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compiler: namespace type equivalence based on AST node + captures
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Namespace types (`struct`, `enum`, `union`, `opaque`) do not use
structural equality - equivalence is based on their Decl index (and soon
will change to AST node + captures). However, we previously stored all
other information in the corresponding `InternPool.Key` anyway. For
logical consistency, it makes sense to have the key only be the true key
(that is, the Decl index) and to load all other data through another
function. This introduces those functions, by the name of
`loadStructType` etc. It's a big diff, but most of it is no-brainer
changes.
In future, it might be nice to eliminate a bunch of the loaded state in
favour of accessor functions on the `LoadedXyzType` types (like how we
have `LoadedUnionType.size()`), but that can be explored at a later
date.
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In `ld -r` mode, the linker will emit `N_GSYM` for any defined
external symbols as well as private externals. In the former case,
the thing is easy since `N_EXT` bit will be set in the nlist's type.
In the latter however we will encounter a local symbol with `N_PEXT`
bit set (non-extern, but was private external) which we also need
to include when resolving symbol stabs.
The major change in the logic for parsing symbol stabs per input
object file is that we no longer try to force-resolve a `N_GSYM`
as a global symbol. This was a mistake since every symbol stab
always describes a symbol defined within the parsed input object file.
We then work out if we should forward `N_GSYM` in the output symtab
after we have resolved all symbols, but never before - intel we lack
when initially parsing symbol stabs. Therefore, we simply record
which symbol has a debug symbol stab, and work out its precise type
when emitting output symtab after symbol resolution has been done.
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Certain symbols were left unmarked, meaning they would not be emit into
the final binary incorrectly. We now mark the synthetic symbols to ensure
they are emit as they are already created under the circumstance they're
needed for. This also re-enables disabled tests that were left disabled
in a previous merge conflict.
Lastly, this adds the shared-memory test to the test harnass as it was
previously forgotten and therefore regressed.
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Rather than using the logger, we now emit proper 'compiler'-errors just
like the ELF and MachO linkers with notes. We now also support emitting
multiple errors before quiting the linking process in certain phases,
such as symbol resolution. This means we will print all symbols which
were resolved incorrectly, rather than the first one we encounter.
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This introduces some type safety so we cannot accidently give an atom
index as a symbol index. This also means we do not have to store any
optionals and therefore allow for memory optimizations. Lastly, we can
now always simply access the symbol index of an atom, rather than having
to call `getSymbolIndex` as it is easy to forget.
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We now use a single function to use the in-house WebAssembly linker
rather than wasm-ld. For both incremental compilation and traditional
linking we use the same codepath.
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Previously we could directly write the type index because we used the
index that was known in the final binary. However, as we now process
the Zig module as its own relocatable object file, we must ensure to
generate a relocation for type indexes. This also ensures that we can
later link the relocatable object file as a standalone also.
This also fixes generating indirect function table entries for ZigObject
as it now correctly points to the relocation symbol index rather than
the symbol index that owns the relocation.
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We cannot keep function indexes as maxInt(u32) due to functions being
dedupliated when they point to the same function. For this reason we now
use a regular arraylist which will have new functions appended to, and
when deleted, its index is appended to the free list, allowing us to
re-use slots in the function list.
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Removes the symbol from the decl's list of exports, marks it as dead,
as well as appends it to the symbol free list. Also removes it from
the list of global symbols as all exports are global.
In the future we should perhaps use a map for the export list to prevent
linear lookups. But this requires a benchmark as having more than 1
export for the same decl is very rare.
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We now correctly create a symbol for each exported decl with its export-
name. The symbol points to the same linker-object. We store a map from
decl to all of its exports so we can update exports if it already exists
rather than infinitely create new exports.
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We now parse the decls right away into atoms and allocate the
corresponding linker-object, such as segment and function, rather than
waiting until `flushModule`.
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This function was previously only called by the backend which generates
a synthetical function that is not represented by any AIR or Zig code.
For this reason, the ownership is moved to the zig-object and stored
there so it can be linked with the other object files without the driver
having to specialize it.
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Rather than using the optional, we now directly use `File.Index` which
can already represent an unknown file due to its `.null` value. This
means we do not pay for the memory cost.
This type of index is now used for:
- SymbolLoc
- Key of the functions map
- InitFunc
Now we can simply pass things like atom.file, object.file, loc.file etc
whenever we need to access its representing object file which makes it
a lot easier.
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When merging sections we now make use of the `File` abstraction so all
objects such as globals, functions, imports, etc are also merged from
the `ZigObject` module. This allows us to use a singular way to perform
each link action without having to check the kind of the file.
The logic is mostly handled in the abstract file module, unless its
complexity warrants the handling within the corresponding module itself.
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Also, consolidate the creation of Atoms so they all use `createAtom`.
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CodeGen will create linking objects such as symbols, function types, etc
in ZigObject, rather than in the linker driver where the final result
will be stored. They will end up in the linker driver module during
the `flush` phase instead.
This must mean we must call functions such as `addOrGetFuncType` in the
correct namespace or else it will be created in the incorrect list and
therefore return incorrect indexes.
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When we have a ZigCompileUnit and don't use LLVM, we initialize the
ZigObject which will encapsulate the Zig Module as an object file in-
memory. During initialization we also create symbols which the object
will need such as the stack pointer.
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Rather than specializing the linker-driver to be able to handle objects
generated by a ZCU, we store all data in-memory in ZigObject. ZigObject
acts more like a regular object file which will allow us to treat it
as us. This will make linking much more simple, but will also reduce
the complexity of incremental-linking as we can simply update ZigObject
and relink it.
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part of #19063
This is a prerequisite for doing the same for Resinator.
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to match the other operating systems. 16 MiB
closes #18885
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* make test names contain the fully qualified name
* make test filters match the fully qualified name
* allow multiple test filters, where a test is skipped if it does not
match any of the specified filters
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elf: add basic aarch64 and riscv64 support
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