aboutsummaryrefslogtreecommitdiff
path: root/test/behavior/comptime_memory.zig
AgeCommit message (Collapse)Author
2025-08-09test: skip tests that were not meant to pass for spirvAli Cheraghi
2025-08-03zig fmt: apply new cast builtin orderJustus Klausecker
2025-07-22aarch64: add new from scratch self-hosted backendJacob Young
2025-05-03compiler: fix comptime memory store bugsmlugg
* When storing a zero-bit type, we should short-circuit almost immediately. Zero-bit stores do not need to do any work. * The bit size computation for arrays is incorrect; the `abiSize` will already be appropriately aligned, but the logic to do so here incorrectly assumes that zero-bit types have an alignment of 0. They don't; their alignment is 1. Resolves: #21202 Resolves: #21508 Resolves: #23307
2024-08-28std: update `std.builtin.Type` fields to follow naming conventionsmlugg
The compiler actually doesn't need any functional changes for this: Sema does reification based on the tag indices of `std.builtin.Type` already! So, no zig1.wasm update is necessary. This change is necessary to disallow name clashes between fields and decls on a type, which is a prerequisite of #9938.
2024-06-13riscv: `std.fmt.format` runningDavid Rubin
- implements `airSlice`, `airBitAnd`, `airBitOr`, `airShr`. - got a basic design going for the `airErrorName` but for some reason it simply returns empty bytes. will investigate further. - only generating `.got.zig` entries when not compiling an object or shared library - reduced the total amount of ops a mnemonic can have to 3, simplifying the logic
2024-05-11riscv: update behaviour tests againDavid Rubin
2024-05-11riscv: finally fix bug + `airAggregateInit`David Rubin
i just hadn't realized that I placed the `riscv_start` branch in the non-simplified starts
2024-05-11riscv: add stage2_riscv to test matrix and bypass failing testsDavid Rubin
2024-04-17compiler: rework comptime pointer representation and accessmlugg
We've got a big one here! This commit reworks how we represent pointers in the InternPool, and rewrites the logic for loading and storing from them at comptime. Firstly, the pointer representation. Previously, pointers were represented in a highly structured manner: pointers to fields, array elements, etc, were explicitly represented. This works well for simple cases, but is quite difficult to handle in the cases of unusual reinterpretations, pointer casts, offsets, etc. Therefore, pointers are now represented in a more "flat" manner. For types without well-defined layouts -- such as comptime-only types, automatic-layout aggregates, and so on -- we still use this "hierarchical" structure. However, for types with well-defined layouts, we use a byte offset associated with the pointer. This allows the comptime pointer access logic to deal with reinterpreted pointers far more gracefully, because the "base address" of a pointer -- for instance a `field` -- is a single value which pointer accesses cannot exceed since the parent has undefined layout. This strategy is also more useful to most backends -- see the updated logic in `codegen.zig` and `codegen/llvm.zig`. For backends which do prefer a chain of field and elements accesses for lowering pointer values, such as SPIR-V, there is a helpful function in `Value` which creates a strategy to derive a pointer value using ideally only field and element accesses. This is actually more correct than the previous logic, since it correctly handles pointer casts which, after the dust has settled, end up referring exactly to an aggregate field or array element. In terms of the pointer access code, it has been rewritten from the ground up. The old logic had become rather a mess of special cases being added whenever bugs were hit, and was still riddled with bugs. The new logic was written to handle the "difficult" cases correctly, the most notable of which is restructuring of a comptime-only array (for instance, converting a `[3][2]comptime_int` to a `[2][3]comptime_int`. Currently, the logic for loading and storing work somewhat differently, but a future change will likely improve the loading logic to bring it more in line with the store strategy. As far as I can tell, the rewrite has fixed all bugs exposed by #19414. As a part of this, the comptime bitcast logic has also been rewritten. Previously, bitcasts simply worked by serializing the entire value into an in-memory buffer, then deserializing it. This strategy has two key weaknesses: pointers, and undefined values. Representations of these values at comptime cannot be easily serialized/deserialized whilst preserving data, which means many bitcasts would become runtime-known if pointers were involved, or would turn `undefined` values into `0xAA`. The new logic works by "flattening" the datastructure to be cast into a sequence of bit-packed atomic values, and then "unflattening" it; using serialization when necessary, but with special handling for `undefined` values and for pointers which align in virtual memory. The resulting code is definitely slower -- more on this later -- but it is correct. The pointer access and bitcast logic required some helper functions and types which are not generally useful elsewhere, so I opted to split them into separate files `Sema/comptime_ptr_access.zig` and `Sema/bitcast.zig`, with simple re-exports in `Sema.zig` for their small public APIs. Whilst working on this branch, I caught various unrelated bugs with transitive Sema errors, and with the handling of `undefined` values. These bugs have been fixed, and corresponding behavior test added. In terms of performance, I do anticipate that this commit will regress performance somewhat, because the new pointer access and bitcast logic is necessarily more complex. I have not yet taken performance measurements, but will do shortly, and post the results in this PR. If the performance regression is severe, I will do work to to optimize the new logic before merge. Resolves: #19452 Resolves: #19460
