRECISION)) & (COORD_DENOMINATOR_LOWPRECISION - 1)) : + i32 intval = (i32)abs(f); + i32 fractval = bLowPrecision ? (abs((i32)(f * COORD_DENOMINATOR_LOWPRECISION)) & (COORD_DENOMINATOR_LOWPRECISION - 1)) : (abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1)); - if (bIntegral) - WriteUBitLong((u32)intval, bits); - else { - WriteUBitLong((u32)intval, bits); - WriteUBitLong((u32)fractval, bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); - } + if (bIntegral) + WriteUBitLong((u32)intval, bits); + else { + WriteUBitLong((u32)intval, bits); + WriteUBitLong((u32)fractval, bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); + } }*/ INLINE void SeekToBit(int bit) @@ -1048,58 +1048,58 @@ class BFWrite : public BitBufferBase } /*INLINE void WriteBitVec3Coord(const Vector& fa) { - i32 xflag, yflag, zflag; + i32 xflag, yflag, zflag; - xflag = (fa[0] >= COORD_RESOLUTION) || (fa[0] <= -COORD_RESOLUTION); - yflag = (fa[1] >= COORD_RESOLUTION) || (fa[1] <= -COORD_RESOLUTION); - zflag = (fa[2] >= COORD_RESOLUTION) || (fa[2] <= -COORD_RESOLUTION); + xflag = (fa[0] >= COORD_RESOLUTION) || (fa[0] <= -COORD_RESOLUTION); + yflag = (fa[1] >= COORD_RESOLUTION) || (fa[1] <= -COORD_RESOLUTION); + zflag = (fa[2] >= COORD_RESOLUTION) || (fa[2] <= -COORD_RESOLUTION); - WriteOneBit(xflag); - WriteOneBit(yflag); - WriteOneBit(zflag); + WriteOneBit(xflag); + WriteOneBit(yflag); + WriteOneBit(zflag); - if (xflag) - WriteBitCoord(fa[0]); - if (yflag) - WriteBitCoord(fa[1]); - if (zflag) - WriteBitCoord(fa[2]); + if (xflag) + WriteBitCoord(fa[0]); + if (yflag) + WriteBitCoord(fa[1]); + if (zflag) + WriteBitCoord(fa[2]); } INLINE void WriteBitNormal(float f) { - i32 signbit = (f <= -NORMAL_RESOLUTION); + i32 signbit = (f <= -NORMAL_RESOLUTION); - // NOTE: Since +/-1 are valid values for a normal, I'm going to encode that as all ones - u32 fractval = abs((i32)(f * NORMAL_DENOMINATOR)); + // NOTE: Since +/-1 are valid values for a normal, I'm going to encode that as all ones + u32 fractval = abs((i32)(f * NORMAL_DENOMINATOR)); - // clamp.. - if (fractval > NORMAL_DENOMINATOR) - fractval = NORMAL_DENOMINATOR; + // clamp.. + if (fractval > NORMAL_DENOMINATOR) + fractval = NORMAL_DENOMINATOR; - // Send the sign bit - WriteOneBit(signbit); + // Send the sign bit + WriteOneBit(signbit); - // Send the fractional component - WriteUBitLong(fractval, NORMAL_FRACTIONAL_BITS); + // Send the fractional component + WriteUBitLong(fractval, NORMAL_FRACTIONAL_BITS); } INLINE void WriteBitVec3Normal(const Vector& fa) { - i32 xflag, yflag; + i32 xflag, yflag; - xflag = (fa[0] >= NORMAL_RESOLUTION) || (fa[0] <= -NORMAL_RESOLUTION); - yflag = (fa[1] >= NORMAL_RESOLUTION) || (fa[1] <= -NORMAL_RESOLUTION); + xflag = (fa[0] >= NORMAL_RESOLUTION) || (fa[0] <= -NORMAL_RESOLUTION); + yflag = (fa[1] >= NORMAL_RESOLUTION) || (fa[1] <= -NORMAL_RESOLUTION); - WriteOneBit(xflag); - WriteOneBit(yflag); + WriteOneBit(xflag); + WriteOneBit(yflag); - if (xflag) - WriteBitNormal(fa[0]); - if (yflag) - WriteBitNormal(fa[1]); + if (xflag) + WriteBitNormal(fa[0]); + if (yflag) + WriteBitNormal(fa[1]); - // Write z sign bit - i32 signbit = (fa[2] <= -NORMAL_RESOLUTION); - WriteOneBit(signbit); + // Write z sign bit + i32 signbit = (fa[2] <= -NORMAL_RESOLUTION); + WriteOneBit(signbit); }*/ INLINE void WriteBitAngle(float angle, int numBits) @@ -1126,9 +1126,9 @@ class BFWrite : public BitBufferBase } /*INLINE