| Age | Commit message (Collapse) | Author |
|
|
|
Still, the branch is not yet passing semantic analysis.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mainly, rework how relocations works. This is the point at which symbol
indexes are known - not before. And don't emit unnecessary relocations!
They're only needed when emitting an object file.
Changes wasm linker to keep MIR around long-lived so that fixups can be
reapplied after linker garbage collection.
use labeled switch while we're at it
|
|
|
|
|
|
|
|
|
|
See #363. Please file issues rather than making TODO comments.
|
|
Makes linker functions have small error sets, required to report
diagnostics properly rather than having a massive error set that has a
lot of codes.
Other linker implementations are not ported yet.
Also the branch is not passing semantic analysis yet.
|
|
The goals of this branch are to:
* compile faster when using the wasm linker and backend
* enable saving compiler state by directly copying in-memory linker
state to disk.
* more efficient compiler memory utilization
* introduce integer type safety to wasm linker code
* generate better WebAssembly code
* fully participate in incremental compilation
* do as much work as possible outside of flush(), while continuing to do
linker garbage collection.
* avoid unnecessary heap allocations
* avoid unnecessary indirect function calls
In order to accomplish this goals, this removes the ZigObject
abstraction, as well as Symbol and Atom. These abstractions resulted
in overly generic code, doing unnecessary work, and needless
complications that simply go away by creating a better in-memory data
model and emitting more things lazily.
For example, this makes wasm codegen emit MIR which is then lowered to
wasm code during linking, with optimal function indexes etc, or
relocations are emitted if outputting an object. Previously, this would
always emit relocations, which are fully unnecessary when emitting an
executable, and required all function calls to use the maximum size LEB
encoding.
This branch introduces the concept of the "prelink" phase which occurs
after all object files have been parsed, but before any Zcu updates are
sent to the linker. This allows the linker to fully parse all objects
into a compact memory model, which is guaranteed to be complete when Zcu
code is generated.
This commit is not a complete implementation of all these goals; it is
not even passing semantic analysis.
|
|
Resolves: #22418
|
|
Also improve the source locations when this validation fails.
Resolves: #22465
|
|
And add test coverage for the compile error in question.
|
|
`Type.hasWellDefinedLayout` was in disagreement with pointer loading
logic about auto-layout structs with zero fields, `struct {}`. For
consistency, these types should not have a well-defined layout.
This is technically a breaking change.
|
|
This replaces the msdos-stub binary with a fully documented
byte array with inline comments to make it easy to understand what
every byte actually means.
|
|
Closes #22475.
|
|
|
|
|
|
Resolves: #22474
|
|
`Sema.explainWhyValueContainsReferenceToComptimeVar` (concise name!)
adds notes to an error explaining how to get from a given `Value` to a
pointer to some `comptime var` (or a comptime field). Previously, this
error could be very opaque in any case where it wasn't obvious where the
comptime var pointer came from; particularly for type captures. Now, the
error notes explain this to the user.
|
|
|
|
|
|
Sema: rewrite semantic analysis of function calls
|
|
|
|
This rewrite improves some error messages, hugely simplifies the logic,
and fixes several bugs. One of these bugs is technically a new rule
which Andrew and I agreed on: if a parameter has a comptime-only type
but is not declared `comptime`, then the corresponding call argument
should not be *evaluated* at comptime; only resolved. Implementing this
required changing how function types work a little, which in turn
required allowing a new kind of function coercion for some generic use
cases: function coercions are now allowed to implicitly *remove*
`comptime` annotations from parameters with comptime-only types. This is
okay because removing the annotation affects only the call site.
Resolves: #22262
|
|
|
|
I'm not entirely sure how this happens.
|
|
|
|
|
|
|
|
* MSDN documentation page covering what resource IDs manifests should have:
https://learn.microsoft.com/en-us/windows/win32/sbscs/using-side-by-side-assemblies-as-a-resource
* This change ensures shared libraries that embed win32 manifests use the
proper ID of 2 instead of 1, which is only allowed for .exes. If the manifest
uses the wrong ID, it will not be found and is essentially ignored.
|
|
The final offset was clobbering the first error name, which is revealed
by an out of bounds when the global error set is empty.
Closes #22362
|
|
Resolves: #22417
|
|
|
|
incremental: debug line number updates
|
|
Rather than `Zcu.BuiltinDecl.Memoized` being a struct with fields, it
can instead just be an array, indexed by the enum. This allows runtime
indexing, avoiding a few now-unnecessary `inline` switch cases.
|
|
|
|
|
|
This commit reworks how values like the panic handler function are
memoized during a compiler invocation. Previously, the value was
resolved by whichever analysis requested it first, and cached on `Zcu`.
This is problematic for incremental compilation, as after the initial
resolution, no dependencies are marked by users of this memoized state.
This is arguably acceptable for `std.builtin`, but it's definitely not
acceptable for the panic handler/messages, because those can be set by
the user (`std.builtin.Panic` checks `@import("root").Panic`).
So, here we introduce a new kind of `AnalUnit`, called `memoized_state`.
There are 3 such units:
* `.{ .memoized_state = .va_list }` resolves the type `std.builtin.VaList`
* `.{ .memoized_state = .panic }` resolves `std.Panic`
* `.{ .memoized_state = .main }` resolves everything else we want
These units essentially "bundle" the resolution of their corresponding
declarations, storing the results into fields on `Zcu`. This way, when,
for instance, a function wants to call the panic handler, it simply runs
`ensureMemoizedStateResolved`, registering one dependency, and pulls the
values from the `Zcu`. This "bundling" minimizes dependency edges. The 3
units are separated to allow them to act independently: for instance,
the panic handler can use `std.builtin.Type` without triggering a
dependency loop.
|
|
|
|
`Zcu.PerThead.ensureTypeUpToDate` is set up in such a way that it only
returns the updated type the first time it is called. In general, that's
okay; however, the exception is that we want the function to continue
returning `error.AnalysisFail` when the type has been lost, or its
number of captures changed.
Therefore, the check for this case now happens before the up-to-date
success return.
For simplicity, the number of captures is now handled by intentionally
losing the instruction in `Zcu.mapOldZirToNew`, since there is nothing
to gain from tracking a type when old instances of it can never be
reused.
|
|
result
|
|
The old lowering was kind of neat, but it unintentionally allowed the
syntax `for (123) |_| { ... }`, and there wasn't really a way to fix
that. So, instead, we include both the start and the end of the range in
the `for_len` instruction (each operand to `for` now has *two* entries
in this multi-op instruction). This slightly increases the size of ZIR
for loops of predominantly indexables, but the difference is small
enough that it's not worth complicating ZIR to try and fix it.
|