| Age | Commit message (Collapse) | Author |
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stage2+stage1: remove type parameter from bit builtins
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* Added support for stroffsetsptr class in Dwarf stdlib
* Proper initializion of debug_str_offsets in DwarfInfo
* Added missing null initializer to DwarfInfo in Macho
* Added missing is_64 field to getAttrString in DwarfInfo
* Fixed formatting
* Added missing is_64 param to getAttrString
* Added required cast to usize
* Adding missing .debug_str_offsets initialization
* getAttrString now uses the str_offsets_base attr
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Closes #12529
Closes #12511
Closes #6835
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Also adds a new method to ArrayList: appendUnalignedSlice
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This reverts commit 45c444ff18b43d30a7277e346174ba6eca4a6193.
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This way, tracking segment-to-section mapping becomes a lot easier
since it's effectively just start index plus number of sections
defined within the segment. If a section becomes empty however
care needs to be taken to remove the header upon committing to the
final binary.
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Fix incorrect writing of symtab and strtab in dSYM bundle in incremental
context.
Fix incorrectly navigating unnamed consts (freeing) in incremental context.
This is currently hard-coded to require all consts to land in `__TEXT,__const`,
which is wrong and needs a rewrite.
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Cache only section indexes used by the linker for synthetic sections
and/or incremental codepath.
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Instead of generating sections upfront, allow generation by scanning
the object files for input -> output sections mapping. Next, always
strive to keep output sections in the final container sorted as they
appear in the final binary. This makes the linker less messy wrt
handling of output sections sort order for dyld/macOS not to complain.
There's still more work to be done for incremental context though
to make this work but looks promising already.
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gitrev a2c32e972f8c5adfcda8ed2d99379ae868f59c24
https://github.com/kubkon/zld/commit/a2c32e972f8c5adfcda8ed2d99379ae868f59c24
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Implement marking live atoms that reference other live atoms if
required by the compiler (via section attribute).
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If a local references another local, we keep it. If it doesn't
reference anything, we keep it. Otherwise, we dead strip it.
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Instead, if dead-strip was requested, create a temp container and
pass it around.
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In x86_64 relocs, it can so happen that the compiler
refers to the same atom by both the actual assigned symbol
and the start of the section. In this case, we need to
link the two together so add an alias.
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Now, each object file will store a mutable table of symbols that it
defines. Upon symbol resolution between object files, the symbol
will be updated with a globally allocated section ordinal and address
in virtual memory. If the object defines a globally available symbol,
its location only (comprising of the symbol index and object index)
will be stored in the globals map for easy access when relocating, etc.
This approach cleans up the symbol management significantly, and matches
the status quo used in zld/ELF.
Additionally, this makes scoping symbol stabs easier too as they are
now naturally contained within each object file.
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This is a prelude to a more elaborate work which will implement
`-dead_strip` flag - garbage collection of unreachable atoms. Here,
when sorting sections, we also check that the section is actually
populated with some atoms, and if not, we exclude it from the final
linked image. This can happen when we do not import any symbols
from dynamic libraries in which case we will not be populating
the stubs sections or the GOT table, implying we can skip allocating
those sections. Furthermore, we also make a check that a segment
is actually occupied too, with the exception of `__TEXT` segment
which is non-optional given that it wraps the header and load commands
and thus is required by the `dyld` to perform dynamic linking, and
`__PAGEZERO` which is generally non-optional when the linked image
is an executable. For any other segment, if its section count is
zero, we mark it as dead and skip allocating it and generating
a load command for it.
This commit also includes some minor improvements to the linker such
as refactoring of the segment allocating codepaths, skipping
`__PAGEZERO` generation for dylibs, and skipping generation of zero-sized
atoms for special symbols such as `__mh_execute_header` and `___dso_handle`.
These special symbols are only allocated local and global symbol pair
and their VM addresses is set to the start of the `__TEXT` segment,
but no `Atom` is created, as it's not necessary given that they never
carry any machine code.
Finally, we now always force-link against `libSystem` which turns out
to be required for `dyld` to properly handle `LC_MAIN` load command
on older macOS versions such as 10.15.7.
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Parse `-weak-lx` and `-weak_framework x` in the CLI.
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Prior to this change we would assume the ABI for Apple targets to
be GNU which could result in subtle errors in LLVM emitting calls
to non-existent system libc provided functions such as `_sincosf`
which is a GNU extension and as such is not provided by macOS for example.
This would result in linker errors where the linker would not be
able to find the said symbol in `libSystem.tbd`.
With this change, we now correctly identify macOS (and other Apple
platforms) as having ABI `unknown` which translates to unspecified
in LLVM under-the-hood:
```
// main.ll
target triple = "aarch64-unknown-macos-unknown"
```
Note however that we never suffix the target OS with target version
such as `macos11` or `macos12` which means we fail to instruct LLVM
of potential optimisations provided by the OS such as the availability
of function `___sincosf_stret`. I suggest we investigate that in a
follow-up commit.
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This improves the ABI alignment resolution code.
This commit fully enables the MachO linker code in stage3. Note,
however, that there are still miscompilations in stage3.
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While this code probably could do with some love and a redesign,
this commit fixes the allocations by making sure we explicitly
pass an allocator where required, and we use arenas for temporary
or narrowly-scoped objects such as a `Die` (for `Die` in particular,
not every `FormValue` will be allocated - we could duplicate, or
we can use an arena which is the proposal of this commit).
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* The `@bitCast` workaround is removed in favor of `@ptrCast` properly
doing element casting for slice element types. This required an
enhancement both to stage1 and stage2.
* stage1 incorrectly accepts `.{}` instead of `{}`. stage2 code that
abused this is fixed.
* Make some parameters comptime to support functions in switch
expressions (as opposed to making them function pointers).
* Avoid relying on local temporaries being mutable.
* Workarounds for when stage1 and stage2 disagree on function pointer
types.
* Workaround recursive formatting bug with a `@panic("TODO")`.
* Remove unreachable `else` prongs for some inferred error sets.
All in effort towards #89.
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Sometimes we will want to generate debug info for a constant that
has been lowered to memory and not copied anywhere else. For this
we will need to defer resolution on PIE platforms until all locals
(including GOT entries) have been allocated.
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This way, if the user wants to use `codesign` (or other tool) they
will not be forced to `-f` force signature update. This matches
the behavior promoted by Apple's `ld64` linker.
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