| Age | Commit message (Collapse) | Author |
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Store only globals and undefs at the linker level, while all locals
stay scoped to the actual object file they were defined in. This is
fine since the relocations referencing locals will always be resolved
first using the local symbol table before checking for the reference
within the linker's global symbol table.
This also paves the way for proper symbol resolution from within static
and dynamic libraries.
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stage2: blaze the trail for std lib integration
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Also fix "previous definition here" error notes to be correct.
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* fix debug info for static archives
* allow handling of empty object files
* fix some relocs for GOT loads
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