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path: root/src/link/Elf/Object.zig
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2024-08-25elf: streamline sections containerJakub Konka
2024-08-23link: Rename InvalidCpuArch error to InvalidMachineType.Alex Rønne Petersen
2024-08-23std.{coff,elf}: Remove the {MachineType,EM}.toTargetCpuArch() functions.Alex Rønne Petersen
These are fundamentally incapable of producing accurate information for reasons I've laid out in #20771. Since our only use of these functions is to check that object files have the correct machine type, and since #21020 made `std.Target.to{Coff,Elf}Machine()` more accurate, just switch these checks over to that and compare the machine type tags instead. Closes #20771.
2024-08-07elf: remove stale codeJakub Konka
2024-08-07elf: start-stop resolution has to come after init output sectionsJakub Konka
2024-08-07elf: fix off-by-one when referring to resolved table directlyJakub Konka
2024-08-07elf: get hello-world glibc working againJakub Konka
2024-08-07elf: fix symbol resolution for ObjectsJakub Konka
2024-08-07elf: move getStartStopBasename into ObjectJakub Konka
2024-08-07elf: fix compile errorsJakub Konka
2024-08-07elf: redo symbol mgmt and ownership in ZigObjectJakub Konka
2024-08-07elf: move symbol ownership to SharedObjectJakub Konka
2024-08-07elf: move symbol ownership to ObjectJakub Konka
2024-08-07elf: always create symbol extraJakub Konka
2024-07-30elf: do not store merge section output section name in strings bufferJakub Konka
2024-07-30elf: init output merge sections in a separate stepJakub Konka
2024-07-30elf: move merge subsections ownership into merge sectionsJakub Konka
2024-07-30elf: simplify output section tracking for symbolsJakub Konka
2024-07-30elf: atom is always assigned output section indexJakub Konka
2024-07-30elf: remove obsolete flags from atomJakub Konka
2024-07-30elf: resolve COMDATs in more parallel-friendly wayJakub Konka
2024-07-30elf: skip storing comdat group signature globallyJakub Konka
2024-07-30elf: move ownership of atoms into objectsJakub Konka
2024-07-30elf: move ownership of comdat groups to ObjectJakub Konka
2024-07-30elf: move ownership of input merge sections to ObjectJakub Konka
2024-07-23Merge pull request #20751 from Rexicon226/riscv-eflagsJakub Konka
elf: add riscv eflag collisions
2024-07-22elf: add riscv eflag collisionsDavid Rubin
2024-07-22macho: redo input file parsing in prep for multithreadingJakub Konka
2024-04-25fix: object size error in archivezhylmzr
2024-04-20link/elf: keep track of sh_entsize per MergeSubsectionJakub Konka
2024-04-20link/elf: fix parsing SHF_STRINGS sectionJakub Konka
2024-04-20link/elf: skip empty merge sections when resolvingJakub Konka
2024-04-20link/elf: implement string mergingJakub Konka
2024-04-20link/elf: move relocs indexes into Atom extrasJakub Konka
2024-04-20link/elf: move fde record indexes into Atom extrasJakub Konka
2024-04-20link/elf: port macho symbol extras handlingJakub Konka
2024-04-08link/elf: propagate Haiku requirement of always passing -shared for imagesJakub Konka
2024-03-08elf+aarch64: implement enough to link dynamically with gcc as the driverJakub Konka
2024-02-21elf+riscv: skip parsing .riscv.attributes section for nowJakub Konka
2024-02-21elf: skip STT_NOTYPE only if SHN_UNDEF from symtab inclusionJakub Konka
2024-02-21elf: sort input relocs if targeting riscv64Jakub Konka
2024-02-16elf: enable adding support for additional cpu archsJakub Konka
2024-02-14add deflate implemented from first principlesIgor Anić
