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import { createStore } from 'vuex';
import { listen, Event as TauriEvent } from "@tauri-apps/api/event";
import { Tabs } from "../utils/Tabs";
import { InstallType } from "../../../src-tauri/bindings/InstallType";
import { invoke } from "@tauri-apps/api";
import { GameInstall } from "../utils/GameInstall";
import { ReleaseCanal } from "../utils/ReleaseCanal";
import { FlightCoreVersion } from "../../../src-tauri/bindings/FlightCoreVersion";
import { LaunchOptions } from "../utils/LaunchOptions";
import { NotificationHandle } from 'element-plus';
import { NorthstarState } from '../utils/NorthstarState';
import { appDir } from '@tauri-apps/api/path';
import { open } from '@tauri-apps/api/dialog';
import { Store } from 'tauri-plugin-store-api';
import { router } from "../main";
import { ReleaseInfo } from "../../../src-tauri/bindings/ReleaseInfo";
import { ThunderstoreMod } from "../../../src-tauri/bindings/ThunderstoreMod";
import { NorthstarMod } from "../../../src-tauri/bindings/NorthstarMod";
import { searchModule } from './modules/search';
import { i18n } from '../main';
import { pullRequestModule } from './modules/pull_requests';
import { showErrorNotification, showNotification } from '../utils/ui';
import { notificationsModule } from './modules/notifications';
const persistentStore = new Store('flight-core-settings.json');
export interface FlightCoreStore {
developer_mode: boolean,
game_install: GameInstall,
flightcore_version: string,
installed_northstar_version: string,
northstar_state: NorthstarState,
northstar_release_canal: ReleaseCanal,
enableReleasesSwitch: boolean,
releaseNotes: ReleaseInfo[],
thunderstoreMods: ThunderstoreMod[],
thunderstoreModsCategories: string[],
installed_mods: NorthstarMod[],
available_profiles: string[],
northstar_is_running: boolean,
origin_is_running: boolean,
player_count: number,
server_count: number,
// user custom settings
mods_per_page: number,
}
let notification_handle: NotificationHandle;
export const store = createStore<FlightCoreStore>({
modules: {
search: searchModule,
pullrequests: pullRequestModule,
notifications: notificationsModule
},
state(): FlightCoreStore {
return {
developer_mode: false,
game_install: {game_path: undefined, profile: undefined, install_type: "UNKNOWN"} as unknown as GameInstall,
available_profiles: [],
flightcore_version: "",
installed_northstar_version: "",
northstar_state: NorthstarState.GAME_NOT_FOUND,
northstar_release_canal: ReleaseCanal.RELEASE,
enableReleasesSwitch: false,
releaseNotes: [],
thunderstoreMods: [],
thunderstoreModsCategories: [],
installed_mods: [],
northstar_is_running: false,
origin_is_running: false,
player_count: -1,
server_count: -1,
mods_per_page: 20,
}
},
mutations: {
checkNorthstarUpdates(state) {
_get_northstar_version_number(state);
},
async toggleDebugMode(_state) {
let menu_bar_handle = document.querySelector('#fc_menu-bar');
if (menu_bar_handle !== null) {
menu_bar_handle.classList.toggle('developer_build');
}
},
async toggleDeveloperMode(state) {
state.developer_mode = !state.developer_mode;
// Reset tab when closing dev mode.
