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use crate::GameInstall;
// These folders are part of Titanfall 2 and
// should NEVER be used as a Profile
const SKIP_PATHS: [&str; 8] = [
"___flightcore-temp",
"__overlay",
"bin",
"Core",
"r2",
"vpk",
"platform",
"Support",
];
// A profile may have one of these to be detected
const MAY_CONTAIN: [&str; 10] = [
"mods/",
"plugins/",
"packages/",
"logs/",
"runtime/",
"save_data/",
"Northstar.dll",
"enabledmods.json",
"placeholder.playerdata.pdata",
"LEGAL.txt",
];
/// Returns a list of Profile names
/// All the returned Profiles can be found relative to the game path
#[tauri::command]
pub fn fetch_profiles(game_install: GameInstall) -> Result<Vec<String>, String> {
let mut profiles: Vec<String> = Vec::new();
for content in MAY_CONTAIN {
let pattern = format!("{}/*/{}", game_install.game_path, content);
for e in glob::glob(&pattern).expect("Failed to read glob pattern") {
let path = e.unwrap();
let mut ancestors = path.ancestors();
ancestors.next();
let profile_path = std::path::Path::new(ancestors.next().unwrap());
let profile_name = profile_path
.file_name()
.unwrap()
.to_os_string()
.into_string()
.unwrap();
if !profiles.contains(&profile_name) {
profiles.push(profile_name);
}
}
}
Ok(profiles)
}
/// Validates if a given profile is actually a valid profile
#[tauri::command]
pub fn validate_profile(game_install: GameInstall, profile: String) -> bool {
// Game files are never a valid profile
// Prevent users with messed up installs from making it even worse
if SKIP_PATHS.contains(&profile.as_str()) {
return false;
}
log::info!("Validating Profile {}", profile);
let profile_path = format!("{}/{}", game_install.game_path, profile);
let profile_dir = std::path::Path::new(profile_path.as_str());
profile_dir.is_dir()
}
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