Zig deflate compression/decompression implementation. It supports compression and decompression of gzip, zlib and raw deflate format. Fixes #18062. This PR replaces current compress/gzip and compress/zlib packages. Deflate package is renamed to flate. Flate is common name for deflate/inflate where deflate is compression and inflate decompression. There are breaking change. Methods signatures are changed because of removal of the allocator, and I also unified API for all three namespaces (flate, gzip, zlib). Currently I put old packages under v1 namespace they are still available as compress/v1/gzip, compress/v1/zlib, compress/v1/deflate. Idea is to give users of the current API little time to postpone analyzing what they had to change. Although that rises question when it is safe to remove that v1 namespace. Here is current API in the compress package: ```Zig // deflate fn compressor(allocator, writer, options) !Compressor(@TypeOf(writer)) fn Compressor(comptime WriterType) type fn decompressor(allocator, reader, null) !Decompressor(@TypeOf(reader)) fn Decompressor(comptime ReaderType: type) type // gzip fn compress(allocator, writer, options) !Compress(@TypeOf(writer)) fn Compress(comptime WriterType: type) type fn decompress(allocator, reader) !Decompress(@TypeOf(reader)) fn Decompress(comptime ReaderType: type) type // zlib fn compressStream(allocator, writer, options) !CompressStream(@TypeOf(writer)) fn CompressStream(comptime WriterType: type) type fn decompressStream(allocator, reader) !DecompressStream(@TypeOf(reader)) fn DecompressStream(comptime ReaderType: type) type // xz fn decompress(allocator: Allocator, reader: anytype) !Decompress(@TypeOf(reader)) fn Decompress(comptime ReaderType: type) type // lzma fn decompress(allocator, reader) !Decompress(@TypeOf(reader)) fn Decompress(comptime ReaderType: type) type // lzma2 fn decompress(allocator, reader, writer !void // zstandard: fn DecompressStream(ReaderType, options) type fn decompressStream(allocator, reader) DecompressStream(@TypeOf(reader), .{}) struct decompress ``` The proposed naming convention: - Compressor/Decompressor for functions which return type, like Reader/Writer/GeneralPurposeAllocator - compressor/compressor for functions which are initializers for that type, like reader/writer/allocator - compress/decompress for one shot operations, accepts reader/writer pair, like read/write/alloc ```Zig /// Compress from reader and write compressed data to the writer. fn compress(reader: anytype, writer: anytype, options: Options) !void /// Create Compressor which outputs the writer. fn compressor(writer: anytype, options: Options) !Compressor(@TypeOf(writer)) /// Compressor type fn Compressor(comptime WriterType: type) type /// Decompress from reader and write plain data to the writer. fn decompress(reader: anytype, writer: anytype) !void /// Create Decompressor which reads from reader. fn decompressor(reader: anytype) Decompressor(@TypeOf(reader) /// Decompressor type fn Decompressor(comptime ReaderType: type) type ``` Comparing this implementation with the one we currently have in Zig's standard library (std). Std is roughly 1.2-1.4 times slower in decompression, and 1.1-1.2 times slower in compression. Compressed sizes are pretty much same in both cases. More resutls in [this](https://github.com/ianic/flate) repo. This library uses static allocations for all structures, doesn't require allocator. That makes sense especially for deflate where all structures, internal buffers are allocated to the full size. Little less for inflate where we std version uses less memory by not preallocating to theoretical max size array which are usually not fully used. For deflate this library allocates 395K while std 779K. For inflate this library allocates 74.5K while std around 36K. Inflate difference is because we here use 64K history instead of 32K in std. If merged existing usage of compress gzip/zlib/deflate need some changes. Here is example with necessary changes