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authorGeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>2023-10-10 14:29:24 +0200
committerGitHub <noreply@github.com>2023-10-10 14:29:24 +0200
commit57201649e7a6b3448377b2a5d47c912ca02b5f84 (patch)
treebc15092bf03814fef1c33209cb5b9f20facd3434
parentc1745b29ad4cae0279d905265cd3eadf79c46e12 (diff)
downloadNorthstarLauncher-57201649e7a6b3448377b2a5d47c912ca02b5f84.tar.gz
NorthstarLauncher-57201649e7a6b3448377b2a5d47c912ca02b5f84.zip
Fix incorrect help string text (#567)v1.19.6-rc2v1.19.6
Help strings for `ns_server_name` and `ns_server_desc` were swapped. Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
-rw-r--r--NorthstarDLL/server/serverpresence.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/NorthstarDLL/server/serverpresence.cpp b/NorthstarDLL/server/serverpresence.cpp
index ed9185c1..159b9f30 100644
--- a/NorthstarDLL/server/serverpresence.cpp
+++ b/NorthstarDLL/server/serverpresence.cpp
@@ -78,14 +78,14 @@ void ServerPresenceManager::CreateConVars()
Cvar_ns_server_presence_update_rate = new ConVar(
"ns_server_presence_update_rate", "5000", FCVAR_GAMEDLL, "How often we update our server's presence on server lists in ms");
- Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "This server's description", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
+ Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "This server's name", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
g_pServerPresence->SetName(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_name->GetString()));
// update engine hostname cvar
Cvar_hostname->SetValue(g_pServerPresence->Cvar_ns_server_name->GetString());
});
- Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "This server's name", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
+ Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "This server's description", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
g_pServerPresence->SetDescription(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_desc->GetString()));
});