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2025-01-16all: update to `std.builtin.Type.Pointer.Size` field renamesmlugg
This was done by regex substitution with `sed`. I then manually went over the entire diff and fixed any incorrect changes. This diff also changes a lot of `callconv(.C)` to `callconv(.c)`, since my regex happened to also trigger here. I opted to leave these changes in, since they *are* a correct migration, even if they're not the one I was trying to do!
2024-09-26remove formatted panicsAndrew Kelley
implements #17969
2024-08-28std: update `std.builtin.Type` fields to follow naming conventionsmlugg
The compiler actually doesn't need any functional changes for this: Sema does reification based on the tag indices of `std.builtin.Type` already! So, no zig1.wasm update is necessary. This change is necessary to disallow name clashes between fields and decls on a type, which is a prerequisite of #9938.
2024-08-25sema: clean-up `{union,struct}FieldAlignment` and friendsDavid Rubin
My main gripes with this design were that it was incorrectly namespaced, the naming was inconsistent and a bit wrong (`fooAlign` vs `fooAlignment`). This commit moves all the logic from `PerThread.zig` to use the zcu + tid system that the previous couple commits introduce. I've organized and merged the functions to be a bit more specific to their own purpose. - `fieldAlignment` takes a struct or union type, an index, and a Zcu (or the Sema version which takes a Pt), and gives you the alignment of the field at the index. - `structFieldAlignment` takes the field type itself, and provides the logic to handle special cases, such as externs. A design goal I had in mind was to avoid using the word 'struct' in the function name, when it worked for things that aren't structs, such as unions.
2024-08-25sema: rework type resolution to use Zcu when possibleDavid Rubin
2024-07-07Zcu: pass `PerThread` to intern pool string functionsJacob Young
2024-07-07Zcu: introduce `PerThread` and pass to all the functionsJacob Young
2024-07-04compiler: type.zig -> Type.zigmlugg
2024-06-22rename src/Module.zig to src/Zcu.zigAndrew Kelley
This patch is a pure rename plus only changing the file path in `@import` sites, so it is expected to not create version control conflicts, even when rebasing.
2024-04-17compiler: rework comptime pointer representation and accessmlugg
We've got a big one here! This commit reworks how we represent pointers in the InternPool, and rewrites the logic for loading and storing from them at comptime. Firstly, the pointer representation. Previously, pointers were represented in a highly structured manner: pointers to fields, array elements, etc, were explicitly represented. This works well for simple cases, but is quite difficult to handle in the cases of unusual reinterpretations, pointer casts, offsets, etc. Therefore, pointers are now represented in a more "flat" manner. For types without well-defined layouts -- such as comptime-only types, automatic-layout aggregates, and so on -- we still use this "hierarchical" structure. However, for types with well-defined layouts, we use a byte offset associated with the pointer. This allows the comptime pointer access logic to deal with reinterpreted pointers far more gracefully, because the "base address" of a pointer -- for instance a `field` -- is a single value which pointer accesses cannot exceed since the parent has undefined layout. This strategy is also more useful to most backends -- see the updated logic in `codegen.zig` and `codegen/llvm.zig`. For backends which do prefer a chain of field and elements accesses for lowering pointer values, such as SPIR-V, there is a helpful function in `Value` which creates a strategy to derive a pointer value using ideally only field and element accesses. This is actually more correct than the previous logic, since it correctly handles pointer casts which, after the dust has settled, end up referring exactly to an aggregate field or array element. In terms of the pointer access code, it has been rewritten from the ground up. The old logic had become rather a mess of special cases being added whenever bugs were hit, and was still riddled with bugs. The new logic was written to handle the "difficult" cases correctly, the most notable of which is restructuring of a comptime-only array (for instance, converting a `[3][2]comptime_int` to a `[2][3]comptime_int`. Currently, the logic for loading and storing work somewhat differently, but a future change will likely improve the loading logic to bring it more in line with the store strategy. As far as I can tell, the rewrite has fixed all bugs exposed by #19414. As a part of this, the comptime bitcast logic has also been rewritten. Previously, bitcasts simply worked by serializing the entire value into an in-memory buffer, then deserializing it. This strategy has two key weaknesses: pointers, and undefined values. Representations of these values at comptime cannot be easily serialized/deserialized whilst preserving data, which means many bitcasts would become runtime-known if pointers were involved, or would turn `undefined` values into `0xAA`. The new logic works by "flattening" the datastructure to be cast into a sequence of bit-packed atomic values, and then "unflattening" it; using serialization when necessary, but with special handling for `undefined` values and for pointers which align in virtual memory. The resulting code is definitely slower -- more on this later -- but it is correct. The pointer access and bitcast logic required some helper functions and types which are not generally useful elsewhere, so I opted to split them into separate files `Sema/comptime_ptr_access.zig` and `Sema/bitcast.zig`, with simple re-exports in `Sema.zig` for their small public APIs. Whilst working on this branch, I caught various unrelated bugs with transitive Sema errors, and with the handling of `undefined` values. These bugs have been fixed, and corresponding behavior test added. In terms of performance, I do anticipate that this commit will regress performance somewhat, because the new pointer access and bitcast logic is necessarily more complex. I have not yet taken performance measurements, but will do shortly, and post the results in this PR. If the performance regression is severe, I will do work to to optimize the new logic before merge. Resolves: #19452 Resolves: #19460
2024-04-08InternPool: remove slice from byte aggregate keysJacob Young
This deletes a ton of lookups and avoids many UAF bugs. Closes #19485
2024-03-26Sema: introduce separate `MutableValue` representation for comptime-mutable ↵mlugg
memory Perhaps someday, we will make Sema operate on mutable values more generally. For now, it makes sense to split out this representation, since it is only used in comptime pointer accesses. There are some currently unused methods on `MutableValue` which will be used once I rewrite the comptime pointer access logic to be less terrible. The commit following this one will - at long last - delete the legacy Value representation