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2025-10-30Merge pull request #25558 from jacobly0/elfv2-load-objJacob Young
Elf2: start implementing input object loading
2025-10-30std.debug.lockStderrWriter: also return ttyconfMatthew Lugg
`std.Io.tty.Config.detect` may be an expensive check (e.g. involving syscalls), and doing it every time we need to print isn't really necessary; under normal usage, we can compute the value once and cache it for the whole program's execution. Since anyone outputting to stderr may reasonably want this information (in fact they are very likely to), it makes sense to cache it and return it from `lockStderrWriter`. Call sites who do not need it will experience no significant overhead, and can just ignore the TTY config with a `const w, _` destructure.
2025-10-29Elf2: start implementing input object loadingJacob Young
2025-10-29Merge pull request #25592 from ziglang/init-std.IoAndrew Kelley
std: Introduce `Io` Interface
2025-10-29remove all IBM AIX and z/OS supportAlex Rønne Petersen
As with Solaris (dba1bf935390ddb0184a4dc72245454de6c06fd2), we have no way to actually audit contributions for these OSs. IBM also makes it even harder than Oracle to actually obtain these OSs. closes #23695 closes #23694 closes #3655 closes #23693
2025-10-29link: move the windows kernel bug workaround to Io implementationAndrew Kelley
2025-10-12windows: workaround kernel race condition the mostJacob Young
2025-10-11windows: workaround kernel race condition even moreJacob Young
2025-10-11windows: workaround kernel race condition betterJacob Young
Until I can do more testing, we bump the numbers until morale improves.
2025-10-10windows: workaround kernel race conditionJacob Young
This was causing flaky CI failures.
2025-10-06Elf2: implement virtual allocationJacob Young
This allows segments to be moved around in the output file without needing to reapply relocations until virtual address space is exhaused.
2025-10-02Coff: deleteJacob Young
2025-10-02Coff2: create a new linker from scratchJacob Young
2025-09-21Elf2: create a new linker from scratchJacob Young
This iteration already has significantly better incremental support. Closes #24110
2025-08-28compiler: update to not use GenericWriterAndrew Kelley
2025-08-11std.ArrayList: make unmanaged the defaultAndrew Kelley
2025-08-11linker: delete plan9 supportAndrew Kelley
This experimental target was never fully completed. The operating system is not that interesting or popular anyway, and the maintainer is no longer around. Not worth the maintenance burden. This code can be resurrected later if it is worth it. In such case it will be subject to greater scrutiny.
2025-08-08compiler: improve error reportingmlugg
The functions `Compilation.create` and `Compilation.update` previously returned inferred error sets, which had built up a lot of crap over time. This meant that certain error conditions -- particularly certain filesystem errors -- were not being reported properly (at best the CLI would just print the error name). This was also a problem in sub-compilations, where at times only the error name -- which might just be something like `LinkFailed` -- would be visible. This commit makes the error handling here more disciplined by introducing concrete error sets to these functions (and a few more as a consequence). These error sets are small: errors in `update` are almost all reported via compile errors, and errors in `create` are reported through a new `Compilation.CreateDiagnostic` type, a tagged union of possible error cases. This allows for better error reporting. Sub-compilations also report errors more correctly in several cases, leading to more informative errors in the case of compiler bugs. Also fixes some race conditions in library building by replacing calls to `setMiscFailure` with calls to `lockAndSetMiscFailure`. Compilation of libraries such as libc happens on the thread pool, so the logic must synchronize its access to shared `Compilation` state.