2024-03-25compiler: implement analysis-local comptime-mutable memorymlugg
This commit changes how we represent comptime-mutable memory (`comptime var`) in the compiler in order to implement the intended behavior that references to such memory can only exist at comptime. It does *not* clean up the representation of mutable values, improve the representation of comptime-known pointers, or fix the many bugs in the comptime pointer access code. These will be future enhancements. Comptime memory lives for the duration of a single Sema, and is not permitted to escape that one analysis, either by becoming runtime-known or by becoming comptime-known to other analyses. These restrictions mean that we can represent comptime allocations not via Decl, but with state local to Sema - specifically, the new `Sema.comptime_allocs` field. All comptime-mutable allocations, as well as any comptime-known const allocs containing references to such memory, live in here. This allows for relatively fast checking of whether a value references any comptime-mtuable memory, since we need only traverse values up to pointers: pointers to Decls can never reference comptime-mutable memory, and pointers into `Sema.comptime_allocs` always do. This change exposed some faulty pointer access logic in `Value.zig`. I've fixed the important cases, but there are some TODOs I've put in which are definitely possible to hit with sufficiently esoteric code. I plan to resolve these by auditing all direct accesses to pointers (most of them ought to use Sema to perform the pointer access!), but for now this is sufficient for all realistic code and to get tests passing. This change eliminates `Zcu.tmp_hack_arena`, instead using the Sema arena for comptime memory mutations, which is possible since comptime memory is now local to the current Sema. This change should allow `Decl` to store only an `InternPool.Index` rather than a full-blown `ty: Type, val: Value`. This commit does not perform this refactor.
2024-03-21disable failing behavior test: "bitcast packed union to integer"Andrew Kelley
see tracking issue #19384
2024-01-29Value: expand `canMutateComptimeVarState`Veikka Tuominen
Closes #17761
2023-11-19test: update behavior to silence 'var is never mutated' errorsmlugg
2023-10-31std.builtin.Endian: make the tags lower caseAndrew Kelley
Let's take this breaking change opportunity to fix the style of this enum.
2023-10-31Sema: fix incorrect error comptime-mutating empty arrayJacob Young
2023-10-15spirv: update failing / passing testsRobin Voetter
Some tests are now failing due to debug info changes, some tests now pass due to improved compiler functionality.
2023-10-02sema: handle big-endian when bitcasting between different-sized union fieldskcbanner
Updated the tests to also run at runtime, and moved them to union.zig
2023-10-02sema: support reinterpreting extern/packed unions at comptime via field accesskcbanner
My previous change for reading / writing to unions at comptime did not handle union field read/writes correctly in all cases. Previously, if a field was written to a union, it would overwrite the entire value. This is problematic when a field of a larger size is subsequently read, because the value would not be long enough, causing a panic. Additionally, the writing behaviour itself was incorrect. Writing to a field of a packed or extern union should only overwrite the bits corresponding to that field, allowing for memory reintepretation via field writes / reads. I addressed these problems as follows: Add the concept of a "backing type" for extern / packed unions (`Type.unionBackingType`). For extern unions, this is a `u8` array, for packed unions it's an integer matching the `bitSize` of the union. Whenever union memory is read at comptime, it's read as this type. When union memory is written at comptime, the tag may still be known. If so, the memory is written using the tagged type. If the tag is unknown (because this union had previously been read from memory), it's simply written back out as the backing type. I added `write_packed` to the `reinterpret` field of `ComptimePtrMutationKit`. This causes writes of the operand to be packed - which is necessary when writing to a field of a packed union. Without this, writing a value to a `u1` field would overwrite the entire byte it occupied. The final case to address was reading a different (potentially larger) field from a union when it was written with a known tag. To handle this, a new kind of bitcast was introduced (`bitCastUnionFieldVal`) which supports reading a larger field by using a backing buffer that has the unwritten bits set to undefined. The reason to support this (vs always just writing the union as it's backing type), is that no reads to larger fields ever occur at comptime, it would be strictly worse to have spent time writing the full backing type.
2023-09-26Merge pull request #17215 from kcbanner/read_from_memory_unionVeikka Tuominen
sema: add support for unions in readFromMemory and writeToMemory
2023-09-23spirv: disable failing testsRobin Voetter
2023-09-23sema: rework the comptime representation of comptime unionskcbanner
When the tag is not known, it's set to `.none`. In this case, the value is either an array of bytes (for extern unions) or an integer (for packed unions).
