diff options
Diffstat (limited to 'pkg')
-rw-r--r-- | pkg/pdata/persistent_player_data_version_231.go | 4501 | ||||
-rw-r--r-- | pkg/pdata/persistent_player_data_version_231_test.go | 7 | ||||
-rw-r--r-- | pkg/pdef/pdefgen/pdefgen.go | 171 |
3 files changed, 4131 insertions, 548 deletions
diff --git a/pkg/pdata/persistent_player_data_version_231.go b/pkg/pdata/persistent_player_data_version_231.go index 61c929a..c44d909 100644 --- a/pkg/pdata/persistent_player_data_version_231.go +++ b/pkg/pdata/persistent_player_data_version_231.go @@ -14,11 +14,14 @@ import ( _ "embed" "encoding" "encoding/binary" + "encoding/json" "errors" "fmt" "io" "math" + "reflect" "strconv" + "strings" ) const Version int32 = 231 @@ -90,176 +93,178 @@ func putEnum(b []byte, x uint8) { } type Pdata struct { - InitializedVersion int32 `json:"initializedVersion"` - AnnouncementVersionSeen int32 `json:"announcementVersionSeen"` - Xp int32 `json:"xp"` - PreviousXP int32 `json:"previousXP"` - Credits int32 `json:"credits"` - Xp_match [20]int32 `json:"xp_match"` - Xp_count [20]int32 `json:"xp_count"` - NetWorth int32 `json:"netWorth"` - MatchWin bool `json:"matchWin"` - MatchScoreEvent bool `json:"matchScoreEvent"` - MatchComplete bool `json:"matchComplete"` - MatchSquadBonus bool `json:"matchSquadBonus"` - ShowGameSummary bool `json:"showGameSummary"` - RegenShowNew bool `json:"regenShowNew"` - SpawnAsTitan bool `json:"spawnAsTitan"` - HaveSeenCustomCoop bool `json:"haveSeenCustomCoop"` - FactionGiftsFixed bool `json:"factionGiftsFixed"` - IsACheater bool `json:"isACheater"` - SpendDoubleColiseumTickets bool `json:"spendDoubleColiseumTickets"` - PrivateMatchState int32 `json:"privateMatchState"` - PlaylistShuffle_seed int32 `json:"playlistShuffle_seed"` - PlaylistShuffle_seedFlip bool `json:"playlistShuffle_seedFlip"` - PlaylistShuffle_curIndex int32 `json:"playlistShuffle_curIndex"` - LastFDTitanRef string `json:"lastFDTitanRef"` - LastFDDifficulty int32 `json:"lastFDDifficulty"` - UltimateEdition bool `json:"ultimateEdition"` - RandomColiseumUnlocks int32 `json:"randomColiseumUnlocks"` - RandomPlayerLevelUnlocks int32 `json:"randomPlayerLevelUnlocks"` - RandomTitanLevelUnlocks [TitanClassesCount]int32 `json:"randomTitanLevelUnlocks"` - RandomWeaponLevelUnlocks [LoadoutWeaponsAndAbilitiesCount]int32 `json:"randomWeaponLevelUnlocks"` - RandomFactionLevelUnlocks [FactionCount]int32 `json:"randomFactionLevelUnlocks"` - DoubleXP int32 `json:"doubleXP"` - ColiseumTickets int32 `json:"coliseumTickets"` - ColiseumWinStreak int32 `json:"coliseumWinStreak"` - ColiseumBestStreak int32 `json:"coliseumBestStreak"` - ColiseumTotalWins int32 `json:"coliseumTotalWins"` - ColiseumTotalLosses int32 `json:"coliseumTotalLosses"` - RecentUnlocks [10]RecentUnlock `json:"recentUnlocks"` - HasBeenIntroducedToComms bool `json:"hasBeenIntroducedToComms"` - LastCommsUseDate int32 `json:"lastCommsUseDate"` - NumTimesUsedComms int32 `json:"numTimesUsedComms"` - Custom_emoji_initialized bool `json:"custom_emoji_initialized"` - Custom_emoji [4]int32 `json:"custom_emoji"` - BurnmeterSlot int32 `json:"burnmeterSlot"` - Pve PveData `json:"pve"` - FactionChoice Faction `json:"factionChoice"` - EnemyFaction Faction `json:"enemyFaction"` - PersistentRewards [32]bool `json:"persistentRewards"` - ConsumableRewards [32]int32 `json:"consumableRewards"` - PilotSpawnLoadout SpawnLoadout `json:"pilotSpawnLoadout"` - TitanSpawnLoadout SpawnLoadout `json:"titanSpawnLoadout"` - ActivePilotLoadout PilotLoadout `json:"activePilotLoadout"` - ActiveTitanLoadout TitanLoadout `json:"activeTitanLoadout"` - ActiveTitanLoadoutIndex int32 `json:"activeTitanLoadoutIndex"` - PilotLoadouts [10]PilotLoadout `json:"pilotLoadouts"` - TitanLoadouts [10]TitanLoadout `json:"titanLoadouts"` - PinTrackedEntitlements [OwnedEntitlementsCount]bool `json:"pinTrackedEntitlements"` - NewPinTrackedEntitlements [OwnedEntitlementsCount]bool `json:"newPinTrackedEntitlements"` - ActiveBCID int32 `json:"activeBCID"` - ActiveCallingCardIndex int32 `json:"activeCallingCardIndex"` - ActiveCallsignIconIndex int32 `json:"activeCallsignIconIndex"` - ActiveCallsignIconStyleIndex int32 `json:"activeCallsignIconStyleIndex"` - Gen int32 `json:"gen"` - FactionXP [FactionCount]int32 `json:"factionXP"` - PreviousFactionXP [FactionCount]int32 `json:"previousFactionXP"` - TitanXP [TitanClassesCount]int32 `json:"titanXP"` - PreviousTitanXP [TitanClassesCount]int32 `json:"previousTitanXP"` - FdTitanXP [TitanClassesCount]int32 `json:"fdTitanXP"` - FdPreviousTitanXP [TitanClassesCount]int32 `json:"fdPreviousTitanXP"` - TitanFDUnlockPoints [TitanClassesCount]int32 `json:"titanFDUnlockPoints"` - PreviousFDUnlockPoints [TitanClassesCount]int32 `json:"previousFDUnlockPoints"` - Fd_match [20]int32 `json:"fd_match"` - Fd_count [20]int32 `json:"fd_count"` - TitanClassLockState [TitanClassesCount]int32 `json:"titanClassLockState"` - FdTutorialBits int32 `json:"fdTutorialBits"` - FdPlaylistBits int32 `json:"fdPlaylistBits"` - GameStats SGameStats `json:"gameStats"` - MapStats [MapsCount]SMapStats `json:"mapStats"` - TimeStats SHoursPlayed `json:"timeStats"` - DistanceStats SMilesTraveled `json:"distanceStats"` - WeaponStats [LoadoutWeaponsAndAbilitiesCount]SWeaponStats `json:"weaponStats"` - WeaponKillStats [LoadoutWeaponsAndAbilitiesCount]SWeaponKillStats `json:"weaponKillStats"` - KillStats SKillStats `json:"killStats"` - DeathStats SDeathStats `json:"deathStats"` - MiscStats SMiscStats `json:"miscStats"` - FdStats SFDStats `json:"fdStats"` - TitanStats [TitanClassesCount]STitanStats `json:"titanStats"` - Kdratio_lifetime float32 `json:"kdratio_lifetime"` - Kdratio_lifetime_pvp float32 `json:"kdratio_lifetime_pvp"` - Kdratio_match [10]float32 `json:"kdratio_match"` - Kdratiopvp_match [10]float32 `json:"kdratiopvp_match"` - WinStreak int32 `json:"winStreak"` - HighestWinStreakEver int32 `json:"highestWinStreakEver"` - WinStreakIsDraws bool `json:"winStreakIsDraws"` - WinLossHistory [10]int32 `json:"winLossHistory"` - WinLossHistorySize int32 `json:"winLossHistorySize"` - MostProjectilesCollectedInVortex int32 `json:"mostProjectilesCollectedInVortex"` - BlackMarketItemsBought int32 `json:"blackMarketItemsBought"` - RespawnKillInfected bool `json:"respawnKillInfected"` - PilotWeapons [35]WeaponMain `json:"pilotWeapons"` - PilotOffhands [35]WeaponOffhand `json:"pilotOffhands"` - TitanWeapons [15]WeaponMain `json:"titanWeapons"` - TitanOffhands [30]WeaponOffhand `json:"titanOffhands"` - TitanChassis [12]TitanMain `json:"titanChassis"` - HasSeenStore bool `json:"hasSeenStore"` - NewPilotSkins [5]int32 `json:"newPilotSkins"` - UnlockedPilotSkins [5]int32 `json:"unlockedPilotSkins"` - NewPrimePilotSkins int32 `json:"newPrimePilotSkins"` - UnlockedPrimePilotSkins int32 `json:"unlockedPrimePilotSkins"` - NewPilotWeapons [2]int32 `json:"newPilotWeapons"` - UnlockedPilotWeapons [2]int32 `json:"unlockedPilotWeapons"` - NewPilotOffhands [2]int32 `json:"newPilotOffhands"` - UnlockedPilotOffhands [2]int32 `json:"unlockedPilotOffhands"` - NewPilotPassives int32 `json:"newPilotPassives"` - UnlockedPilotPassives int32 `json:"unlockedPilotPassives"` - NewTitanOffhands [2]int32 `json:"newTitanOffhands"` - UnlockedTitanOffhands [2]int32 `json:"unlockedTitanOffhands"` - NewTitanPassives int32 `json:"newTitanPassives"` - UnlockedTitanPassives int32 `json:"unlockedTitanPassives"` - NewTitanChassis int32 `json:"newTitanChassis"` - UnlockedTitanChassis int32 `json:"unlockedTitanChassis"` - NewPrimeTitans int32 `json:"newPrimeTitans"` - UnlockedPrimeTitans int32 `json:"unlockedPrimeTitans"` - NewPilotSuits int32 `json:"newPilotSuits"` - UnlockedPilotSuits int32 `json:"unlockedPilotSuits"` - NewPilotExecutions int32 `json:"newPilotExecutions"` - UnlockedPilotExecutions int32 `json:"unlockedPilotExecutions"` - UnlockedFeatures [2]int32 `json:"unlockedFeatures"` - NewFeatures [2]int32 `json:"newFeatures"` - UnlockedBoosts int32 `json:"unlockedBoosts"` - NewBoosts int32 `json:"newBoosts"` - UnlockedFactions int32 `json:"unlockedFactions"` - NewFactions int32 `json:"newFactions"` - UnlockedCallingCards [16]int32 `json:"unlockedCallingCards"` - NewCallingCards [16]int32 `json:"newCallingCards"` - UnlockedCallsignIcons [7]int32 `json:"unlockedCallsignIcons"` - NewCallsignIcons [7]int32 `json:"newCallsignIcons"` - UnlockedCommsIcons [5]int32 `json:"unlockedCommsIcons"` - NewCommsIcons [5]int32 `json:"newCommsIcons"` - NewTitanExecutions int32 `json:"newTitanExecutions"` - UnlockedTitanExecutions int32 `json:"unlockedTitanExecutions"` - Challenges [ChallengeCount]EChallenge `json:"challenges"` - Dailychallenges [DailychallengeCount]EChallenge `json:"dailychallenges"` - ActiveDailyChallenges [9]ActiveDailyChallenge `json:"activeDailyChallenges"` - TrackedChallenges [3]int32 `json:"trackedChallenges"` - EOGTrackedChallenges [3]int32 `json:"EOGTrackedChallenges"` - TrackedChallengeRefs [3]string `json:"trackedChallengeRefs"` - EOGTrackedChallengeRefs [3]string `json:"EOGTrackedChallengeRefs"` - DailyChallengeDayIndex int32 `json:"dailyChallengeDayIndex"` - NewDailyChallenges bool `json:"newDailyChallenges"` - IsPostGameScoreboardValid bool `json:"isPostGameScoreboardValid"` - PostGameData EPostGameData `json:"postGameData"` - IsFDPostGameScoreboardValid bool `json:"isFDPostGameScoreboardValid"` - PostGameDataFD EFDPostGameData `json:"postGameDataFD"` - PreviousGooserProgress int32 `json:"previousGooserProgress"` - MapHistory [24]int32 `json:"mapHistory"` - ModeHistory [10]int32 `json:"modeHistory"` - LastPlaylist string `json:"lastPlaylist"` - LastDailyMatchVictory int32 `json:"lastDailyMatchVictory"` - LastTimePlayed int32 `json:"lastTimePlayed"` - LastTimeLoggedIn int32 `json:"lastTimeLoggedIn"` - AbandonCountForMode [GameModesCount]int32 `json:"abandonCountForMode"` - LastAbandonedMode GameModes `json:"lastAbandonedMode"` - LastAbandonTime int32 `json:"lastAbandonTime"` - Ranked Struct_ranked `json:"ranked"` - ExtraData []byte `json:"extraData,omitempty"` + InitializedVersion int32 `pdef:"initializedVersion"` + AnnouncementVersionSeen int32 `pdef:"announcementVersionSeen"` + Xp int32 `pdef:"xp"` + PreviousXP int32 `pdef:"previousXP"` + Credits int32 `pdef:"credits"` + Xp_match [20]int32 `pdef:"xp_match"` + Xp_count [20]int32 `pdef:"xp_count"` + NetWorth int32 `pdef:"netWorth"` + MatchWin bool `pdef:"matchWin"` + MatchScoreEvent bool `pdef:"matchScoreEvent"` + MatchComplete bool `pdef:"matchComplete"` + MatchSquadBonus bool `pdef:"matchSquadBonus"` + ShowGameSummary bool `pdef:"showGameSummary"` + RegenShowNew bool `pdef:"regenShowNew"` + SpawnAsTitan bool `pdef:"spawnAsTitan"` + HaveSeenCustomCoop bool `pdef:"haveSeenCustomCoop"` + FactionGiftsFixed bool `pdef:"factionGiftsFixed"` + IsACheater bool `pdef:"isACheater"` + SpendDoubleColiseumTickets bool `pdef:"spendDoubleColiseumTickets"` + PrivateMatchState int32 `pdef:"privateMatchState"` + PlaylistShuffle_seed int32 `pdef:"playlistShuffle_seed"` + PlaylistShuffle_seedFlip bool `pdef:"playlistShuffle_seedFlip"` + PlaylistShuffle_curIndex int32 `pdef:"playlistShuffle_curIndex"` + LastFDTitanRef string `pdef:"lastFDTitanRef"` + LastFDDifficulty int32 `pdef:"lastFDDifficulty"` + UltimateEdition bool `pdef:"ultimateEdition"` + RandomColiseumUnlocks int32 `pdef:"randomColiseumUnlocks"` + RandomPlayerLevelUnlocks int32 `pdef:"randomPlayerLevelUnlocks"` + RandomTitanLevelUnlocks [TitanClassesCount]int32 `pdef:"randomTitanLevelUnlocks"` + RandomWeaponLevelUnlocks [LoadoutWeaponsAndAbilitiesCount]int32 `pdef:"randomWeaponLevelUnlocks"` + RandomFactionLevelUnlocks [FactionCount]int32 `pdef:"randomFactionLevelUnlocks"` + DoubleXP int32 `pdef:"doubleXP"` + ColiseumTickets int32 `pdef:"coliseumTickets"` + ColiseumWinStreak int32 `pdef:"coliseumWinStreak"` + ColiseumBestStreak int32 `pdef:"coliseumBestStreak"` + ColiseumTotalWins int32 `pdef:"coliseumTotalWins"` + ColiseumTotalLosses int32 `pdef:"coliseumTotalLosses"` + RecentUnlocks [10]RecentUnlock `pdef:"recentUnlocks"` + HasBeenIntroducedToComms bool `pdef:"hasBeenIntroducedToComms"` + LastCommsUseDate int32 `pdef:"lastCommsUseDate"` + NumTimesUsedComms int32 `pdef:"numTimesUsedComms"` + Custom_emoji_initialized bool `pdef:"custom_emoji_initialized"` + Custom_emoji [4]int32 `pdef:"custom_emoji"` + BurnmeterSlot int32 `pdef:"burnmeterSlot"` + Pve PveData `pdef:"pve"` + FactionChoice Faction `pdef:"factionChoice"` + EnemyFaction Faction `pdef:"enemyFaction"` + PersistentRewards [32]bool `pdef:"persistentRewards"` + ConsumableRewards [32]int32 `pdef:"consumableRewards"` + PilotSpawnLoadout SpawnLoadout `pdef:"pilotSpawnLoadout"` + TitanSpawnLoadout SpawnLoadout `pdef:"titanSpawnLoadout"` + ActivePilotLoadout PilotLoadout `pdef:"activePilotLoadout"` + ActiveTitanLoadout TitanLoadout `pdef:"activeTitanLoadout"` + ActiveTitanLoadoutIndex int32 `pdef:"activeTitanLoadoutIndex"` + PilotLoadouts [10]PilotLoadout `pdef:"pilotLoadouts"` + TitanLoadouts [10]TitanLoadout `pdef:"titanLoadouts"` + PinTrackedEntitlements [OwnedEntitlementsCount]bool `pdef:"pinTrackedEntitlements"` + NewPinTrackedEntitlements [OwnedEntitlementsCount]bool `pdef:"newPinTrackedEntitlements"` + ActiveBCID int32 `pdef:"activeBCID"` + ActiveCallingCardIndex int32 `pdef:"activeCallingCardIndex"` + ActiveCallsignIconIndex int32 `pdef:"activeCallsignIconIndex"` + ActiveCallsignIconStyleIndex int32 `pdef:"activeCallsignIconStyleIndex"` + Gen int32 `pdef:"gen"` + FactionXP [FactionCount]int32 `pdef:"factionXP"` + PreviousFactionXP [FactionCount]int32 `pdef:"previousFactionXP"` + TitanXP [TitanClassesCount]int32 `pdef:"titanXP"` + PreviousTitanXP [TitanClassesCount]int32 `pdef:"previousTitanXP"` + FdTitanXP [TitanClassesCount]int32 `pdef:"fdTitanXP"` + FdPreviousTitanXP [TitanClassesCount]int32 `pdef:"fdPreviousTitanXP"` + TitanFDUnlockPoints [TitanClassesCount]int32 `pdef:"titanFDUnlockPoints"` + PreviousFDUnlockPoints [TitanClassesCount]int32 `pdef:"previousFDUnlockPoints"` + Fd_match [20]int32 `pdef:"fd_match"` + Fd_count [20]int32 `pdef:"fd_count"` + TitanClassLockState [TitanClassesCount]int32 `pdef:"titanClassLockState"` + FdTutorialBits int32 `pdef:"fdTutorialBits"` + FdPlaylistBits int32 `pdef:"fdPlaylistBits"` + GameStats SGameStats `pdef:"gameStats"` + MapStats [MapsCount]SMapStats `pdef:"mapStats"` + TimeStats SHoursPlayed `pdef:"timeStats"` + DistanceStats SMilesTraveled `pdef:"distanceStats"` + WeaponStats [LoadoutWeaponsAndAbilitiesCount]SWeaponStats `pdef:"weaponStats"` + WeaponKillStats [LoadoutWeaponsAndAbilitiesCount]SWeaponKillStats `pdef:"weaponKillStats"` + KillStats SKillStats `pdef:"killStats"` + DeathStats SDeathStats `pdef:"deathStats"` + MiscStats SMiscStats `pdef:"miscStats"` + FdStats SFDStats `pdef:"fdStats"` + TitanStats [TitanClassesCount]STitanStats `pdef:"titanStats"` + Kdratio_lifetime float32 `pdef:"kdratio_lifetime"` + Kdratio_lifetime_pvp float32 `pdef:"kdratio_lifetime_pvp"` + Kdratio_match [10]float32 `pdef:"kdratio_match"` + Kdratiopvp_match [10]float32 `pdef:"kdratiopvp_match"` + WinStreak int32 `pdef:"winStreak"` + HighestWinStreakEver int32 `pdef:"highestWinStreakEver"` + WinStreakIsDraws bool `pdef:"winStreakIsDraws"` + WinLossHistory [10]int32 `pdef:"winLossHistory"` + WinLossHistorySize int32 `pdef:"winLossHistorySize"` + MostProjectilesCollectedInVortex int32 `pdef:"mostProjectilesCollectedInVortex"` + BlackMarketItemsBought int32 `pdef:"blackMarketItemsBought"` + RespawnKillInfected bool `pdef:"respawnKillInfected"` + PilotWeapons [35]WeaponMain `pdef:"pilotWeapons"` + PilotOffhands [35]WeaponOffhand `pdef:"pilotOffhands"` + TitanWeapons [15]WeaponMain `pdef:"titanWeapons"` + TitanOffhands [30]WeaponOffhand `pdef:"titanOffhands"` + TitanChassis [12]TitanMain `pdef:"titanChassis"` + HasSeenStore bool `pdef:"hasSeenStore"` + NewPilotSkins [5]int32 `pdef:"newPilotSkins"` + UnlockedPilotSkins [5]int32 `pdef:"unlockedPilotSkins"` + NewPrimePilotSkins int32 `pdef:"newPrimePilotSkins"` + UnlockedPrimePilotSkins int32 `pdef:"unlockedPrimePilotSkins"` + NewPilotWeapons [2]int32 `pdef:"newPilotWeapons"` + UnlockedPilotWeapons [2]int32 `pdef:"unlockedPilotWeapons"` + NewPilotOffhands [2]int32 `pdef:"newPilotOffhands"` + UnlockedPilotOffhands [2]int32 `pdef:"unlockedPilotOffhands"` + NewPilotPassives int32 `pdef:"newPilotPassives"` + UnlockedPilotPassives int32 `pdef:"unlockedPilotPassives"` + NewTitanOffhands [2]int32 `pdef:"newTitanOffhands"` + UnlockedTitanOffhands [2]int32 `pdef:"unlockedTitanOffhands"` + NewTitanPassives int32 `pdef:"newTitanPassives"` + UnlockedTitanPassives int32 `pdef:"unlockedTitanPassives"` + NewTitanChassis int32 `pdef:"newTitanChassis"` + UnlockedTitanChassis int32 `pdef:"unlockedTitanChassis"` + NewPrimeTitans int32 `pdef:"newPrimeTitans"` + UnlockedPrimeTitans int32 `pdef:"unlockedPrimeTitans"` + NewPilotSuits int32 `pdef:"newPilotSuits"` + UnlockedPilotSuits int32 `pdef:"unlockedPilotSuits"` + NewPilotExecutions int32 `pdef:"newPilotExecutions"` + UnlockedPilotExecutions int32 `pdef:"unlockedPilotExecutions"` + UnlockedFeatures [2]int32 `pdef:"unlockedFeatures"` + NewFeatures [2]int32 `pdef:"newFeatures"` + UnlockedBoosts int32 `pdef:"unlockedBoosts"` + NewBoosts int32 `pdef:"newBoosts"` + UnlockedFactions int32 `pdef:"unlockedFactions"` + NewFactions int32 `pdef:"newFactions"` + UnlockedCallingCards [16]int32 `pdef:"unlockedCallingCards"` + NewCallingCards [16]int32 `pdef:"newCallingCards"` + UnlockedCallsignIcons [7]int32 `pdef:"unlockedCallsignIcons"` + NewCallsignIcons [7]int32 `pdef:"newCallsignIcons"` + UnlockedCommsIcons [5]int32 `pdef:"unlockedCommsIcons"` + NewCommsIcons [5]int32 `pdef:"newCommsIcons"` + NewTitanExecutions int32 `pdef:"newTitanExecutions"` + UnlockedTitanExecutions int32 `pdef:"unlockedTitanExecutions"` + Challenges [ChallengeCount]EChallenge `pdef:"challenges"` + Dailychallenges [DailychallengeCount]EChallenge `pdef:"dailychallenges"` + ActiveDailyChallenges [9]ActiveDailyChallenge `pdef:"activeDailyChallenges"` + TrackedChallenges [3]int32 `pdef:"trackedChallenges"` + EOGTrackedChallenges [3]int32 `pdef:"EOGTrackedChallenges"` + TrackedChallengeRefs [3]string `pdef:"trackedChallengeRefs"` + EOGTrackedChallengeRefs [3]string `pdef:"EOGTrackedChallengeRefs"` + DailyChallengeDayIndex int32 `pdef:"dailyChallengeDayIndex"` + NewDailyChallenges bool `pdef:"newDailyChallenges"` + IsPostGameScoreboardValid bool `pdef:"isPostGameScoreboardValid"` + PostGameData EPostGameData `pdef:"postGameData"` + IsFDPostGameScoreboardValid bool `pdef:"isFDPostGameScoreboardValid"` + PostGameDataFD EFDPostGameData `pdef:"postGameDataFD"` + PreviousGooserProgress int32 `pdef:"previousGooserProgress"` + MapHistory [24]int32 `pdef:"mapHistory"` + ModeHistory [10]int32 `pdef:"modeHistory"` + LastPlaylist string `pdef:"lastPlaylist"` + LastDailyMatchVictory int32 `pdef:"lastDailyMatchVictory"` + LastTimePlayed int32 `pdef:"lastTimePlayed"` + LastTimeLoggedIn int32 `pdef:"lastTimeLoggedIn"` + AbandonCountForMode [GameModesCount]int32 `pdef:"abandonCountForMode"` + LastAbandonedMode GameModes `pdef:"lastAbandonedMode"` + LastAbandonTime int32 `pdef:"lastAbandonTime"` + Ranked Struct_ranked `pdef:"ranked"` + ExtraData []byte } var _ encoding.BinaryUnmarshaler = (*Pdata)(nil) var _ encoding.BinaryMarshaler = Pdata{} +var _ json.Unmarshaler = (*Pdata)(nil) +var _ json.Marshaler = Pdata{} func (v *Pdata) UnmarshalBinary(b []byte) error { if len(b) < 4 { @@ -6256,14 +6261,28 @@ func (v Pdata) MarshalBinary() ([]byte, error) { b = append(b, v.ExtraData...) return b, nil } +func (v *Pdata) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v Pdata) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v Pdata) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + if x := v.InitializedVersion; x != Version { + return nil, fmt.Errorf("encode %q (v%d): %w: got %d", "pdata", Version, ErrUnsupportedVersion, x) + } + return pdataMarshalJSONStruct(v, filter) +} type ActiveDailyChallenge struct { - Ref Dailychallenge `json:"ref"` - Day int32 `json:"day"` + Ref Dailychallenge `pdef:"ref"` + Day int32 `pdef:"day"` } var _ encoding.BinaryUnmarshaler = (*ActiveDailyChallenge)(nil) var _ encoding.BinaryMarshaler = ActiveDailyChallenge{} +var _ json.Unmarshaler = (*ActiveDailyChallenge)(nil) +var _ json.Marshaler = ActiveDailyChallenge{} func (v *ActiveDailyChallenge) UnmarshalBinary(b []byte) error { if len(b) != 5 { @@ -6279,14 +6298,25 @@ func (v ActiveDailyChallenge) MarshalBinary() ([]byte, error) { putInt(b[1:5], v.Day) return b, nil } +func (v *ActiveDailyChallenge) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v ActiveDailyChallenge) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v ActiveDailyChallenge) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type EChallenge struct { - Progress float32 `json:"progress"` - PreviousProgress float32 `json:"previousProgress"` + Progress float32 `pdef:"progress"` + PreviousProgress float32 `pdef:"previousProgress"` } var _ encoding.BinaryUnmarshaler = (*EChallenge)(nil) var _ encoding.BinaryMarshaler = EChallenge{} +var _ json.Unmarshaler = (*EChallenge)(nil) +var _ json.Marshaler = EChallenge{} func (v *EChallenge) UnmarshalBinary(b []byte) error { if len(b) != 8 { @@ -6302,17 +6332,28 @@ func (v EChallenge) MarshalBinary() ([]byte, error) { putFloat(b[4:8], v.PreviousProgress) return b, nil } +func (v *EChallenge) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v EChallenge) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v EChallenge) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type EFDPostGameData struct { - GameMode int32 `json:"gameMode"` - Map int32 `json:"map"` - MyIndex int32 `json:"myIndex"` - NumPlayers int32 `json:"numPlayers"` - Players [4]EFDPostGamePlayer `json:"players"` + GameMode int32 `pdef:"gameMode"` + Map int32 `pdef:"map"` + MyIndex int32 `pdef:"myIndex"` + NumPlayers int32 `pdef:"numPlayers"` + Players [4]EFDPostGamePlayer `pdef:"players"` } var _ encoding.BinaryUnmarshaler = (*EFDPostGameData)(nil) var _ encoding.BinaryMarshaler = EFDPostGameData{} +var _ json.Unmarshaler = (*EFDPostGameData)(nil) +var _ json.Marshaler = EFDPostGameData{} func (v *EFDPostGameData) UnmarshalBinary(b []byte) error { if len(b) != 280 { @@ -6364,17 +6405,28 @@ func (v EFDPostGameData) MarshalBinary() ([]byte, error) { } return b, nil } +func (v *EFDPostGameData) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v EFDPostGameData) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v EFDPostGameData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type EFDPostGamePlayer struct { - Name string `json:"name"` - Xuid string `json:"xuid"` - AwardId int32 `json:"awardId"` - AwardValue float32 `json:"awardValue"` - SuitIndex int32 `json:"suitIndex"` + Name string `pdef:"name"` + Xuid string `pdef:"xuid"` + AwardId int32 `pdef:"awardId"` + AwardValue float32 `pdef:"awardValue"` + SuitIndex int32 `pdef:"suitIndex"` } var _ encoding.BinaryUnmarshaler = (*EFDPostGamePlayer)(nil) var _ encoding.BinaryMarshaler = EFDPostGamePlayer{} +var _ json.Unmarshaler = (*EFDPostGamePlayer)(nil) +var _ json.Marshaler = EFDPostGamePlayer{} func (v *EFDPostGamePlayer) UnmarshalBinary(b []byte) error { if len(b) != 66 { @@ -6400,27 +6452,38 @@ func (v EFDPostGamePlayer) MarshalBinary() ([]byte, error) { putInt(b[62:66], v.SuitIndex) return b, nil } +func (v *EFDPostGamePlayer) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v EFDPostGamePlayer) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v EFDPostGamePlayer) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type EPostGameData struct { - GameMode int32 `json:"gameMode"` - Map int32 `json:"map"` - MyXuid string `json:"myXuid"` - MyTeam int32 `json:"myTeam"` - MaxTeamSize int32 `json:"maxTeamSize"` - FactionIMC Faction `json:"factionIMC"` - FactionMCOR Faction `json:"factionMCOR"` - ScoreIMC int32 `json:"scoreIMC"` - ScoreMCOR int32 `json:"scoreMCOR"` - Teams bool `json:"teams"` - PrivateMatch bool `json:"privateMatch"` - Ranked bool `json:"ranked"` - HadMatchLossProtection bool `json:"hadMatchLossProtection"` - ChallengeUnlocks [6]RecentUnlock `json:"challengeUnlocks"` - Players [16]EPostGamePlayer `json:"players"` + GameMode int32 `pdef:"gameMode"` + Map int32 `pdef:"map"` + MyXuid string `pdef:"myXuid"` + MyTeam int32 `pdef:"myTeam"` + MaxTeamSize int32 `pdef:"maxTeamSize"` + FactionIMC Faction `pdef:"factionIMC"` + FactionMCOR Faction `pdef:"factionMCOR"` + ScoreIMC int32 `pdef:"scoreIMC"` + ScoreMCOR int32 `pdef:"scoreMCOR"` + Teams bool `pdef:"teams"` + PrivateMatch bool `pdef:"privateMatch"` + Ranked bool `pdef:"ranked"` + HadMatchLossProtection bool `pdef:"hadMatchLossProtection"` + ChallengeUnlocks [6]RecentUnlock `pdef:"challengeUnlocks"` + Players [16]EPostGamePlayer `pdef:"players"` } var _ encoding.BinaryUnmarshaler = (*EPostGameData)(nil) var _ encoding.BinaryMarshaler = EPostGameData{} +var _ json.Unmarshaler = (*EPostGameData)(nil) +var _ json.Marshaler = EPostGameData{} func (v *EPostGameData) UnmarshalBinary(b []byte) error { if len(b) != 1644 { @@ -6636,22 +6699,33 @@ func (v EPostGameData) MarshalBinary() ([]byte, error) { } return b, nil } +func (v *EPostGameData) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v EPostGameData) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v