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/// Contains various functions to repair common issues and verifying installation
use app::{get_enabled_mods, GameInstall};
use crate::mod_management::set_mod_enabled_status;
use anyhow::anyhow;
/// Verifies Titanfall2 game files
pub fn verify_game_files(game_install: GameInstall) -> Result<String, String> {
dbg!(game_install);
Err("TODO, not yet implemented".to_string())
}
/// Disables all mods except core ones
/// Enables core mods if disabled
pub fn disable_all_but_core(game_install: GameInstall) -> Result<(), String> {
let current_mods = get_enabled_mods(game_install.clone())?;
// These are the mods we do not want to disable
let core_mods = [
"Northstar.Client",
"Northstar.Custom",
"Northstar.CustomServers",
];
// let sub_values: Vec<HashMap<String, Value>> = serde_json::from_str(&json)?;
for (key, _value) in current_mods.as_object().unwrap() {
if core_mods.contains(&key.as_str()) {
// This is a core mod
set_mod_enabled_status(game_install.clone(), key.to_string(), true)?;
} else {
// Not a core mod
set_mod_enabled_status(game_install.clone(), key.to_string(), false)?;
}
}
Ok(())
}
/// Deletes download folder
/// If `force` is FALSE, bails on non-empty folder
/// If `force` is TRUE, deletes folder even if non-empty
pub fn clean_up_download_folder(
game_install: GameInstall,
force: bool,
) -> Result<(), anyhow::Error> {
// Get download directory
let download_directory = format!(
"{}/___flightcore-temp-download-dir/",
game_install.game_path
);
// Check if files in folder
let download_dir_contents = std::fs::read_dir(download_directory.clone())?;
// dbg!(download_dir_contents);
let mut count = 0;
download_dir_contents.inspect(|_| count += 1).for_each(drop);
if count > 0 && !force {
return Err(anyhow!("Folder not empty, not deleting"));
}
// Delete folder
std::fs::remove_dir_all(download_directory)?;
Ok(())
}
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