if (!state.developer_mode) {
store.commit('updateCurrentTab', Tabs.PLAY);
}
// Save dev mode state in persistent store
await persistentStore.set('dev_mode', state.developer_mode);
await persistentStore.save();
},
initialize(state) {
_initializeApp(state);
_checkForFlightCoreUpdates(state);
_initializeListeners(state);
},
updateCurrentTab(state: any, newTab: Tabs) {
router.push({ path: newTab });
},
async updateGamePath(state: FlightCoreStore) {
// Open a selection dialog for directories
const selected = await open({
directory: true,
multiple: false,
defaultPath: await appDir(),
});
if (Array.isArray(selected)) {
// user selected multiple directories
alert("Please only select a single directory");
} else if (selected === null) {
// user cancelled the selection
} else {
// user selected a single directory
// Verify if valid Titanfall2 install location
let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: selected }) as boolean;
if (is_valid_titanfall2_install) {
state.game_install.game_path = selected;
showNotification(
i18n.global.tc('notification.game_folder.new.title'),
i18n.global.tc('notification.game_folder.new.text')
);
try {
notification_handle.close();
}
catch {
console.warn("Nothing to close");
}
state.game_install.install_type = "UNKNOWN";
// Save change in persistent store
await persistentStore.set('game-install', { value: state.game_install });
await persistentStore.save(); // explicit save to disk
// We can no longer be sure if our last profile is valid, lets reset to be sure
state.game_install.profile = "R2Northstar";
// Check for Northstar install
store.commit('checkNorthstarUpdates');
// Since we are in a new game directory, lets see if there are any profiles
store.commit('fetchProfiles');
}
else {
// Not valid Titanfall2 install
showErrorNotification(
i18n.global.tc('notification.game_folder.wrong.text'),
i18n.global.tc('notification.game_folder.wrong.title')
);
}
}
},
async launchGame(state: any, launch_options: LaunchOptions | null = null) {
let no_checks = false;
if (launch_options != null) {
no_checks = launch_options.no_checks;
}
if (no_checks) {
await invoke("launch_northstar", { gameInstall: state.game_install, bypassChecks: no_checks })
.then((message) => {
console.log("Launched with bypassed checks");
console.log(message);
})
.catch((error) => {
console.error(error);
alert(error);
});
return;
}
// TODO update installation if release track was switched
switch (state.northstar_state) {
// Install northstar if it wasn't detected.
case NorthstarState.INSTALL:
let install_northstar_result = invoke("install_northstar_wrapper", { gameInstall: state.game_install, northstarPackageName: state.northstar_release_canal });
state.northstar_state = NorthstarState.INSTALLING;
await install_northstar_result.then((message) => {
console.log(message);
})
.catch((error) => {
console.error(error);
alert(error);
});
_get_northstar_version_number(state);
break;
// Update northstar if it is outdated.
case NorthstarState.MUST_UPDATE:
// Updating is the same as installing, simply overwrites the existing files
let reinstall_northstar_result = invoke("install_northstar_wrapper", { gameInstall: state.game_install, northstarPackageName: state.northstar_release_canal });
state.northstar_state = NorthstarState.UPDATING;
await reinstall_northstar_result.then((message) => {
console.log(message);
})
.catch((error) => {
console.error(error);
alert(error);
});
_get_northstar_version_number(state);
break;
// Game is ready to play.
case NorthstarState.READY_TO_PLAY:
await invoke("launch_northstar", { gameInstall: state.game_install })
.then((message) => {
console.log(message);
// NorthstarState.RUNNING
})
.catch((error) => {
console.error(error);
showErrorNotification(error);
});
break;
case NorthstarState.GAME_NOT_FOUND:
store.commit('updateGamePath');
break;
}
},
async launchGameSteam(state: any, no_checks = false) {
await invoke("launch_northstar", { gameInstall: state.game_install, launchViaSteam: true, bypassChecks: no_checks })
.then((message) => {
showNotification('Success');
})
.catch((error) => {
console.error(error);
showErrorNotification(error);
});
return;
},
async fetchReleaseNotes(state: FlightCoreStore) {
if (state.releaseNotes.length !== 0) return;
state.releaseNotes = await invoke("get_northstar_release_notes");
},
async fetchThunderstoreMods(state: FlightCoreStore) {
// To check if some Thunderstore mods are already installed/outdated, we need to load locally-installed mods.