EPostGameData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type EPostGamePlayer struct { - Name string `json:"name"` - Xuid string `json:"xuid"` - Level int32 `json:"level"` - Gen int32 `json:"gen"` - Team int32 `json:"team"` - Scores [4]int32 `json:"scores"` - PlayingRanked bool `json:"playingRanked"` - Rank int32 `json:"rank"` - CallsignIconIndex int32 `json:"callsignIconIndex"` - MatchPerformance float32 `json:"matchPerformance"` + Name string `pdef:"name"` + Xuid string `pdef:"xuid"` + Level int32 `pdef:"level"` + Gen int32 `pdef:"gen"` + Team int32 `pdef:"team"` + Scores [4]int32 `pdef:"scores"` + PlayingRanked bool `pdef:"playingRanked"` + Rank int32 `pdef:"rank"` + CallsignIconIndex int32 `pdef:"callsignIconIndex"` + MatchPerformance float32 `pdef:"matchPerformance"` } var _ encoding.BinaryUnmarshaler = (*EPostGamePlayer)(nil) var _ encoding.BinaryMarshaler = EPostGamePlayer{} +var _ json.Unmarshaler = (*EPostGamePlayer)(nil) +var _ json.Marshaler = EPostGamePlayer{} func (v *EPostGamePlayer) UnmarshalBinary(b []byte) error { if len(b) != 95 { @@ -6693,40 +6767,51 @@ func (v EPostGamePlayer) MarshalBinary() ([]byte, error) { putFloat(b[91:95], v.MatchPerformance) return b, nil } +func (v *EPostGamePlayer) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v EPostGamePlayer) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v EPostGamePlayer) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type PilotLoadout struct { - Name string `json:"name"` - Suit PilotSuit `json:"suit"` - Race PilotRace `json:"race"` - Execution PilotExecution `json:"execution"` - Primary LoadoutWeaponsAndAbilities `json:"primary"` - PrimaryAttachment PilotMod `json:"primaryAttachment"` - PrimaryMod1 PilotMod `json:"primaryMod1"` - PrimaryMod2 PilotMod `json:"primaryMod2"` - PrimaryMod3 PilotMod `json:"primaryMod3"` - Secondary LoadoutWeaponsAndAbilities `json:"secondary"` - SecondaryMod1 PilotMod `json:"secondaryMod1"` - SecondaryMod2 PilotMod `json:"secondaryMod2"` - SecondaryMod3 PilotMod `json:"secondaryMod3"` - Weapon3 LoadoutWeaponsAndAbilities `json:"weapon3"` - Weapon3Mod1 PilotMod `json:"weapon3Mod1"` - Weapon3Mod2 PilotMod `json:"weapon3Mod2"` - Weapon3Mod3 PilotMod `json:"weapon3Mod3"` - Ordnance LoadoutWeaponsAndAbilities `json:"ordnance"` - Passive1 PilotPassive `json:"passive1"` - Passive2 PilotPassive `json:"passive2"` - SkinIndex int32 `json:"skinIndex"` - CamoIndex int32 `json:"camoIndex"` - PrimarySkinIndex int32 `json:"primarySkinIndex"` - PrimaryCamoIndex int32 `json:"primaryCamoIndex"` - SecondarySkinIndex int32 `json:"secondarySkinIndex"` - SecondaryCamoIndex int32 `json:"secondaryCamoIndex"` - Weapon3SkinIndex int32 `json:"weapon3SkinIndex"` - Weapon3CamoIndex int32 `json:"weapon3CamoIndex"` + Name string `pdef:"name"` + Suit PilotSuit `pdef:"suit"` + Race PilotRace `pdef:"race"` + Execution PilotExecution `pdef:"execution"` + Primary LoadoutWeaponsAndAbilities `pdef:"primary"` + PrimaryAttachment PilotMod `pdef:"primaryAttachment"` + PrimaryMod1 PilotMod `pdef:"primaryMod1"` + PrimaryMod2 PilotMod `pdef:"primaryMod2"` + PrimaryMod3 PilotMod `pdef:"primaryMod3"` + Secondary LoadoutWeaponsAndAbilities `pdef:"secondary"` + SecondaryMod1 PilotMod `pdef:"secondaryMod1"` + SecondaryMod2 PilotMod `pdef:"secondaryMod2"` + SecondaryMod3 PilotMod `pdef:"secondaryMod3"` + Weapon3 LoadoutWeaponsAndAbilities `pdef:"weapon3"` + Weapon3Mod1 PilotMod `pdef:"weapon3Mod1"` + Weapon3Mod2 PilotMod `pdef:"weapon3Mod2"` + Weapon3Mod3 PilotMod `pdef:"weapon3Mod3"` + Ordnance LoadoutWeaponsAndAbilities `pdef:"ordnance"` + Passive1 PilotPassive `pdef:"passive1"` + Passive2 PilotPassive `pdef:"passive2"` + SkinIndex int32 `pdef:"skinIndex"` + CamoIndex int32 `pdef:"camoIndex"` + PrimarySkinIndex int32 `pdef:"primarySkinIndex"` + PrimaryCamoIndex int32 `pdef:"primaryCamoIndex"` + SecondarySkinIndex int32 `pdef:"secondarySkinIndex"` + SecondaryCamoIndex int32 `pdef:"secondaryCamoIndex"` + Weapon3SkinIndex int32 `pdef:"weapon3SkinIndex"` + Weapon3CamoIndex int32 `pdef:"weapon3CamoIndex"` } var _ encoding.BinaryUnmarshaler = (*PilotLoadout)(nil) var _ encoding.BinaryMarshaler = PilotLoadout{} +var _ json.Unmarshaler = (*PilotLoadout)(nil) +var _ json.Marshaler = PilotLoadout{} func (v *PilotLoadout) UnmarshalBinary(b []byte) error { if len(b) != 93 { @@ -6796,17 +6881,28 @@ func (v PilotLoadout) MarshalBinary() ([]byte, error) { putInt(b[89:93], v.Weapon3CamoIndex) return b, nil } +func (v *PilotLoadout) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v PilotLoadout) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v PilotLoadout) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type PveData struct { - Version int32 `json:"version"` - Currency int32 `json:"currency"` - CurrencyInLatestMatch int32 `json:"currencyInLatestMatch"` - TacticalUnlocks [6]int32 `json:"tacticalUnlocks"` - FeathersForMap [MapsCount]int32 `json:"feathersForMap"` + Version int32 `pdef:"version"` + Currency int32 `pdef:"currency"` + CurrencyInLatestMatch int32 `pdef:"currencyInLatestMatch"` + TacticalUnlocks [6]int32 `pdef:"tacticalUnlocks"` + FeathersForMap [MapsCount]int32 `pdef:"feathersForMap"` } var _ encoding.BinaryUnmarshaler = (*PveData)(nil) var _ encoding.BinaryMarshaler = PveData{} +var _ json.Unmarshaler = (*PveData)(nil) +var _ json.Marshaler = PveData{} func (v *PveData) UnmarshalBinary(b []byte) error { if len(b) != 136 { @@ -6886,15 +6982,26 @@ func (v PveData) MarshalBinary() ([]byte, error) { putInt(b[132:136], v.FeathersForMap[24]) return b, nil } +func (v *PveData) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v PveData) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v PveData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type RecentUnlock struct { - RefGuid int32 `json:"refGuid"` - ParentRefGuid int32 `json:"parentRefGuid"` - Count int32 `json:"count"` + RefGuid int32 `pdef:"refGuid"` + ParentRefGuid int32 `pdef:"parentRefGuid"` + Count int32 `pdef:"count"` } var _ encoding.BinaryUnmarshaler = (*RecentUnlock)(nil) var _ encoding.BinaryMarshaler = RecentUnlock{} +var _ json.Unmarshaler = (*RecentUnlock)(nil) +var _ json.Marshaler = RecentUnlock{} func (v *RecentUnlock) UnmarshalBinary(b []byte) error { if len(b) != 12 { @@ -6912,23 +7019,34 @@ func (v RecentUnlock) MarshalBinary() ([]byte, error) { putInt(b[8:12], v.Count) return b, nil } +func (v *RecentUnlock) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v RecentUnlock) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v RecentUnlock) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SDeathStats struct { - Total int32 `json:"total"` - TotalPVP int32 `json:"totalPVP"` - AsPilot int32 `json:"asPilot"` - AsTitan [TitanClassesCount]int32 `json:"asTitan"` - ByPilots int32 `json:"byPilots"` - BySpectres int32 `json:"bySpectres"` - ByGrunts int32 `json:"byGrunts"` - ByTitans [TitanClassesCount]int32 `json:"byTitans"` - ByNPCTitans [TitanClassesCount]int32 `json:"byNPCTitans"` - Suicides int32 `json:"suicides"` - WhileEjecting int32 `json:"whileEjecting"` + Total int32 `pdef:"total"` + TotalPVP int32 `pdef:"totalPVP"` + AsPilot int32 `pdef:"asPilot"` + AsTitan [TitanClassesCount]int32 `pdef:"asTitan"` + ByPilots int32 `pdef:"byPilots"` + BySpectres int32 `pdef:"bySpectres"` + ByGrunts int32 `pdef:"byGrunts"` + ByTitans [TitanClassesCount]int32 `pdef:"byTitans"` + ByNPCTitans [TitanClassesCount]int32 `pdef:"byNPCTitans"` + Suicides int32 `pdef:"suicides"` + WhileEjecting int32 `pdef:"whileEjecting"` } var _ encoding.BinaryUnmarshaler = (*SDeathStats)(nil) var _ encoding.BinaryMarshaler = SDeathStats{} +var _ json.Unmarshaler = (*SDeathStats)(nil) +var _ json.Marshaler = SDeathStats{} func (v *SDeathStats) UnmarshalBinary(b []byte) error { if len(b) != 116 { @@ -6998,26 +7116,37 @@ func (v SDeathStats) MarshalBinary() ([]byte, error) { putInt(b[112:116], v.WhileEjecting) return b, nil } +func (v *SDeathStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SDeathStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SDeathStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SFDStats struct { - ArcMinesPlaced int32 `json:"arcMinesPlaced"` - TurretsPlaced int32 `json:"turretsPlaced"` - Rodeos int32 `json:"rodeos"` - RodeoNukes int32 `json:"rodeoNukes"` - ArcMineZaps int32 `json:"arcMineZaps"` - TurretKills int32 `json:"turretKills"` - HarvesterBoosts int32 `json:"harvesterBoosts"` - WavesComplete int32 `json:"wavesComplete"` - EasyWins int32 `json:"easyWins"` - NormalWins int32 `json:"normalWins"` - HardWins int32 `json:"hardWins"` - MasterWins int32 `json:"masterWins"` - InsaneWins int32 `json:"insaneWins"` - HighestTitanFDLevel int32 `json:"highestTitanFDLevel"` + ArcMinesPlaced int32 `pdef:"arcMinesPlaced"` + TurretsPlaced int32 `pdef:"turretsPlaced"` + Rodeos int32 `pdef:"rodeos"` + RodeoNukes int32 `pdef:"rodeoNukes"` + ArcMineZaps int32 `pdef:"arcMineZaps"` + TurretKills int32 `pdef:"turretKills"` + HarvesterBoosts int32 `pdef:"harvesterBoosts"` + WavesComplete int32 `pdef:"wavesComplete"` + EasyWins int32 `pdef:"easyWins"` + NormalWins int32 `pdef:"normalWins"` + HardWins int32 `pdef:"hardWins"` + MasterWins int32 `pdef:"masterWins"` + InsaneWins int32 `pdef:"insaneWins"` + HighestTitanFDLevel int32 `pdef:"highestTitanFDLevel"` } var _ encoding.BinaryUnmarshaler = (*SFDStats)(nil) var _ encoding.BinaryMarshaler = SFDStats{} +var _ json.Unmarshaler = (*SFDStats)(nil) +var _ json.Marshaler = SFDStats{} func (v *SFDStats) UnmarshalBinary(b []byte) error { if len(b) != 56 { @@ -7057,26 +7186,37 @@ func (v SFDStats) MarshalBinary() ([]byte, error) { putInt(b[52:56], v.HighestTitanFDLevel) return b, nil } +func (v *SFDStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SFDStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SFDStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SGameStats struct { - ModesPlayed [GameModesCount]int32 `json:"modesPlayed"` - PreviousModesPlayed [GameModesCount]int32 `json:"previousModesPlayed"` - ModesWon [GameModesCount]int32 `json:"modesWon"` - Mvp_total int32 `json:"mvp_total"` - GamesCompletedTotal int32 `json:"gamesCompletedTotal"` - GamesWonTotal int32 `json:"gamesWonTotal"` - GamesWonAsIMC int32 `json:"gamesWonAsIMC"` - GamesWonAsMilitia int32 `json:"gamesWonAsMilitia"` - GamesCompletedAsIMC int32 `json:"gamesCompletedAsIMC"` - GamesCompletedAsMilitia int32 `json:"gamesCompletedAsMilitia"` - PvpKills [GameModesCount]int32 `json:"pvpKills"` - TimesKillDeathRatio2to1 [GameModesCount]int32 `json:"timesKillDeathRatio2to1"` - TimesKillDeathRatio2to1_pvp [GameModesCount]int32 `json:"timesKillDeathRatio2to1_pvp"` - TimesScored100AttritionPoints_total int32 `json:"timesScored100AttritionPoints_total"` + ModesPlayed [GameModesCount]int32 `pdef:"modesPlayed"` + PreviousModesPlayed [GameModesCount]int32 `pdef:"previousModesPlayed"` + ModesWon [GameModesCount]int32 `pdef:"modesWon"` + Mvp_total int32 `pdef:"mvp_total"` + GamesCompletedTotal int32 `pdef:"gamesCompletedTotal"` + GamesWonTotal int32 `pdef:"gamesWonTotal"` + GamesWonAsIMC int32 `pdef:"gamesWonAsIMC"` + GamesWonAsMilitia int32 `pdef:"gamesWonAsMilitia"` + GamesCompletedAsIMC int32 `pdef:"gamesCompletedAsIMC"` + GamesCompletedAsMilitia int32 `pdef:"gamesCompletedAsMilitia"` + PvpKills [GameModesCount]int32 `pdef:"pvpKills"` + TimesKillDeathRatio2to1 [GameModesCount]int32 `pdef:"timesKillDeathRatio2to1"` + TimesKillDeathRatio2to1_pvp [GameModesCount]int32 `pdef:"timesKillDeathRatio2to1_pvp"` + TimesScored100AttritionPoints_total int32 `pdef:"timesScored100AttritionPoints_total"` } var _ encoding.BinaryUnmarshaler = (*SGameStats)(nil) var _ encoding.BinaryMarshaler = SGameStats{} +var _ json.Unmarshaler = (*SGameStats)(nil) +var _ json.Marshaler = SGameStats{} func (v *SGameStats) UnmarshalBinary(b []byte) error { if len(b) != 368 { @@ -7272,20 +7412,31 @@ func (v SGameStats) MarshalBinary() ([]byte, error) { putInt(b[364:368], v.TimesScored100AttritionPoints_total) return b, nil } +func (v *SGameStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SGameStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SGameStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SHoursPlayed struct { - Total float32 `json:"total"` - AsTitan [TitanClassesCount]float32 `json:"asTitan"` - AsPilot float32 `json:"asPilot"` - AsTitanTotal float32 `json:"asTitanTotal"` - Dead float32 `json:"dead"` - Wallhanging float32 `json:"wallhanging"` - Wallrunning float32 `json:"wallrunning"` - InAir float32 `json:"inAir"` + Total float32 `pdef:"total"` + AsTitan [TitanClassesCount]float32 `pdef:"asTitan"` + AsPilot float32 `pdef:"asPilot"` + AsTitanTotal float32 `pdef:"asTitanTotal"` + Dead float32 `pdef:"dead"` + Wallhanging float32 `pdef:"wallhanging"` + Wallrunning float32 `pdef:"wallrunning"` + InAir float32 `pdef:"inAir"` } var _ encoding.BinaryUnmarshaler = (*SHoursPlayed)(nil) var _ encoding.BinaryMarshaler = SHoursPlayed{} +var _ json.Unmarshaler = (*SHoursPlayed)(nil) +var _ json.Marshaler = SHoursPlayed{} func (v *SHoursPlayed) UnmarshalBinary(b []byte) error { if len(b) != 56 { @@ -7325,91 +7476,102 @@ func (v SHoursPlayed) MarshalBinary() ([]byte, error) { putFloat(b[52:56], v.InAir) return b, nil } +func (v *SHoursPlayed) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SHoursPlayed) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SHoursPlayed) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SKillStats struct { - Total int32 `json:"total"` - TotalWhileUsingBurnCard int32 `json:"totalWhileUsingBurnCard"` - TitansWhileTitanBCActive int32 `json:"titansWhileTitanBCActive"` - TotalPVP int32 `json:"totalPVP"` - Pilots int32 `json:"pilots"` - Spectres int32 `json:"spectres"` - Marvins int32 `json:"marvins"` - Grunts int32 `json:"grunts"` - TotalTitans int32 `json:"totalTitans"` - TotalTitansWhileDoomed int32 `json:"totalTitansWhileDoomed"` - TotalPilots int32 `json:"totalPilots"` - TotalNPC int32 `json:"totalNPC"` - AsPilot int32 `json:"asPilot"` - AsTitan [TitanClassesCount]int32 `json:"asTitan"` - FirstStrikes int32 `json:"firstStrikes"` - EjectingPilots int32 `json:"ejectingPilots"` - WhileEjecting int32 `json:"whileEjecting"` - CloakedPilots int32 `json:"cloakedPilots"` - WhileCloaked int32 `json:"whileCloaked"` - WallrunningPilots int32 `json:"wallrunningPilots"` - WhileWallrunning int32 `json:"whileWallrunning"` - WallhangingPilots int32 `json:"wallhangingPilots"` - WhileWallhanging int32 `json:"whileWallhanging"` - PilotExecution int32 `json:"pilotExecution"` - PilotExecutePilot int32 `json:"pilotExecutePilot"` - PilotExecutePilotByType [PilotExecutionCount]int32 `json:"pilotExecutePilotByType"` - PilotKickMelee int32 `json:"pilotKickMelee"` - PilotKickMeleePilot int32 `json:"pilotKickMeleePilot"` - TitanMelee int32 `json:"titanMelee"` - TitanMeleePilot int32 `json:"titanMeleePilot"` - TitanStepCrush int32 `json:"titanStepCrush"` - TitanStepCrushPilot int32 `json:"titanStepCrushPilot"` - TitanExocutionIon int32 `json:"titanExocutionIon"` - TitanExocutionScorch int32 `json:"titanExocutionScorch"` - TitanExocutionNorthstar int32 `json:"titanExocutionNorthstar"` - TitanExocutionRonin int32 `json:"titanExocutionRonin"` - TitanExocutionTone int32 `json:"titanExocutionTone"` - TitanExocutionLegion int32 `json:"titanExocutionLegion"` - TitanExocutionVanguard int32 `json:"titanExocutionVanguard"` - TitanFallKill int32 `json:"titanFallKill"` - PetTitanKillsFollowMode int32 `json:"petTitanKillsFollowMode"` - PetTitanKillsGuardMode int32 `json:"petTitanKillsGuardMode"` - Rodeo_total int32 `json:"rodeo_total"` - Rodeo_stryder int32 `json:"rodeo_stryder"` - Rodeo_buddy int32 `json:"rodeo_buddy"` - Rodeo_atlas int32 `json:"rodeo_atlas"` - Rodeo_ogre int32 `json:"rodeo_ogre"` - Pilot_headshots_total int32 `json:"pilot_headshots_total"` - EvacShips int32 `json:"evacShips"` - Flyers int32 `json:"flyers"` - NuclearCore int32 `json:"nuclearCore"` - EvacuatingEnemies int32 `json:"evacuatingEnemies"` - ExportTrapKills int32 `json:"exportTrapKills"` - CoopChallenge_NukeTitan_Kills int32 `json:"coopChallenge_NukeTitan_Kills"` - CoopChallenge_MortarTitan_Kills int32 `json:"coopChallenge_MortarTitan_Kills"` - CoopChallenge_EmpTitan_Kills int32 `json:"coopChallenge_EmpTitan_Kills"` - CoopChallenge_BubbleShieldGrunt_Kills int32 `json:"coopChallenge_BubbleShieldGrunt_Kills"` - CoopChallenge_CloakDrone_Kills int32 `json:"coopChallenge_CloakDrone_Kills"` - CoopChallenge_Dropship_Kills int32 `json:"coopChallenge_Dropship_Kills"` - CoopChallenge_SuicideSpectre_Kills int32 `json:"coopChallenge_SuicideSpectre_Kills"` - CoopChallenge_Turret_Kills int32 `json:"coopChallenge_Turret_Kills"` - CoopChallenge_Sniper_Kills int32 `json:"coopChallenge_Sniper_Kills"` - AmpedVortexKills int32 `json:"ampedVortexKills"` - MeleeWhileCloaked int32 `json:"meleeWhileCloaked"` - PilotKillsWhileUsingActiveRadarPulse int32 `json:"pilotKillsWhileUsingActiveRadarPulse"` - TitanKillsAsPilot int32 `json:"titanKillsAsPilot"` - PilotKillsWhileStimActive int32 `json:"pilotKillsWhileStimActive"` - PilotKillsAsTitan int32 `json:"pilotKillsAsTitan"` - TotalAssists int32 `json:"totalAssists"` - KillingSprees [TitanClassesCount]int32 `json:"killingSprees"` - PilotKillsAsPilot int32 `json:"pilotKillsAsPilot"` - TitanKillsAsTitan int32 `json:"titanKillsAsTitan"` - TelefragKils int32 `json:"telefragKils"` - GrappleKills int32 `json:"grappleKills"` - ThroughAWallKills int32 `json:"throughAWallKills"` - DistractedKills int32 `json:"distractedKills"` - PilotExecutePilotWhileCloaked int32 `json:"pilotExecutePilotWhileCloaked"` - PilotKillsWithHoloPilotActive int32 `json:"pilotKillsWithHoloPilotActive"` - PilotKillsWithAmpedWallActive int32 `json:"pilotKillsWithAmpedWallActive"` + Total int32 `pdef:"total"` + TotalWhileUsingBurnCard int32 `pdef:"totalWhileUsingBurnCard"` + TitansWhileTitanBCActive int32 `pdef:"titansWhileTitanBCActive"` + TotalPVP int32 `pdef:"totalPVP"` + Pilots int32 `pdef:"pilots"` + Spectres int32 `pdef:"spectres"` + Marvins int32 `pdef:"marvins"` + Grunts int32 `pdef:"grunts"` + TotalTitans int32 `pdef:"totalTitans"` + TotalTitansWhileDoomed int32 `pdef:"totalTitansWhileDoomed"` + TotalPilots int32 `pdef:"totalPilots"` + TotalNPC int32 `pdef:"totalNPC"` + AsPilot int32 `pdef:"asPilot"` + AsTitan [TitanClassesCount]int32 `pdef:"asTitan"` + FirstStrikes int32 `pdef:"firstStrikes"` + EjectingPilots int32 `pdef:"ejectingPilots"` + WhileEjecting int32 `pdef:"whileEjecting"` + CloakedPilots int32 `pdef:"cloakedPilots"` + WhileCloaked int32 `pdef:"whileCloaked"` + WallrunningPilots int32 `pdef:"wallrunningPilots"` + WhileWallrunning int32 `pdef:"whileWallrunning"` + WallhangingPilots int32 `pdef:"wallhangingPilots"` + WhileWallhanging int32 `pdef:"whileWallhanging"` + PilotExecution int32 `pdef:"pilotExecution"` + PilotExecutePilot int32 `pdef:"pilotExecutePilot"` + PilotExecutePilotByType [PilotExecutionCount]int32 `pdef:"pilotExecutePilotByType"` + PilotKickMelee int32 `pdef:"pilotKickMelee"` + PilotKickMeleePilot int32 `pdef:"pilotKickMeleePilot"` + TitanMelee int32 `pdef:"titanMelee"` + TitanMeleePilot int32 `pdef:"titanMeleePilot"` + TitanStepCrush int32 `pdef:"titanStepCrush"` + TitanStepCrushPilot int32 `pdef:"titanStepCrushPilot"` + TitanExocutionIon int32 `pdef:"titanExocutionIon"` + TitanExocutionScorch int32 `pdef:"titanExocutionScorch"` + TitanExocutionNorthstar int32 `pdef:"titanExocutionNorthstar"` + TitanExocutionRonin int32 `pdef:"titanExocutionRonin"` + TitanExocutionTone int32 `pdef:"titanExocutionTone"` + TitanExocutionLegion int32 `pdef:"titanExocutionLegion"` + TitanExocutionVanguard int32 `pdef:"titanExocutionVanguard"` + TitanFallKill int32 `pdef:"titanFallKill"` + PetTitanKillsFollowMode int32 `pdef:"petTitanKillsFollowMode"` + PetTitanKillsGuardMode int32 `pdef:"petTitanKillsGuardMode"` + Rodeo_total int32 `pdef:"rodeo_total"` + Rodeo_stryder int32 `pdef:"rodeo_stryder"` + Rodeo_buddy int32 `pdef:"rodeo_buddy"` + Rodeo_atlas int32 `pdef:"rodeo_atlas"` + Rodeo_ogre int32 `pdef:"rodeo_ogre"` + Pilot_headshots_total int32 `pdef:"pilot_headshots_total"` + EvacShips int32 `pdef:"evacShips"` + Flyers int32 `pdef:"flyers"` + NuclearCore int32 `pdef:"nuclearCore"` + EvacuatingEnemies int32 `pdef:"evacuatingEnemies"` + ExportTrapKills int32 `pdef:"exportTrapKills"` + CoopChallenge_NukeTitan_Kills int32 `pdef:"coopChallenge_NukeTitan_Kills"` + CoopChallenge_MortarTitan_Kills int32 `pdef:"coopChallenge_MortarTitan_Kills"` + CoopChallenge_EmpTitan_Kills int32 `pdef:"coopChallenge_EmpTitan_Kills"` + CoopChallenge_BubbleShieldGrunt_Kills int32 `pdef:"coopChallenge_BubbleShieldGrunt_Kills"` + CoopChallenge_CloakDrone_Kills int32 `pdef:"coopChallenge_CloakDrone_Kills"` + CoopChallenge_Dropship_Kills int32 `pdef:"coopChallenge_Dropship_Kills"` + CoopChallenge_SuicideSpectre_Kills int32 `pdef:"coopChallenge_SuicideSpectre_Kills"` + CoopChallenge_Turret_Kills int32 `pdef:"coopChallenge_Turret_Kills"` + CoopChallenge_Sniper_Kills int32 `pdef:"coopChallenge_Sniper_Kills"` + AmpedVortexKills int32 `pdef:"ampedVortexKills"` + MeleeWhileCloaked int32 `pdef:"meleeWhileCloaked"` + PilotKillsWhileUsingActiveRadarPulse int32 `pdef:"pilotKillsWhileUsingActiveRadarPulse"` + TitanKillsAsPilot int32 `pdef:"titanKillsAsPilot"` + PilotKillsWhileStimActive int32 `pdef:"pilotKillsWhileStimActive"` + PilotKillsAsTitan int32 `pdef:"pilotKillsAsTitan"` + TotalAssists int32 `pdef:"totalAssists"` + KillingSprees [TitanClassesCount]int32 `pdef:"killingSprees"` + PilotKillsAsPilot int32 `pdef:"pilotKillsAsPilot"` + TitanKillsAsTitan int32 `pdef:"titanKillsAsTitan"` + TelefragKils int32 `pdef:"telefragKils"` + GrappleKills int32 `pdef:"grappleKills"` + ThroughAWallKills int32 `pdef:"throughAWallKills"` + DistractedKills int32 `pdef:"distractedKills"` + PilotExecutePilotWhileCloaked int32 `pdef:"pilotExecutePilotWhileCloaked"` + PilotKillsWithHoloPilotActive int32 `pdef:"pilotKillsWithHoloPilotActive"` + PilotKillsWithAmpedWallActive int32 `pdef:"pilotKillsWithAmpedWallActive"` } var _ encoding.BinaryUnmarshaler = (*SKillStats)(nil) var _ encoding.BinaryMarshaler = SKillStats{} +var _ json.Unmarshaler = (*SKillStats)(nil) +var _ json.Marshaler = SKillStats{} func (v *SKillStats) UnmarshalBinary(b []byte) error { if len(b) != 412 { @@ -7627,23 +7789,34 @@ func (v SKillStats) MarshalBinary() ([]byte, error) { putInt(b[408:412], v.PilotKillsWithAmpedWallActive) return b, nil } +func (v *SKillStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SKillStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SKillStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SMapStats struct { - GamesJoined [GameModesCount]int32 `json:"gamesJoined"` - GamesCompleted [GameModesCount]int32 `json:"gamesCompleted"` - GamesWon [GameModesCount]int32 `json:"gamesWon"` - GamesLost [GameModesCount]int32 `json:"gamesLost"` - TopPlayerOnTeam [GameModesCount]int32 `json:"topPlayerOnTeam"` - Top3OnTeam [GameModesCount]int32 `json:"top3OnTeam"` - HoursPlayed [GameModesCount]float32 `json:"hoursPlayed"` - TimesScored100AttritionPoints_byMap int32 `json:"timesScored100AttritionPoints_byMap"` - WinsByDifficulty [5]int32 `json:"winsByDifficulty"` - MatchesByDifficulty [5]int32 `json:"matchesByDifficulty"` - PerfectMatchesByDifficulty [5]int32 `json:"perfectMatchesByDifficulty"` + GamesJoined [GameModesCount]int32 `pdef:"gamesJoined"` + GamesCompleted [GameModesCount]int32 `pdef:"gamesCompleted"` + GamesWon [GameModesCount]int32 `pdef:"gamesWon"` + GamesLost [GameModesCount]int32 `pdef:"gamesLost"` + TopPlayerOnTeam [GameModesCount]int32 `pdef:"topPlayerOnTeam"` + Top3OnTeam [GameModesCount]int32 `pdef:"top3OnTeam"` + HoursPlayed [GameModesCount]float32 `pdef:"hoursPlayed"` + TimesScored100AttritionPoints_byMap int32 `pdef:"timesScored100AttritionPoints_byMap"` + WinsByDifficulty [5]int32 `pdef:"winsByDifficulty"` + MatchesByDifficulty [5]int32 `pdef:"matchesByDifficulty"` + PerfectMatchesByDifficulty [5]int32 `pdef:"perfectMatchesByDifficulty"` } var _ encoding.BinaryUnmarshaler = (*SMapStats)(nil) var _ encoding.BinaryMarshaler = SMapStats{} +var _ json.Unmarshaler = (*SMapStats)(nil) +var _ json.Marshaler = SMapStats{} func (v *SMapStats) UnmarshalBinary(b []byte) error { if len(b) != 456 { @@ -7883,21 +8056,32 @@ func (v SMapStats) MarshalBinary() ([]byte, error) { putInt(b[452:456], v.PerfectMatchesByDifficulty[4]) return b, nil } +func (v *SMapStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SMapStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SMapStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SMilesTraveled struct { - Total float32 `json:"total"` - AsTitan [TitanClassesCount]float32 `json:"asTitan"` - AsPilot float32 `json:"asPilot"` - AsTitanTotal float32 `json:"asTitanTotal"` - Wallrunning float32 `json:"wallrunning"` - InAir float32 `json:"inAir"` - Ziplining float32 `json:"ziplining"` - OnFriendlyTitan float32 `json:"onFriendlyTitan"` - OnEnemyTitan float32 `json:"onEnemyTitan"` + Total float32 `pdef:"total"` + AsTitan [TitanClassesCount]float32 `pdef:"asTitan"` + AsPilot float32 `pdef:"asPilot"` + AsTitanTotal float32 `pdef:"asTitanTotal"` + Wallrunning float32 `pdef:"wallrunning"` + InAir float32 `pdef:"inAir"` + Ziplining float32 `pdef:"ziplining"` + OnFriendlyTitan float32 `pdef:"onFriendlyTitan"` + OnEnemyTitan