in comments: ```Zig const std = @import("std"); // To get this file: // wget -nc -O war_and_peace.txt https://www.gutenberg.org/ebooks/2600.txt.utf-8 const data = @embedFile("war_and_peace.txt"); pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; defer std.debug.assert(gpa.deinit() == .ok); const allocator = gpa.allocator(); try oldDeflate(allocator); try new(std.compress.flate, allocator); try oldZlib(allocator); try new(std.compress.zlib, allocator); try oldGzip(allocator); try new(std.compress.gzip, allocator); } pub fn new(comptime pkg: type, allocator: std.mem.Allocator) !void { var buf = std.ArrayList(u8).init(allocator); defer buf.deinit(); // Compressor var cmp = try pkg.compressor(buf.writer(), .{}); _ = try cmp.write(data); try cmp.finish(); var fbs = std.io.fixedBufferStream(buf.items); // Decompressor var dcp = pkg.decompressor(fbs.reader()); const plain = try dcp.reader().readAllAlloc(allocator, std.math.maxInt(usize)); defer allocator.free(plain); try std.testing.expectEqualSlices(u8, data, plain); } pub fn oldDeflate(allocator: std.mem.Allocator) !void { const deflate = std.compress.v1.deflate; // Compressor var buf = std.ArrayList(u8).init(allocator); defer buf.deinit(); // Remove allocator // Rename deflate -> flate var cmp = try deflate.compressor(allocator, buf.writer(), .{}); _ = try cmp.write(data); try cmp.close(); // Rename to finish cmp.deinit(); // Remove // Decompressor var fbs = std.io.fixedBufferStream(buf.items); // Remove allocator and last param // Rename deflate -> flate // Remove try var dcp = try deflate.decompressor(allocator, fbs.reader(), null); defer dcp.deinit(); // Remove const plain = try dcp.reader().readAllAlloc(allocator, std.math.maxInt(usize)); defer allocator.free(plain); try std.testing.expectEqualSlices(u8, data, plain); } pub fn oldZlib(allocator: std.mem.Allocator) !void { const zlib = std.compress.v1.zlib; var buf = std.ArrayList(u8).init(allocator); defer buf.deinit(); // Compressor // Rename compressStream => compressor // Remove allocator var cmp = try zlib.compressStream(allocator, buf.writer(), .{}); _ = try cmp.write(data); try cmp.finish(); cmp.deinit(); // Remove var fbs = std.io.fixedBufferStream(buf.items); // Decompressor // decompressStream => decompressor // Remove allocator // Remove try var dcp = try zlib.decompressStream(allocator, fbs.reader()); defer dcp.deinit(); // Remove const plain = try dcp.reader().readAllAlloc(allocator, std.math.maxInt(usize)); defer allocator.free(plain); try std.testing.expectEqualSlices(u8, data, plain); } pub fn oldGzip(allocator: std.mem.Allocator) !void { const gzip = std.compress.v1.gzip; var buf = std.ArrayList(u8).init(allocator); defer buf.deinit(); // Compressor // Rename compress => compressor // Remove allocator var cmp = try gzip.compress(allocator, buf.writer(), .{}); _ = try cmp.write(data); try cmp.close(); // Rename to finisho cmp.deinit(); // Remove var fbs = std.io.fixedBufferStream(buf.items); // Decompressor // Rename decompress => decompressor // Remove allocator // Remove try var dcp = try gzip.decompress(allocator, fbs.reader()); defer dcp.deinit(); // Remove const plain = try dcp.reader().readAllAlloc(allocator, std.math.maxInt(usize)); defer allocator.free(plain); try std.testing.expectEqualSlices(u8, data, plain); } ```
2024-02-13elf: use u32 for all section indexesJakub Konka
2024-02-13elf: store relative offsets in atom and symbolJakub Konka
2024-02-13elf: fix 32bit buildJakub Konka
2024-02-12elf: refactor archive specific object parsing logicJakub Konka
2024-02-12elf: do not prealloc input objects, pread selectivelyJakub Konka
2024-01-26elf: merge all mergeable string rodata sections into oneJakub Konka
2024-01-14elf: check for and report duplicate symbol definitionsJakub Konka