await store.commit('loadInstalledMods');
if (state.thunderstoreMods.length !== 0) return;
let mods: ThunderstoreMod[] = [];
await invoke<ThunderstoreMod[]>("query_thunderstore_packages_api")
.then((message) => {
mods = message;
})
.catch((error) => {
showErrorNotification(error);
console.error(error);
return;
});
if (mods == undefined) {
return;
}
// Remove some mods from listing
state.thunderstoreMods = mods;
// Retrieve categories from mods
state.thunderstoreModsCategories = mods
.map((mod: ThunderstoreMod) => mod.categories)
.filter((modCategories: string[]) => modCategories.length !== 0)
.reduce((accumulator: string[], modCategories: string[]) => {
accumulator.push( ...modCategories.filter((cat: string) => !accumulator.includes(cat)) );
return accumulator;
}, [])
.sort();
},
async loadInstalledMods(state: FlightCoreStore) {
// If there's no game path, prevent looking for installed mods.
if (state.game_install.game_path === undefined) {
console.warn('Cannot load installed mods since no game path is selected.');
return;
}
// Clear installed mod list first so we don't end up with leftovers
state.installed_mods = [];
// Call back-end for installed mods
await invoke("get_installed_mods_and_properties", { gameInstall: state.game_install })
.then((message) => {
state.installed_mods = (message as NorthstarMod[]);
})
.catch((error) => {
console.error(error);
showErrorNotification(error);
});
},
async toggleReleaseCandidate(state: FlightCoreStore) {
// Flip between RELEASE and RELEASE_CANDIDATE
state.northstar_release_canal = state.northstar_release_canal === ReleaseCanal.RELEASE
? ReleaseCanal.RELEASE_CANDIDATE
: ReleaseCanal.RELEASE;
// Save change in persistent store
await persistentStore.set('northstar-release-canal', { value: state.northstar_release_canal });
await persistentStore.save(); // explicit save to disk
// Update current state so that update check etc can be performed
store.commit("checkNorthstarUpdates");
// Display notification to highlight change
showNotification(
i18n.global.tc(`channels.names.${state.northstar_release_canal}`),
i18n.global.tc('channels.release.switch.text', {canal: state.northstar_release_canal}),
);
},
async fetchProfiles(state: FlightCoreStore) {
// To fetch profiles we need a valid game path
if (!state.game_install.game_path) {
return;
}
await invoke("fetch_profiles", { gameInstall: state.game_install })
.then((message) => {
state.available_profiles = message as string[];
})
.catch((error) => {
console.error(error);
showErrorNotification(error);
});
}
}
});
/**
* This is called when application root component has been mounted.
* It invokes all Rust methods that are needed to initialize UI.
*/
async function _initializeApp(state: any) {
// Display dev view if dev mode was previously enabled.
const devModeEnabled: boolean = await persistentStore.get('dev_mode') ?? false;
const debugModeEnabled: boolean = await invoke("is_debug_mode");
if (devModeEnabled) {
store.commit('toggleDeveloperMode');
}
if (debugModeEnabled) {
store.commit('toggleDebugMode');
}
// Disable context menu in release build.
