aboutsummaryrefslogtreecommitdiff
path: root/primedev/scripts/server/miscserverscript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'primedev/scripts/server/miscserverscript.cpp')
-rw-r--r--primedev/scripts/server/miscserverscript.cpp100
1 files changed, 100 insertions, 0 deletions
diff --git a/primedev/scripts/server/miscserverscript.cpp b/primedev/scripts/server/miscserverscript.cpp
new file mode 100644
index 00000000..ed6e4800
--- /dev/null
+++ b/primedev/scripts/server/miscserverscript.cpp
@@ -0,0 +1,100 @@
+#include "squirrel/squirrel.h"
+#include "masterserver/masterserver.h"
+#include "server/auth/serverauthentication.h"
+#include "dedicated/dedicated.h"
+#include "client/r2client.h"
+#include "server/r2server.h"
+
+#include <filesystem>
+
+ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER)
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end())
+ {
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ g_pServerAuthentication->m_PlayerAuthenticationData[pClient].needPersistenceWriteOnLeave = false;
+ g_pServerAuthentication->WritePersistentData(pClient);
+ return SQRESULT_NULL;
+}
+
+ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER)
+{
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER)
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
+ if (!pPlayer)
+ {
+ spdlog::warn("NSIsPlayerLocalPlayer got null player");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ g_pSquirrel<context>->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID));
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("bool", NSIsDedicated, "", "", ScriptContext::SERVER)
+{
+ g_pSquirrel<context>->pushbool(sqvm, IsDedicatedServer());
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC(
+ "bool",
+ NSDisconnectPlayer,
+ "entity player, string reason",
+ "Disconnects the player from the server with the given reason",
+ ScriptContext::SERVER)
+{
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
+ const char* reason = g_pSquirrel<context>->getstring(sqvm, 2);
+
+ if (!pPlayer)
+ {
+ spdlog::warn("Attempted to call NSDisconnectPlayer() with null player.");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ // Shouldn't happen but I like sanity checks.
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ if (!pClient)
+ {
+ spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!");
+
+ g_pSquirrel<context>->pushbool(sqvm, false);
+ return SQRESULT_NOTNULL;
+ }
+
+ if (reason)
+ {
+ CBaseClient__Disconnect(pClient, 1, reason);
+ }
+ else
+ {
+ CBaseClient__Disconnect(pClient, 1, "Disconnected by the server.");
+ }
+
+ g_pSquirrel<context>->pushbool(sqvm, true);
+ return SQRESULT_NOTNULL;
+}