float32 `pdef:"onEnemyTitan"` } var _ encoding.BinaryUnmarshaler = (*SMilesTraveled)(nil) var _ encoding.BinaryMarshaler = SMilesTraveled{} +var _ json.Unmarshaler = (*SMilesTraveled)(nil) +var _ json.Marshaler = SMilesTraveled{} func (v *SMilesTraveled) UnmarshalBinary(b []byte) error { if len(b) != 60 { @@ -7939,39 +8123,50 @@ func (v SMilesTraveled) MarshalBinary() ([]byte, error) { putFloat(b[56:60], v.OnEnemyTitan) return b, nil } +func (v *SMilesTraveled) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SMilesTraveled) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SMilesTraveled) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SMiscStats struct { - TitanFalls int32 `json:"titanFalls"` - TitanFallsFirst int32 `json:"titanFallsFirst"` - TitanEmbarks int32 `json:"titanEmbarks"` - Rodeos int32 `json:"rodeos"` - RodeosFromEject int32 `json:"rodeosFromEject"` - TimesEjected int32 `json:"timesEjected"` - TimesEjectedNuclear int32 `json:"timesEjectedNuclear"` - BurnCardsEarned int32 `json:"burnCardsEarned"` - BurnCardsSpent int32 `json:"burnCardsSpent"` - BoostsActivated int32 `json:"boostsActivated"` - SpectreLeeches int32 `json:"spectreLeeches"` - SpectreLeechesByMap [MapsCount]int32 `json:"spectreLeechesByMap"` - EvacsAttempted int32 `json:"evacsAttempted"` - EvacsSurvived int32 `json:"evacsSurvived"` - FlagsCaptured int32 `json:"flagsCaptured"` - FlagsReturned int32 `json:"flagsReturned"` - ArcCannonMultiKills int32 `json:"arcCannonMultiKills"` - GruntsConscripted int32 `json:"gruntsConscripted"` - HardpointsCaptured int32 `json:"hardpointsCaptured"` - ChallengeTiersCompleted int32 `json:"challengeTiersCompleted"` - ChallengesCompleted int32 `json:"challengesCompleted"` - DailyChallengesCompleted int32 `json:"dailyChallengesCompleted"` - TimesLastTitanRemaining int32 `json:"timesLastTitanRemaining"` - KillingSprees int32 `json:"killingSprees"` - CoopChallengesCompleted int32 `json:"coopChallengesCompleted"` - ForgedCertificationsUsed int32 `json:"forgedCertificationsUsed"` - RegenForgedCertificationsUsed int32 `json:"regenForgedCertificationsUsed"` + TitanFalls int32 `pdef:"titanFalls"` + TitanFallsFirst int32 `pdef:"titanFallsFirst"` + TitanEmbarks int32 `pdef:"titanEmbarks"` + Rodeos int32 `pdef:"rodeos"` + RodeosFromEject int32 `pdef:"rodeosFromEject"` + TimesEjected int32 `pdef:"timesEjected"` + TimesEjectedNuclear int32 `pdef:"timesEjectedNuclear"` + BurnCardsEarned int32 `pdef:"burnCardsEarned"` + BurnCardsSpent int32 `pdef:"burnCardsSpent"` + BoostsActivated int32 `pdef:"boostsActivated"` + SpectreLeeches int32 `pdef:"spectreLeeches"` + SpectreLeechesByMap [MapsCount]int32 `pdef:"spectreLeechesByMap"` + EvacsAttempted int32 `pdef:"evacsAttempted"` + EvacsSurvived int32 `pdef:"evacsSurvived"` + FlagsCaptured int32 `pdef:"flagsCaptured"` + FlagsReturned int32 `pdef:"flagsReturned"` + ArcCannonMultiKills int32 `pdef:"arcCannonMultiKills"` + GruntsConscripted int32 `pdef:"gruntsConscripted"` + HardpointsCaptured int32 `pdef:"hardpointsCaptured"` + ChallengeTiersCompleted int32 `pdef:"challengeTiersCompleted"` + ChallengesCompleted int32 `pdef:"challengesCompleted"` + DailyChallengesCompleted int32 `pdef:"dailyChallengesCompleted"` + TimesLastTitanRemaining int32 `pdef:"timesLastTitanRemaining"` + KillingSprees int32 `pdef:"killingSprees"` + CoopChallengesCompleted int32 `pdef:"coopChallengesCompleted"` + ForgedCertificationsUsed int32 `pdef:"forgedCertificationsUsed"` + RegenForgedCertificationsUsed int32 `pdef:"regenForgedCertificationsUsed"` } var _ encoding.BinaryUnmarshaler = (*SMiscStats)(nil) var _ encoding.BinaryMarshaler = SMiscStats{} +var _ json.Unmarshaler = (*SMiscStats)(nil) +var _ json.Marshaler = SMiscStats{} func (v *SMiscStats) UnmarshalBinary(b []byte) error { if len(b) != 204 { @@ -8085,23 +8280,34 @@ func (v SMiscStats) MarshalBinary() ([]byte, error) { putInt(b[200:204], v.RegenForgedCertificationsUsed) return b, nil } +func (v *SMiscStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SMiscStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SMiscStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type STitanStats struct { - Pilots int32 `json:"pilots"` - TitansTotal int32 `json:"titansTotal"` - Ejections int32 `json:"ejections"` - TitansWhileDoomed int32 `json:"titansWhileDoomed"` - TitanDamage int32 `json:"titanDamage"` - TitansAsPrime int32 `json:"titansAsPrime"` - PilotsAsPrime int32 `json:"pilotsAsPrime"` - ExecutionsAsPrime int32 `json:"executionsAsPrime"` - CoresEarned int32 `json:"coresEarned"` - MatchesByDifficulty [5]int32 `json:"matchesByDifficulty"` - PerfectMatchesByDifficulty [5]int32 `json:"perfectMatchesByDifficulty"` + Pilots int32 `pdef:"pilots"` + TitansTotal int32 `pdef:"titansTotal"` + Ejections int32 `pdef:"ejections"` + TitansWhileDoomed int32 `pdef:"titansWhileDoomed"` + TitanDamage int32 `pdef:"titanDamage"` + TitansAsPrime int32 `pdef:"titansAsPrime"` + PilotsAsPrime int32 `pdef:"pilotsAsPrime"` + ExecutionsAsPrime int32 `pdef:"executionsAsPrime"` + CoresEarned int32 `pdef:"coresEarned"` + MatchesByDifficulty [5]int32 `pdef:"matchesByDifficulty"` + PerfectMatchesByDifficulty [5]int32 `pdef:"perfectMatchesByDifficulty"` } var _ encoding.BinaryUnmarshaler = (*STitanStats)(nil) var _ encoding.BinaryMarshaler = STitanStats{} +var _ json.Unmarshaler = (*STitanStats)(nil) +var _ json.Marshaler = STitanStats{} func (v *STitanStats) UnmarshalBinary(b []byte) error { if len(b) != 76 { @@ -8151,24 +8357,35 @@ func (v STitanStats) MarshalBinary() ([]byte, error) { putInt(b[72:76], v.PerfectMatchesByDifficulty[4]) return b, nil } +func (v *STitanStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v STitanStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v STitanStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SWeaponKillStats struct { - Total int32 `json:"total"` - Pilots int32 `json:"pilots"` - Ejecting_pilots int32 `json:"ejecting_pilots"` - Spectres int32 `json:"spectres"` - Marvins int32 `json:"marvins"` - Grunts int32 `json:"grunts"` - Ai int32 `json:"ai"` - TitansTotal int32 `json:"titansTotal"` - Titans [TitanClassesCount]int32 `json:"titans"` - NpcTitans [TitanClassesCount]int32 `json:"npcTitans"` - AssistsTotal int32 `json:"assistsTotal"` - KillingSprees int32 `json:"killingSprees"` + Total int32 `pdef:"total"` + Pilots int32 `pdef:"pilots"` + Ejecting_pilots int32 `pdef:"ejecting_pilots"` + Spectres int32 `pdef:"spectres"` + Marvins int32 `pdef:"marvins"` + Grunts int32 `pdef:"grunts"` + Ai int32 `pdef:"ai"` + TitansTotal int32 `pdef:"titansTotal"` + Titans [TitanClassesCount]int32 `pdef:"titans"` + NpcTitans [TitanClassesCount]int32 `pdef:"npcTitans"` + AssistsTotal int32 `pdef:"assistsTotal"` + KillingSprees int32 `pdef:"killingSprees"` } var _ encoding.BinaryUnmarshaler = (*SWeaponKillStats)(nil) var _ encoding.BinaryMarshaler = SWeaponKillStats{} +var _ json.Unmarshaler = (*SWeaponKillStats)(nil) +var _ json.Marshaler = SWeaponKillStats{} func (v *SWeaponKillStats) UnmarshalBinary(b []byte) error { if len(b) != 96 { @@ -8228,19 +8445,30 @@ func (v SWeaponKillStats) MarshalBinary() ([]byte, error) { putInt(b[92:96], v.KillingSprees) return b, nil } +func (v *SWeaponKillStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SWeaponKillStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SWeaponKillStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SWeaponStats struct { - HoursUsed float32 `json:"hoursUsed"` - HoursEquipped float32 `json:"hoursEquipped"` - ShotsFired int32 `json:"shotsFired"` - ShotsHit int32 `json:"shotsHit"` - Headshots int32 `json:"headshots"` - CritHits int32 `json:"critHits"` - TitanDamage int32 `json:"titanDamage"` + HoursUsed float32 `pdef:"hoursUsed"` + HoursEquipped float32 `pdef:"hoursEquipped"` + ShotsFired int32 `pdef:"shotsFired"` + ShotsHit int32 `pdef:"shotsHit"` + Headshots int32 `pdef:"headshots"` + CritHits int32 `pdef:"critHits"` + TitanDamage int32 `pdef:"titanDamage"` } var _ encoding.BinaryUnmarshaler = (*SWeaponStats)(nil) var _ encoding.BinaryMarshaler = SWeaponStats{} +var _ json.Unmarshaler = (*SWeaponStats)(nil) +var _ json.Marshaler = SWeaponStats{} func (v *SWeaponStats) UnmarshalBinary(b []byte) error { if len(b) != 28 { @@ -8266,13 +8494,24 @@ func (v SWeaponStats) MarshalBinary() ([]byte, error) { putInt(b[24:28], v.TitanDamage) return b, nil } +func (v *SWeaponStats) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SWeaponStats) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SWeaponStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type SpawnLoadout struct { - Index int32 `json:"index"` + Index int32 `pdef:"index"` } var _ encoding.BinaryUnmarshaler = (*SpawnLoadout)(nil) var _ encoding.BinaryMarshaler = SpawnLoadout{} +var _ json.Unmarshaler = (*SpawnLoadout)(nil) +var _ json.Marshaler = SpawnLoadout{} func (v *SpawnLoadout) UnmarshalBinary(b []byte) error { if len(b) != 4 { @@ -8286,15 +8525,26 @@ func (v SpawnLoadout) MarshalBinary() ([]byte, error) { putInt(b[0:4], v.Index) return b, nil } +func (v *SpawnLoadout) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v SpawnLoadout) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v SpawnLoadout) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type Struct_activeBurnCardData struct { - CardRef BurnCard `json:"cardRef"` - LastCardRef BurnCard `json:"lastCardRef"` - ClearOnStart bool `json:"clearOnStart"` + CardRef BurnCard `pdef:"cardRef"` + LastCardRef BurnCard `pdef:"lastCardRef"` + ClearOnStart bool `pdef:"clearOnStart"` } var _ encoding.BinaryUnmarshaler = (*Struct_activeBurnCardData)(nil) var _ encoding.BinaryMarshaler = Struct_activeBurnCardData{} +var _ json.Unmarshaler = (*Struct_activeBurnCardData)(nil) +var _ json.Marshaler = Struct_activeBurnCardData{} func (v *Struct_activeBurnCardData) UnmarshalBinary(b []byte) error { if len(b) != 3 { @@ -8312,13 +8562,24 @@ func (v Struct_activeBurnCardData) MarshalBinary() ([]byte, error) { putBool(b[2:3], v.ClearOnStart) return b, nil } +func (v *Struct_activeBurnCardData) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v Struct_activeBurnCardData) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v Struct_activeBurnCardData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type Struct_blackMarketBurnCardUpgrades struct { - CardRef BurnCard `json:"cardRef"` + CardRef BurnCard `pdef:"cardRef"` } var _ encoding.BinaryUnmarshaler = (*Struct_blackMarketBurnCardUpgrades)(nil) var _ encoding.BinaryMarshaler = Struct_blackMarketBurnCardUpgrades{} +var _ json.Unmarshaler = (*Struct_blackMarketBurnCardUpgrades)(nil) +var _ json.Marshaler = Struct_blackMarketBurnCardUpgrades{} func (v *Struct_blackMarketBurnCardUpgrades) UnmarshalBinary(b []byte) error { if len(b) != 1 { @@ -8332,14 +8593,25 @@ func (v Struct_blackMarketBurnCardUpgrades) MarshalBinary() ([]byte, error) { putEnum(b[0:1], uint8(v.CardRef)) return b, nil } +func (v *Struct_blackMarketBurnCardUpgrades) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v Struct_blackMarketBurnCardUpgrades) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v Struct_blackMarketBurnCardUpgrades) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type Struct_historyBurnCardData struct { - Collected int32 `json:"collected"` - Spent int32 `json:"spent"` + Collected int32 `pdef:"collected"` + Spent int32 `pdef:"spent"` } var _ encoding.BinaryUnmarshaler = (*Struct_historyBurnCardData)(nil) var _ encoding.BinaryMarshaler = Struct_historyBurnCardData{} +var _ json.Unmarshaler = (*Struct_historyBurnCardData)(nil) +var _ json.Marshaler = Struct_historyBurnCardData{} func (v *Struct_historyBurnCardData) UnmarshalBinary(b []byte) error { if len(b) != 8 { @@ -8355,14 +8627,25 @@ func (v Struct_historyBurnCardData) MarshalBinary() ([]byte, error) { putInt(b[4:8], v.Spent) return b, nil } +func (v *Struct_historyBurnCardData) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v Struct_historyBurnCardData) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v Struct_historyBurnCardData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type Struct_ranked struct { - IsPlayingRanked bool `json:"isPlayingRanked"` - CurrentRank int32 `json:"currentRank"` + IsPlayingRanked bool `pdef:"isPlayingRanked"` + CurrentRank int32 `pdef:"currentRank"` } var _ encoding.BinaryUnmarshaler = (*Struct_ranked)(nil) var _ encoding.BinaryMarshaler = Struct_ranked{} +var _ json.Unmarshaler = (*Struct_ranked)(nil) +var _ json.Marshaler = Struct_ranked{} func (v *Struct_ranked) UnmarshalBinary(b []byte) error { if len(b) != 5 { @@ -8378,34 +8661,45 @@ func (v Struct_ranked) MarshalBinary() ([]byte, error) { putInt(b[1:5], v.CurrentRank) return b, nil } +func (v *Struct_ranked) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v Struct_ranked) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v Struct_ranked) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type TitanLoadout struct { - Name string `json:"name"` - TitanClass TitanClasses `json:"titanClass"` - PrimaryMod TitanMod `json:"primaryMod"` - Special LoadoutWeaponsAndAbilities `json:"special"` - Antirodeo LoadoutWeaponsAndAbilities `json:"antirodeo"` - Passive1 TitanPassive `json:"passive1"` - Passive2 TitanPassive `json:"passive2"` - Passive3 TitanPassive `json:"passive3"` - Passive4 TitanPassive `json:"passive4"` - Passive5 TitanPassive `json:"passive5"` - Passive6 TitanPassive `json:"passive6"` - TitanExecution TitanExecution `json:"titanExecution"` - SkinIndex int32 `json:"skinIndex"` - CamoIndex int32 `json:"camoIndex"` - DecalIndex int32 `json:"decalIndex"` - PrimarySkinIndex int32 `json:"primarySkinIndex"` - PrimaryCamoIndex int32 `json:"primaryCamoIndex"` - IsPrime TitanIsPrimeTitan `json:"isPrime"` - PrimeSkinIndex int32 `json:"primeSkinIndex"` - PrimeCamoIndex int32 `json:"primeCamoIndex"` - PrimeDecalIndex int32 `json:"primeDecalIndex"` - ShowArmBadge int32 `json:"showArmBadge"` + Name string `pdef:"name"` + TitanClass TitanClasses `pdef:"titanClass"` + PrimaryMod TitanMod `pdef:"primaryMod"` + Special LoadoutWeaponsAndAbilities `pdef:"special"` + Antirodeo LoadoutWeaponsAndAbilities `pdef:"antirodeo"` + Passive1 TitanPassive `pdef:"passive1"` + Passive2 TitanPassive `pdef:"passive2"` + Passive3 TitanPassive `pdef:"passive3"` + Passive4 TitanPassive `pdef:"passive4"` + Passive5 TitanPassive `pdef:"passive5"` + Passive6 TitanPassive `pdef:"passive6"` + TitanExecution TitanExecution `pdef:"titanExecution"` + SkinIndex int32 `pdef:"skinIndex"` + CamoIndex int32 `pdef:"camoIndex"` + DecalIndex int32 `pdef:"decalIndex"` + PrimarySkinIndex int32 `pdef:"primarySkinIndex"` + PrimaryCamoIndex int32 `pdef:"primaryCamoIndex"` + IsPrime TitanIsPrimeTitan `pdef:"isPrime"` + PrimeSkinIndex int32 `pdef:"primeSkinIndex"` + PrimeCamoIndex int32 `pdef:"primeCamoIndex"` + PrimeDecalIndex int32 `pdef:"primeDecalIndex"` + ShowArmBadge int32 `pdef:"showArmBadge"` } var _ encoding.BinaryUnmarshaler = (*TitanLoadout)(nil) var _ encoding.BinaryMarshaler = TitanLoadout{} +var _ json.Unmarshaler = (*TitanLoadout)(nil) +var _ json.Marshaler = TitanLoadout{} func (v *TitanLoadout) UnmarshalBinary(b []byte) error { if len(b) != 90 { @@ -8463,28 +8757,39 @@ func (v TitanLoadout) MarshalBinary() ([]byte, error) { putInt(b[86:90], v.ShowArmBadge) return b, nil } +func (v *TitanLoadout) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v TitanLoadout) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v TitanLoadout) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type TitanMain struct { - NewPassives [2]int32 `json:"newPassives"` - UnlockedPassives [2]int32 `json:"unlockedPassives"` - NewSkins [5]int32 `json:"newSkins"` - UnlockedSkins [5]int32 `json:"unlockedSkins"` - NewPrimeSkins [2]int32 `json:"newPrimeSkins"` - UnlockedPrimeSkins [2]int32 `json:"unlockedPrimeSkins"` - NewWeaponSkins [5]int32 `json:"newWeaponSkins"` - UnlockedWeaponSkins [5]int32 `json:"unlockedWeaponSkins"` - NewPrimeWeaponSkins int32 `json:"newPrimeWeaponSkins"` - UnlockedPrimeWeaponSkins int32 `json:"unlockedPrimeWeaponSkins"` - NewTitanDecals [3]int32 `json:"newTitanDecals"` - UnlockedTitanDecals [3]int32 `json:"unlockedTitanDecals"` - NewPrimeTitanDecals int32 `json:"newPrimeTitanDecals"` - UnlockedPrimeTitanDecals int32 `json:"unlockedPrimeTitanDecals"` - UnlockedFDUpgrades [2]int32 `json:"unlockedFDUpgrades"` - NewFDUpgrades [2]int32 `json:"newFDUpgrades"` + NewPassives [2]int32 `pdef:"newPassives"` + UnlockedPassives [2]int32 `pdef:"unlockedPassives"` + NewSkins [5]int32 `pdef:"newSkins"` + UnlockedSkins [5]int32 `pdef:"unlockedSkins"` + NewPrimeSkins [2]int32 `pdef:"newPrimeSkins"` + UnlockedPrimeSkins [2]int32 `pdef:"unlockedPrimeSkins"` + NewWeaponSkins [5]int32 `pdef:"newWeaponSkins"` + UnlockedWeaponSkins [5]int32 `pdef:"unlockedWeaponSkins"` + NewPrimeWeaponSkins int32 `pdef:"newPrimeWeaponSkins"` + UnlockedPrimeWeaponSkins int32 `pdef:"unlockedPrimeWeaponSkins"` + NewTitanDecals [3]int32 `pdef:"newTitanDecals"` + UnlockedTitanDecals [3]int32 `pdef:"unlockedTitanDecals"` + NewPrimeTitanDecals int32 `pdef:"newPrimeTitanDecals"` + UnlockedPrimeTitanDecals int32 `pdef:"unlockedPrimeTitanDecals"` + UnlockedFDUpgrades [2]int32 `pdef:"unlockedFDUpgrades"` + NewFDUpgrades [2]int32 `pdef:"newFDUpgrades"` } var _ encoding.BinaryUnmarshaler = (*TitanMain)(nil) var _ encoding.BinaryMarshaler = TitanMain{} +var _ json.Unmarshaler = (*TitanMain)(nil) +var _ json.Marshaler = TitanMain{} func (v *TitanMain) UnmarshalBinary(b []byte) error { if len(b) != 168 { @@ -8580,26 +8885,37 @@ func (v TitanMain) MarshalBinary() ([]byte, error) { putInt(b[164:168], v.NewFDUpgrades[1]) return b, nil } +func (v *TitanMain) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v TitanMain) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v TitanMain) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type WeaponMain struct { - WeaponStats SWeaponStats `json:"weaponStats"` - WeaponKillStats SWeaponKillStats `json:"weaponKillStats"` - WeaponXP int32 `json:"weaponXP"` - PreviousWeaponXP int32 `json:"previousWeaponXP"` - ProScreenKills int32 `json:"proScreenKills"` - PreviousProScreenKills int32 `json:"previousProScreenKills"` - NewMods int32 `json:"newMods"` - UnlockedMods int32 `json:"unlockedMods"` - NewWeaponSkins [5]int32 `json:"newWeaponSkins"` - UnlockedWeaponSkins [5]int32 `json:"unlockedWeaponSkins"` - NewPrimeWeaponSkins [6]int32 `json:"newPrimeWeaponSkins"` - UnlockedPrimeWeaponSkins [6]int32 `json:"unlockedPrimeWeaponSkins"` - NewFeatures int32 `json:"newFeatures"` - UnlockedFeatures int32 `json:"unlockedFeatures"` + WeaponStats SWeaponStats `pdef:"weaponStats"` + WeaponKillStats SWeaponKillStats `pdef:"weaponKillStats"` + WeaponXP int32 `pdef:"weaponXP"` + PreviousWeaponXP int32 `pdef:"previousWeaponXP"` + ProScreenKills int32 `pdef:"proScreenKills"` + PreviousProScreenKills int32 `pdef:"previousProScreenKills"` + NewMods int32 `pdef:"newMods"` + UnlockedMods int32 `pdef:"unlockedMods"` + NewWeaponSkins [5]int32 `pdef:"newWeaponSkins"` + UnlockedWeaponSkins [5]int32 `pdef:"unlockedWeaponSkins"` + NewPrimeWeaponSkins [6]int32 `pdef:"newPrimeWeaponSkins"` + UnlockedPrimeWeaponSkins [6]int32 `pdef:"unlockedPrimeWeaponSkins"` + NewFeatures int32 `pdef:"newFeatures"` + UnlockedFeatures int32 `pdef:"unlockedFeatures"` } var _ encoding.BinaryUnmarshaler = (*WeaponMain)(nil) var _ encoding.BinaryMarshaler = WeaponMain{} +var _ json.Unmarshaler = (*WeaponMain)(nil) +var _ json.Marshaler = WeaponMain{} func (v *WeaponMain) UnmarshalBinary(b []byte) error { if len(b) != 244 { @@ -8687,14 +9003,25 @@ func (v WeaponMain) MarshalBinary() ([]byte, error) { putInt(b[240:244], v.UnlockedFeatures) return b, nil } +func (v *WeaponMain) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v WeaponMain) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v WeaponMain) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type WeaponOffhand struct { - WeaponStats SWeaponStats `json:"weaponStats"` - WeaponKillStats SWeaponKillStats `json:"weaponKillStats"` + WeaponStats SWeaponStats `pdef:"weaponStats"` + WeaponKillStats SWeaponKillStats `pdef:"weaponKillStats"` } var _ encoding.BinaryUnmarshaler = (*WeaponOffhand)(nil) var _ encoding.BinaryMarshaler = WeaponOffhand{} +var _ json.Unmarshaler = (*WeaponOffhand)(nil) +var _ json.Marshaler = WeaponOffhand{} func (v *WeaponOffhand) UnmarshalBinary(b []byte) error { if len(b) != 124 { @@ -8722,6 +9049,15 @@ func (v WeaponOffhand) MarshalBinary() ([]byte, error) { } return b, nil } +func (v *WeaponOffhand) UnmarshalJSON(b []byte) error { + return fmt.Errorf("not implemented") +} +func (v WeaponOffhand) MarshalJSON() ([]byte, error) { + return v.MarshalJSONFilter(nil) +} +func (v WeaponOffhand) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { + return pdataMarshalJSONStruct(v, filter) +} type BurnCard uint8 @@ -8809,9 +9145,10 @@ const ( var _ fmt.Stringer = BurnCard(0) var _ fmt.GoStringer = BurnCard(0) - -//var _ encoding.TextMarshaler = BurnCard(0) +var _ encoding.TextMarshaler = BurnCard(0) var _ encoding.TextUnmarshaler = (*BurnCard)(nil) +var _ json.Marshaler = BurnCard(0) +var _ json.Unmarshaler = (*BurnCard)(nil) func (v BurnCard) String() string { if b, err := v.MarshalText(); err == nil { @@ -9306,6 +9643,331 @@ func (v *BurnCard) UnmarshalText(b []byte) error { } return nil } +func (v BurnCard) MarshalJSON() ([]byte, error) { + switch v { + case BurnCard_NULL: + return []byte("\"NULL\""), nil + case BurnCard_bc_conscription: + return []byte("\"bc_conscription\""), nil + case BurnCard_bc_double_xp: + return []byte("\"bc_double_xp\""), nil + case BurnCard_bc_free_xp: + return []byte("\"bc_free_xp\""), nil + case BurnCard_bc_fast_cooldown1: + return []byte("\"bc_fast_cooldown1\""), nil + case BurnCard_bc_fast_cooldown2: + return []byte("\"bc_fast_cooldown2\""), nil + case BurnCard_bc_super_stim: + return []byte("\"bc_super_stim\""), nil + case BurnCard_bc_super_cloak: + return []byte("\"bc_super_cloak\""), nil + case BurnCard_bc_super_sonar: + return []byte("\"bc_super_sonar\""), nil + case BurnCard_bc_summon_ogre: + return []byte("\"bc_summon_ogre\""), nil + case BurnCard_bc_cloak_forever: + return []byte("\"bc_cloak_forever\""), nil + case BurnCard_bc_stim_forever: + return []byte("\"bc_stim_forever\""), nil + case BurnCard_bc_sonar_forever: + return []byte("\"bc_sonar_forever\""), nil + case BurnCard_bc_summon_stryder: + return []byte("\"bc_summon_stryder\""), nil + case BurnCard_bc_spectre_virus: + return []byte("\"bc_spectre_virus\""), nil + case BurnCard_bc_play_spectre: + return []byte("\"bc_play_spectre\""), nil + case BurnCard_bc_double_agent: + return []byte("\"bc_double_agent\""), nil + case BurnCard_bc_minimap: + return []byte("\"bc_minimap\""), nil + case BurnCard_bc_summon_atlas: + return []byte("\"bc_summon_atlas\""), nil + case BurnCard_bc_megaturrets: + return []byte("\"bc_megaturrets\""), nil + case BurnCard_bc_summon_dogfighter: + return []byte("\"bc_summon_dogfighter\""), nil + case BurnCard_bc_wifi_spectre_hack: + return []byte("\"bc_wifi_spectre_hack\""), nil + case BurnCard_bc_nuclear_core: + return []byte("\"bc_nuclear_core\""), nil + case BurnCard_bc_core_charged: + return []byte("\"bc_core_charged\""), nil + case BurnCard_bc_smart_pistol_m2: + return []byte("\"bc_smart_pistol_m2\""), nil + case BurnCard_bc_r97_m2: + return []byte("\"bc_r97_m2\""), nil + case BurnCard_bc_rspn101_m2: + return []byte("\"bc_rspn101_m2\""), nil + case BurnCard_bc_dmr_m2: + return []byte("\"bc_dmr_m2\""), nil + case BurnCard_bc_shotgun_m2: + return []byte("\"bc_shotgun_m2\""), nil + case BurnCard_bc_lmg_m2: + return []byte("\"bc_lmg_m2\""), nil + case BurnCard_bc_g2_m2: + return []byte("\"bc_g2_m2\""), nil + case BurnCard_bc_car_m2: + return []byte("\"bc_car_m2\""), nil + case BurnCard_bc_hemlok_m2: + return []byte("\"bc_hemlok_m2\""), nil + case BurnCard_bc_sniper_m2: + return []byte("\"bc_sniper_m2\""), nil + case BurnCard_bc_smr_m2: + return []byte("\"bc_smr_m2\""), nil + case BurnCard_bc_mgl_m2: + return []byte("\"bc_mgl_m2\""), nil + case BurnCard_bc_defender_m2: + return []byte("\"bc_defender_m2\""), nil + case BurnCard_bc_rocket_launcher_m2: + return []byte("\"bc_rocket_launcher_m2\""), nil + case BurnCard_bc_semipistol_m2: + return []byte("\"bc_semipistol_m2\""), nil + case BurnCard_bc_autopistol_m2: + return []byte("\"bc_autopistol_m2\""), nil + case BurnCard_bc_wingman_m2: + return []byte("\"bc_wingman_m2\""), nil + case BurnCard_bc_satchel_m2: + return []byte("\"bc_satchel_m2\""), nil + case BurnCard_bc_frag_m2: + return []byte("\"bc_frag_m2\""), nil + case BurnCard_bc_arc_m2: + return []byte("\"bc_arc_m2\""), nil + case BurnCard_bc_prox_m2: + return []byte("\"bc_prox_m2\""), nil + case BurnCard_bc_pilot_warning: + return []byte("\"bc_pilot_warning\""), nil + case BurnCard_bc_rematch: + return []byte("\"bc_rematch\""), nil + case BurnCard_bc_minimap_scan: + return []byte("\"bc_minimap_scan\""), nil + case BurnCard_bc_free_build_time_1: + return []byte("\"bc_free_build_time_1\""), nil + case BurnCard_bc_free_build_time_2: + return []byte("\"bc_free_build_time_2\""), nil + case BurnCard_bc_fast_build_1: + return []byte("\"bc_fast_build_1\""), nil + case BurnCard_bc_fast_build_2: + return []byte("\"bc_fast_build_2\""), nil + case