if (!debugModeEnabled) {
document.addEventListener('contextmenu', event => event.preventDefault());
}
// Grab Northstar release canal value from store if exists
var persistent_northstar_release_canal = (await persistentStore.get('northstar-release-canal')) as any;
if (persistent_northstar_release_canal) { // For some reason, the plugin-store doesn't throw an eror but simply returns `null` when key not found
// Put value from peristent store into current store
state.northstar_release_canal = persistent_northstar_release_canal.value as string;
}
else {
console.log("Value not found in store");
}
// Grab "Enable releases switching" setting from store if possible
const valueFromStore: { value: boolean } | null = await persistentStore.get('northstar-releases-switching');
if (valueFromStore) {
state.enableReleasesSwitch = valueFromStore.value;
}
// Grab "Thunderstore mods per page" setting from store if possible
const perPageFromStore: { value: number } | null = await persistentStore.get('thunderstore-mods-per-page');
if (perPageFromStore && perPageFromStore.value) {
state.mods_per_page = perPageFromStore.value;
}
// Get FlightCore version number
state.flightcore_version = await invoke("get_flightcore_version_number");
var result = undefined;
var persistent_game_install = (await persistentStore.get('game-install')) as any;
if ( // Safety checks for value from store
persistent_game_install
&& persistent_game_install.value !== undefined
&& persistent_game_install.value.game_path !== undefined
&& persistent_game_install.value.install_type !== undefined
) { // For some reason, the plugin-store doesn't throw an eror but simply returns `null` when key not found
// Add profile to existing storage
if (persistent_game_install.value.profile === undefined) {
persistent_game_install.value.profile = "R2Northstar"
}
let game_install = persistent_game_install.value as GameInstall;
// check if valid path
let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: game_install.game_path }) as boolean;
if (is_valid_titanfall2_install) {
// Use value from peristent store
result = game_install;
}
}
if (result === undefined) { // No (valid) value found in persistent store
result = await invoke("find_game_install_location")
.catch((err) => {
// Gamepath not found or other error
console.error(err);
notification_handle = showNotification(
i18n.global.tc('notification.game_folder.not_found.title'),
i18n.global.tc('notification.game_folder.not_found.text'),
'error',
0 // Duration `0` means the notification will not auto-vanish
);
});
}
if (result !== undefined) { // Found some form of value for gameinstall
const typedResult: GameInstall = result as GameInstall;
// Save change in persistent store
await persistentStore.set('game-install', { value: typedResult });
await persistentStore.save(); // explicit save to disk
// Update UI store
state.game_install = typedResult;
// Check installed Northstar version if found
await _get_northstar_version_number(state);
}
await invoke<[number, number]>("get_server_player_count")
.then((message) => {
state.player_count = message[0];
state.server_count = message[1];
})
.catch((error) => {
console.warn("Failed getting player/server count");
console.warn(error);
});
}
async function _checkForFlightCoreUpdates(state: FlightCoreStore) {
// Check if FlightCore up-to-date
let flightcore_is_outdated = await invoke("check_is_flightcore_outdated") as boolean;
if (flightcore_is_outdated) {
let newest_flightcore_version = await invoke("get_newest_flightcore_version") as FlightCoreVersion;
showNotification(
i18n.global.tc('notification.flightcore_outdated.title'),
i18n.global.tc('notification.flightcore_outdated.text', {oldVersion: state.flightcore_version, newVersion: newest_flightcore_version.tag_name}),
'warning',
0 // Duration `0` means the notification will not auto-vanish
);
}
}
/**
* This registers callbacks listening to events from Rust-backend.
* Those events include Origin and Northstar running state.
*/
function _initializeListeners(state: any) {
listen("ea-app-running-ping", function (evt: TauriEvent<any>) {
state.origin_is_running = evt.payload as boolean;
});
listen("northstar-running-ping", function (evt: TauriEvent<any>) {
state.northstar_is_running = evt.payload as boolean;
});
listen("northstar-statistics", function (evt: TauriEvent<{Ok: [number, number]}>) {
state.player_count = evt.payload.Ok[0];
state.server_count = evt.payload.Ok[1];
});
}
/**
* This retrieves Northstar version tag, and stores it in application
* state, for it to be displayed in UI.
*/
async function _get_northstar_version_number(state: any) {
state.installed_northstar_version = "";
await invoke("get_northstar_version_number", { gameInstall: state.game_install })
.then((message) => {
let northstar_version_number: string = message as string;
state.installed_northstar_version = northstar_version_number;
state.northstar_state = NorthstarState.READY_TO_PLAY;
invoke("check_is_northstar_outdated", { gameInstall: state.game_install, northstarPackageName: state.northstar_release_canal })
.then((message) => {
if (message) {
state.northstar_state = NorthstarState.MUST_UPDATE;
}
})
.catch((error) => {
console.error(error);
alert(error);
});
})
.catch((error) => {
state.northstar_state = NorthstarState.INSTALL;
})
}
|