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package api0
import "crypto/sha256"
// PdataStorage stores player data for users. It should not make any assumptions
// on the contents of the stored blobs (including validity). It may compress the
// stored data. It must be safe for concurrent use.
type PdataStorage interface {
// GetPdataCached gets the pdata for uid. If there is not any pdata for uid,
// ok is false. If the provided hash is nonzero and the current pdata
// matches, buf is nil. If another error occurs, buf is nil, ok is false,
// and err is non-nil.
GetPdataCached(uid uint64, sha256 [sha256.Size]byte) (buf []byte, exists bool, err error)
// SetPdata sets the raw pdata for uid.
SetPdata(uid uint64, buf []byte) (err error)
}
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