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authorEmmaM <27428383+emma-miler@users.noreply.github.com>2022-02-10 23:12:08 +0100
committerBarichello <artur@barichello.me>2022-02-10 20:53:38 -0300
commitf1301406889b5fa0c9c2421dc35deff43346d6fa (patch)
treef10b2a906415d2aa351e9cfc3b3ee91662d0745b
parent733bf92983fa60abfaad6af5c0b9950c3d1e3a4e (diff)
downloadNorthstarLauncher-1.4.X.tar.gz
NorthstarLauncher-1.4.X.zip
Update masterserver.cppv1.4.21.4.X
-rw-r--r--NorthstarDedicatedTest/masterserver.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp
index d34065c0..0d628283 100644
--- a/NorthstarDedicatedTest/masterserver.cpp
+++ b/NorthstarDedicatedTest/masterserver.cpp
@@ -311,8 +311,11 @@ void MasterServerManager::RequestServerList()
newServer->requiredMods.push_back(modInfo);
}
-
- spdlog::info("Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(), serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(), serverObj["maxPlayers"].GetInt());
+ // Can probably re-enable this later with a -verbose flag, but slows down loading of the server browser quite a bit as is
+ //spdlog::info(
+ // "Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(),
+ // serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(),
+ // serverObj["maxPlayers"].GetInt());
}
std::sort(m_remoteServers.begin(), m_remoteServers.end(), [](RemoteServerInfo& a, RemoteServerInfo& b)