| Age | Commit message (Collapse) | Author |
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Elf2: start implementing input object loading
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`std.Io.tty.Config.detect` may be an expensive check (e.g. involving
syscalls), and doing it every time we need to print isn't really
necessary; under normal usage, we can compute the value once and cache
it for the whole program's execution. Since anyone outputting to stderr
may reasonably want this information (in fact they are very likely to),
it makes sense to cache it and return it from `lockStderrWriter`. Call
sites who do not need it will experience no significant overhead, and
can just ignore the TTY config with a `const w, _` destructure.
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only thing remaining is using libc dns resolution when linking libc
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- Add std.zig.Server.allocErrorBundle, replace duplicates
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by .off or .warning
- translate-c: emit `file_system_inputs` even in the case of failure, if available
- translate-c: fixup emitting zero-length `file_system_inputs`
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bundles on stdout) via --zig-integration
- Revive some of the removed cache integration logic in `cmdTranslateC` now that `translate-c` can return error bundles
- Fixup inconsistent path separators (on Windows) when building the aro include path
- Move some error bundle logic from resinator into aro.Diagnostics
- Add `ErrorBundle.addRootErrorMessageWithNotes` (extracted from resinator)
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Far simpler, because everything which `crash_report.zig` did is now
handled pretty well by `std.debug` anyway. All we want is to print some
context around panics and segfaults. Using the new ability to override
the default segfault handler while still having std handle the
target-specific bits for us, that's really simple.
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Before https://github.com/ziglang/zig/pull/18160, error tracing defaulted to true in ReleaseSafe, but that is no longer the case. These option descriptions were never updating accordingly.
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std.mem: introduce cut functions; rename "index of" to "find"
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fixes a bug in how -fstructured-cfg and -fno-structured-cfg are handled.
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This iteration already has significantly better incremental support.
Closes #24110
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When building on macOS Tahoe, binaries were getting duplicate LC_RPATH
load commands which caused dyld to refuse to run them with a
"duplicate LC_RPATH" error that has become a hard error.
The duplicates occurred when library directories were being added
to rpath_list twice:
- from lib_directories
- from native system paths detection which includes the same dirs
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Before this commit, -Mfoo=bar=baz would be incorrectly split into mod_name: `foo` and root_src_orig: `bar`
After this commit, -Mfoo=bar=baz will be correctly split into mod_name: `foo` and root_src_orig: `bar=baz`
Closes #25059
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Also, breaking API changes to:
* std.fs.Dir.readFileAlloc
* std.fs.Dir.readFileAllocOptions
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and delete deprecated alias std.io
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This mainly just moves stuff around.
Justifications for other changes:
* `KEVENT.FLAGS` is backed by `c_uint` because that's what the `kevent64` flags param takes (according to the 'latest' manpage from 2008)
* `MACH_RCV_NOTIFY` is a legacy name and `MACH_RCV_OVERWRITE` is deprecated (xnu/osfmk/mach/message.h), so I removed them. They were 0 anyway and thus couldn't be represented
as a packed struct field.
* `MACH.RCV` and `MACH.SEND` are technically the same 'type' because they can both be supplied at the same time to `mach_msg`. I decided to still keep them separate because
naming works out better that way and all flags except for `MACH_MSG_STRICT_REPLY` aren't shared anyway. Both are part of a packed union `mach_msg_option_t` which supplies a
helper function to combine the two types.
* `PT` is backed by `c_int` because that's what `ptrace` takes as a request arg (according to the latest manpage from 2015)
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fixes #24672
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This "get" is useless noise and was copied from FixedBufferWriter.
Since this API has not yet landed in a release, now is a good time
to make the breaking change to fix this.
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The functions `Compilation.create` and `Compilation.update` previously
returned inferred error sets, which had built up a lot of crap over
time. This meant that certain error conditions -- particularly certain
filesystem errors -- were not being reported properly (at best the CLI
would just print the error name). This was also a problem in
sub-compilations, where at times only the error name -- which might just
be something like `LinkFailed` -- would be visible.
This commit makes the error handling here more disciplined by
introducing concrete error sets to these functions (and a few more as a
consequence). These error sets are small: errors in `update` are almost
all reported via compile errors, and errors in `create` are reported
through a new `Compilation.CreateDiagnostic` type, a tagged union of
possible error cases. This allows for better error reporting.
Sub-compilations also report errors more correctly in several cases,
leading to more informative errors in the case of compiler bugs.
Also fixes some race conditions in library building by replacing calls
to `setMiscFailure` with calls to `lockAndSetMiscFailure`. Compilation
of libraries such as libc happens on the thread pool, so the logic must
synchronize its access to shared `Compilation` state.
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This reverts commit b461d07a5464aec86c533434dab0b58edfffb331.
After some discussion in the team, we've decided that this is too disruptive,
especially because the linker errors are less than helpful. That's a fixable
problem, so we might reconsider this in the future, but revert it for now.
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build runner: fix FTBFS on targets without `--watch` implementation
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it was placing the current zig version in the wrong field
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This option is similar to `--debug-target` in letting us override
details of the build runner target when debugging the build system.
While `--debug-target` lets us override the target query, this option
lets us override the libc installation. This option is only usable in a
compiler built with debug extensions.
I am using this to (try to) test the build runner targeting SerenityOS.
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This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.
The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.
When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.
When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.
In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.
If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.
To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.
If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.
Implementation notes:
* The `lib/build-web/` directory holds the client side of the web UI.
* The general server logic is in `std.Build.WebServer`.
* Fuzzing-specific logic is in `std.Build.Fuzz`.
* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
relates to the build system web UI in general.
* The build runner now has an **actual** general-purpose allocator,
because thanks to `--watch` and `--webui`, the process can be
arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
arena remains backed by `std.heap.page_allocator` for efficiency. I
fixed several crashes caused by conflation of `gpa` and `arena` in the
build runner and `std.Build`, but there may still be some I have
missed.
* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
*lot* of threads involved. I anticipate this situation improving
significantly once the `std.Io` interface (with concurrency support)
is introduced.
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This was forgotten in #24555
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This option never worked properly (it emitted wrongly-formatted code),
and it doesn't seem particularly *useful* -- someone who's proficient
enough with `std.Build` to not need explanations probably just wants to
write their own thing. Meanwhile, the use case of writing your own
`build.zig` was extremely poorly served, because `build.zig.zon` *needs*
to be generated programmatically for a correct `fingerprint`, but the
only ways to do that were to a) do it wrong and get an error, or b) get
the full init template and delete the vast majority of it. Both of these
were pretty clunky, and `-s` didn't really help.
So, replace this flag with a new one, `--minimal`/`-m`, which uses a
different template. This template is trivial enough that I opted to just
hardcode it into the compiler for simplicity. The main job of
`zig init -m` is to generate a correct `build.zig.zon` (if it is unable
to do this, it exits with a fatal error). In addition, it will *attempt*
to generate a tiny stub `build.zig`, with only an `std` import and an
empty `pub fn build`. However, if `build.zig` already exists, it will
avoid overwriting it, and doesn't even complain. This serves the use
case of writing `build.zig` manually and *then* running `zig init -m`
to generate an appropriate `build.zig.zon`.
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please use File.Writer for these use cases
also breaking API changes to std.fs.AtomicFile
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std.zig: finish updating to new I/O API
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