diff options
author | GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> | 2023-09-17 01:41:27 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-09-17 01:41:27 +0200 |
commit | b7823492e802456d44e4919940267081bf436f08 (patch) | |
tree | 818e06bafd5c01691028a7b2ca7265cc603e905d | |
parent | 8c0ce09205ecc28073468b55964f4433f16e3a65 (diff) | |
parent | af1df846a32f66e02ab1dbb1b7d12007e893204c (diff) | |
download | NorthstarLauncher-b7823492e802456d44e4919940267081bf436f08.tar.gz NorthstarLauncher-b7823492e802456d44e4919940267081bf436f08.zip |
Merge branch 'main' into indentation
-rw-r--r-- | .github/workflows/release.yml | 1 | ||||
-rw-r--r-- | BUILD.md | 10 | ||||
-rw-r--r-- | Dockerfile | 26 | ||||
-rw-r--r-- | NorthstarDLL/CMakeLists.txt | 1 | ||||
-rw-r--r-- | NorthstarDLL/mods/modmanager.cpp | 39 | ||||
-rw-r--r-- | NorthstarDLL/resource1.h | 16 | ||||
-rw-r--r-- | NorthstarDLL/resources.rc | 79 | ||||
-rw-r--r-- | NorthstarDLL/squirrel/squirrel.cpp | 2 |
8 files changed, 155 insertions, 19 deletions
diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index 6b762227..8aebf495 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -26,6 +26,7 @@ jobs: shell: bash run: | sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' NorthstarLauncher/resources.rc + sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' NorthstarDLL/resources.rc FILEVERSION=$(echo ${{ env.NORTHSTAR_VERSION }} | tr '.' ',' | sed -E 's/-rc[0-9]+//' | tr -d '[:alpha:]') sed -i "s/0,0,0,1/${FILEVERSION}/g" NorthstarDLL/ns_version.h - name: Build @@ -3,6 +3,7 @@ The following steps will allow you to compile your own NorthstarLauncher executa *This guide assumes you have already installed Northstar as shown in [this page](https://r2northstar.gitbook.io/r2northstar-wiki/installing-northstar/basic-setup)* +## Windows ### Steps 1. **Install Git** from [this link](https://git-scm.com) 2. **Clone** the [R2Northstar/NorthstarLauncher](https://github.com/R2Northstar/NorthstarLauncher) repo with submodules using this command `git clone --recurse-submodules https://github.com/R2Northstar/NorthstarLauncher.git` @@ -39,3 +40,12 @@ Developers who can work a command line may be interested in using [Visual Studio - Run `cmake . -G "Ninja"` to generate build files. - Run `cmake --build .` to build the project. + +## Linux +### Steps +1. Clone the GitHub repo +2. Use `cd` to navigate to the cloned repo's directory +3. Then, run the following commands in order: +* `docker build --rm -t northstar-build-fedora .` +* `docker run --rm -it -e CC=cl -e CXX=cl --mount type=bind,source="$(pwd)",destination=/build northstar-build-fedora cmake . -DCMAKE_BUILD_TYPE=Release -DCMAKE_SYSTEM_NAME=Windows -G "Ninja"` +* `docker run --rm -it -e CC=cl -e CXX=cl --mount type=bind,source="$(pwd)",destination=/build northstar-build-fedora cmake --build .` diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 00000000..261d649f --- /dev/null +++ b/Dockerfile @@ -0,0 +1,26 @@ +FROM registry.fedoraproject.org/fedora-toolbox:38 +RUN dnf update -y && \ + dnf install -y \ + git \ + wine \ + wine-mono \ + python3 \ + msitools \ + python3-simplejson \ + python3-six \ + cmake \ + ninja-build \ + make \ + samba \ + libunwind && \ + dnf clean all && \ + mkdir /opt/msvc/ /build + +RUN git config --global --add safe.directory /build +RUN git clone https://github.com/mstorsjo/msvc-wine && \ + ./msvc-wine/vsdownload.py --accept-license --dest /opt/msvc/ && \ + ./msvc-wine/install.sh /opt/msvc/ && \ + rm -rf ~/.wine ./msvc-wine/ && \ + git config --global --add safe.directory '/build' +ENV PATH="/opt/msvc/bin/x64:${PATH}" +WORKDIR /build/ diff --git a/NorthstarDLL/CMakeLists.txt b/NorthstarDLL/CMakeLists.txt index 126812e9..a7ca1028 100644 --- a/NorthstarDLL/CMakeLists.txt +++ b/NorthstarDLL/CMakeLists.txt @@ -4,6 +4,7 @@ find_package(minhook REQUIRED) find_package(libcurl REQUIRED) add_library(NorthstarDLL SHARED + "resources.rc" "client/audio.cpp" "client/audio.h" "client/chatcommand.cpp" diff --git a/NorthstarDLL/mods/modmanager.cpp b/NorthstarDLL/mods/modmanager.cpp index 044ec6d4..1ca51ad7 100644 --- a/NorthstarDLL/mods/modmanager.cpp +++ b/NorthstarDLL/mods/modmanager.cpp @@ -612,32 +612,35 @@ void ModManager::LoadMods() // get mod directories std::filesystem::directory_iterator classicModsDir = fs::directory_iterator(GetModFolderPath()); std::filesystem::directory_iterator remoteModsDir = fs::directory_iterator(GetRemoteModFolderPath()); + std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath()); - for (std::filesystem::directory_iterator modIterator : {classicModsDir, remoteModsDir}) - for (fs::directory_entry dir : modIterator) - if (fs::exists(dir.path() / "mod.json")) - modDirs.push_back(dir.path()); + for (fs::directory_entry dir : classicModsDir) + if (fs::exists(dir.path() / "mod.json")) + modDirs.push_back(dir.path()); - // Special case for Thunderstore mods dir - std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath()); + // Special case for Thunderstore and remote mods directories // Set up regex for `AUTHOR-MOD-VERSION` pattern std::regex pattern(R"(.