aboutsummaryrefslogtreecommitdiff
path: root/src-tauri/src/northstar/mod.rs
blob: 4b16f701a2824ece9e0ed235c484032a0a4031a8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
//! This module deals with handling things around Northstar such as
//! - getting version number
pub mod install;
pub mod profile;

use crate::util::check_ea_app_or_origin_running;
use crate::{constants::CORE_MODS, platform_specific::get_host_os, GameInstall, InstallType};
use crate::{NorthstarThunderstoreRelease, NorthstarThunderstoreReleaseWrapper};
use anyhow::anyhow;
use serde::{Deserialize, Serialize};
use ts_rs::TS;

#[derive(Serialize, Deserialize, Debug, Clone, TS)]
#[ts(export)]
pub struct NorthstarLaunchOptions {
    launch_via_steam: bool,
    bypass_checks: bool,
}

/// Gets list of available Northstar versions from Thunderstore
#[tauri::command]
pub async fn get_available_northstar_versions(
) -> Result<Vec<NorthstarThunderstoreReleaseWrapper>, ()> {
    let northstar_package_name = "Northstar";
    let index = thermite::api::get_package_index().unwrap().to_vec();
    let nsmod = index
        .iter()
        .find(|f| f.name.to_lowercase() == northstar_package_name.to_lowercase())
        .ok_or_else(|| panic!("Couldn't find Northstar on thunderstore???"))
        .unwrap();

    let mut releases: Vec<NorthstarThunderstoreReleaseWrapper> = vec![];
    for (_version_string, nsmod_version_obj) in nsmod.versions.iter() {
        let current_elem = NorthstarThunderstoreRelease {
            package: nsmod_version_obj.name.clone(),
            version: nsmod_version_obj.version.clone(),
        };
        let current_elem_wrapped = NorthstarThunderstoreReleaseWrapper {
            label: format!(
                "{} v{}",
                nsmod_version_obj.name.clone(),
                nsmod_version_obj.version.clone()
            ),
            value: current_elem,
        };

        releases.push(current_elem_wrapped);
    }

    releases.sort_by(|a, b| {
        // Parse version number
        let a_ver = semver::Version::parse(&a.value.version).unwrap();
        let b_ver = semver::Version::parse(&b.value.version).unwrap();
        b_ver.partial_cmp(&a_ver).unwrap() // Sort newest first
    });

    Ok(releases)
}

/// Checks if installed Northstar version is up-to-date
/// false -> Northstar install is up-to-date
/// true  -> Northstar install is outdated
#[tauri::command]
pub async fn check_is_northstar_outdated(
    game_install: GameInstall,
    northstar_package_name: Option<String>,
) -> Result<bool, String> {
    let northstar_package_name = match northstar_package_name {
        Some(northstar_package_name) => {
            if northstar_package_name.len() <= 1 {
                "Northstar".to_string()
            } else {
                northstar_package_name
            }
        }
        None => "Northstar".to_string(),
    };

    let index = match thermite::api::get_package_index() {
        Ok(res) => res.to_vec(),
        Err(err) => return Err(format!("Couldn't check if Northstar up-to-date: {err}")),
    };
    let nmod = index
        .iter()
        .find(|f| f.name.to_lowercase() == northstar_package_name.to_lowercase())
        .expect("Couldn't find Northstar on thunderstore???");
    // .ok_or_else(|| anyhow!("Couldn't find Northstar on thunderstore???"))?;

    let version_number = match get_northstar_version_number(game_install) {
        Ok(version_number) => version_number,
        Err(err) => {
            log::warn!("{}", err);
            // If we fail to get new version just assume we are up-to-date
            return Err(err);
        }
    };

    // Release candidate version numbers are different between `mods.json` and Thunderstore
    let version_number = crate::util::convert_release_candidate_number(version_number);

    if version_number != nmod.latest {
        log::info!("Installed Northstar version outdated");
        Ok(true)
    } else {
        log::info!("Installed Northstar version up-to-date");
        Ok(false)
    }
}

/// Check version number of a mod
pub fn check_mod_version_number(path_to_mod_folder: &str) -> Result<String, anyhow::Error> {
    let data = std::fs::read_to_string(format!("{path_to_mod_folder}/mod.json"))?;
    let parsed_json: serde_json::Value = serde_json::from_str(&data)?;

    let mod_version_number = match parsed_json.get("Version").and_then(|value| value.as_str()) {
        Some(version_number) => version_number,
        None => return Err(anyhow!("No version number found")),
    };

    log::info!("{}", mod_version_number);

    Ok(mod_version_number.to_string())
}

/// Returns the current Northstar version number as a string
#[tauri::command]
pub fn get_northstar_version_number(game_install: GameInstall) -> Result<String, String> {
    log::info!("{}", game_install.game_path);