void WriteBitAngles(const QAngle& fa) { - // FIXME: - Vector tmp(fa.x, fa.y, fa.z); - WriteBitVec3Coord(tmp); + // FIXME: + Vector tmp(fa.x, fa.y, fa.z); + WriteBitVec3Coord(tmp); }*/ private: diff --git a/NorthstarDLL/core/memalloc.cpp b/NorthstarDLL/core/memalloc.cpp index 69ce6f54..4f3df43c 100644 --- a/NorthstarDLL/core/memalloc.cpp +++ b/NorthstarDLL/core/memalloc.cpp @@ -16,7 +16,7 @@ extern "C" void* _malloc_base(size_t n) /*extern "C" void* malloc(size_t n) { - return _malloc_base(n); + return _malloc_base(n); }*/ extern "C" void _free_base(void* p) diff --git a/NorthstarDLL/core/memalloc.h b/NorthstarDLL/core/memalloc.h index 7df68429..97f60012 100644 --- a/NorthstarDLL/core/memalloc.h +++ b/NorthstarDLL/core/memalloc.h @@ -1,7 +1,7 @@ #pragma once #include "rapidjson/document.h" -//#include "include/rapidjson/allocators.h" +// #include "include/rapidjson/allocators.h" extern "C" void* _malloc_base(size_t size); extern "C" void* _calloc_base(size_t const count, size_t const size); diff --git a/NorthstarDLL/core/memory.cpp b/NorthstarDLL/core/memory.cpp index 3770586f..603dcd84 100644 --- a/NorthstarDLL/core/memory.cpp +++ b/NorthstarDLL/core/memory.cpp @@ -199,9 +199,9 @@ CModule::CModule(const HMODULE pModule) const IMAGE_SECTION_HEADER& hCurrentSection = hSection[i]; // Get current section. ModuleSections_t moduleSection = ModuleSections_t( - std::string(reinterpret_cast<const char*>(hCurrentSection.Name)), - static_cast<uintptr_t>(m_pModuleBase + hCurrentSection.VirtualAddress), - hCurrentSection.SizeOfRawData); + std::string(reinterpret_cast<const char*>(hCurrentSection.Name)), + static_cast<uintptr_t>(m_pModuleBase + hCurrentSection.VirtualAddress), + hCurrentSection.SizeOfRawData); if (!strcmp((const char*)hCurrentSection.Name, ".text")) m_ExecutableCode = moduleSection; diff --git a/NorthstarDLL/core/memory.h b/NorthstarDLL/core/memory.h index db0a38b3..6aeb1d45 100644 --- a/NorthstarDLL/core/memory.h +++ b/NorthstarDLL/core/memory.h @@ -52,7 +52,7 @@ class CModule : public CMemoryAddress { ModuleSections_t(void) = default; ModuleSections_t(const std::string& svSectionName, uintptr_t pSectionBase, size_t nSectionSize) - : m_svSectionName(svSectionName), m_pSectionBase(pSectionBase), m_nSectionSize(nSectionSize) + : m_svSectionName(svSectionName), m_pSectionBase(pSectionBase), m_nSectionSize(nSectionSize) { } diff --git a/NorthstarDLL/core/structs.h b/NorthstarDLL/core/structs.h index ac29f711..4bdd73c9 100644 --- a/NorthstarDLL/core/structs.h +++ b/NorthstarDLL/core/structs.h @@ -18,8 +18,8 @@ /* OFFSET_STRUCT(Name) { - STRUCT_SIZE(0x100) // Total in-memory struct size - FIELD(0x0, int field) // offset, signature + STRUCT_SIZE(0x100) // Total in-memory struct size + FIELD(0x0, int field) // offset, signature } */ diff --git a/NorthstarDLL/core/tier0.cpp b/NorthstarDLL/core/tier0.cpp index 3b9996a1..d81433de 100644 --- a/NorthstarDLL/core/tier0.cpp +++ b/NorthstarDLL/core/tier0.cpp @@ -19,7 +19,7 @@ void TryCreateGlobalMemAlloc() { // init memalloc stuff CreateGlobalMemAlloc = - reinterpret_cast<CreateGlobalMemAllocType>(GetProcAddress(GetModuleHandleA("tier0.dll"), "CreateGlobalMemAlloc")); + reinterpret_cast<CreateGlobalMemAllocType>(GetProcAddress(GetModuleHandleA("tier0.dll"), "CreateGlobalMemAlloc")); Tier0::g_pMemAllocSingleton = CreateGlobalMemAlloc(); // if it already exists, this returns the preexisting IMemAlloc instance } |