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authorJan <sentrycraft123@gmail.com>2023-08-01 12:28:20 +0200
committerGitHub <noreply@github.com>2023-08-01 12:28:20 +0200
commitfae4de2fba580e4a1a92b853c479b61e856a3a42 (patch)
treefa819d77932fe56f3cfe5e2019a6a8e3c10ab336 /src-tauri/src/mod_management/mod.rs
parent3563a0bc4748b7c14cbff2240af401fab9d4dc5d (diff)
downloadFlightCore-fae4de2fba580e4a1a92b853c479b61e856a3a42.tar.gz
FlightCore-fae4de2fba580e4a1a92b853c479b61e856a3a42.zip
refactor Generalise temporary directory structure (#458)
The temp folder we create could be reused for a lot more things, like extracting Northstar before moving files into the correct place. As such adjust the naming and structure to accommodate this.
Diffstat (limited to 'src-tauri/src/mod_management/mod.rs')
-rw-r--r--src-tauri/src/mod_management/mod.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src-tauri/src/mod_management/mod.rs b/src-tauri/src/mod_management/mod.rs
index a5f928bd..ff3a09ed 100644
--- a/src-tauri/src/mod_management/mod.rs
+++ b/src-tauri/src/mod_management/mod.rs
@@ -537,7 +537,7 @@ pub async fn fc_download_mod_and_install(
log::info!("Attempting to install \"{thunderstore_mod_string}\" to {game_install:?}");
// Get mods and download directories
let download_directory = format!(
- "{}/___flightcore-temp-download-dir/",
+ "{}/___flightcore-temp/download-dir/",
game_install.game_path
);
@@ -584,7 +584,7 @@ pub async fn fc_download_mod_and_install(
};
let path = format!(
- "{}/___flightcore-temp-download-dir/{thunderstore_mod_string}.zip",
+ "{}/___flightcore-temp/download-dir/{thunderstore_mod_string}.zip",
game_install.game_path
);