2023-09-23sema: add support for unions in readFromMemory and writeToMemorykcbanner
2023-07-01spirv: disable new behavior tests that do not passRobin Voetter
Some new behavior tests have recently been added, and not all of these pass with the SPIR-V backend.
2023-06-26Value: fix incorrect types returned from readFromMemoryJacob Young
2023-06-24all: migrate code to new cast builtin syntaxmlugg
Most of this migration was performed automatically with `zig fmt`. There were a few exceptions which I had to manually fix: * `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten * `@truncate`'s fixup is incorrect for vectors * Test cases are not formatted, and their error locations change
2023-06-22Value: handle more legacy tags when writing extern struct to memoryJacob Young
Closes #16130
2023-06-19all: zig fmt and rename "@XToY" to "@YFromX"Eric Joldasov
Signed-off-by: Eric Joldasov <bratishkaerik@getgoogleoff.me>
2023-06-13all: replace `comptime try` with `try comptime`Eric Joldasov
Signed-off-by: Eric Joldasov <bratishkaerik@getgoogleoff.me>
2023-05-08Disallow named test decls with duplicate namesDominic
2023-04-28stage2: sparc64: Skip unimplemented testsKoakuma
2023-03-17Sema: allow dereferencing ill-defined pointers to zero-bit types at comptimemlugg
It doesn't matter if a pointer to a zero-bit (i.e. OPV) type is undefined or runtime-known; we still know the result of the dereference at comptime. Code may use this, for instance, when allocating zero-bit types: `@as(*void, undefined)` is entirely reasonable to use at runtime, since we know the pointer will never be accessed, thus it should be valid at comptime too.
2023-03-14Sema: allow comptime mutation of multiple array elementsmlugg
Previously, if you had a pointer to multiple array elements and tried to write to it at comptime, it was incorrectly treated as a pointer to one specific array value, leading to an assertion down the line. If we try to mutate a value at an elem_ptr larger than the element type, we need to perform a modification to multiple array elements. This solution isn't ideal, since it will result in storePtrVal serializing the whole array, modifying the relevant parts, and storing it back. Ideally, it would only take the required elements. However, this change would have been more complex, and this is a fairly rare operation (nobody ever ran into the bug before after all), so it doesn't matter all that much.
2023-02-18Value: implement writeToMemory for packed unionsMatt Knight
2022-12-06remove references to stage1 in behavior testsAndrew Kelley
Good riddance.
2022-09-09stage2 ARM: amend implementation of various AIR instructionsjoachimschmidt557
- unwrap_errunion_err for registers - unwrap_errunion_payload for registers - ptr_slice_len_ptr for all MCValues - ptr_slice_ptr_ptr for all MCValues
2022-08-22stage2+stage1: remove type parameter from bit builtinsVeikka Tuominen
Closes #12529 Closes #12511 Closes #6835
2022-06-25stage2 ARM: implement basic intCast and error union wrappingjoachimschmidt557
2022-05-27stage2 AArch64: complete genTypedValuejoachimschmidt557
2022-03-21stage2: add test for fixed issueVeikka Tuominen
Closes #11157
2022-01-24stage2: type system treats fn ptr and body separatelyAndrew Kelley
This commit updates stage2 to enforce the property that the syntax `fn()void` is a function *body* not a *pointer*. To get a pointer, the syntax `*const fn()void` is required. ZIR puts function alignment into the func instruction rather than the decl because this way it makes it into function types. LLVM backend respects function alignments. Struct and Union have methods `fieldSrcLoc` to help look up source locations of their fields. These trigger full loading, tokenization, and parsing of source files, so should only be called once it is confirmed that an error message needs to be printed. There are some nice new error hints for explaining why a type is required to be comptime, particularly for structs that contain function body types. `Type.requiresComptime` is now moved into Sema because it can fail and might need to trigger field type resolution. Comptime pointer loading takes into account types that do not have a well-defined memory layout and does not try to compute a byte offset for them. `fn()void` syntax no longer secretly makes a pointer. You get a function body type, which requires comptime. However a pointer to a function body can be runtime known (obviously). Compile errors that report "expected pointer, found ..." are factored out into convenience functions `checkPtrOperand` and `checkPtrType` and have a note about function pointers. Implemented `Value.hash` for functions, enum literals, and undefined values. stage1 is not updated to this (yet?), so some workarounds and disabled tests are needed to keep everything working. Should we update stage1 to these new type semantics? Yes probably because I don't want to add too much conditional compilation logic in the std lib for the different backends.
2021-08-30Add comptime memory testsMartin Wickham