    // TODO:
    // Check if NorthstarLauncher.exe exists and check its version number
    let initial_version_number = match check_mod_version_number(&format!(
        "{}/{}/mods/{}",
        game_install.game_path, game_install.profile, CORE_MODS[0]
    )) {
        Ok(version_number) => version_number,
        Err(err) => return Err(err.to_string()),
    };

    for core_mod in CORE_MODS {
        let current_version_number = match check_mod_version_number(&format!(
            "{}/{}/mods/{}",
            game_install.game_path, game_install.profile, core_mod
        )) {
            Ok(version_number) => version_number,
            Err(err) => return Err(err.to_string()),
        };
        if current_version_number != initial_version_number {
            // We have a version number mismatch
            return Err("Found version number mismatch".to_string());
        }
    }
    log::info!("All mods same version");

    Ok(initial_version_number)
}

/// Launches Northstar
#[tauri::command]
pub fn launch_northstar(
    game_install: GameInstall,
    launch_options: NorthstarLaunchOptions,
) -> Result<String, String> {
    dbg!(game_install.clone());

    if launch_options.launch_via_steam {
        return launch_northstar_steam(game_install);
    }

    let host_os = get_host_os();

    // Explicitly fail early certain (currently) unsupported install setups
    if host_os != "windows" {
        if !matches!(game_install.install_type, InstallType::STEAM) {
            return Err(format!(
                "Not yet implemented for \"{}\" with Titanfall2 installed via \"{:?}\"",
                get_host_os(),
                game_install.install_type
            ));
        }

        return launch_northstar_steam(game_install);
    }

    // Only check guards if bypassing checks is not enabled
    if !launch_options.bypass_checks {
        // Some safety checks before, should have more in the future
        if get_northstar_version_number(game_install.clone()).is_err() {
            return Err(anyhow!("Not all checks were met").to_string());
        }

        // Require EA App or Origin to be running to launch Northstar
        let ea_app_is_running = check_ea_app_or_origin_running();
        if !ea_app_is_running {
            return Err(
                anyhow!("EA App not running, start EA App before launching Northstar").to_string(),
            );
        }
    }

    // Switch to Titanfall2 directory for launching
    // NorthstarLauncher.exe expects to be run from that folder
    if std::env::set_current_dir(game_install.game_path.clone()).is_err() {
        // We failed to get to Titanfall2 directory
        return Err(anyhow!("Couldn't access Titanfall2 directory").to_string());
    }

    // Only Windows with Steam or Origin are supported at the moment
    if host_os == "windows"
        && (matches!(game_install.install_type, InstallType::STEAM)
            || matches!(game_install.install_type, InstallType::ORIGIN)
            || matches!(game_install.install_type, InstallType::UNKNOWN))
    {
        let ns_exe_path = format!("{}/NorthstarLauncher.exe", game_install.game_path);
        let ns_profile_arg = format!("-profile={}", game_install.profile);

        let _output = std::process::Command::new("C:\\Windows\\System32\\cmd.exe")
            .args(["/C", "start", "", &ns_exe_path, &ns_profile_arg])
            .spawn()
            .expect("failed to execute process");
        return Ok("Launched game".to_string());
    }

    Err(format!(
        "Not yet implemented for {:?} on {}",
        game_install.install_type,
        get_host_os()
    ))
}

/// Prepare Northstar and Launch through Steam using the Browser Protocol
pub fn launch_northstar_steam(game_install: GameInstall) -> Result<String, String> {
    if !matches!(game_install.install_type, InstallType::STEAM) {
        return Err("Titanfall2 was not installed via Steam".to_string());
    }

    match steamlocate::SteamDir::locate() {
        Ok(steamdir) => {
            if get_host_os() != "windows" {
                match steamdir.compat_tool_mapping() {
                    Ok(map) => match map.get(&thermite::TITANFALL2_STEAM_ID) {
                        Some(_) => {}
                        None => {
                            return Err(
                                "Titanfall2 was not configured to use a compatibility tool"
                                    .to_string(),
                            );
                        }
                    },
                    Err(_) => {
                        return Err("Could not get compatibility tool mapping".to_string());
                    }
                }
            }
        }
        Err(_) => {
            return Err("Couldn't access Titanfall2 directory".to_string());
        }
    }

    // Switch to Titanfall2 directory to set everything up
    if std::env::set_current_dir(game_install.game_path).is_err() {
        // We failed to get to Titanfall2 directory
        return Err("Couldn't access Titanfall2 directory".to_string());
    }

    match open::that(format!(
        "steam://run/{}//-profile={} --northstar/",
        thermite::TITANFALL2_STEAM_ID,
        game_install.profile
    )) {
        Ok(()) => Ok("Started game".to_string()),
        Err(_err) => Err("Failed to launch Titanfall 2 via Steam".to_string()),
    }
}