*\\([a-zA-Z0-9_]+)-([a-zA-Z0-9_]+)-(\d+\.\d+\.\d+))"); - for (fs::directory_entry dir : thunderstoreModsDir) + + for (fs::directory_iterator dirIterator : {thunderstoreModsDir, remoteModsDir}) { - fs::path modsDir = dir.path() / "mods"; // Check for mods folder in the Thunderstore mod - // Use regex to match `AUTHOR-MOD-VERSION` pattern - if (!std::regex_match(dir.path().string(), pattern)) - { - spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string()); - continue; // skip loading mod that doesn't match - } - if (fs::exists(modsDir) && fs::is_directory(modsDir)) + for (fs::directory_entry dir : dirIterator) { - for (fs::directory_entry subDir : fs::directory_iterator(modsDir)) + fs::path modsDir = dir.path() / "mods"; // Check for mods folder in the Thunderstore mod + // Use regex to match `AUTHOR-MOD-VERSION` pattern + if (!std::regex_match(dir.path().string(), pattern)) { - if (fs::exists(subDir.path() / "mod.json")) + spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string()); + continue; // skip loading mod that doesn't match + } + if (fs::exists(modsDir) && fs::is_directory(modsDir)) + { + for (fs::directory_entry subDir : fs::directory_iterator(modsDir)) { - modDirs.push_back(subDir.path()); + if (fs::exists(subDir.path() / "mod.json")) + { + modDirs.push_back(subDir.path()); + } } } } diff --git a/NorthstarDLL/resource1.h b/NorthstarDLL/resource1.h new file mode 100644 index 00000000..bb584502 --- /dev/null +++ b/NorthstarDLL/resource1.h @@ -0,0 +1,16 @@ +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by resources.rc +// +#define IDI_ICON1 101 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 102 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1001 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif diff --git a/NorthstarDLL/resources.rc b/NorthstarDLL/resources.rc new file mode 100644 index 00000000..7e996617 --- /dev/null +++ b/NorthstarDLL/resources.rc @@ -0,0 +1,79 @@ +// Microsoft Visual C++ generated resource script. +// +#include "resource1.h" +#include "../NorthstarDLL/ns_version.h" + +#define APSTUDIO_READONLY_SYMBOLS +///////////////////////////////////////////////////////////////////////////// +// +// Generated from the TEXTINCLUDE 2 resource. +// +#include "winres.h" + +///////////////////////////////////////////////////////////////////////////// +#undef APSTUDIO_READONLY_SYMBOLS + +#ifdef APSTUDIO_INVOKED +///////////////////////////////////////////////////////////////////////////// +// +// TEXTINCLUDE +// + +1 TEXTINCLUDE +BEGIN + "resource1.h\0" +END + +2 TEXTINCLUDE +BEGIN + "#include ""winres.h""\r\n" + "\0" +END + +3 TEXTINCLUDE +BEGIN + "\r\n" + "\0" +END + +#endif // APSTUDIO_INVOKED + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// + +VS_VERSION_INFO VERSIONINFO + FILEVERSION NORTHSTAR_VERSION + PRODUCTVERSION NORTHSTAR_VERSION + FILEFLAGSMASK 0x3fL +#ifdef _DEBUG + FILEFLAGS 0x1L +#else + FILEFLAGS 0x0L +#endif + FILEOS 0x40004L + FILETYPE 0x1L + FILESUBTYPE 0x0L +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "080904b0" + BEGIN + VALUE "CompanyName", "Northstar Developers" + VALUE "FileVersion", "DEV" + VALUE "InternalName", "Northstar.dll" + VALUE "LegalCopyright", "Copyright (C) 2021" + VALUE "OriginalFilename", "Northstar.dll" + VALUE "ProductVersion", "DEV" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x809, 1200 + END +END + +///////////////////////////////////////////////////////////////////////////// + + diff --git a/NorthstarDLL/squirrel/squirrel.cpp b/NorthstarDLL/squirrel/squirrel.cpp index 43dd0cad..0ee04508 100644 --- a/NorthstarDLL/squirrel/squirrel.cpp +++ b/NorthstarDLL/squirrel/squirrel.cpp @@ -893,7 +893,7 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrel, ConCommand, (CModule module)) MAKEHOOK(module.Offset(0x26E20), &DestroyVMHook<ScriptContext::SERVER>, &DestroyVM<ScriptContext::SERVER>); MAKEHOOK(module.Offset(0x799E0), &ScriptCompileErrorHook<ScriptContext::SERVER>, &SQCompileError<ScriptContext::SERVER>); MAKEHOOK(module.Offset(0x1D5C0), &CallScriptInitCallbackHook<ScriptContext::SERVER>, &CallScriptInitCallback<ScriptContext::SERVER>); - MAKEHOOK(module.Offset(0x17BE0), &CSquirrelVM_initHook<ScriptContext::SERVER>, &CSquirrelVM_init<ScriptContext::SERVER>); + MAKEHOOK(module.Offset(0x1B7E0), &CSquirrelVM_initHook<ScriptContext::SERVER>, &CSquirrelVM_init<ScriptContext::SERVER>); // FCVAR_CHEAT and FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS allows clients to execute this, but since it's unsafe we only allow it when cheats // are enabled for script_client and script_ui, we don't use cheats, so clients can execute them on themselves all they want RegisterConCommand( |