BurnCard_bc_hunt_soldier: + return []byte("\"bc_hunt_soldier\""), nil + case BurnCard_bc_hunt_spectre: + return []byte("\"bc_hunt_spectre\""), nil + case BurnCard_bc_hunt_titan: + return []byte("\"bc_hunt_titan\""), nil + case BurnCard_bc_hunt_pilot: + return []byte("\"bc_hunt_pilot\""), nil + case BurnCard_bc_auto_sonar: + return []byte("\"bc_auto_sonar\""), nil + case BurnCard_bc_fast_movespeed: + return []byte("\"bc_fast_movespeed\""), nil + case BurnCard_bc_auto_refill: + return []byte("\"bc_auto_refill\""), nil + case BurnCard_bc_dice_ondeath: + return []byte("\"bc_dice_ondeath\""), nil + case BurnCard_bc_titan_40mm_m2: + return []byte("\"bc_titan_40mm_m2\""), nil + case BurnCard_bc_titan_arc_cannon_m2: + return []byte("\"bc_titan_arc_cannon_m2\""), nil + case BurnCard_bc_titan_rocket_launcher_m2: + return []byte("\"bc_titan_rocket_launcher_m2\""), nil + case BurnCard_bc_titan_sniper_m2: + return []byte("\"bc_titan_sniper_m2\""), nil + case BurnCard_bc_titan_triple_threat_m2: + return []byte("\"bc_titan_triple_threat_m2\""), nil + case BurnCard_bc_titan_xo16_m2: + return []byte("\"bc_titan_xo16_m2\""), nil + case BurnCard_bc_titan_dumbfire_missile_m2: + return []byte("\"bc_titan_dumbfire_missile_m2\""), nil + case BurnCard_bc_titan_homing_rockets_m2: + return []byte("\"bc_titan_homing_rockets_m2\""), nil + case BurnCard_bc_titan_salvo_rockets_m2: + return []byte("\"bc_titan_salvo_rockets_m2\""), nil + case BurnCard_bc_titan_shoulder_rockets_m2: + return []byte("\"bc_titan_shoulder_rockets_m2\""), nil + case BurnCard_bc_titan_vortex_shield_m2: + return []byte("\"bc_titan_vortex_shield_m2\""), nil + case BurnCard_bc_titan_electric_smoke_m2: + return []byte("\"bc_titan_electric_smoke_m2\""), nil + case BurnCard_bc_titan_shield_wall_m2: + return []byte("\"bc_titan_shield_wall_m2\""), nil + case BurnCard_bc_titan_melee_m2: + return []byte("\"bc_titan_melee_m2\""), nil + case BurnCard_bc_extra_dash: + return []byte("\"bc_extra_dash\""), nil + case BurnCard_bc_lstar_m2: + return []byte("\"bc_lstar_m2\""), nil + case BurnCard_bc_mastiff_m2: + return []byte("\"bc_mastiff_m2\""), nil + case BurnCard_bc_vinson_m2: + return []byte("\"bc_vinson_m2\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *BurnCard) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = BurnCard_NULL + case "\"bc_conscription\"": + *v = BurnCard_bc_conscription + case "\"bc_double_xp\"": + *v = BurnCard_bc_double_xp + case "\"bc_free_xp\"": + *v = BurnCard_bc_free_xp + case "\"bc_fast_cooldown1\"": + *v = BurnCard_bc_fast_cooldown1 + case "\"bc_fast_cooldown2\"": + *v = BurnCard_bc_fast_cooldown2 + case "\"bc_super_stim\"": + *v = BurnCard_bc_super_stim + case "\"bc_super_cloak\"": + *v = BurnCard_bc_super_cloak + case "\"bc_super_sonar\"": + *v = BurnCard_bc_super_sonar + case "\"bc_summon_ogre\"": + *v = BurnCard_bc_summon_ogre + case "\"bc_cloak_forever\"": + *v = BurnCard_bc_cloak_forever + case "\"bc_stim_forever\"": + *v = BurnCard_bc_stim_forever + case "\"bc_sonar_forever\"": + *v = BurnCard_bc_sonar_forever + case "\"bc_summon_stryder\"": + *v = BurnCard_bc_summon_stryder + case "\"bc_spectre_virus\"": + *v = BurnCard_bc_spectre_virus + case "\"bc_play_spectre\"": + *v = BurnCard_bc_play_spectre + case "\"bc_double_agent\"": + *v = BurnCard_bc_double_agent + case "\"bc_minimap\"": + *v = BurnCard_bc_minimap + case "\"bc_summon_atlas\"": + *v = BurnCard_bc_summon_atlas + case "\"bc_megaturrets\"": + *v = BurnCard_bc_megaturrets + case "\"bc_summon_dogfighter\"": + *v = BurnCard_bc_summon_dogfighter + case "\"bc_wifi_spectre_hack\"": + *v = BurnCard_bc_wifi_spectre_hack + case "\"bc_nuclear_core\"": + *v = BurnCard_bc_nuclear_core + case "\"bc_core_charged\"": + *v = BurnCard_bc_core_charged + case "\"bc_smart_pistol_m2\"": + *v = BurnCard_bc_smart_pistol_m2 + case "\"bc_r97_m2\"": + *v = BurnCard_bc_r97_m2 + case "\"bc_rspn101_m2\"": + *v = BurnCard_bc_rspn101_m2 + case "\"bc_dmr_m2\"": + *v = BurnCard_bc_dmr_m2 + case "\"bc_shotgun_m2\"": + *v = BurnCard_bc_shotgun_m2 + case "\"bc_lmg_m2\"": + *v = BurnCard_bc_lmg_m2 + case "\"bc_g2_m2\"": + *v = BurnCard_bc_g2_m2 + case "\"bc_car_m2\"": + *v = BurnCard_bc_car_m2 + case "\"bc_hemlok_m2\"": + *v = BurnCard_bc_hemlok_m2 + case "\"bc_sniper_m2\"": + *v = BurnCard_bc_sniper_m2 + case "\"bc_smr_m2\"": + *v = BurnCard_bc_smr_m2 + case "\"bc_mgl_m2\"": + *v = BurnCard_bc_mgl_m2 + case "\"bc_defender_m2\"": + *v = BurnCard_bc_defender_m2 + case "\"bc_rocket_launcher_m2\"": + *v = BurnCard_bc_rocket_launcher_m2 + case "\"bc_semipistol_m2\"": + *v = BurnCard_bc_semipistol_m2 + case "\"bc_autopistol_m2\"": + *v = BurnCard_bc_autopistol_m2 + case "\"bc_wingman_m2\"": + *v = BurnCard_bc_wingman_m2 + case "\"bc_satchel_m2\"": + *v = BurnCard_bc_satchel_m2 + case "\"bc_frag_m2\"": + *v = BurnCard_bc_frag_m2 + case "\"bc_arc_m2\"": + *v = BurnCard_bc_arc_m2 + case "\"bc_prox_m2\"": + *v = BurnCard_bc_prox_m2 + case "\"bc_pilot_warning\"": + *v = BurnCard_bc_pilot_warning + case "\"bc_rematch\"": + *v = BurnCard_bc_rematch + case "\"bc_minimap_scan\"": + *v = BurnCard_bc_minimap_scan + case "\"bc_free_build_time_1\"": + *v = BurnCard_bc_free_build_time_1 + case "\"bc_free_build_time_2\"": + *v = BurnCard_bc_free_build_time_2 + case "\"bc_fast_build_1\"": + *v = BurnCard_bc_fast_build_1 + case "\"bc_fast_build_2\"": + *v = BurnCard_bc_fast_build_2 + case "\"bc_hunt_soldier\"": + *v = BurnCard_bc_hunt_soldier + case "\"bc_hunt_spectre\"": + *v = BurnCard_bc_hunt_spectre + case "\"bc_hunt_titan\"": + *v = BurnCard_bc_hunt_titan + case "\"bc_hunt_pilot\"": + *v = BurnCard_bc_hunt_pilot + case "\"bc_auto_sonar\"": + *v = BurnCard_bc_auto_sonar + case "\"bc_fast_movespeed\"": + *v = BurnCard_bc_fast_movespeed + case "\"bc_auto_refill\"": + *v = BurnCard_bc_auto_refill + case "\"bc_dice_ondeath\"": + *v = BurnCard_bc_dice_ondeath + case "\"bc_titan_40mm_m2\"": + *v = BurnCard_bc_titan_40mm_m2 + case "\"bc_titan_arc_cannon_m2\"": + *v = BurnCard_bc_titan_arc_cannon_m2 + case "\"bc_titan_rocket_launcher_m2\"": + *v = BurnCard_bc_titan_rocket_launcher_m2 + case "\"bc_titan_sniper_m2\"": + *v = BurnCard_bc_titan_sniper_m2 + case "\"bc_titan_triple_threat_m2\"": + *v = BurnCard_bc_titan_triple_threat_m2 + case "\"bc_titan_xo16_m2\"": + *v = BurnCard_bc_titan_xo16_m2 + case "\"bc_titan_dumbfire_missile_m2\"": + *v = BurnCard_bc_titan_dumbfire_missile_m2 + case "\"bc_titan_homing_rockets_m2\"": + *v = BurnCard_bc_titan_homing_rockets_m2 + case "\"bc_titan_salvo_rockets_m2\"": + *v = BurnCard_bc_titan_salvo_rockets_m2 + case "\"bc_titan_shoulder_rockets_m2\"": + *v = BurnCard_bc_titan_shoulder_rockets_m2 + case "\"bc_titan_vortex_shield_m2\"": + *v = BurnCard_bc_titan_vortex_shield_m2 + case "\"bc_titan_electric_smoke_m2\"": + *v = BurnCard_bc_titan_electric_smoke_m2 + case "\"bc_titan_shield_wall_m2\"": + *v = BurnCard_bc_titan_shield_wall_m2 + case "\"bc_titan_melee_m2\"": + *v = BurnCard_bc_titan_melee_m2 + case "\"bc_extra_dash\"": + *v = BurnCard_bc_extra_dash + case "\"bc_lstar_m2\"": + *v = BurnCard_bc_lstar_m2 + case "\"bc_mastiff_m2\"": + *v = BurnCard_bc_mastiff_m2 + case "\"bc_vinson_m2\"": + *v = BurnCard_bc_vinson_m2 + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type Challenge uint8 @@ -9492,9 +10154,10 @@ const ( var _ fmt.Stringer = Challenge(0) var _ fmt.GoStringer = Challenge(0) - -//var _ encoding.TextMarshaler = Challenge(0) +var _ encoding.TextMarshaler = Challenge(0) var _ encoding.TextUnmarshaler = (*Challenge)(nil) +var _ json.Marshaler = Challenge(0) +var _ json.Unmarshaler = (*Challenge)(nil) func (v Challenge) String() string { if b, err := v.MarshalText(); err == nil { @@ -10583,6 +11246,727 @@ func (v *Challenge) UnmarshalText(b []byte) error { } return nil } +func (v Challenge) MarshalJSON() ([]byte, error) { + switch v { + case Challenge_NULL: + return []byte("\"NULL\""), nil + case Challenge_ch_games_played: + return []byte("\"ch_games_played\""), nil + case Challenge_ch_games_won: + return []byte("\"ch_games_won\""), nil + case Challenge_ch_games_mvp: + return []byte("\"ch_games_mvp\""), nil + case Challenge_ch_titan_falls: + return []byte("\"ch_titan_falls\""), nil + case Challenge_ch_rodeos: + return []byte("\"ch_rodeos\""), nil + case Challenge_ch_times_ejected: + return []byte("\"ch_times_ejected\""), nil + case Challenge_ch_spectres_leeched: + return []byte("\"ch_spectres_leeched\""), nil + case Challenge_ch_hours_played: + return []byte("\"ch_hours_played\""), nil + case Challenge_ch_hours_played_pilot: + return []byte("\"ch_hours_played_pilot\""), nil + case Challenge_ch_hours_played_titan: + return []byte("\"ch_hours_played_titan\""), nil + case Challenge_ch_hours_wallhang: + return []byte("\"ch_hours_wallhang\""), nil + case Challenge_ch_dist_total: + return []byte("\"ch_dist_total\""), nil + case Challenge_ch_dist_pilot: + return []byte("\"ch_dist_pilot\""), nil + case Challenge_ch_dist_titan: + return []byte("\"ch_dist_titan\""), nil + case Challenge_ch_dist_wallrun: + return []byte("\"ch_dist_wallrun\""), nil + case Challenge_ch_dist_inair: + return []byte("\"ch_dist_inair\""), nil + case Challenge_ch_dist_zipline: + return []byte("\"ch_dist_zipline\""), nil + case Challenge_ch_dist_on_friendly_titan: + return []byte("\"ch_dist_on_friendly_titan\""), nil + case Challenge_ch_dist_on_enemy_titan: + return []byte("\"ch_dist_on_enemy_titan\""), nil + case Challenge_ch_grunt_kills: + return []byte("\"ch_grunt_kills\""), nil + case Challenge_ch_spectre_kills: + return []byte("\"ch_spectre_kills\""), nil + case Challenge_ch_marvin_kills: + return []byte("\"ch_marvin_kills\""), nil + case Challenge_ch_first_strikes: + return []byte("\"ch_first_strikes\""), nil + case Challenge_ch_ejecting_pilot_kills: + return []byte("\"ch_ejecting_pilot_kills\""), nil + case Challenge_ch_kills_while_ejecting: + return []byte("\"ch_kills_while_ejecting\""), nil + case Challenge_ch_cloaked_pilot_kills: + return []byte("\"ch_cloaked_pilot_kills\""), nil + case Challenge_ch_kills_while_cloaked: + return []byte("\"ch_kills_while_cloaked\""), nil + case Challenge_ch_wallrunning_pilot_kills: + return []byte("\"ch_wallrunning_pilot_kills\""), nil + case Challenge_ch_wallhanging_pilot_kills: + return []byte("\"ch_wallhanging_pilot_kills\""), nil + case Challenge_ch_kills_while_wallrunning: + return []byte("\"ch_kills_while_wallrunning\""), nil + case Challenge_ch_kills_while_wallhanging: + return []byte("\"ch_kills_while_wallhanging\""), nil + case Challenge_ch_pilotExecutePilot: + return []byte("\"ch_pilotExecutePilot\""), nil + case Challenge_ch_pilotKickMelee: + return []byte("\"ch_pilotKickMelee\""), nil + case Challenge_ch_pilotKickMeleePilot: + return []byte("\"ch_pilotKickMeleePilot\""), nil + case Challenge_ch_titanMelee: + return []byte("\"ch_titanMelee\""), nil + case Challenge_ch_titanMeleePilot: + return []byte("\"ch_titanMeleePilot\""), nil + case Challenge_ch_titanStepCrush: + return []byte("\"ch_titanStepCrush\""), nil + case Challenge_ch_titanStepCrushPilot: + return []byte("\"ch_titanStepCrushPilot\""), nil + case Challenge_ch_titanExocutionStryder: + return []byte("\"ch_titanExocutionStryder\""), nil + case Challenge_ch_titanExocutionBuddy: + return []byte("\"ch_titanExocutionBuddy\""), nil + case Challenge_ch_titanExocutionAtlas: + return []byte("\"ch_titanExocutionAtlas\""), nil + case Challenge_ch_titanExocutionOgre: + return []byte("\"ch_titanExocutionOgre\""), nil + case Challenge_ch_titanFallKill: + return []byte("\"ch_titanFallKill\""), nil + case Challenge_ch_petTitanKillsFollowMode: + return []byte("\"ch_petTitanKillsFollowMode\""), nil + case Challenge_ch_petTitanKillsGuardMode: + return []byte("\"ch_petTitanKillsGuardMode\""), nil + case Challenge_ch_rodeo_kills: + return []byte("\"ch_rodeo_kills\""), nil + case Challenge_ch_40mm_kills: + return []byte("\"ch_40mm_kills\""), nil + case Challenge_ch_40mm_pilot_kills: + return []byte("\"ch_40mm_pilot_kills\""), nil + case Challenge_ch_40mm_titan_kills: + return []byte("\"ch_40mm_titan_kills\""), nil + case Challenge_ch_40mm_spectre_kills: + return []byte("\"ch_40mm_spectre_kills\""), nil + case Challenge_ch_40mm_grunt_kills: + return []byte("\"ch_40mm_grunt_kills\""), nil + case Challenge_ch_40mm_hours_used: + return []byte("\"ch_40mm_hours_used\""), nil + case Challenge_ch_40mm_crits: + return []byte("\"ch_40mm_crits\""), nil + case Challenge_ch_xo16_kills: + return []byte("\"ch_xo16_kills\""), nil + case Challenge_ch_xo16_pilot_kills: + return []byte("\"ch_xo16_pilot_kills\""), nil + case Challenge_ch_xo16_titan_kills: + return []byte("\"ch_xo16_titan_kills\""), nil + case Challenge_ch_xo16_spectre_kills: + return []byte("\"ch_xo16_spectre_kills\""), nil + case Challenge_ch_xo16_grunt_kills: + return []byte("\"ch_xo16_grunt_kills\""), nil + case Challenge_ch_xo16_hours_used: + return []byte("\"ch_xo16_hours_used\""), nil + case Challenge_ch_xo16_headshots: + return []byte("\"ch_xo16_headshots\""), nil + case Challenge_ch_xo16_crits: + return []byte("\"ch_xo16_crits\""), nil + case Challenge_ch_titan_sniper_kills: + return []byte("\"ch_titan_sniper_kills\""), nil + case Challenge_ch_titan_sniper_pilot_kills: + return []byte("\"ch_titan_sniper_pilot_kills\""), nil + case Challenge_ch_titan_sniper_titan_kills: + return []byte("\"ch_titan_sniper_titan_kills\""), nil + case Challenge_ch_titan_sniper_spectre_kills: + return []byte("\"ch_titan_sniper_spectre_kills\""), nil + case Challenge_ch_titan_sniper_grunt_kills: + return []byte("\"ch_titan_sniper_grunt_kills\""), nil + case Challenge_ch_titan_sniper_hours_used: + return []byte("\"ch_titan_sniper_hours_used\""), nil + case Challenge_ch_titan_sniper_crits: + return []byte("\"ch_titan_sniper_crits\""), nil + case Challenge_ch_rocket_launcher_kills: + return []byte("\"ch_rocket_launcher_kills\""), nil + case Challenge_ch_rocket_launcher_pilot_kills: + return []byte("\"ch_rocket_launcher_pilot_kills\""), nil + case Challenge_ch_rocket_launcher_titan_kills: + return []byte("\"ch_rocket_launcher_titan_kills\""), nil + case Challenge_ch_rocket_launcher_spectre_kills: + return []byte("\"ch_rocket_launcher_spectre_kills\""), nil + case Challenge_ch_rocket_launcher_grunt_kills: + return []byte("\"ch_rocket_launcher_grunt_kills\""), nil + case Challenge_ch_rocket_launcher_hours_used: + return []byte("\"ch_rocket_launcher_hours_used\""), nil + case Challenge_ch_triple_threat_kills: + return []byte("\"ch_triple_threat_kills\""), nil + case Challenge_ch_triple_threat_pilot_kills: + return []byte("\"ch_triple_threat_pilot_kills\""), nil + case Challenge_ch_triple_threat_titan_kills: + return []byte("\"ch_triple_threat_titan_kills\""), nil + case Challenge_ch_triple_threat_spectre_kills: + return []byte("\"ch_triple_threat_spectre_kills\""), nil + case Challenge_ch_triple_threat_grunt_kills: + return []byte("\"ch_triple_threat_grunt_kills\""), nil + case Challenge_ch_triple_threat_hours_used: + return []byte("\"ch_triple_threat_hours_used\""), nil + case Challenge_ch_salvo_rockets_kills: + return []byte("\"ch_salvo_rockets_kills\""), nil + case Challenge_ch_salvo_rockets_pilot_kills: + return []byte("\"ch_salvo_rockets_pilot_kills\""), nil + case Challenge_ch_salvo_rockets_titan_kills: + return []byte("\"ch_salvo_rockets_titan_kills\""), nil + case Challenge_ch_salvo_rockets_spectre_kills: + return []byte("\"ch_salvo_rockets_spectre_kills\""), nil + case Challenge_ch_salvo_rockets_grunt_kills: + return []byte("\"ch_salvo_rockets_grunt_kills\""), nil + case Challenge_ch_salvo_rockets_hours_used: + return []byte("\"ch_salvo_rockets_hours_used\""), nil + case Challenge_ch_homing_rockets_titan_kills: + return []byte("\"ch_homing_rockets_titan_kills\""), nil + case Challenge_ch_homing_rockets_hours_used: + return []byte("\"ch_homing_rockets_hours_used\""), nil + case Challenge_ch_dumbfire_rockets_kills: + return []byte("\"ch_dumbfire_rockets_kills\""), nil + case Challenge_ch_dumbfire_rockets_pilot_kills: + return []byte("\"ch_dumbfire_rockets_pilot_kills\""), nil + case Challenge_ch_dumbfire_rockets_titan_kills: + return []byte("\"ch_dumbfire_rockets_titan_kills\""), nil + case Challenge_ch_dumbfire_rockets_spectre_kills: + return []byte("\"ch_dumbfire_rockets_spectre_kills\""), nil + case Challenge_ch_dumbfire_rockets_grunt_kills: + return []byte("\"ch_dumbfire_rockets_grunt_kills\""), nil + case Challenge_ch_dumbfire_rockets_hours_used: + return []byte("\"ch_dumbfire_rockets_hours_used\""), nil + case Challenge_ch_shoulder_rockets_titan_kills: + return []byte("\"ch_shoulder_rockets_titan_kills\""), nil + case Challenge_ch_shoulder_rockets_hours_used: + return []byte("\"ch_shoulder_rockets_hours_used\""), nil + case Challenge_ch_smart_pistol_kills: + return []byte("\"ch_smart_pistol_kills\""), nil + case Challenge_ch_smart_pistol_pilot_kills: + return []byte("\"ch_smart_pistol_pilot_kills\""), nil + case Challenge_ch_smart_pistol_spectre_kills: + return []byte("\"ch_smart_pistol_spectre_kills\""), nil + case Challenge_ch_smart_pistol_grunt_kills: + return []byte("\"ch_smart_pistol_grunt_kills\""), nil + case Challenge_ch_smart_pistol_hours_used: + return []byte("\"ch_smart_pistol_hours_used\""), nil + case Challenge_ch_shotgun_kills: + return []byte("\"ch_shotgun_kills\""), nil + case Challenge_ch_shotgun_pilot_kills: + return []byte("\"ch_shotgun_pilot_kills\""), nil + case Challenge_ch_shotgun_spectre_kills: + return []byte("\"ch_shotgun_spectre_kills\""), nil + case Challenge_ch_shotgun_grunt_kills: + return []byte("\"ch_shotgun_grunt_kills\""), nil + case Challenge_ch_shotgun_hours_used: + return []byte("\"ch_shotgun_hours_used\""), nil + case Challenge_ch_r97_kills: + return []byte("\"ch_r97_kills\""), nil + case Challenge_ch_r97_pilot_kills: + return []byte("\"ch_r97_pilot_kills\""), nil + case Challenge_ch_r97_spectre_kills: + return []byte("\"ch_r97_spectre_kills\""), nil + case Challenge_ch_r97_grunt_kills: + return []byte("\"ch_r97_grunt_kills\""), nil + case Challenge_ch_r97_hours_used: + return []byte("\"ch_r97_hours_used\""), nil + case Challenge_ch_r97_headshots: + return []byte("\"ch_r97_headshots\""), nil + case Challenge_ch_car_kills: + return []byte("\"ch_car_kills\""), nil + case Challenge_ch_car_pilot_kills: + return []byte("\"ch_car_pilot_kills\""), nil + case Challenge_ch_car_spectre_kills: + return []byte("\"ch_car_spectre_kills\""), nil + case Challenge_ch_car_grunt_kills: + return []byte("\"ch_car_grunt_kills\""), nil + case Challenge_ch_car_hours_used: + return []byte("\"ch_car_hours_used\""), nil + case Challenge_ch_car_headshots: + return []byte("\"ch_car_headshots\""), nil + case Challenge_ch_lmg_kills: + return []byte("\"ch_lmg_kills\""), nil + case Challenge_ch_lmg_pilot_kills: + return []byte("\"ch_lmg_pilot_kills\""), nil + case Challenge_ch_lmg_spectre_kills: + return []byte("\"ch_lmg_spectre_kills\""), nil + case Challenge_ch_lmg_grunt_kills: + return []byte("\"ch_lmg_grunt_kills\""), nil + case Challenge_ch_lmg_hours_used: + return []byte("\"ch_lmg_hours_used\""), nil + case Challenge_ch_lmg_headshots: + return []byte("\"ch_lmg_headshots\""), nil + case Challenge_ch_rspn101_kills: + return []byte("\"ch_rspn101_kills\""), nil + case Challenge_ch_rspn101_pilot_kills: + return []byte("\"ch_rspn101_pilot_kills\""), nil + case Challenge_ch_rspn101_spectre_kills: + return []byte("\"ch_rspn101_spectre_kills\""), nil + case Challenge_ch_rspn101_grunt_kills: + return []byte("\"ch_rspn101_grunt_kills\""), nil + case Challenge_ch_rspn101_hours_used: + return []byte("\"ch_rspn101_hours_used\""), nil + case Challenge_ch_rspn101_headshots: + return []byte("\"ch_rspn101_headshots\""), nil + case Challenge_ch_hemlok_kills: + return []byte("\"ch_hemlok_kills\""), nil + case Challenge_ch_hemlok_pilot_kills: + return []byte("\"ch_hemlok_pilot_kills\""), nil + case Challenge_ch_hemlok_spectre_kills: + return []byte("\"ch_hemlok_spectre_kills\""), nil + case Challenge_ch_hemlok_grunt_kills: + return []byte("\"ch_hemlok_grunt_kills\""), nil + case Challenge_ch_hemlok_hours_used: + return []byte("\"ch_hemlok_hours_used\""), nil + case Challenge_ch_hemlok_headshots: + return []byte("\"ch_hemlok_headshots\""), nil + case Challenge_ch_g2_kills: + return []byte("\"ch_g2_kills\""), nil + case Challenge_ch_g2_pilot_kills: + return []byte("\"ch_g2_pilot_kills\""), nil + case Challenge_ch_g2_spectre_kills: + return []byte("\"ch_g2_spectre_kills\""), nil + case Challenge_ch_g2_grunt_kills: + return []byte("\"ch_g2_grunt_kills\""), nil + case Challenge_ch_g2_hours_used: + return []byte("\"ch_g2_hours_used\""), nil + case Challenge_ch_g2_headshots: + return []byte("\"ch_g2_headshots\""), nil + case Challenge_ch_dmr_kills: + return []byte("\"ch_dmr_kills\""), nil + case Challenge_ch_dmr_pilot_kills: + return []byte("\"ch_dmr_pilot_kills\""), nil + case Challenge_ch_dmr_spectre_kills: + return []byte("\"ch_dmr_spectre_kills\""), nil + case Challenge_ch_dmr_grunt_kills: + return []byte("\"ch_dmr_grunt_kills\""), nil + case Challenge_ch_dmr_hours_used: + return []byte("\"ch_dmr_hours_used\""), nil + case Challenge_ch_dmr_headshots: + return []byte("\"ch_dmr_headshots\""), nil + case Challenge_ch_sniper_kills: + return []byte("\"ch_sniper_kills\""), nil + case Challenge_ch_sniper_pilot_kills: + return []byte("\"ch_sniper_pilot_kills\""), nil + case Challenge_ch_sniper_spectre_kills: + return []byte("\"ch_sniper_spectre_kills\""), nil + case Challenge_ch_sniper_grunt_kills: + return []byte("\"ch_sniper_grunt_kills\""), nil + case Challenge_ch_sniper_hours_used: + return []byte("\"ch_sniper_hours_used\""), nil + case Challenge_ch_smr_titan_kills: + return []byte("\"ch_smr_titan_kills\""), nil + case Challenge_ch_smr_crits: + return []byte("\"ch_smr_crits\""), nil + case Challenge_ch_mgl_titan_kills: + return []byte("\"ch_mgl_titan_kills\""), nil + case Challenge_ch_archer_titan_kills: + return []byte("\"ch_archer_titan_kills\""), nil + case Challenge_ch_defender_titan_kills: + return []byte("\"ch_defender_titan_kills\""), nil + case Challenge_ch_defender_crits: + return []byte("\"ch_defender_crits\""), nil + case Challenge_ch_frag_grenade_throws: + return []byte("\"ch_frag_grenade_throws\""), nil + case Challenge_ch_frag_grenade_kills: + return []byte("\"ch_frag_grenade_kills\""), nil + case Challenge_ch_frag_grenade_pilot_kills: + return []byte("\"ch_frag_grenade_pilot_kills\""), nil + case Challenge_ch_frag_grenade_grunt_kills: + return []byte("\"ch_frag_grenade_grunt_kills\""), nil + case Challenge_ch_emp_grenade_throws: + return []byte("\"ch_emp_grenade_throws\""), nil + case Challenge_ch_emp_grenade_kills: + return []byte("\"ch_emp_grenade_kills\""), nil + case Challenge_ch_emp_grenade_pilot_kills: + return []byte("\"ch_emp_grenade_pilot_kills\""), nil + case Challenge_ch_emp_grenade_grunt_kills: + return []byte("\"ch_emp_grenade_grunt_kills\""), nil + case Challenge_ch_emp_grenade_spectre_kills: + return []byte("\"ch_emp_grenade_spectre_kills\""), nil + case Challenge_ch_proximity_mine_throws: + return []byte("\"ch_proximity_mine_throws\""), nil + case Challenge_ch_proximity_mine_kills: + return []byte("\"ch_proximity_mine_kills\""), nil + case Challenge_ch_proximity_mine_pilot_kills: + return []byte("\"ch_proximity_mine_pilot_kills\""), nil + case Challenge_ch_proximity_mine_grunt_kills: + return []byte("\"ch_proximity_mine_grunt_kills\""), nil + case Challenge_ch_satchel_throws: + return []byte("\"ch_satchel_throws\""), nil + case Challenge_ch_satchel_kills: + return []byte("\"ch_satchel_kills\""), nil + case Challenge_ch_satchel_pilot_kills: + return []byte("\"ch_satchel_pilot_kills\""), nil + case Challenge_ch_satchel_grunt_kills: + return []byte("\"ch_satchel_grunt_kills\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *Challenge) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = Challenge_NULL + case "\"ch_games_played\"": + *v = Challenge_ch_games_played + case "\"ch_games_won\"": + *v = Challenge_ch_games_won + case "\"ch_games_mvp\"": + *v = Challenge_ch_games_mvp + case "\"ch_titan_falls\"": + *v = Challenge_ch_titan_falls + case "\"ch_rodeos\"": + *v = Challenge_ch_rodeos + case "\"ch_times_ejected\"": + *v = Challenge_ch_times_ejected + case "\"ch_spectres_leeched\"": + *v = Challenge_ch_spectres_leeched + case "\"ch_hours_played\"": + *v = Challenge_ch_hours_played + case "\"ch_hours_played_pilot\"": + *v = Challenge_ch_hours_played_pilot + case "\"ch_hours_played_titan\"": + *v = Challenge_ch_hours_played_titan + case "\"ch_hours_wallhang\"": + *v = Challenge_ch_hours_wallhang + case "\"ch_dist_total\"": + *v = Challenge_ch_dist_total + case "\"ch_dist_pilot\"": + *v = Challenge_ch_dist_pilot + case "\"ch_dist_titan\"": + *v = Challenge_ch_dist_titan + case "\"ch_dist_wallrun\"": + *v = Challenge_ch_dist_wallrun + case "\"ch_dist_inair\"": + *v = Challenge_ch_dist_inair + case "\"ch_dist_zipline\"": + *v = Challenge_ch_dist_zipline + case "\"ch_dist_on_friendly_titan\"": + *v = Challenge_ch_dist_on_friendly_titan + case "\"ch_dist_on_enemy_titan\"": + *v = Challenge_ch_dist_on_enemy_titan + case "\"ch_grunt_kills\"": + *v = Challenge_ch_grunt_kills + case "\"ch_spectre_kills\"": + *v = Challenge_ch_spectre_kills + case "\"ch_marvin_kills\"": + *v = Challenge_ch_marvin_kills + case "\"ch_first_strikes\"": + *v = Challenge_ch_first_strikes + case "\"ch_ejecting_pilot_kills\"": + *v = Challenge_ch_ejecting_pilot_kills + case "\"ch_kills_while_ejecting\"": + *v = Challenge_ch_kills_while_ejecting + case "\"ch_cloaked_pilot_kills\"": + *v = Challenge_ch_cloaked_pilot_kills + case "\"ch_kills_while_cloaked\"": + *v = Challenge_ch_kills_while_cloaked + case "\"ch_wallrunning_pilot_kills\"": + *v = Challenge_ch_wallrunning_pilot_kills + case "\"ch_wallhanging_pilot_kills\"": + *v = Challenge_ch_wallhanging_pilot_kills + case "\"ch_kills_while_wallrunning\"": + *v = Challenge_ch_kills_while_wallrunning + case "\"ch_kills_while_wallhanging\"": + *v = Challenge_ch_kills_while_wallhanging + case "\"ch_pilotExecutePilot\"": + *v = Challenge_ch_pilotExecutePilot + case "\"ch_pilotKickMelee\"": + *v = Challenge_ch_pilotKickMelee + case "\"ch_pilotKickMeleePilot\"": + *v = Challenge_ch_pilotKickMeleePilot + case "\"ch_titanMelee\"": + *v = Challenge_ch_titanMelee + case "\"ch_titanMeleePilot\"": + *v = Challenge_ch_titanMeleePilot + case "\"ch_titanStepCrush\"": + *v = Challenge_ch_titanStepCrush + case "\"ch_titanStepCrushPilot\"": + *v = Challenge_ch_titanStepCrushPilot + case "\"ch_titanExocutionStryder\"": + *v = Challenge_ch_titanExocutionStryder + case "\"ch_titanExocutionBuddy\"": + *v = Challenge_ch_titanExocutionBuddy + case "\"ch_titanExocutionAtlas\"": + *v = Challenge_ch_titanExocutionAtlas + case "\"ch_titanExocutionOgre\"": + *v = Challenge_ch_titanExocutionOgre + case "\"ch_titanFallKill\"": + *v = Challenge_ch_titanFallKill + case "\"ch_petTitanKillsFollowMode\"": + *v = Challenge_ch_petTitanKillsFollowMode + case "\"ch_petTitanKillsGuardMode\"": + *v = Challenge_ch_petTitanKillsGuardMode + case "\"ch_rodeo_kills\"": + *v = Challenge_ch_rodeo_kills + case "\"ch_40mm_kills\"": + *v = Challenge_ch_40mm_kills + case "\"ch_40mm_pilot_kills\"": + *v = Challenge_ch_40mm_pilot_kills + case "\"ch_40mm_titan_kills\"": + *v = Challenge_ch_40mm_titan_kills + case "\"ch_40mm_spectre_kills\"": + *v = Challenge_ch_40mm_spectre_kills + case "\"ch_40mm_grunt_kills\"": + *v = Challenge_ch_40mm_grunt_kills + case "\"ch_40mm_hours_used\"": + *v = Challenge_ch_40mm_hours_used + case "\"ch_40mm_crits\"": + *v = Challenge_ch_40mm_crits + case "\"ch_xo16_kills\"": + *v = Challenge_ch_xo16_kills + case "\"ch_xo16_pilot_kills\"": + *v = Challenge_ch_xo16_pilot_kills + case "\"ch_xo16_titan_kills\"": + *v = Challenge_ch_xo16_titan_kills + case "\"ch_xo16_spectre_kills\"": + *v = Challenge_ch_xo16_spectre_kills + case "\"ch_xo16_grunt_kills\"": + *v = Challenge_ch_xo16_grunt_kills + case "\"ch_xo16_hours_used\"": + *v = Challenge_ch_xo16_hours_used + case "\"ch_xo16_headshots\"": + *v = Challenge_ch_xo16_headshots + case "\"ch_xo16_crits\"": + *v = Challenge_ch_xo16_crits + case "\"ch_titan_sniper_kills\"": + *v = Challenge_ch_titan_sniper_kills + case "\"ch_titan_sniper_pilot_kills\"": + *v = Challenge_ch_titan_sniper_pilot_kills + case "\"ch_titan_sniper_titan_kills\"": + *v = Challenge_ch_titan_sniper_titan_kills + case "\"ch_titan_sniper_spectre_kills\"": + *v = Challenge_ch_titan_sniper_spectre_kills + case "\"ch_titan_sniper_grunt_kills\"": + *v = Challenge_ch_titan_sniper_grunt_kills + case "\"ch_titan_sniper_hours_used\"": + *v = Challenge_ch_titan_sniper_hours_used + case "\"ch_titan_sniper_crits\"": + *v = Challenge_ch_titan_sniper_crits + case "\"ch_rocket_launcher_kills\"": + *v = Challenge_ch_rocket_launcher_kills + case "\"ch_rocket_launcher_pilot_kills\"": + *v = Challenge_ch_rocket_launcher_pilot_kills + case "\"ch_rocket_launcher_titan_kills\"": + *v = Challenge_ch_rocket_launcher_titan_kills + case "\"ch_rocket_launcher_spectre_kills\"": + *v = Challenge_ch_rocket_launcher_spectre_kills + case "\"ch_rocket_launcher_grunt_kills\"": + *v = Challenge_ch_rocket_launcher_grunt_kills + case "\"ch_rocket_launcher_hours_used\"": + *v = Challenge_ch_rocket_launcher_hours_used + case "\"ch_triple_threat_kills\"": + *v = Challenge_ch_triple_threat_kills + case "\"ch_triple_threat_pilot_kills\"": + *v = Challenge_ch_triple_threat_pilot_kills + case "\"ch_triple_threat_titan_kills\"": + *v = Challenge_ch_triple_threat_titan_kills + case "\"ch_triple_threat_spectre_kills\"": + *v = Challenge_ch_triple_threat_spectre_kills + case "\"ch_triple_threat_grunt_kills\"": + *v = Challenge_ch_triple_threat_grunt_kills + case "\"ch_triple_threat_hours_used\"": + *v = Challenge_ch_triple_threat_hours_used + case "\"ch_salvo_rockets_kills\"": + *v = Challenge_ch_salvo_rockets_kills + case "\"ch_salvo_rockets_pilot_kills\"": + *v = Challenge_ch_salvo_rockets_pilot_kills + case "\"ch_salvo_rockets_titan_kills\"": + *v = Challenge_ch_salvo_rockets_titan_kills + case "\"ch_salvo_rockets_spectre_kills\"": + *v = Challenge_ch_salvo_rockets_spectre_kills + case "\"ch_salvo_rockets_grunt_kills\"": + *v = Challenge_ch_salvo_rockets_grunt_kills + case "\"ch_salvo_rockets_hours_used\"": + *v = Challenge_ch_salvo_rockets_hours_used + case "\"ch_homing_rockets_titan_kills\"": + *v = Challenge_ch_homing_rockets_titan_kills + case "\"ch_homing_rockets_hours_used\"": + *v = Challenge_ch_homing_rockets_hours_used + case "\"ch_dumbfire_rockets_kills\"": + *v = Challenge_ch_dumbfire_rockets_kills + case "\"ch_dumbfire_rockets_pilot_kills\"": + *v = Challenge_ch_dumbfire_rockets_pilot_kills + case "\"ch_dumbfire_rockets_titan_kills\"": + *v = Challenge_ch_dumbfire_rockets_titan_kills + case "\"ch_dumbfire_rockets_spectre_kills\"": + *v = Challenge_ch_dumbfire_rockets_spectre_kills + case "\"ch_dumbfire_rockets_grunt_kills\"": + *v = Challenge_ch_dumbfire_rockets_grunt_kills + case "\"ch_dumbfire_rockets_hours_used\"": + *v = Challenge_ch_dumbfire_rockets_hours_used + case "\"ch_shoulder_rockets_titan_kills\"": + *v = Challenge_ch_shoulder_rockets_titan_kills + case "\"ch_shoulder_rockets_hours_used\"": + *v = Challenge_ch_shoulder_rockets_hours_used + case "\"ch_smart_pistol_kills\"": + *v = Challenge_ch_smart_pistol_kills + case "\"ch_smart_pistol_pilot_kills\"": + *v = Challenge_ch_smart_pistol_pilot_kills + case "\"ch_smart_pistol_spectre_kills\"": + *v = Challenge_ch_smart_pistol_spectre_kills + case "\"ch_smart_pistol_grunt_kills\"": + *v = Challenge_ch_smart_pistol_grunt_kills + case "\"ch_smart_pistol_hours_used\"": + *v = Challenge_ch_smart_pistol_hours_used + case "\"ch_shotgun_kills\"": + *v = Challenge_ch_shotgun_kills + case "\"ch_shotgun_pilot_kills\"": + *v = Challenge_ch_shotgun_pilot_kills + case "\"ch_shotgun_spectre_kills\"": + *v = Challenge_ch_shotgun_spectre_kills + case "\"ch_shotgun_grunt_kills\"": + *v = Challenge_ch_shotgun_grunt_kills + case "\"ch_shotgun_hours_used\"": + *v = Challenge_ch_shotgun_hours_used + case "\"ch_r97_kills\"": + *v = Challenge_ch_r97_kills + case "\"ch_r97_pilot_kills\"": + *v = Challenge_ch_r97_pilot_kills + case "\"ch_r97_spectre_kills\"": + *v = Challenge_ch_r97_spectre_kills + case "\"ch_r97_grunt_kills\"": + *v = Challenge_ch_r97_grunt_kills + case "\"ch_r97_hours_used\"": + *v = Challenge_ch_r97_hours_used + case "\"ch_r97_headshots\"": + *v = Challenge_ch_r97_headshots + case "\"ch_car_kills\"": + *v = Challenge_ch_car_kills + case "\"ch_car_pilot_kills\"": + *v = Challenge_ch_car_pilot_kills + case "\"ch_car_spectre_kills\"": + *v = Challenge_ch_car_spectre_kills + case "\"ch_car_grunt_kills\"": + *v = Challenge_ch_car_grunt_kills + case "\"ch_car_hours_used\"": + *v = Challenge_ch_car_hours_used + case "\"ch_car_headshots\"": + *v = Challenge_ch_car_headshots + case "\"ch_lmg_kills\"": + *v = Challenge_ch_lmg_kills + case "\"ch_lmg_pilot_kills\"": + *v = Challenge_ch_lmg_pilot_kills + case "\"ch_lmg_spectre_kills\"": + *v = Challenge_ch_lmg_spectre_kills + case "\"ch_lmg_grunt_kills\"": + *v = Challenge_ch_lmg_grunt_kills + case "\"ch_lmg_hours_used\"": + *v = Challenge_ch_lmg_hours_used + case "\"ch_lmg_headshots\"": + *v = Challenge_ch_lmg_headshots + case "\"ch_rspn101_kills\"": + *v = Challenge_ch_rspn101_kills + case "\"ch_rspn101_pilot_kills\"": + *v = Challenge_ch_rspn101_pilot_kills + case "\"ch_rspn101_spectre_kills\"": + *v = Challenge_ch_rspn101_spectre_kills + case "\"ch_rspn101_grunt_kills\"": + *v = Challenge_ch_rspn101_grunt_kills + case "\"ch_rspn101_hours_used\"": + *v = Challenge_ch_rspn101_hours_used + case "\"ch_rspn101_headshots\"": + *v = Challenge_ch_rspn101_headshots + case "\"ch_hemlok_kills\"": + *v = Challenge_ch_hemlok_kills + case "\"ch_hemlok_pilot_kills\"": + *v = Challenge_ch_hemlok_pilot_kills + case "\"ch_hemlok_spectre_kills\"": + *v = Challenge_ch_hemlok_spectre_kills + case "\"ch_hemlok_grunt_kills\"": + *v = Challenge_ch_hemlok_grunt_kills + case "\"ch_hemlok_hours_used\"": + *v = Challenge_ch_hemlok_hours_used + case "\"ch_hemlok_headshots\"": + *v = Challenge_ch_hemlok_headshots + case "\"ch_g2_kills\"": + *v = Challenge_ch_g2_kills + case "\"ch_g2_pilot_kills\"": + *v = Challenge_ch_g2_pilot_kills + case "\"ch_g2_spectre_kills\"": + *v = Challenge_ch_g2_spectre_kills + case "\"ch_g2_grunt_kills\"": + *v = Challenge_ch_g2_grunt_kills + case "\"ch_g2_hours_used\"": + *v = Challenge_ch_g2_hours_used + case "\"ch_g2_headshots\"": + *v = Challenge_ch_g2_headshots + case "\"ch_dmr_kills\"": + *v = Challenge_ch_dmr_kills + case "\"ch_dmr_pilot_kills\"": + *v = Challenge_ch_dmr_pilot_kills + case "\"ch_dmr_spectre_kills\"": + *v = Challenge_ch_dmr_spectre_kills + case "\"ch_dmr_grunt_kills\"": + *v = Challenge_ch_dmr_grunt_kills + case "\"ch_dmr_hours_used\"": + *v = Challenge_ch_dmr_hours_used + case "\"ch_dmr_headshots\"": + *v = Challenge_ch_dmr_headshots + case "\"ch_sniper_kills\"": + *v = Challenge_ch_sniper_kills + case "\"ch_sniper_pilot_kills\"": + *v = Challenge_ch_sniper_pilot_kills + case "\"ch_sniper_spectre_kills\"": + *v = Challenge_ch_sniper_spectre_kills + case "\"ch_sniper_grunt_kills\"": + *v = Challenge_ch_sniper_grunt_kills + case "\"ch_sniper_hours_used\"": + *v = Challenge_ch_sniper_hours_used + case "\"ch_smr_titan_kills\"": + *v = Challenge_ch_smr_titan_kills + case "\"ch_smr_crits\"": + *v = Challenge_ch_smr_crits + case "\"ch_mgl_titan_kills\"": + *v = Challenge_ch_mgl_titan_kills + case "\"ch_archer_titan_kills\"": + *v = Challenge_ch_archer_titan_kills + case "\"ch_defender_titan_kills\"": + *v = Challenge_ch_defender_titan_kills + case "\"ch_defender_crits\"": + *v = Challenge_ch_defender_crits + case "\"ch_frag_grenade_throws\"": + *v = Challenge_ch_frag_grenade_throws + case "\"ch_frag_grenade_kills\"": + *v = Challenge_ch_frag_grenade_kills + case "\"ch_frag_grenade_pilot_kills\"": + *v = Challenge_ch_frag_grenade_pilot_kills + case "\"ch_frag_grenade_grunt_kills\"": + *v = Challenge_ch_frag_grenade_grunt_kills + case "\"ch_emp_grenade_throws\"": + *v = Challenge_ch_emp_grenade_throws + case "\"ch_emp_grenade_kills\"": + *v = Challenge_ch_emp_grenade_kills + case "\"ch_emp_grenade_pilot_kills\"": + *v = Challenge_ch_emp_grenade_pilot_kills + case "\"ch_emp_grenade_grunt_kills\"": + *v = Challenge_ch_emp_grenade_grunt_kills + case "\"ch_emp_grenade_spectre_kills\"": + *v = Challenge_ch_emp_grenade_spectre_kills + case "\"ch_proximity_mine_throws\"": + *v = Challenge_ch_proximity_mine_throws + case "\"ch_proximity_mine_kills\"": + *v = Challenge_ch_proximity_mine_kills + case "\"ch_proximity_mine_pilot_kills\"": + *v = Challenge_ch_proximity_mine_pilot_kills + case "\"ch_proximity_mine_grunt_kills\"": + *v = Challenge_ch_proximity_mine_grunt_kills + case "\"ch_satchel_throws\"": + *v = Challenge_ch_satchel_throws + case "\"ch_satchel_kills\"": + *v = Challenge_ch_satchel_kills + case "\"ch_satchel_pilot_kills\"": + *v = Challenge_ch_satchel_pilot_kills + case "\"ch_satchel_grunt_kills\"": + *v = Challenge_ch_satchel_grunt_kills + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type Dailychallenge uint8 @@ -10596,9 +11980,10 @@ const ( var _ fmt.Stringer = Dailychallenge(0) var _ fmt.GoStringer = Dailychallenge(0) - -//var _ encoding.TextMarshaler = Dailychallenge(0) +var _ encoding.TextMarshaler = Dailychallenge(0) var _ encoding.TextUnmarshaler = (*Dailychallenge)(nil) +var _ json.Marshaler = Dailychallenge(0) +var _ json.Unmarshaler = (*Dailychallenge)(nil) func (v Dailychallenge) String() string { if b, err := v.MarshalText(); err == nil { @@ -10649,6 +12034,35 @@ func (v *Dailychallenge) UnmarshalText(b []byte) error { } return nil } +func (v Dailychallenge) MarshalJSON() ([]byte, error) { + switch v { + case Dailychallenge_NULL: + return []byte("\"NULL\""), nil + case Dailychallenge_ch_daily_xo16_pilot_kills: + return []byte("\"ch_daily_xo16_pilot_kills\""), nil + case Dailychallenge_ch_daily_emp_grenade_kills: + return []byte("\"ch_daily_emp_grenade_kills\""), nil + case Dailychallenge_ch_daily_kills_nuclear_core: + return []byte("\"ch_daily_kills_nuclear_core\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *Dailychallenge) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = Dailychallenge_NULL + case "\"ch_daily_xo16_pilot_kills\"": + *v = Dailychallenge_ch_daily_xo16_pilot_kills + case "\"ch_daily_emp_grenade_kills\"": + *v = Dailychallenge_ch_daily_emp_grenade_kills + case "\"ch_daily_kills_nuclear_core\"": + *v = Dailychallenge_ch_daily_kills_nuclear_core + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type Faction uint8 @@ -10665,9 +12079,10 @@ const ( var _ fmt.Stringer = Faction(0) var _ fmt.GoStringer = Faction(0) - -//var _ encoding.TextMarshaler = Faction(0) +var _ encoding.TextMarshaler = Faction(0) var _ encoding.TextUnmarshaler = (*Faction)(nil) +var _ json.Marshaler = Faction(0) +var _ json.Unmarshaler = (*Faction)(nil) func (v Faction) String() string { if b, err := v.MarshalText(); err == nil { @@ -10736,6 +12151,47 @@ func (v *Faction) UnmarshalText(b []byte) error { } return nil } +func (v Faction) MarshalJSON() ([]byte, error) { + switch v { + case Faction_faction_apex: + return []byte("\"faction_apex\""), nil + case Faction_faction_64: + return []byte("\"faction_64\""), nil + case Faction_faction_vinson: + return []byte("\"faction_vinson\""), nil + case Faction_faction_marauder: + return []byte("\"faction_marauder\""), nil + case Faction_faction_aces: + return []byte("\"faction_aces\""), nil + case Faction_faction_ares: + return []byte("\"faction_ares\""), nil + case Faction_faction_marvin: + return []byte("\"faction_marvin\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *Faction) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"faction_apex\"": + *v = Faction_faction_apex + case "\"faction_64\"": + *v = Faction_faction_64 + case "\"faction_vinson\"": + *v = Faction_faction_vinson + case "\"faction_marauder\"": + *v = Faction_faction_marauder + case "\"faction_aces\"": + *v = Faction_faction_aces + case "\"faction_ares\"": + *v = Faction_faction_ares + case "\"faction_marvin\"": + *v = Faction_faction_marvin + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type GameModes uint8 @@ -10759,9 +12215,10 @@ const ( var _ fmt.Stringer = GameModes(0) var _ fmt.GoStringer = GameModes(0) - -//var _ encoding.TextMarshaler = GameModes(0) +var _ encoding.TextMarshaler = GameModes(0) var _ encoding.TextUnmarshaler = (*GameModes)(nil) +var _ json.Marshaler = GameModes(0) +var _ json.Unmarshaler = (*GameModes)(nil) func (v GameModes) String() string { if b, err := v.MarshalText(); err == nil { @@ -10872,6 +12329,75 @@ func (v *GameModes) UnmarshalText(b []byte) error { } return nil } +func (v GameModes) MarshalJSON() ([]byte, error) { + switch v { + case GameModes_tdm: + return []byte("\"tdm\""), nil + case GameModes_cp: + return []byte("\"cp\""), nil + case GameModes_at: + return []byte("\"at\""), nil + case GameModes_ctf: + return []byte("\"ctf\""), nil + case GameModes_lts: + return []byte("\"lts\""), nil + case GameModes_ps: + return []byte("\"ps\""), nil + case GameModes_ffa: + return []byte("\"ffa\""), nil + case GameModes_coliseum: + return []byte("\"coliseum\""), nil + case GameModes_aitdm: + return []byte("\"aitdm\""), nil + case GameModes_speedball: + return []byte("\"speedball\""), nil + case GameModes_mfd: + return []byte("\"mfd\""), nil + case GameModes_ttdm: + return []byte("\"ttdm\""), nil + case GameModes_fra: + return []byte("\"fra\""), nil + case GameModes_fd: + return []byte("\"fd\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *GameModes) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"tdm\"": + *v = GameModes_tdm + case "\"cp\"": + *v = GameModes_cp + case "\"at\"": + *v = GameModes_at + case "\"ctf\"": + *v = GameModes_ctf + case "\"lts\"": + *v = GameModes_lts + case "\"ps\"": + *v = GameModes_ps + case "\"ffa\"": + *v = GameModes_ffa + case "\"coliseum\"": + *v = GameModes_coliseum + case "\"aitdm\"": + *v = GameModes_aitdm + case "\"speedball\"": + *v = GameModes_speedball + case "\"mfd\"": + *v = GameModes_mfd + case "\"ttdm\"": + *v = GameModes_ttdm + case "\"fra\"": + *v = GameModes_fra + case "\"fd\"": + *v = GameModes_fd + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type LoadoutWeaponsAndAbilities uint8 @@ -10981,9 +12507,10 @@ const ( var _ fmt.Stringer = LoadoutWeaponsAndAbilities(0) var _ fmt.GoStringer = LoadoutWeaponsAndAbilities(0) - -//var _ encoding.TextMarshaler = LoadoutWeaponsAndAbilities(0) +var _ encoding.TextMarshaler = LoadoutWeaponsAndAbilities(0) var _ encoding.TextUnmarshaler = (*LoadoutWeaponsAndAbilities)(nil) +var _ json.Marshaler = LoadoutWeaponsAndAbilities(0) +var _ json.Unmarshaler = (*LoadoutWeaponsAndAbilities)(nil) func (v LoadoutWeaponsAndAbilities) String() string { if b, err := v.MarshalText(); err == nil { @@ -11610,6 +13137,419 @@ func (v *LoadoutWeaponsAndAbilities) UnmarshalText(b []byte) error { } return nil } +func (v LoadoutWeaponsAndAbilities) MarshalJSON() ([]byte, error) { + switch v { + case LoadoutWeaponsAndAbilities_NULL: + return []byte("\"NULL\""), nil + case LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded: + return []byte("\"melee_pilot_emptyhanded\""), nil + case LoadoutWeaponsAndAbilities_melee_pilot_sword: + return []byte("\"melee_pilot_sword\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_sword: + return []byte("\"melee_titan_sword\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_sword_aoe: + return []byte("\"melee_titan_sword_aoe\""), nil + case LoadoutWeaponsAndAbilities_mp_ability_cloak: + return []byte("\"mp_ability_cloak\""), nil + case LoadoutWeaponsAndAbilities_mp_ability_grapple: + return []byte("\"mp_ability_grapple\""), nil + case LoadoutWeaponsAndAbilities_mp_ability_heal: + return []byte("\"mp_ability_heal\""), nil + case LoadoutWeaponsAndAbilities_mp_ability_holopilot: + return []byte("\"mp_ability_holopilot\""), nil + case LoadoutWeaponsAndAbilities_mp_ability_phase_rewind: + return []byte("\"mp_ability_phase_rewind\""), nil + case LoadoutWeaponsAndAbilities_mp_ability_shifter: + return []byte("\"mp_ability_shifter\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap: + return []byte("\"mp_titanability_ammo_swap\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_basic_block: + return []byte("\"mp_titanability_basic_block\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_gun_shield: + return []byte("\"mp_titanability_gun_shield\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_hover: + return []byte("\"mp_titanability_hover\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_laser_trip: + return []byte("\"mp_titanability_laser_trip\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_particle_wall: + return []byte("\"mp_titanability_particle_wall\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_phase_dash: + return []byte("\"mp_titanability_phase_dash\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_power_shot: + return []byte("\"mp_titanability_power_shot\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_slow_trap: + return []byte("\"mp_titanability_slow_trap\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_smoke: + return []byte("\"mp_titanability_smoke\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse: + return []byte("\"mp_titanability_sonar_pulse\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_tether_trap: + return []byte("\"mp_titanability_tether_trap\""), nil + case LoadoutWeaponsAndAbilities_mp_titanability_rearm: + return []byte("\"mp_titanability_rearm\""), nil + case LoadoutWeaponsAndAbilities_mp_titancore_flame_wave: + return []byte("\"mp_titancore_flame_wave\""), nil + case LoadoutWeaponsAndAbilities_mp_titancore_flight_core: + return []byte("\"mp_titancore_flight_core\""), nil + case LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon: + return []byte("\"mp_titancore_laser_cannon\""), nil + case LoadoutWeaponsAndAbilities_mp_titancore_salvo_core: + return []byte("\"mp_titancore_salvo_core\""), nil + case LoadoutWeaponsAndAbilities_mp_titancore_shift_core: + return []byte("\"mp_titancore_shift_core\""), nil + case LoadoutWeaponsAndAbilities_mp_titancore_siege_mode: + return []byte("\"mp_titancore_siege_mode\""), nil + case LoadoutWeaponsAndAbilities_mp_titancore_upgrade: + return []byte("\"mp_titancore_upgrade\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_40mm: + return []byte("\"mp_titanweapon_40mm\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave: + return []byte("\"mp_titanweapon_arc_wave\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall: + return []byte("\"mp_titanweapon_flame_wall\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield: + return []byte("\"mp_titanweapon_heat_shield\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets: + return []byte("\"mp_titanweapon_homing_rockets\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets: + return []byte("\"mp_titanweapon_dumbfire_rockets\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite: + return []byte("\"mp_titanweapon_laser_lite\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall: + return []byte("\"mp_titanweapon_leadwall\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_meteor: + return []byte("\"mp_titanweapon_meteor\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator: + return []byte("\"mp_titanweapon_particle_accelerator\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon: + return []byte("\"mp_titanweapon_predator_cannon\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher: + return []byte("\"mp_titanweapon_rocket_launcher\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream: + return []byte("\"mp_titanweapon_rocketeer_rocketstream\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets: + return []byte("\"mp_titanweapon_salvo_rockets\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_sniper: + return []byte("\"mp_titanweapon_sniper\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm: + return []byte("\"mp_titanweapon_sticky_40mm\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser: + return []byte("\"mp_titanweapon_stun_laser\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets: + return []byte("\"mp_titanweapon_tracker_rockets\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield: + return []byte("\"mp_titanweapon_vortex_shield\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion: + return []byte("\"mp_titanweapon_vortex_shield_ion\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16: + return []byte("\"mp_titanweapon_xo16\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty: + return []byte("\"mp_titanweapon_xo16_shorty\""), nil + case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard: + return []byte("\"mp_titanweapon_xo16_vanguard\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg: + return []byte("\"mp_weapon_alternator_smg\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher: + return []byte("\"mp_weapon_arc_launcher\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_autopistol: + return []byte("\"mp_weapon_autopistol\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_car: + return []byte("\"mp_weapon_car\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_defender: + return []byte("\"mp_weapon_defender\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover: + return []byte("\"mp_weapon_deployable_cover\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_dmr: + return []byte("\"mp_weapon_dmr\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_doubletake: + return []byte("\"mp_weapon_doubletake\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_epg: + return []byte("\"mp_weapon_epg\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_esaw: + return []byte("\"mp_weapon_esaw\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_frag_drone: + return []byte("\"mp_weapon_frag_drone\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade: + return []byte("\"mp_weapon_frag_grenade\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_g2: + return []byte("\"mp_weapon_g2\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke: + return []byte("\"mp_weapon_grenade_electric_smoke\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp: + return []byte("\"mp_weapon_grenade_emp\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity: + return []byte("\"mp_weapon_grenade_gravity\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar: + return []byte("\"mp_weapon_grenade_sonar\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_hemlok: + return []byte("\"mp_weapon_hemlok\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg: + return []byte("\"mp_weapon_hemlok_smg\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_lmg: + return []byte("\"mp_weapon_lmg\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_lstar: + return []byte("\"mp_weapon_lstar\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_mastiff: + return []byte("\"mp_weapon_mastiff\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_mgl: + return []byte("\"mp_weapon_mgl\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg: + return []byte("\"mp_weapon_pulse_lmg\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_r97: + return []byte("\"mp_weapon_r97\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher: + return []byte("\"mp_weapon_rocket_launcher\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_rspn101: + return []byte("\"mp_weapon_rspn101\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og: + return []byte("\"mp_weapon_rspn101_og\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_satchel: + return []byte("\"mp_weapon_satchel\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_semipistol: + return []byte("\"mp_weapon_semipistol\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_shotgun: + return []byte("\"mp_weapon_shotgun\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol: + return []byte("\"mp_weapon_shotgun_pistol\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol: + return []byte("\"mp_weapon_smart_pistol\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_smr: + return []byte("\"mp_weapon_smr\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_sniper: + return []byte("\"mp_weapon_sniper\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_softball: + return []byte("\"mp_weapon_softball\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade: + return []byte("\"mp_weapon_thermite_grenade\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_vinson: + return []byte("\"mp_weapon_vinson\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_wingman: + return []byte("\"mp_weapon_wingman\""), nil + case LoadoutWeaponsAndAbilities_mp_weapon_wingman_n: + return []byte("\"mp_weapon_wingman_n\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_punch_ion: + return []byte("\"melee_titan_punch_ion\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_punch_legion: + return []byte("\"melee_titan_punch_legion\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_punch_northstar: + return []byte("\"melee_titan_punch_northstar\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_punch_scorch: + return []byte("\"melee_titan_punch_scorch\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_punch_tone: + return []byte("\"melee_titan_punch_tone\""), nil + case LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard: + return []byte("\"melee_titan_punch_vanguard\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *LoadoutWeaponsAndAbilities) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = LoadoutWeaponsAndAbilities_NULL + case "\"melee_pilot_emptyhanded\"": + *v = LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded + case "\"melee_pilot_sword\"": + *v = LoadoutWeaponsAndAbilities_melee_pilot_sword + case "\"melee_titan_sword\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_sword + case "\"melee_titan_sword_aoe\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_sword_aoe + case "\"mp_ability_cloak\"": + *v = LoadoutWeaponsAndAbilities_mp_ability_cloak + case "\"mp_ability_grapple\"": + *v = LoadoutWeaponsAndAbilities_mp_ability_grapple + case "\"mp_ability_heal\"": + *v = LoadoutWeaponsAndAbilities_mp_ability_heal + case "\"mp_ability_holopilot\"": + *v = LoadoutWeaponsAndAbilities_mp_ability_holopilot + case "\"mp_ability_phase_rewind\"": + *v = LoadoutWeaponsAndAbilities_mp_ability_phase_rewind + case "\"mp_ability_shifter\"": + *v = LoadoutWeaponsAndAbilities_mp_ability_shifter + case "\"mp_titanability_ammo_swap\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap + case "\"mp_titanability_basic_block\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_basic_block + case "\"mp_titanability_gun_shield\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_gun_shield + case "\"mp_titanability_hover\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_hover + case "\"mp_titanability_laser_trip\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_laser_trip + case "\"mp_titanability_particle_wall\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_particle_wall + case "\"mp_titanability_phase_dash\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_phase_dash + case "\"mp_titanability_power_shot\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_power_shot + case "\"mp_titanability_slow_trap\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_slow_trap + case "\"mp_titanability_smoke\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_smoke + case "\"mp_titanability_sonar_pulse\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse + case "\"mp_titanability_tether_trap\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_tether_trap + case "\"mp_titanability_rearm\"": + *v = LoadoutWeaponsAndAbilities_mp_titanability_rearm + case "\"mp_titancore_flame_wave\"": + *v = LoadoutWeaponsAndAbilities_mp_titancore_flame_wave + case "\"mp_titancore_flight_core\"": + *v = LoadoutWeaponsAndAbilities_mp_titancore_flight_core + case "\"mp_titancore_laser_cannon\"": + *v = LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon + case "\"mp_titancore_salvo_core\"": + *v = LoadoutWeaponsAndAbilities_mp_titancore_salvo_core + case "\"mp_titancore_shift_core\"": + *v = LoadoutWeaponsAndAbilities_mp_titancore_shift_core + case "\"mp_titancore_siege_mode\"": + *v = LoadoutWeaponsAndAbilities_mp_titancore_siege_mode + case "\"mp_titancore_upgrade\"": + *v = LoadoutWeaponsAndAbilities_mp_titancore_upgrade + case "\"mp_titanweapon_40mm\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_40mm + case "\"mp_titanweapon_arc_wave\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave + case "\"mp_titanweapon_flame_wall\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall + case "\"mp_titanweapon_heat_shield\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield + case "\"mp_titanweapon_homing_rockets\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets + case "\"mp_titanweapon_dumbfire_rockets\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets + case "\"mp_titanweapon_laser_lite\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite + case "\"mp_titanweapon_leadwall\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall + case "\"mp_titanweapon_meteor\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_meteor + case "\"mp_titanweapon_particle_accelerator\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator + case "\"mp_titanweapon_predator_cannon\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon + case "\"mp_titanweapon_rocket_launcher\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher + case "\"mp_titanweapon_rocketeer_rocketstream\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream + case "\"mp_titanweapon_salvo_rockets\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets + case "\"mp_titanweapon_sniper\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_sniper + case "\"mp_titanweapon_sticky_40mm\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm + case "\"mp_titanweapon_stun_laser\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser + case "\"mp_titanweapon_tracker_rockets\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets + case "\"mp_titanweapon_vortex_shield\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield + case "\"mp_titanweapon_vortex_shield_ion\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion + case "\"mp_titanweapon_xo16\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16 + case "\"mp_titanweapon_xo16_shorty\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty + case "\"mp_titanweapon_xo16_vanguard\"": + *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard + case "\"mp_weapon_alternator_smg\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg + case "\"mp_weapon_arc_launcher\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher + case "\"mp_weapon_autopistol\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_autopistol + case "\"mp_weapon_car\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_car + case "\"mp_weapon_defender\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_defender + case "\"mp_weapon_deployable_cover\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover + case "\"mp_weapon_dmr\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_dmr + case "\"mp_weapon_doubletake\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_doubletake + case "\"mp_weapon_epg\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_epg + case "\"mp_weapon_esaw\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_esaw + case "\"mp_weapon_frag_drone\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_frag_drone + case "\"mp_weapon_frag_grenade\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade + case "\"mp_weapon_g2\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_g2 + case "\"mp_weapon_grenade_electric_smoke\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke + case "\"mp_weapon_grenade_emp\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp + case "\"mp_weapon_grenade_gravity\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity + case "\"mp_weapon_grenade_sonar\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar + case "\"mp_weapon_hemlok\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_hemlok + case "\"mp_weapon_hemlok_smg\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg + case "\"mp_weapon_lmg\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_lmg + case "\"mp_weapon_lstar\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_lstar + case "\"mp_weapon_mastiff\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_mastiff + case "\"mp_weapon_mgl\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_mgl + case "\"mp_weapon_pulse_lmg\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg + case "\"mp_weapon_r97\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_r97 + case "\"mp_weapon_rocket_launcher\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher + case "\"mp_weapon_rspn101\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_rspn101 + case "\"mp_weapon_rspn101_og\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og + case "\"mp_weapon_satchel\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_satchel + case "\"mp_weapon_semipistol\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_semipistol + case "\"mp_weapon_shotgun\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_shotgun + case "\"mp_weapon_shotgun_pistol\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol + case "\"mp_weapon_smart_pistol\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol + case "\"mp_weapon_smr\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_smr + case "\"mp_weapon_sniper\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_sniper + case "\"mp_weapon_softball\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_softball + case "\"mp_weapon_thermite_grenade\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade + case "\"mp_weapon_vinson\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_vinson + case "\"mp_weapon_wingman\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_wingman + case "\"mp_weapon_wingman_n\"": + *v = LoadoutWeaponsAndAbilities_mp_weapon_wingman_n + case "\"melee_titan_punch_ion\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_punch_ion + case "\"melee_titan_punch_legion\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_punch_legion + case "\"melee_titan_punch_northstar\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_punch_northstar + case "\"melee_titan_punch_scorch\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_punch_scorch + case "\"melee_titan_punch_tone\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_punch_tone + case "\"melee_titan_punch_vanguard\"": + *v = LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type Maps uint8 @@ -11644,9 +13584,10 @@ const ( var _ fmt.Stringer = Maps(0) var _ fmt.GoStringer = Maps(0) - -//var _ encoding.TextMarshaler = Maps(0) +var _ encoding.TextMarshaler = Maps(0) var _ encoding.TextUnmarshaler = (*Maps)(nil) +var _ json.Marshaler = Maps(0) +var _ json.Unmarshaler = (*Maps)(nil) func (v Maps) String() string { if b, err := v.MarshalText(); err == nil { @@ -11823,6 +13764,119 @@ func (v *Maps) UnmarshalText(b []byte) error { } return nil } +func (v Maps) MarshalJSON() ([]byte, error) { + switch v { + case Maps_mp_box: + return []byte("\"mp_box\""), nil + case Maps_mp_test_engagement_range: + return []byte("\"mp_test_engagement_range\""), nil + case Maps_mp_forwardbase_kodai: + return []byte("\"mp_forwardbase_kodai\""), nil + case Maps_mp_grave: + return []byte("\"mp_grave\""), nil + case Maps_mp_homestead: + return []byte("\"mp_homestead\""), nil + case Maps_mp_thaw: + return []byte("\"mp_thaw\""), nil + case Maps_mp_black_water_canal: + return []byte("\"mp_black_water_canal\""), nil + case Maps_mp_eden: + return []byte("\"mp_eden\""), nil + case Maps_mp_drydock: + return []byte("\"mp_drydock\""), nil + case Maps_mp_crashsite3: + return []byte("\"mp_crashsite3\""), nil + case Maps_mp_complex3: + return []byte("\"mp_complex3\""), nil + case Maps_mp_coliseum: + return []byte("\"mp_coliseum\""), nil + case Maps_mp_angel_city: + return []byte("\"mp_angel_city\""), nil + case Maps_mp_colony02: + return []byte("\"mp_colony02\""), nil + case Maps_mp_relic02: + return []byte("\"mp_relic02\""), nil + case Maps_mp_glitch: + return []byte("\"mp_glitch\""), nil + case Maps_mp_lf_stacks: + return []byte("\"mp_lf_stacks\""), nil + case Maps_mp_lf_meadow: + return []byte("\"mp_lf_meadow\""), nil + case Maps_mp_lf_deck: + return []byte("\"mp_lf_deck\""), nil + case Maps_mp_lf_traffic: + return []byte("\"mp_lf_traffic\""), nil + case Maps_mp_lf_township: + return []byte("\"mp_lf_township\""), nil + case Maps_mp_lf_uma: + return []byte("\"mp_lf_uma\""), nil + case Maps_mp_coliseum_column: + return []byte("\"mp_coliseum_column\""), nil + case Maps_mp_wargames: + return []byte("\"mp_wargames\""), nil + case Maps_mp_rise: + return []byte("\"mp_rise\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *Maps) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"mp_box\"": + *v = Maps_mp_box + case "\"mp_test_engagement_range\"": + *v = Maps_mp_test_engagement_range + case "\"mp_forwardbase_kodai\"": + *v = Maps_mp_forwardbase_kodai + case "\"mp_grave\"": + *v = Maps_mp_grave + case "\"mp_homestead\"": + *v = Maps_mp_homestead + case "\"mp_thaw\"": + *v = Maps_mp_thaw + case "\"mp_black_water_canal\"": + *v = Maps_mp_black_water_canal + case "\"mp_eden\"": + *v = Maps_mp_eden + case "\"mp_drydock\"": + *v = Maps_mp_drydock + case "\"mp_crashsite3\"": + *v = Maps_mp_crashsite3 + case "\"mp_complex3\"": + *v = Maps_mp_complex3 + case "\"mp_coliseum\"": + *v = Maps_mp_coliseum + case "\"mp_angel_city\"": + *v = Maps_mp_angel_city + case "\"mp_colony02\"": + *v = Maps_mp_colony02 + case "\"mp_relic02\"": + *v = Maps_mp_relic02 + case "\"mp_glitch\"": + *v = Maps_mp_glitch + case "\"mp_lf_stacks\"": + *v = Maps_mp_lf_stacks + case "\"mp_lf_meadow\"": + *v = Maps_mp_lf_meadow + case "\"mp_lf_deck\"": + *v = Maps_mp_lf_deck + case "\"mp_lf_traffic\"": + *v = Maps_mp_lf_traffic + case "\"mp_lf_township\"": + *v = Maps_mp_lf_township + case "\"mp_lf_uma\"": + *v = Maps_mp_lf_uma + case "\"mp_coliseum_column\"": + *v = Maps_mp_coliseum_column + case "\"mp_wargames\"": + *v = Maps_mp_wargames + case "\"mp_rise\"": + *v = Maps_mp_rise + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type OwnedEntitlements uint8 @@ -11841,9 +13895,10 @@ const ( var _ fmt.Stringer = OwnedEntitlements(0) var _ fmt.GoStringer = OwnedEntitlements(0) - -//var _ encoding.TextMarshaler = OwnedEntitlements(0) +var _ encoding.TextMarshaler = OwnedEntitlements(0) var _ encoding.TextUnmarshaler = (*OwnedEntitlements)(nil) +var _ json.Marshaler = OwnedEntitlements(0) +var _ json.Unmarshaler = (*OwnedEntitlements)(nil) func (v OwnedEntitlements) String() string { if b, err := v.MarshalText(); err == nil { @@ -11924,6 +13979,55 @@ func (v *OwnedEntitlements) UnmarshalText(b []byte) error { } return nil } +func (v OwnedEntitlements) MarshalJSON() ([]byte, error) { + switch v { + case OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE: + return []byte("\"ET_DLC7_WEAPON_BUNDLE\""), nil + case OwnedEntitlements_ET_DLC7_R201_WARPAINT: + return []byte("\"ET_DLC7_R201_WARPAINT\""), nil + case OwnedEntitlements_ET_DLC7_G2A5_WARPAINT: + return []byte("\"ET_DLC7_G2A5_WARPAINT\""), nil + case OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT: + return []byte("\"ET_DLC7_FLATLINE_WARPAINT\""), nil + case OwnedEntitlements_ET_DLC7_CAR_WARPAINT: + return []byte("\"ET_DLC7_CAR_WARPAINT\""), nil + case OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT: + return []byte("\"ET_DLC7_ALTERNATOR_WARPAINT\""), nil + case OwnedEntitlements_ET_DLC7_EVA8_WARPAINT: + return []byte("\"ET_DLC7_EVA8_WARPAINT\""), nil + case OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT: + return []byte("\"ET_DLC7_WINGMAN_WARPAINT\""), nil + case OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT: + return []byte("\"ET_DLC7_ARCHER_WARPAINT\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *OwnedEntitlements) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"ET_DLC7_WEAPON_BUNDLE\"": + *v = OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE + case "\"ET_DLC7_R201_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_R201_WARPAINT + case "\"ET_DLC7_G2A5_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_G2A5_WARPAINT + case "\"ET_DLC7_FLATLINE_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT + case "\"ET_DLC7_CAR_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_CAR_WARPAINT + case "\"ET_DLC7_ALTERNATOR_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT + case "\"ET_DLC7_EVA8_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_EVA8_WARPAINT + case "\"ET_DLC7_WINGMAN_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT + case "\"ET_DLC7_ARCHER_WARPAINT\"": + *v = OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type PilotExecution uint8 @@ -11946,9 +14050,10 @@ const ( var _ fmt.Stringer = PilotExecution(0) var _ fmt.GoStringer = PilotExecution(0) - -//var _ encoding.TextMarshaler = PilotExecution(0) +var _ encoding.TextMarshaler = PilotExecution(0) var _ encoding.TextUnmarshaler = (*PilotExecution)(nil) +var _ json.Marshaler = PilotExecution(0) +var _ json.Unmarshaler = (*PilotExecution)(nil) func (v PilotExecution) String() string { if b, err := v.MarshalText(); err == nil { @@ -12053,6 +14158,71 @@ func (v *PilotExecution) UnmarshalText(b []byte) error { } return nil } +func (v PilotExecution) MarshalJSON() ([]byte, error) { + switch v { + case PilotExecution_execution_neck_snap: + return []byte("\"execution_neck_snap\""), nil + case PilotExecution_execution_face_stab: + return []byte("\"execution_face_stab\""), nil + case PilotExecution_execution_backshot: + return []byte("\"execution_backshot\""), nil + case PilotExecution_execution_combo: + return []byte("\"execution_combo\""), nil + case PilotExecution_execution_knockout: + return []byte("\"execution_knockout\""), nil + case PilotExecution_execution_telefrag: + return []byte("\"execution_telefrag\""), nil + case PilotExecution_execution_stim: + return []byte("\"execution_stim\""), nil + case PilotExecution_execution_grapple: + return []byte("\"execution_grapple\""), nil + case PilotExecution_execution_pulseblade: + return []byte("\"execution_pulseblade\""), nil + case PilotExecution_execution_random: + return []byte("\"execution_random\""), nil + case PilotExecution_execution_cloak: + return []byte("\"execution_cloak\""), nil + case PilotExecution_execution_holopilot: + return []byte("\"execution_holopilot\""), nil + case PilotExecution_execution_ampedwall: + return []byte("\"execution_ampedwall\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *PilotExecution) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"execution_neck_snap\"": + *v = PilotExecution_execution_neck_snap + case "\"execution_face_stab\"": + *v = PilotExecution_execution_face_stab + case "\"execution_backshot\"": + *v = PilotExecution_execution_backshot + case "\"execution_combo\"": + *v = PilotExecution_execution_combo + case "\"execution_knockout\"": + *v = PilotExecution_execution_knockout + case "\"execution_telefrag\"": + *v = PilotExecution_execution_telefrag + case "\"execution_stim\"": + *v = PilotExecution_execution_stim + case "\"execution_grapple\"": + *v = PilotExecution_execution_grapple + case "\"execution_pulseblade\"": + *v = PilotExecution_execution_pulseblade + case "\"execution_random\"": + *v = PilotExecution_execution_random + case "\"execution_cloak\"": + *v = PilotExecution_execution_cloak + case "\"execution_holopilot\"": + *v = PilotExecution_execution_holopilot + case "\"execution_ampedwall\"": + *v = PilotExecution_execution_ampedwall + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type PilotMod uint8 @@ -12141,9 +14311,10 @@ const ( var _ fmt.Stringer = PilotMod(0) var _ fmt.GoStringer = PilotMod(0) - -//var _ encoding.TextMarshaler = PilotMod(0) +var _ encoding.TextMarshaler = PilotMod(0) var _ encoding.TextUnmarshaler = (*PilotMod)(nil) +var _ json.Marshaler = PilotMod(0) +var _ json.Unmarshaler = (*PilotMod)(nil) func (v PilotMod) String() string { if b, err := v.MarshalText(); err == nil { @@ -12644,6 +14815,335 @@ func (v *PilotMod) UnmarshalText(b []byte) error { } return nil } +func (v PilotMod) MarshalJSON() ([]byte, error) { + switch v { + case PilotMod_NULL: + return []byte("\"NULL\""), nil + case PilotMod_aog: + return []byte("\"aog\""), nil + case PilotMod_automatic_fire: + return []byte("\"automatic_fire\""), nil + case PilotMod_burn_mod_rspn101: + return []byte("\"burn_mod_rspn101\""), nil + case PilotMod_burn_mod_g2: + return []byte("\"burn_mod_g2\""), nil + case PilotMod_burn_mod_hemlok: + return []byte("\"burn_mod_hemlok\""), nil + case PilotMod_burn_mod_vinson: + return []byte("\"burn_mod_vinson\""), nil + case PilotMod_burn_mod_lstar: + return []byte("\"burn_mod_lstar\""), nil + case PilotMod_burn_mod_car: + return []byte("\"burn_mod_car\""), nil + case PilotMod_burn_mod_r97: + return []byte("\"burn_mod_r97\""), nil + case PilotMod_burn_mod_alternator_smg: + return []byte("\"burn_mod_alternator_smg\""), nil + case PilotMod_burn_mod_lmg: + return []byte("\"burn_mod_lmg\""), nil + case PilotMod_burn_mod_esaw: + return []byte("\"burn_mod_esaw\""), nil + case PilotMod_burn_mod_pulse_lmg: + return []byte("\"burn_mod_pulse_lmg\""), nil + case PilotMod_burn_mod_sniper: + return []byte("\"burn_mod_sniper\""), nil + case PilotMod_burn_mod_dmr: + return []byte("\"burn_mod_dmr\""), nil + case PilotMod_burn_mod_doubletake: + return []byte("\"burn_mod_doubletake\""), nil + case PilotMod_burn_mod_mastiff: + return []byte("\"burn_mod_mastiff\""), nil + case PilotMod_burn_mod_shotgun: + return []byte("\"burn_mod_shotgun\""), nil + case PilotMod_burn_mod_softball: + return []byte("\"burn_mod_softball\""), nil + case PilotMod_burn_mod_shotgun_pistol: + return []byte("\"burn_mod_shotgun_pistol\""), nil + case PilotMod_burn_mod_autopistol: + return []byte("\"burn_mod_autopistol\""), nil + case PilotMod_burn_mod_wingman: + return []byte("\"burn_mod_wingman\""), nil + case PilotMod_burn_mod_semipistol: + return []byte("\"burn_mod_semipistol\""), nil + case PilotMod_burn_mod_smart_pistol: + return []byte("\"burn_mod_smart_pistol\""), nil + case PilotMod_burn_mod_emp_grenade: + return []byte("\"burn_mod_emp_grenade\""), nil + case PilotMod_burn_mod_frag_grenade: + return []byte("\"burn_mod_frag_grenade\""), nil + case PilotMod_burn_mod_satchel: + return []byte("\"burn_mod_satchel\""), nil + case PilotMod_burn_mod_proximity_mine: + return []byte("\"burn_mod_proximity_mine\""), nil + case PilotMod_burn_mod_grenade_electric_smoke: + return []byte("\"burn_mod_grenade_electric_smoke\""), nil + case PilotMod_burn_mod_grenade_gravity: + return []byte("\"burn_mod_grenade_gravity\""), nil + case PilotMod_burn_mod_thermite_grenade: + return []byte("\"burn_mod_thermite_grenade\""), nil + case PilotMod_burn_mod_defender: + return []byte("\"burn_mod_defender\""), nil + case PilotMod_burn_mod_rocket_launcher: + return []byte("\"burn_mod_rocket_launcher\""), nil + case PilotMod_burn_mod_arc_launcher: + return []byte("\"burn_mod_arc_launcher\""), nil + case PilotMod_burn_mod_smr: + return []byte("\"burn_mod_smr\""), nil + case PilotMod_burn_mod_mgl: + return []byte("\"burn_mod_mgl\""), nil + case PilotMod_burst: + return []byte("\"burst\""), nil + case PilotMod_enhanced_targeting: + return []byte("\"enhanced_targeting\""), nil + case PilotMod_extended_ammo: + return []byte("\"extended_ammo\""), nil + case PilotMod_fast_lock: + return []byte("\"fast_lock\""), nil + case PilotMod_fast_reload: + return []byte("\"fast_reload\""), nil + case PilotMod_guided_missile: + return []byte("\"guided_missile\""), nil + case PilotMod_hcog: + return []byte("\"hcog\""), nil + case PilotMod_high_density: + return []byte("\"high_density\""), nil + case PilotMod_holosight: + return []byte("\"holosight\""), nil + case PilotMod_iron_sights: + return []byte("\"iron_sights\""), nil + case PilotMod_long_fuse: + return []byte("\"long_fuse\""), nil + case PilotMod_powered_magnets: + return []byte("\"powered_magnets\""), nil + case PilotMod_scope_4x: + return []byte("\"scope_4x\""), nil + case PilotMod_scope_6x: + return []byte("\"scope_6x\""), nil + case PilotMod_scope_8x: + return []byte("\"scope_8x\""), nil + case PilotMod_scope_10x: + return []byte("\"scope_10x\""), nil + case PilotMod_scope_12x: + return []byte("\"scope_12x\""), nil + case PilotMod_silencer: + return []byte("\"silencer\""), nil + case PilotMod_sniper_assist: + return []byte("\"sniper_assist\""), nil + case PilotMod_stabilizer: + return []byte("\"stabilizer\""), nil + case PilotMod_single_shot: + return []byte("\"single_shot\""), nil + case PilotMod_slammer: + return []byte("\"slammer\""), nil + case PilotMod_stabilized_warhead: + return []byte("\"stabilized_warhead\""), nil + case PilotMod_tank_buster: + return []byte("\"tank_buster\""), nil + case PilotMod_amped_wall: + return []byte("\"amped_wall\""), nil + case PilotMod_short_shift: + return []byte("\"short_shift\""), nil + case PilotMod_burn_mod_epg: + return []byte("\"burn_mod_epg\""), nil + case PilotMod_ricochet: + return []byte("\"ricochet\""), nil + case PilotMod_ar_trajectory: + return []byte("\"ar_trajectory\""), nil + case PilotMod_redline_sight: + return []byte("\"redline_sight\""), nil + case PilotMod_threat_scope: + return []byte("\"threat_scope\""), nil + case PilotMod_smart_lock: + return []byte("\"smart_lock\""), nil + case PilotMod_pro_screen: + return []byte("\"pro_screen\""), nil + case PilotMod_delayed_shot: + return []byte("\"delayed_shot\""), nil + case PilotMod_pas_run_and_gun: + return []byte("\"pas_run_and_gun\""), nil + case PilotMod_tactical_cdr_on_kill: + return []byte("\"tactical_cdr_on_kill\""), nil + case PilotMod_pas_fast_ads: + return []byte("\"pas_fast_ads\""), nil + case PilotMod_pas_fast_swap: + return []byte("\"pas_fast_swap\""), nil + case PilotMod_pas_fast_reload: + return []byte("\"pas_fast_reload\""), nil + case PilotMod_jump_kit: + return []byte("\"jump_kit\""), nil + case PilotMod_quick_charge: + return []byte("\"quick_charge\""), nil + case PilotMod_rocket_arena: + return []byte("\"rocket_arena\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *PilotMod) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = PilotMod_NULL + case "\"aog\"": + *v = PilotMod_aog + case "\"automatic_fire\"": + *v = PilotMod_automatic_fire + case "\"burn_mod_rspn101\"": + *v = PilotMod_burn_mod_rspn101 + case "\"burn_mod_g2\"": + *v = PilotMod_burn_mod_g2 + case "\"burn_mod_hemlok\"": + *v = PilotMod_burn_mod_hemlok + case "\"burn_mod_vinson\"": + *v = PilotMod_burn_mod_vinson + case "\"burn_mod_lstar\"": + *v = PilotMod_burn_mod_lstar + case "\"burn_mod_car\"": + *v = PilotMod_burn_mod_car + case "\"burn_mod_r97\"": + *v = PilotMod_burn_mod_r97 + case "\"burn_mod_alternator_smg\"": + *v = PilotMod_burn_mod_alternator_smg + case "\"burn_mod_lmg\"": + *v = PilotMod_burn_mod_lmg + case "\"burn_mod_esaw\"": + *v = PilotMod_burn_mod_esaw + case "\"burn_mod_pulse_lmg\"": + *v = PilotMod_burn_mod_pulse_lmg + case "\"burn_mod_sniper\"": + *v = PilotMod_burn_mod_sniper + case "\"burn_mod_dmr\"": + *v = PilotMod_burn_mod_dmr + case "\"burn_mod_doubletake\"": + *v = PilotMod_burn_mod_doubletake + case "\"burn_mod_mastiff\"": + *v = PilotMod_burn_mod_mastiff + case "\"burn_mod_shotgun\"": + *v = PilotMod_burn_mod_shotgun + case "\"burn_mod_softball\"": + *v = PilotMod_burn_mod_softball + case "\"burn_mod_shotgun_pistol\"": + *v = PilotMod_burn_mod_shotgun_pistol + case "\"burn_mod_autopistol\"": + *v = PilotMod_burn_mod_autopistol + case "\"burn_mod_wingman\"": + *v = PilotMod_burn_mod_wingman + case "\"burn_mod_semipistol\"": + *v = PilotMod_burn_mod_semipistol + case "\"burn_mod_smart_pistol\"": + *v = PilotMod_burn_mod_smart_pistol + case "\"burn_mod_emp_grenade\"": + *v = PilotMod_burn_mod_emp_grenade + case "\"burn_mod_frag_grenade\"": + *v = PilotMod_burn_mod_frag_grenade + case "\"burn_mod_satchel\"": + *v = PilotMod_burn_mod_satchel + case "\"burn_mod_proximity_mine\"": + *v = PilotMod_burn_mod_proximity_mine + case "\"burn_mod_grenade_electric_smoke\"": + *v = PilotMod_burn_mod_grenade_electric_smoke + case "\"burn_mod_grenade_gravity\"": + *v = PilotMod_burn_mod_grenade_gravity + case "\"burn_mod_thermite_grenade\"": + *v = PilotMod_burn_mod_thermite_grenade + case "\"burn_mod_defender\"": + *v = PilotMod_burn_mod_defender + case "\"burn_mod_rocket_launcher\"": + *v = PilotMod_burn_mod_rocket_launcher + case "\"burn_mod_arc_launcher\"": + *v = PilotMod_burn_mod_arc_launcher + case "\"burn_mod_smr\"": + *v = PilotMod_burn_mod_smr + case "\"burn_mod_mgl\"": + *v = PilotMod_burn_mod_mgl + case "\"burst\"": + *v = PilotMod_burst + case "\"enhanced_targeting\"": + *v = PilotMod_enhanced_targeting + case "\"extended_ammo\"": + *v = PilotMod_extended_ammo + case "\"fast_lock\"": + *v = PilotMod_fast_lock + case "\"fast_reload\"": + *v = PilotMod_fast_reload + case "\"guided_missile\"": + *v = PilotMod_guided_missile + case "\"hcog\"": + *v = PilotMod_hcog + case "\"high_density\"": + *v = PilotMod_high_density + case "\"holosight\"": + *v = PilotMod_holosight + case "\"iron_sights\"": + *v = PilotMod_iron_sights + case "\"long_fuse\"": + *v = PilotMod_long_fuse + case "\"powered_magnets\"": + *v = PilotMod_powered_magnets + case "\"scope_4x\"": + *v = PilotMod_scope_4x + case "\"scope_6x\"": + *v = PilotMod_scope_6x + case "\"scope_8x\"": + *v = PilotMod_scope_8x + case "\"scope_10x\"": + *v = PilotMod_scope_10x + case "\"scope_12x\"": + *v = PilotMod_scope_12x + case "\"silencer\"": + *v = PilotMod_silencer + case "\"sniper_assist\"": + *v = PilotMod_sniper_assist + case "\"stabilizer\"": + *v = PilotMod_stabilizer + case "\"single_shot\"": + *v = PilotMod_single_shot + case "\"slammer\"": + *v = PilotMod_slammer + case "\"stabilized_warhead\"": + *v = PilotMod_stabilized_warhead + case "\"tank_buster\"": + *v = PilotMod_tank_buster + case "\"amped_wall\"": + *v = PilotMod_amped_wall + case "\"short_shift\"": + *v = PilotMod_short_shift + case "\"burn_mod_epg\"": + *v = PilotMod_burn_mod_epg + case "\"ricochet\"": + *v = PilotMod_ricochet + case "\"ar_trajectory\"": + *v = PilotMod_ar_trajectory + case "\"redline_sight\"": + *v = PilotMod_redline_sight + case "\"threat_scope\"": + *v = PilotMod_threat_scope + case "\"smart_lock\"": + *v = PilotMod_smart_lock + case "\"pro_screen\"": + *v = PilotMod_pro_screen + case "\"delayed_shot\"": + *v = PilotMod_delayed_shot + case "\"pas_run_and_gun\"": + *v = PilotMod_pas_run_and_gun + case "\"tactical_cdr_on_kill\"": + *v = PilotMod_tactical_cdr_on_kill + case "\"pas_fast_ads\"": + *v = PilotMod_pas_fast_ads + case "\"pas_fast_swap\"": + *v = PilotMod_pas_fast_swap + case "\"pas_fast_reload\"": + *v = PilotMod_pas_fast_reload + case "\"jump_kit\"": + *v = PilotMod_jump_kit + case "\"quick_charge\"": + *v = PilotMod_quick_charge + case "\"rocket_arena\"": + *v = PilotMod_rocket_arena + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type PilotPassive uint8 @@ -12677,9 +15177,10 @@ const ( var _ fmt.Stringer = PilotPassive(0) var _ fmt.GoStringer = PilotPassive(0) - -//var _ encoding.TextMarshaler = PilotPassive(0) +var _ encoding.TextMarshaler = PilotPassive(0) var _ encoding.TextUnmarshaler = (*PilotPassive)(nil) +var _ json.Marshaler = PilotPassive(0) +var _ json.Unmarshaler = (*PilotPassive)(nil) func (v PilotPassive) String() string { if b, err := v.MarshalText(); err == nil { @@ -12850,6 +15351,115 @@ func (v *PilotPassive) UnmarshalText(b []byte) error { } return nil } +func (v PilotPassive) MarshalJSON() ([]byte, error) { + switch v { + case PilotPassive_NULL: + return []byte("\"NULL\""), nil + case PilotPassive_pas_stealth_movement: + return []byte("\"pas_stealth_movement\""), nil + case PilotPassive_pas_ordnance_pack: + return []byte("\"pas_ordnance_pack\""), nil + case PilotPassive_pas_power_cell: + return []byte("\"pas_power_cell\""), nil + case PilotPassive_pas_wallhang: + return []byte("\"pas_wallhang\""), nil + case PilotPassive_pas_fast_health_regen: + return []byte("\"pas_fast_health_regen\""), nil + case PilotPassive_pas_minimap_ai: + return []byte("\"pas_minimap_ai\""), nil + case PilotPassive_pas_longer_bubble: + return []byte("\"pas_longer_bubble\""), nil + case PilotPassive_pas_run_and_gun: + return []byte("\"pas_run_and_gun\""), nil + case PilotPassive_pas_dead_mans_trigger: + return []byte("\"pas_dead_mans_trigger\""), nil + case PilotPassive_pas_wall_runner: + return []byte("\"pas_wall_runner\""), nil + case PilotPassive_pas_fast_hack: + return []byte("\"pas_fast_hack\""), nil + case PilotPassive_pas_cloaked_wallrun: + return []byte("\"pas_cloaked_wallrun\""), nil + case PilotPassive_pas_cloaked_wallhang: + return []byte("\"pas_cloaked_wallhang\""), nil + case PilotPassive_pas_smoke_sight: + return []byte("\"pas_smoke_sight\""), nil + case PilotPassive_pas_fast_embark: + return []byte("\"pas_fast_embark\""), nil + case PilotPassive_pas_cdr_on_kill: + return []byte("\"pas_cdr_on_kill\""), nil + case PilotPassive_pas_at_hunter: + return []byte("\"pas_at_hunter\""), nil + case PilotPassive_pas_ordnance_beam: + return []byte("\"pas_ordnance_beam\""), nil + case PilotPassive_pas_fast_rodeo: + return []byte("\"pas_fast_rodeo\""), nil + case PilotPassive_pas_phase_eject: + return []byte("\"pas_phase_eject\""), nil + case PilotPassive_pas_ads_hover: + return []byte("\"pas_ads_hover\""), nil + case PilotPassive_pas_enemy_death_icons: + return []byte("\"pas_enemy_death_icons\""), nil + case PilotPassive_pas_off_the_grid: + return []byte("\"pas_off_the_grid\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *PilotPassive) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = PilotPassive_NULL + case "\"pas_stealth_movement\"": + *v = PilotPassive_pas_stealth_movement + case "\"pas_ordnance_pack\"": + *v = PilotPassive_pas_ordnance_pack + case "\"pas_power_cell\"": + *v = PilotPassive_pas_power_cell + case "\"pas_wallhang\"": + *v = PilotPassive_pas_wallhang + case "\"pas_fast_health_regen\"": + *v = PilotPassive_pas_fast_health_regen + case "\"pas_minimap_ai\"": + *v = PilotPassive_pas_minimap_ai + case "\"pas_longer_bubble\"": + *v = PilotPassive_pas_longer_bubble + case "\"pas_run_and_gun\"": + *v = PilotPassive_pas_run_and_gun + case "\"pas_dead_mans_trigger\"": + *v = PilotPassive_pas_dead_mans_trigger + case "\"pas_wall_runner\"": + *v = PilotPassive_pas_wall_runner + case "\"pas_fast_hack\"": + *v = PilotPassive_pas_fast_hack + case "\"pas_cloaked_wallrun\"": + *v = PilotPassive_pas_cloaked_wallrun + case "\"pas_cloaked_wallhang\"": + *v = PilotPassive_pas_cloaked_wallhang + case "\"pas_smoke_sight\"": + *v = PilotPassive_pas_smoke_sight + case "\"pas_fast_embark\"": + *v = PilotPassive_pas_fast_embark + case "\"pas_cdr_on_kill\"": + *v = PilotPassive_pas_cdr_on_kill + case "\"pas_at_hunter\"": + *v = PilotPassive_pas_at_hunter + case "\"pas_ordnance_beam\"": + *v = PilotPassive_pas_ordnance_beam + case "\"pas_fast_rodeo\"": + *v = PilotPassive_pas_fast_rodeo + case "\"pas_phase_eject\"": + *v = PilotPassive_pas_phase_eject + case "\"pas_ads_hover\"": + *v = PilotPassive_pas_ads_hover + case "\"pas_enemy_death_icons\"": + *v = PilotPassive_pas_enemy_death_icons + case "\"pas_off_the_grid\"": + *v = PilotPassive_pas_off_the_grid + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type PilotRace uint8 @@ -12861,9 +15471,10 @@ const ( var _ fmt.Stringer = PilotRace(0) var _ fmt.GoStringer = PilotRace(0) - -//var _ encoding.TextMarshaler = PilotRace(0) +var _ encoding.TextMarshaler = PilotRace(0) var _ encoding.TextUnmarshaler = (*PilotRace)(nil) +var _ json.Marshaler = PilotRace(0) +var _ json.Unmarshaler = (*PilotRace)(nil) func (v PilotRace) String() string { if b, err := v.MarshalText(); err == nil { @@ -12902,6 +15513,27 @@ func (v *PilotRace) UnmarshalText(b []byte) error { } return nil } +func (v PilotRace) MarshalJSON() ([]byte, error) { + switch v { + case PilotRace_race_human_male: + return []byte("\"race_human_male\""), nil + case PilotRace_race_human_female: + return []byte("\"race_human_female\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *PilotRace) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"race_human_male\"": + *v = PilotRace_race_human_male + case "\"race_human_female\"": + *v = PilotRace_race_human_female + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type PilotSuit uint8 @@ -12918,9 +15550,10 @@ const ( var _ fmt.Stringer = PilotSuit(0) var _ fmt.GoStringer = PilotSuit(0) - -//var _ encoding.TextMarshaler = PilotSuit(0) +var _ encoding.TextMarshaler = PilotSuit(0) var _ encoding.TextUnmarshaler = (*PilotSuit)(nil) +var _ json.Marshaler = PilotSuit(0) +var _ json.Unmarshaler = (*PilotSuit)(nil) func (v PilotSuit) String() string { if b, err := v.MarshalText(); err == nil { @@ -12989,6 +15622,47 @@ func (v *PilotSuit) UnmarshalText(b []byte) error { } return nil } +func (v PilotSuit) MarshalJSON() ([]byte, error) { + switch v { + case PilotSuit_medium: + return []byte("\"medium\""), nil + case PilotSuit_geist: + return []byte("\"geist\""), nil + case PilotSuit_stalker: + return []byte("\"stalker\""), nil + case PilotSuit_light: + return []byte("\"light\""), nil + case PilotSuit_heavy: + return []byte("\"heavy\""), nil + case PilotSuit_grapple: + return []byte("\"grapple\""), nil + case PilotSuit_nomad: + return []byte("\"nomad\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *PilotSuit) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"medium\"": + *v = PilotSuit_medium + case "\"geist\"": + *v = PilotSuit_geist + case "\"stalker\"": + *v = PilotSuit_stalker + case "\"light\"": + *v = PilotSuit_light + case "\"heavy\"": + *v = PilotSuit_heavy + case "\"grapple\"": + *v = PilotSuit_grapple + case "\"nomad\"": + *v = PilotSuit_nomad + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type TitanClasses uint8 @@ -13005,9 +15679,10 @@ const ( var _ fmt.Stringer = TitanClasses(0) var _ fmt.GoStringer = TitanClasses(0) - -//var _ encoding.TextMarshaler = TitanClasses(0) +var _ encoding.TextMarshaler = TitanClasses(0) var _ encoding.TextUnmarshaler = (*TitanClasses)(nil) +var _ json.Marshaler = TitanClasses(0) +var _ json.Unmarshaler = (*TitanClasses)(nil) func (v TitanClasses) String() string { if b, err := v.MarshalText(); err == nil { @@ -13076,6 +15751,47 @@ func (v *TitanClasses) UnmarshalText(b []byte) error { } return nil } +func (v TitanClasses) MarshalJSON() ([]byte, error) { + switch v { + case TitanClasses_ion: + return []byte("\"ion\""), nil + case TitanClasses_scorch: + return []byte("\"scorch\""), nil + case TitanClasses_ronin: + return []byte("\"ronin\""), nil + case TitanClasses_tone: + return []byte("\"tone\""), nil + case TitanClasses_northstar: + return []byte("\"northstar\""), nil + case TitanClasses_legion: + return []byte("\"legion\""), nil + case TitanClasses_vanguard: + return []byte("\"vanguard\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *TitanClasses) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"ion\"": + *v = TitanClasses_ion + case "\"scorch\"": + *v = TitanClasses_scorch + case "\"ronin\"": + *v = TitanClasses_ronin + case "\"tone\"": + *v = TitanClasses_tone + case "\"northstar\"": + *v = TitanClasses_northstar + case "\"legion\"": + *v = TitanClasses_legion + case "\"vanguard\"": + *v = TitanClasses_vanguard + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type TitanExecution uint8 @@ -13105,9 +15821,10 @@ const ( var _ fmt.Stringer = TitanExecution(0) var _ fmt.GoStringer = TitanExecution(0) - -//var _ encoding.TextMarshaler = TitanExecution(0) +var _ encoding.TextMarshaler = TitanExecution(0) var _ encoding.TextUnmarshaler = (*TitanExecution)(nil) +var _ json.Marshaler = TitanExecution(0) +var _ json.Unmarshaler = (*TitanExecution)(nil) func (v TitanExecution) String() string { if b, err := v.MarshalText(); err == nil { @@ -13254,6 +15971,99 @@ func (v *TitanExecution) UnmarshalText(b []byte) error { } return nil } +func (v TitanExecution) MarshalJSON() ([]byte, error) { + switch v { + case TitanExecution_execution_ion: + return []byte("\"execution_ion\""), nil + case TitanExecution_execution_ion_prime: + return []byte("\"execution_ion_prime\""), nil + case TitanExecution_execution_tone: + return []byte("\"execution_tone\""), nil + case TitanExecution_execution_tone_prime: + return []byte("\"execution_tone_prime\""), nil + case TitanExecution_execution_ronin: + return []byte("\"execution_ronin\""), nil + case TitanExecution_execution_ronin_prime: + return []byte("\"execution_ronin_prime\""), nil + case TitanExecution_execution_northstar: + return []byte("\"execution_northstar\""), nil + case TitanExecution_execution_northstar_prime: + return []byte("\"execution_northstar_prime\""), nil + case TitanExecution_execution_legion: + return []byte("\"execution_legion\""), nil + case TitanExecution_execution_legion_prime: + return []byte("\"execution_legion_prime\""), nil + case TitanExecution_execution_vanguard: + return []byte("\"execution_vanguard\""), nil + case TitanExecution_execution_scorch: + return []byte("\"execution_scorch\""), nil + case TitanExecution_execution_scorch_prime: + return []byte("\"execution_scorch_prime\""), nil + case TitanExecution_execution_random_0: + return []byte("\"execution_random_0\""), nil + case TitanExecution_execution_random_1: + return []byte("\"execution_random_1\""), nil + case TitanExecution_execution_random_2: + return []byte("\"execution_random_2\""), nil + case TitanExecution_execution_random_3: + return []byte("\"execution_random_3\""), nil + case TitanExecution_execution_random_4: + return []byte("\"execution_random_4\""), nil + case TitanExecution_execution_random_5: + return []byte("\"execution_random_5\""), nil + case TitanExecution_execution_random_6: + return []byte("\"execution_random_6\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *TitanExecution) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"execution_ion\"": + *v = TitanExecution_execution_ion + case "\"execution_ion_prime\"": + *v = TitanExecution_execution_ion_prime + case "\"execution_tone\"": + *v = TitanExecution_execution_tone + case "\"execution_tone_prime\"": + *v = TitanExecution_execution_tone_prime + case "\"execution_ronin\"": + *v = TitanExecution_execution_ronin + case "\"execution_ronin_prime\"": + *v = TitanExecution_execution_ronin_prime + case "\"execution_northstar\"": + *v = TitanExecution_execution_northstar + case "\"execution_northstar_prime\"": + *v = TitanExecution_execution_northstar_prime + case "\"execution_legion\"": + *v = TitanExecution_execution_legion + case "\"execution_legion_prime\"": + *v = TitanExecution_execution_legion_prime + case "\"execution_vanguard\"": + *v = TitanExecution_execution_vanguard + case "\"execution_scorch\"": + *v = TitanExecution_execution_scorch + case "\"execution_scorch_prime\"": + *v = TitanExecution_execution_scorch_prime + case "\"execution_random_0\"": + *v = TitanExecution_execution_random_0 + case "\"execution_random_1\"": + *v = TitanExecution_execution_random_1 + case "\"execution_random_2\"": + *v = TitanExecution_execution_random_2 + case "\"execution_random_3\"": + *v = TitanExecution_execution_random_3 + case "\"execution_random_4\"": + *v = TitanExecution_execution_random_4 + case "\"execution_random_5\"": + *v = TitanExecution_execution_random_5 + case "\"execution_random_6\"": + *v = TitanExecution_execution_random_6 + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type TitanIsPrimeTitan uint8 @@ -13265,9 +16075,10 @@ const ( var _ fmt.Stringer = TitanIsPrimeTitan(0) var _ fmt.GoStringer = TitanIsPrimeTitan(0) - -//var _ encoding.TextMarshaler = TitanIsPrimeTitan(0) +var _ encoding.TextMarshaler = TitanIsPrimeTitan(0) var _ encoding.TextUnmarshaler = (*TitanIsPrimeTitan)(nil) +var _ json.Marshaler = TitanIsPrimeTitan(0) +var _ json.Unmarshaler = (*TitanIsPrimeTitan)(nil) func (v TitanIsPrimeTitan) String() string { if b, err := v.MarshalText(); err == nil { @@ -13306,6 +16117,27 @@ func (v *TitanIsPrimeTitan) UnmarshalText(b []byte) error { } return nil } +func (v TitanIsPrimeTitan) MarshalJSON() ([]byte, error) { + switch v { + case TitanIsPrimeTitan_titan_is_not_prime: + return []byte("\"titan_is_not_prime\""), nil + case TitanIsPrimeTitan_titan_is_prime: + return []byte("\"titan_is_prime\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *TitanIsPrimeTitan) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"titan_is_not_prime\"": + *v = TitanIsPrimeTitan_titan_is_not_prime + case "\"titan_is_prime\"": + *v = TitanIsPrimeTitan_titan_is_prime + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type TitanMod uint8 @@ -13341,9 +16173,10 @@ const ( var _ fmt.Stringer = TitanMod(0) var _ fmt.GoStringer = TitanMod(0) - -//var _ encoding.TextMarshaler = TitanMod(0) +var _ encoding.TextMarshaler = TitanMod(0) var _ encoding.TextUnmarshaler = (*TitanMod)(nil) +var _ json.Marshaler = TitanMod(0) +var _ json.Unmarshaler = (*TitanMod)(nil) func (v TitanMod) String() string { if b, err := v.MarshalText(); err == nil { @@ -13526,6 +16359,123 @@ func (v *TitanMod) UnmarshalText(b []byte) error { } return nil } +func (v TitanMod) MarshalJSON() ([]byte, error) { + switch v { + case TitanMod_NULL: + return []byte("\"NULL\""), nil + case TitanMod_accelerator: + return []byte("\"accelerator\""), nil + case TitanMod_afterburners: + return []byte("\"afterburners\""), nil + case TitanMod_arc_triple_threat: + return []byte("\"arc_triple_threat\""), nil + case TitanMod_burn_mod_titan_40mm: + return []byte("\"burn_mod_titan_40mm\""), nil + case TitanMod_burn_mod_titan_arc_cannon: + return []byte("\"burn_mod_titan_arc_cannon\""), nil + case TitanMod_burn_mod_titan_sniper: + return []byte("\"burn_mod_titan_sniper\""), nil + case TitanMod_burn_mod_titan_triple_threat: + return []byte("\"burn_mod_titan_triple_threat\""), nil + case TitanMod_burn_mod_titan_xo16: + return []byte("\"burn_mod_titan_xo16\""), nil + case TitanMod_burn_mod_titan_dumbfire_rockets: + return []byte("\"burn_mod_titan_dumbfire_rockets\""), nil + case TitanMod_burn_mod_titan_homing_rockets: + return []byte("\"burn_mod_titan_homing_rockets\""), nil + case TitanMod_burn_mod_titan_salvo_rockets: + return []byte("\"burn_mod_titan_salvo_rockets\""), nil + case TitanMod_burn_mod_titan_shoulder_rockets: + return []byte("\"burn_mod_titan_shoulder_rockets\""), nil + case TitanMod_burn_mod_titan_vortex_shield: + return []byte("\"burn_mod_titan_vortex_shield\""), nil + case TitanMod_burn_mod_titan_smoke: + return []byte("\"burn_mod_titan_smoke\""), nil + case TitanMod_burn_mod_titan_particle_wall: + return []byte("\"burn_mod_titan_particle_wall\""), nil + case TitanMod_burst: + return []byte("\"burst\""), nil + case TitanMod_capacitor: + return []byte("\"capacitor\""), nil + case TitanMod_extended_ammo: + return []byte("\"extended_ammo\""), nil + case TitanMod_fast_lock: + return []byte("\"fast_lock\""), nil + case TitanMod_fast_reload: + return []byte("\"fast_reload\""), nil + case TitanMod_instant_shot: + return []byte("\"instant_shot\""), nil + case TitanMod_overcharge: + return []byte("\"overcharge\""), nil + case TitanMod_quick_shot: + return []byte("\"quick_shot\""), nil + case TitanMod_rapid_fire_missiles: + return []byte("\"rapid_fire_missiles\""), nil + case TitanMod_stryder_sniper: + return []byte("\"stryder_sniper\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *TitanMod) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = TitanMod_NULL + case "\"accelerator\"": + *v = TitanMod_accelerator + case "\"afterburners\"": + *v = TitanMod_afterburners + case "\"arc_triple_threat\"": + *v = TitanMod_arc_triple_threat + case "\"burn_mod_titan_40mm\"": + *v = TitanMod_burn_mod_titan_40mm + case "\"burn_mod_titan_arc_cannon\"": + *v = TitanMod_burn_mod_titan_arc_cannon + case "\"burn_mod_titan_sniper\"": + *v = TitanMod_burn_mod_titan_sniper + case "\"burn_mod_titan_triple_threat\"": + *v = TitanMod_burn_mod_titan_triple_threat + case "\"burn_mod_titan_xo16\"": + *v = TitanMod_burn_mod_titan_xo16 + case "\"burn_mod_titan_dumbfire_rockets\"": + *v = TitanMod_burn_mod_titan_dumbfire_rockets + case "\"burn_mod_titan_homing_rockets\"": + *v = TitanMod_burn_mod_titan_homing_rockets + case "\"burn_mod_titan_salvo_rockets\"": + *v = TitanMod_burn_mod_titan_salvo_rockets + case "\"burn_mod_titan_shoulder_rockets\"": + *v = TitanMod_burn_mod_titan_shoulder_rockets + case "\"burn_mod_titan_vortex_shield\"": + *v = TitanMod_burn_mod_titan_vortex_shield + case "\"burn_mod_titan_smoke\"": + *v = TitanMod_burn_mod_titan_smoke + case "\"burn_mod_titan_particle_wall\"": + *v = TitanMod_burn_mod_titan_particle_wall + case "\"burst\"": + *v = TitanMod_burst + case "\"capacitor\"": + *v = TitanMod_capacitor + case "\"extended_ammo\"": + *v = TitanMod_extended_ammo + case "\"fast_lock\"": + *v = TitanMod_fast_lock + case "\"fast_reload\"": + *v = TitanMod_fast_reload + case "\"instant_shot\"": + *v = TitanMod_instant_shot + case "\"overcharge\"": + *v = TitanMod_overcharge + case "\"quick_shot\"": + *v = TitanMod_quick_shot + case "\"rapid_fire_missiles\"": + *v = TitanMod_rapid_fire_missiles + case "\"stryder_sniper\"": + *v = TitanMod_stryder_sniper + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type TitanPassive uint8 @@ -13597,9 +16547,10 @@ const ( var _ fmt.Stringer = TitanPassive(0) var _ fmt.GoStringer = TitanPassive(0) - -//var _ encoding.TextMarshaler = TitanPassive(0) +var _ encoding.TextMarshaler = TitanPassive(0) var _ encoding.TextUnmarshaler = (*TitanPassive)(nil) +var _ json.Marshaler = TitanPassive(0) +var _ json.Unmarshaler = (*TitanPassive)(nil) func (v TitanPassive) String() string { if b, err := v.MarshalText(); err == nil { @@ -13998,6 +16949,267 @@ func (v *TitanPassive) UnmarshalText(b []byte) error { } return nil } +func (v TitanPassive) MarshalJSON() ([]byte, error) { + switch v { + case TitanPassive_NULL: + return []byte("\"NULL\""), nil + case TitanPassive_pas_enhanced_titan_ai: + return []byte("\"pas_enhanced_titan_ai\""), nil + case TitanPassive_pas_auto_eject: + return []byte("\"pas_auto_eject\""), nil + case TitanPassive_pas_dash_recharge: + return []byte("\"pas_dash_recharge\""), nil + case TitanPassive_pas_defensive_core: + return []byte("\"pas_defensive_core\""), nil + case TitanPassive_pas_shield_regen: + return []byte("\"pas_shield_regen\""), nil + case TitanPassive_pas_assault_reactor: + return []byte("\"pas_assault_reactor\""), nil + case TitanPassive_pas_hyper_core: + return []byte("\"pas_hyper_core\""), nil + case TitanPassive_pas_anti_rodeo: + return []byte("\"pas_anti_rodeo\""), nil + case TitanPassive_pas_build_up_nuclear_core: + return []byte("\"pas_build_up_nuclear_core\""), nil + case TitanPassive_pas_offensive_autoload: + return []byte("\"pas_offensive_autoload\""), nil + case TitanPassive_pas_offensive_hitnrun: + return []byte("\"pas_offensive_hitnrun\""), nil + case TitanPassive_pas_offensive_regen: + return []byte("\"pas_offensive_regen\""), nil + case TitanPassive_pas_defensive_tacload: + return []byte("\"pas_defensive_tacload\""), nil + case TitanPassive_pas_defensive_quickdash: + return []byte("\"pas_defensive_quickdash\""), nil + case TitanPassive_pas_defensive_domeshield: + return []byte("\"pas_defensive_domeshield\""), nil + case TitanPassive_pas_mobility_dash_capacity: + return []byte("\"pas_mobility_dash_capacity\""), nil + case TitanPassive_pas_warpfall: + return []byte("\"pas_warpfall\""), nil + case TitanPassive_pas_bubbleshield: + return []byte("\"pas_bubbleshield\""), nil + case TitanPassive_pas_ronin_weapon: + return []byte("\"pas_ronin_weapon\""), nil + case TitanPassive_pas_northstar_weapon: + return []byte("\"pas_northstar_weapon\""), nil + case TitanPassive_pas_ion_weapon: + return []byte("\"pas_ion_weapon\""), nil + case TitanPassive_pas_tone_weapon: + return []byte("\"pas_tone_weapon\""), nil + case TitanPassive_pas_scorch_weapon: + return []byte("\"pas_scorch_weapon\""), nil + case TitanPassive_pas_legion_weapon: + return []byte("\"pas_legion_weapon\""), nil + case TitanPassive_pas_ion_tripwire: + return []byte("\"pas_ion_tripwire\""), nil + case TitanPassive_pas_ion_vortex: + return []byte("\"pas_ion_vortex\""), nil + case TitanPassive_pas_ion_lasercannon: + return []byte("\"pas_ion_lasercannon\""), nil + case TitanPassive_pas_tone_rockets: + return []byte("\"pas_tone_rockets\""), nil + case TitanPassive_pas_tone_sonar: + return []byte("\"pas_tone_sonar\""), nil + case TitanPassive_pas_tone_wall: + return []byte("\"pas_tone_wall\""), nil + case TitanPassive_pas_ronin_arcwave: + return []byte("\"pas_ronin_arcwave\""), nil + case TitanPassive_pas_ronin_phase: + return []byte("\"pas_ronin_phase\""), nil + case TitanPassive_pas_ronin_swordcore: + return []byte("\"pas_ronin_swordcore\""), nil + case TitanPassive_pas_northstar_cluster: + return []byte("\"pas_northstar_cluster\""), nil + case TitanPassive_pas_northstar_trap: + return []byte("\"pas_northstar_trap\""), nil + case TitanPassive_pas_northstar_flightcore: + return []byte("\"pas_northstar_flightcore\""), nil + case TitanPassive_pas_scorch_firewall: + return []byte("\"pas_scorch_firewall\""), nil + case TitanPassive_pas_scorch_shield: + return []byte("\"pas_scorch_shield\""), nil + case TitanPassive_pas_scorch_selfdmg: + return []byte("\"pas_scorch_selfdmg\""), nil + case TitanPassive_pas_legion_spinup: + return []byte("\"pas_legion_spinup\""), nil + case TitanPassive_pas_legion_gunshield: + return []byte("\"pas_legion_gunshield\""), nil + case TitanPassive_pas_legion_smartcore: + return []byte("\"pas_legion_smartcore\""), nil + case TitanPassive_pas_ion_weapon_ads: + return []byte("\"pas_ion_weapon_ads\""), nil + case TitanPassive_pas_tone_burst: + return []byte("\"pas_tone_burst\""), nil + case TitanPassive_pas_legion_chargeshot: + return []byte("\"pas_legion_chargeshot\""), nil + case TitanPassive_pas_ronin_autoshift: + return []byte("\"pas_ronin_autoshift\""), nil + case TitanPassive_pas_northstar_optics: + return []byte("\"pas_northstar_optics\""), nil + case TitanPassive_pas_scorch_flamecore: + return []byte("\"pas_scorch_flamecore\""), nil + case TitanPassive_pas_vanguard_coremeter: + return []byte("\"pas_vanguard_coremeter\""), nil + case TitanPassive_pas_vanguard_shield: + return []byte("\"pas_vanguard_shield\""), nil + case TitanPassive_pas_vanguard_rearm: + return []byte("\"pas_vanguard_rearm\""), nil + case TitanPassive_pas_vanguard_doom: + return []byte("\"pas_vanguard_doom\""), nil + case TitanPassive_pas_vanguard_core1: + return []byte("\"pas_vanguard_core1\""), nil + case TitanPassive_pas_vanguard_core2: + return []byte("\"pas_vanguard_core2\""), nil + case TitanPassive_pas_vanguard_core3: + return []byte("\"pas_vanguard_core3\""), nil + case TitanPassive_pas_vanguard_core4: + return []byte("\"pas_vanguard_core4\""), nil + case TitanPassive_pas_vanguard_core5: + return []byte("\"pas_vanguard_core5\""), nil + case TitanPassive_pas_vanguard_core6: + return []byte("\"pas_vanguard_core6\""), nil + case TitanPassive_pas_vanguard_core7: + return []byte("\"pas_vanguard_core7\""), nil + case TitanPassive_pas_vanguard_core8: + return []byte("\"pas_vanguard_core8\""), nil + case TitanPassive_pas_vanguard_core9: + return []byte("\"pas_vanguard_core9\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *TitanPassive) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"NULL\"": + *v = TitanPassive_NULL + case "\"pas_enhanced_titan_ai\"": + *v = TitanPassive_pas_enhanced_titan_ai + case "\"pas_auto_eject\"": + *v = TitanPassive_pas_auto_eject + case "\"pas_dash_recharge\"": + *v = TitanPassive_pas_dash_recharge + case "\"pas_defensive_core\"": + *v = TitanPassive_pas_defensive_core + case "\"pas_shield_regen\"": + *v = TitanPassive_pas_shield_regen + case "\"pas_assault_reactor\"": + *v = TitanPassive_pas_assault_reactor + case "\"pas_hyper_core\"": + *v = TitanPassive_pas_hyper_core + case "\"pas_anti_rodeo\"": + *v = TitanPassive_pas_anti_rodeo + case "\"pas_build_up_nuclear_core\"": + *v = TitanPassive_pas_build_up_nuclear_core + case "\"pas_offensive_autoload\"": + *v = TitanPassive_pas_offensive_autoload + case "\"pas_offensive_hitnrun\"": + *v = TitanPassive_pas_offensive_hitnrun + case "\"pas_offensive_regen\"": + *v = TitanPassive_pas_offensive_regen + case "\"pas_defensive_tacload\"": + *v = TitanPassive_pas_defensive_tacload + case "\"pas_defensive_quickdash\"": + *v = TitanPassive_pas_defensive_quickdash + case "\"pas_defensive_domeshield\"": + *v = TitanPassive_pas_defensive_domeshield + case "\"pas_mobility_dash_capacity\"": + *v = TitanPassive_pas_mobility_dash_capacity + case "\"pas_warpfall\"": + *v = TitanPassive_pas_warpfall + case "\"pas_bubbleshield\"": + *v = TitanPassive_pas_bubbleshield + case "\"pas_ronin_weapon\"": + *v = TitanPassive_pas_ronin_weapon + case "\"pas_northstar_weapon\"": + *v = TitanPassive_pas_northstar_weapon + case "\"pas_ion_weapon\"": + *v = TitanPassive_pas_ion_weapon + case "\"pas_tone_weapon\"": + *v = TitanPassive_pas_tone_weapon + case "\"pas_scorch_weapon\"": + *v = TitanPassive_pas_scorch_weapon + case "\"pas_legion_weapon\"": + *v = TitanPassive_pas_legion_weapon + case "\"pas_ion_tripwire\"": + *v = TitanPassive_pas_ion_tripwire + case "\"pas_ion_vortex\"": + *v = TitanPassive_pas_ion_vortex + case "\"pas_ion_lasercannon\"": + *v = TitanPassive_pas_ion_lasercannon + case "\"pas_tone_rockets\"": + *v = TitanPassive_pas_tone_rockets + case "\"pas_tone_sonar\"": + *v = TitanPassive_pas_tone_sonar + case "\"pas_tone_wall\"": + *v = TitanPassive_pas_tone_wall + case "\"pas_ronin_arcwave\"": + *v = TitanPassive_pas_ronin_arcwave + case "\"pas_ronin_phase\"": + *v = TitanPassive_pas_ronin_phase + case "\"pas_ronin_swordcore\"": + *v = TitanPassive_pas_ronin_swordcore + case "\"pas_northstar_cluster\"": + *v = TitanPassive_pas_northstar_cluster + case "\"pas_northstar_trap\"": + *v = TitanPassive_pas_northstar_trap + case "\"pas_northstar_flightcore\"": + *v = TitanPassive_pas_northstar_flightcore + case "\"pas_scorch_firewall\"": + *v = TitanPassive_pas_scorch_firewall + case "\"pas_scorch_shield\"": + *v = TitanPassive_pas_scorch_shield + case "\"pas_scorch_selfdmg\"": + *v = TitanPassive_pas_scorch_selfdmg + case "\"pas_legion_spinup\"": + *v = TitanPassive_pas_legion_spinup + case "\"pas_legion_gunshield\"": + *v = TitanPassive_pas_legion_gunshield + case "\"pas_legion_smartcore\"": + *v = TitanPassive_pas_legion_smartcore + case "\"pas_ion_weapon_ads\"": + *v = TitanPassive_pas_ion_weapon_ads + case "\"pas_tone_burst\"": + *v = TitanPassive_pas_tone_burst + case "\"pas_legion_chargeshot\"": + *v = TitanPassive_pas_legion_chargeshot + case "\"pas_ronin_autoshift\"": + *v = TitanPassive_pas_ronin_autoshift + case "\"pas_northstar_optics\"": + *v = TitanPassive_pas_northstar_optics + case "\"pas_scorch_flamecore\"": + *v = TitanPassive_pas_scorch_flamecore + case "\"pas_vanguard_coremeter\"": + *v = TitanPassive_pas_vanguard_coremeter + case "\"pas_vanguard_shield\"": + *v = TitanPassive_pas_vanguard_shield + case "\"pas_vanguard_rearm\"": + *v = TitanPassive_pas_vanguard_rearm + case "\"pas_vanguard_doom\"": + *v = TitanPassive_pas_vanguard_doom + case "\"pas_vanguard_core1\"": + *v = TitanPassive_pas_vanguard_core1 + case "\"pas_vanguard_core2\"": + *v = TitanPassive_pas_vanguard_core2 + case "\"pas_vanguard_core3\"": + *v = TitanPassive_pas_vanguard_core3 + case "\"pas_vanguard_core4\"": + *v = TitanPassive_pas_vanguard_core4 + case "\"pas_vanguard_core5\"": + *v = TitanPassive_pas_vanguard_core5 + case "\"pas_vanguard_core6\"": + *v = TitanPassive_pas_vanguard_core6 + case "\"pas_vanguard_core7\"": + *v = TitanPassive_pas_vanguard_core7 + case "\"pas_vanguard_core8\"": + *v = TitanPassive_pas_vanguard_core8 + case "\"pas_vanguard_core9\"": + *v = TitanPassive_pas_vanguard_core9 + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} type UnlockRefs uint8 @@ -14028,9 +17240,10 @@ const ( var _ fmt.Stringer = UnlockRefs(0) var _ fmt.GoStringer = UnlockRefs(0) - -//var _ encoding.TextMarshaler = UnlockRefs(0) +var _ encoding.TextMarshaler = UnlockRefs(0) var _ encoding.TextUnmarshaler = (*UnlockRefs)(nil) +var _ json.Marshaler = UnlockRefs(0) +var _ json.Unmarshaler = (*UnlockRefs)(nil) func (v UnlockRefs) String() string { if b, err := v.MarshalText(); err == nil { @@ -14183,3 +17396,201 @@ func (v *UnlockRefs) UnmarshalText(b []byte) error { } return nil } +func (v UnlockRefs) MarshalJSON() ([]byte, error) { + switch v { + case UnlockRefs_edit_pilots: + return []byte("\"edit_pilots\""), nil + case UnlockRefs_edit_titans: + return []byte("\"edit_titans\""), nil + case UnlockRefs_pilot_custom_loadout_1: + return []byte("\"pilot_custom_loadout_1\""), nil + case UnlockRefs_pilot_custom_loadout_2: + return []byte("\"pilot_custom_loadout_2\""), nil + case UnlockRefs_pilot_custom_loadout_3: + return []byte("\"pilot_custom_loadout_3\""), nil + case UnlockRefs_pilot_custom_loadout_4: + return []byte("\"pilot_custom_loadout_4\""), nil + case UnlockRefs_pilot_custom_loadout_5: + return []byte("\"pilot_custom_loadout_5\""), nil + case UnlockRefs_titan_custom_loadout_1: + return []byte("\"titan_custom_loadout_1\""), nil + case UnlockRefs_titan_custom_loadout_2: + return []byte("\"titan_custom_loadout_2\""), nil + case UnlockRefs_titan_custom_loadout_3: + return []byte("\"titan_custom_loadout_3\""), nil + case UnlockRefs_titan_custom_loadout_4: + return []byte("\"titan_custom_loadout_4\""), nil + case UnlockRefs_titan_custom_loadout_5: + return []byte("\"titan_custom_loadout_5\""), nil + case UnlockRefs_burn_card_slot_1: + return []byte("\"burn_card_slot_1\""), nil + case UnlockRefs_burn_card_slot_2: + return []byte("\"burn_card_slot_2\""), nil + case UnlockRefs_burn_card_slot_3: + return []byte("\"burn_card_slot_3\""), nil + case UnlockRefs_burn_card_pack_1: + return []byte("\"burn_card_pack_1\""), nil + case UnlockRefs_burn_card_pack_2: + return []byte("\"burn_card_pack_2\""), nil + case UnlockRefs_burn_card_pack_3: + return []byte("\"burn_card_pack_3\""), nil + case UnlockRefs_burn_card_pack_4: + return []byte("\"burn_card_pack_4\""), nil + case UnlockRefs_burn_card_pack_5: + return []byte("\"burn_card_pack_5\""), nil + case UnlockRefs_challenges: + return []byte("\"challenges\""), nil + default: + return []byte(strconv.Itoa(int(v))), nil + } +} +func (v *UnlockRefs) UnmarshalJSON(b []byte) error { + switch string(b) { + case "\"edit_pilots\"": + *v = UnlockRefs_edit_pilots + case "\"edit_titans\"": + *v = UnlockRefs_edit_titans + case "\"pilot_custom_loadout_1\"": + *v = UnlockRefs_pilot_custom_loadout_1 + case "\"pilot_custom_loadout_2\"": + *v = UnlockRefs_pilot_custom_loadout_2 + case "\"pilot_custom_loadout_3\"": + *v = UnlockRefs_pilot_custom_loadout_3 + case "\"pilot_custom_loadout_4\"": + *v = UnlockRefs_pilot_custom_loadout_4 + case "\"pilot_custom_loadout_5\"": + *v = UnlockRefs_pilot_custom_loadout_5 + case "\"titan_custom_loadout_1\"": + *v = UnlockRefs_titan_custom_loadout_1 + case "\"titan_custom_loadout_2\"": + *v = UnlockRefs_titan_custom_loadout_2 + case "\"titan_custom_loadout_3\"": + *v = UnlockRefs_titan_custom_loadout_3 + case "\"titan_custom_loadout_4\"": + *v = UnlockRefs_titan_custom_loadout_4 + case "\"titan_custom_loadout_5\"": + *v = UnlockRefs_titan_custom_loadout_5 + case "\"burn_card_slot_1\"": + *v = UnlockRefs_burn_card_slot_1 + case "\"burn_card_slot_2\"": + *v = UnlockRefs_burn_card_slot_2 + case "\"burn_card_slot_3\"": + *v = UnlockRefs_burn_card_slot_3 + case "\"burn_card_pack_1\"": + *v = UnlockRefs_burn_card_pack_1 + case "\"burn_card_pack_2\"": + *v = UnlockRefs_burn_card_pack_2 + case "\"burn_card_pack_3\"": + *v = UnlockRefs_burn_card_pack_3 + case "\"burn_card_pack_4\"": + *v = UnlockRefs_burn_card_pack_4 + case "\"burn_card_pack_5\"": + *v = UnlockRefs_burn_card_pack_5 + case "\"challenges\"": + *v = UnlockRefs_challenges + default: + return json.Unmarshal(b, (*uint8)(v)) + } + return nil +} + +func pdataMarshalJSONStruct(obj any, filter func(path ...string) bool, path ...string) ([]byte, error) { + objVal := reflect.ValueOf(obj) + objTyp := objVal.Type() + + if objTyp.Kind() != reflect.Struct { + panic("not a struct") + } + + var b bytes.Buffer + b.WriteByte('{') + needComma := false + for i := 0; i < objTyp.NumField(); i++ { + fldTyp := objTyp.Field(i) + fldVal := objVal.Field(i) + fld := fldVal.Interface() + + fldTag := fldTyp.Tag.Get("pdef") + fldTagName, fldTagAttr, _ := strings.Cut(fldTag, ",") + if fldTagName == "" { + continue + } + if fldTagAttr != "" { + panic(fmt.Errorf("unknown pdef field tag attrs %q", fldTagAttr)) + } + + fldPath := append(path, fldTagName) + if filter != nil && !filter(fldPath...) { + continue + } + + if needComma { + b.WriteByte(',') + needComma = false + } + + b.WriteString("\"" + fldTagName + "\":") + needComma = true + + switch fldTyp.Type.Kind() { + case reflect.Struct: + buf, err := pdataMarshalJSONStruct(fld, filter, fldPath...) + if err != nil { + return nil, err + } + b.Write(buf) + case reflect.Array: + b.WriteByte('[') + for j := 0; j < fldTyp.Type.Len(); j++ { + fldValElemVal := fldVal.Index(j) + fldValElemTyp := fldValElemVal.Type() + fldValElem := fldValElemVal.Interface() + + if j != 0 { + b.WriteByte(',') + } + if fldValElemTyp.Kind() == reflect.Struct { + buf, err := pdataMarshalJSONStruct(fldValElem, filter, fldPath...) + if err != nil { + return nil, err + } + b.Write(buf) + } else { + buf, err := pdataMarshalJSONPrimitive(fldValElem) + if err != nil { + return nil, err + } + b.Write(buf) + } + } + b.WriteByte(']') + default: + buf, err := pdataMarshalJSONPrimitive(fld) + if err != nil { + return nil, err + } + b.Write(buf) + } + } + b.WriteByte('}') + return b.Bytes(), nil +} + +func pdataMarshalJSONPrimitive(v any) ([]byte, error) { + switch v := v.(type) { + case float32: + if math.IsNaN(float64(v)) || math.IsInf(float64(v), 0) { + return []byte("null"), nil // match the JS behaviour + } + return json.Marshal(v) + case int32, bool, string: + return json.Marshal(v) + case json.Marshaler: + if reflect.TypeOf(v).ConvertibleTo(reflect.TypeOf(uint8(0))) { + return v.MarshalJSON() // enum + } + panic(fmt.Errorf("unhandled type %T", v)) + default: + panic(fmt.Errorf("unhandled type %T", v)) + } +} diff --git a/pkg/pdata/persistent_player_data_version_231_test.go b/pkg/pdata/persistent_player_data_version_231_test.go index e0793f5..558f926 100644 --- a/pkg/pdata/persistent_player_data_version_231_test.go +++ b/pkg/pdata/persistent_player_data_version_231_test.go @@ -2,6 +2,7 @@ package pdata import ( "bytes" + "encoding/json" "os" "testing" ) @@ -38,6 +39,12 @@ func TestPdataRoundtrip(t *testing.T) { if !bytes.Equal(rbuf, ebuf) { t.Errorf("internal round-trip failed: re-marshaled unmarshaled data encoded by marshal does not match") } + + if buf, err := d2.MarshalJSON(); err != nil { + t.Errorf("failed to marshal as JSON: %v", err) + } else if err = json.Unmarshal(buf, new(map[string]interface{})); err != nil { + t.Errorf("bad json marshal result: %v", err) + } }) } } diff --git a/pkg/pdef/pdefgen/pdefgen.go b/pkg/pdef/pdefgen/pdefgen.go index e9ab76f..fce1ea6 100644 --- a/pkg/pdef/pdefgen/pdefgen.go +++ b/pkg/pdef/pdefgen/pdefgen.go @@ -71,11 +71,14 @@ func main() { pln(&buf, `_ "embed"`) pln(&buf, `"encoding"`) pln(&buf, `"encoding/binary"`) + pln(&buf, `"encoding/json"`) pln(&buf, `"errors"`) pln(&buf, `"fmt"`) pln(&buf, `"io"`) pln(&buf, `"math"`) + pln(&buf, `"reflect"`) pln(&buf, `"strconv"`) + pln(&buf, `"strings"`) pln(&buf, `)`) pln(&buf, ``) @@ -168,6 +171,111 @@ func main() { generateEnum(&buf, k, v) }) + // this is needed since the default Go marshaler can't filter and doesn't + // handle NaN/Inf floats. + pln(&buf, "%s", ` + func pdataMarshalJSONStruct(obj any, filter func(path ...string) bool, path ...string) ([]byte, error) { + objVal := reflect.ValueOf(obj) + objTyp := objVal.Type() + + if objTyp.Kind() != reflect.Struct { + panic("not a struct") + } + + var b bytes.Buffer + b.WriteByte('{') + needComma := false + for i := 0; i < objTyp.NumField(); i++ { + fldTyp := objTyp.Field(i) + fldVal := objVal.Field(i) + fld := fldVal.Interface() + + fldTag := fldTyp.Tag.Get("pdef") + fldTagName, fldTagAttr, _ := strings.Cut(fldTag, ",") + if fldTagName == "" { + continue + } + if fldTagAttr != "" { + panic(fmt.Errorf("unknown pdef field tag attrs %q", fldTagAttr)) + } + + fldPath := append(path, fldTagName) + if filter != nil && !filter(fldPath...) { + continue + } + + if needComma { + b.WriteByte(',') + needComma = false + } + + b.WriteString("\"" + fldTagName + "\":") + needComma = true + + switch fldTyp.Type.Kind() { + case reflect.Struct: + buf, err := pdataMarshalJSONStruct(fld, filter, fldPath...) + if err != nil { + return nil, err + } + b.Write(buf) + case reflect.Array: + b.WriteByte('[') + for j := 0; j < fldTyp.Type.Len(); j++ { + fldValElemVal := fldVal.Index(j) + fldValElemTyp := fldValElemVal.Type() + fldValElem := fldValElemVal.Interface() + + if j != 0 { + b.WriteByte(',') + } + if fldValElemTyp.Kind() == reflect.Struct { + buf, err := pdataMarshalJSONStruct(fldValElem, filter, fldPath...) + if err != nil { + return nil, err + } + b.Write(buf) + } else { + buf, err := pdataMarshalJSONPrimitive(fldValElem) + if err != nil { + return nil, err + } + b.Write(buf) + } + } + b.WriteByte(']') + default: + buf, err := pdataMarshalJSONPrimitive(fld) + if err != nil { + return nil, err + } + b.Write(buf) + } + } + b.WriteByte('}') + return b.Bytes(), nil + } + + func pdataMarshalJSONPrimitive(v any) ([]byte, error) { + switch v := v.(type) { + case float32: + if math.IsNaN(float64(v)) || math.IsInf(float64(v), 0) { + return []byte("null"), nil // match the JS behaviour + } + return json.Marshal(v) + case int32, bool, string: + return json.Marshal(v) + case json.Marshaler: + if reflect.TypeOf(v).ConvertibleTo(reflect.TypeOf(uint8(0))) { + return v.MarshalJSON() // enum + } + panic(fmt.Errorf("unhandled type %T", v)) + default: + panic(fmt.Errorf("unhandled type %T", v)) + } + } + `) + if err := writeGo(strings.TrimSuffix(filepath.Base(f.Name()), filepath.Ext(f.Name()))+".go", buf.Bytes()); err != nil { fmt.Fprintf(os.Stderr, "error: write generated source: %v\n", err) os.Exit(1) @@ -185,6 +293,7 @@ func main() { import ( "bytes" + "encoding/json" "os" "testing" ) @@ -221,6 +330,12 @@ func main() { if !bytes.Equal(rbuf, ebuf) { t.Errorf("internal round-trip failed: re-marshaled unmarshaled data encoded by marshal does not match") } + + if buf, err := d2.MarshalJSON(); err != nil { + t.Errorf("failed to marshal as JSON: %%v", err) + } else if err = json.Unmarshal(buf, new(map[string]interface{})); err != nil { + t.Errorf("bad json marshal result: %%v", err) + } }) } } @@ -243,15 +358,17 @@ func generateStruct(buf *bytes.Buffer, name string, pd *pdef.Pdef, fields []pdef { pln(buf, `type %s struct {`, mangle(name, true)) for _, v := range fields { - pln(buf, `%s %s`+" `json:%q`", mangle(v.Name, true), pdefGoType(v.Type), v.Name) + pln(buf, `%s %s`+" `pdef:%q`", mangle(v.Name, true), pdefGoType(v.Type), v.Name) } if root { - pln(buf, `%s %s`+" `json:%q`", mangle("extraData", true), "[]byte", "extraData,omitempty") + pln(buf, `%s %s`, mangle("extraData", true), "[]byte") } pln(buf, `}`) pln(buf, `var _ encoding.BinaryUnmarshaler = (*%s)(nil)`, mangle(name, true)) pln(buf, `var _ encoding.BinaryMarshaler = %s{}`, mangle(name, true)) + pln(buf, `var _ json.Unmarshaler = (*%s)(nil)`, mangle(name, true)) + pln(buf, `var _ json.Marshaler = %s{}`, mangle(name, true)) } { pln(buf, `func (v *%s) UnmarshalBinary(b []byte) error {`, mangle(name, true)) @@ -433,6 +550,27 @@ func generateStruct(buf *bytes.Buffer, name string, pd *pdef.Pdef, fields []pdef pln(buf, `return b, nil`) pln(buf, `}`) } + { + pln(buf, `func (v *%s) UnmarshalJSON(b []byte) error {`, mangle(name, true)) + // TODO: implement this if we actually have a use for it + pln(buf, `return fmt.Errorf("not implemented")`) + pln(buf, `}`) + } + { + pln(buf, `func (v %s) MarshalJSON() ([]byte, error) {`, mangle(name, true)) + pln(buf, `return v.MarshalJSONFilter(nil)`) + pln(buf, `}`) + } + { + pln(buf, `func (v %s) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) {`, mangle(name, true)) + if root { + pln(buf, `if x := v.%s; x != Version {`, mangle(fields[0].Name, true)) + pln(buf, `return nil, fmt.Errorf(%#v, %#v, Version, ErrUnsupportedVersion, x)`, `encode %q (v%d): %w: got %d`, name) + pln(buf, `}`) + } + pln(buf, `return pdataMarshalJSONStruct(v, filter)`) + pln(buf, `}`) + } } func generateEnum(buf *bytes.Buffer, name string, values []string) { @@ -447,8 +585,10 @@ func generateEnum(buf *bytes.Buffer, name string, values []string) { pln(buf, `var _ fmt.Stringer = %s(0)`, mangle(name, true)) pln(buf, `var _ fmt.GoStringer = %s(0)`, mangle(name, true)) - pln(buf, `//var _ encoding.TextMarshaler = %s(0)`, mangle(name, true)) + pln(buf, `var _ encoding.TextMarshaler = %s(0)`, mangle(name, true)) pln(buf, `var _ encoding.TextUnmarshaler = (*%s)(nil)`, mangle(name, true)) + pln(buf, `var _ json.Marshaler = %s(0)`, mangle(name, true)) + pln(buf, `var _ json.Unmarshaler = (*%s)(nil)`, mangle(name, true)) } { pln(buf, `func (v %s) String() string {`, mangle(name, true)) @@ -495,6 +635,31 @@ func generateEnum(buf *bytes.Buffer, name string, values []string) { pln(buf, `return nil`) pln(buf, `}`) } + { + pln(buf, `func (v %s) MarshalJSON() ([]byte, error) {`, mangle(name, true)) + pln(buf, `switch v {`) + for _, v := range values { + pln(buf, `case %s:`, mangleEnumValue(name, v)) + pln(buf, `return []byte(%#v), nil`, `"`+v+`"`) + } + pln(buf, `default:`) + pln(buf, `return []byte(strconv.Itoa(int(v))), nil`) + pln(buf, `}`) + pln(buf, `}`) + } + { + pln(buf, `func (v *%s) UnmarshalJSON(b []byte) error {`, mangle(name, true)) + pln(buf, `switch string(b) {`) + for _, v := range values { + pln(buf, `case %#v:`, `"`+v+`"`) + pln(buf, `*v = %s`, mangleEnumValue(name, v)) + } + pln(buf, `default:`) + pln(buf, `return json.Unmarshal(b, (*uint8)(v))`) + pln(buf, `}`) + pln(buf, `return nil`) + pln(buf, `}`) + } } func pdefGoType(t pdef.TypeInfo) string { |