2025-08-01build system: replace fuzzing UI with build UI, add time reportmlugg
This commit replaces the "fuzzer" UI, previously accessed with the `--fuzz` and `--port` flags, with a more interesting web UI which allows more interactions with the Zig build system. Most notably, it allows accessing the data emitted by a new "time report" system, which allows users to see which parts of Zig programs take the longest to compile. The option to expose the web UI is `--webui`. By default, it will listen on `[::1]` on a random port, but any IPv6 or IPv4 address can be specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`. The options `--fuzz` and `--time-report` both imply `--webui` if not given. Currently, `--webui` is incompatible with `--watch`; specifying both will cause `zig build` to exit with a fatal error. When the web UI is enabled, the build runner spawns the web server as soon as the configure phase completes. The frontend code consists of one HTML file, one JavaScript file, two CSS files, and a few Zig source files which are built into a WASM blob on-demand -- this is all very similar to the old fuzzer UI. Also inherited from the fuzzer UI is that the build system communicates with web clients over a WebSocket connection. When the build finishes, if `--webui` was passed (i.e. if the web server is running), the build runner does not terminate; it continues running to serve web requests, allowing interactive control of the build system. In the web interface is an overall "status" indicating whether a build is currently running, and also a list of all steps in this build. There are visual indicators (colors and spinners) for in-progress, succeeded, and failed steps. There is a "Rebuild" button which will cause the build system to reset the state of every step (note that this does not affect caching) and evaluate the step graph again. If `--time-report` is passed to `zig build`, a new section of the interface becomes visible, which associates every build step with a "time report". For most steps, this is just a simple "time taken" value. However, for `Compile` steps, the compiler communicates with the build system to provide it with much more interesting information: time taken for various pipeline phases, with a per-declaration and per-file breakdown, sorted by slowest declarations/files first. This feature is still in its early stages: the data can be a little tricky to understand, and there is no way to, for instance, sort by different properties, or filter to certain files. However, it has already given us some interesting statistics, and can be useful for spotting, for instance, particularly complex and slow compile-time logic. Additionally, if a compilation uses LLVM, its time report includes the "LLVM pass timing" information, which was previously accessible with the (now removed) `-ftime-report` compiler flag. To make time reports more useful, ZIR and compilation caches are ignored by the Zig compiler when they are enabled -- in other words, `Compile` steps *always* run, even if their result should be cached. This means that the flag can be used to analyze a project's compile time without having to repeatedly clear cache directory, for instance. However, when using `-fincremental`, updates other than the first will only show you the statistics for what changed on that particular update. Notably, this gives us a fairly nice way to see exactly which declarations were re-analyzed by an incremental update. If `--fuzz` is passed to `zig build`, another section of the web interface becomes visible, this time exposing the fuzzer. This is quite similar to the fuzzer UI this commit replaces, with only a few cosmetic tweaks. The interface is closer than before to supporting multiple fuzz steps at a time (in line with the overall strategy for this build UI, the goal will be for all of the fuzz steps to be accessible in the same interface), but still doesn't actually support it. The fuzzer UI looks quite different under the hood: as a result, various bugs are fixed, although other bugs remain. For instance, viewing the source code of any file other than the root of the main module is completely broken (as on master) due to some bogus file-to-module assignment logic in the fuzzer UI. Implementation notes: * The `lib/build-web/` directory holds the client side of the web UI. * The general server logic is in `std.Build.WebServer`. * Fuzzing-specific logic is in `std.Build.Fuzz`. * `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now relates to the build system web UI in general. * The build runner now has an **actual** general-purpose allocator, because thanks to `--watch` and `--webui`, the process can be arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the arena remains backed by `std.heap.page_allocator` for efficiency. I fixed several crashes caused by conflation of `gpa` and `arena` in the build runner and `std.Build`, but there may still be some I have missed. * The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a *lot* of threads involved. I anticipate this situation improving significantly once the `std.Io` interface (with concurrency support) is introduced.
2025-07-22aarch64: add new from scratch self-hosted backendJacob Young
2025-07-07std.io.Writer.printValue: rework logicAndrew Kelley
Alignment and fill options only apply to numbers. Rework the implementation to mainly branch on the format string rather than the type information. This is more straightforward to maintain and more straightforward for comptime evaluation. Enums support being printed as decimal, hexadecimal, octal, and binary. `formatInteger` is another possible format method that is unconditionally called when the value type is struct and one of the integer-printing format specifiers are used.
2025-07-07compiler: update a bunch of format stringsAndrew Kelley
2025-07-07compiler: fix a bunch of format stringsAndrew Kelley
2025-06-19x86_64: increase passing test coverage on windowsJacob Young
Now that codegen has no references to linker state this is much easier. Closes #24153
2025-06-19Target: pass and use locals by pointer instead of by valueJacob Young
This struct is larger than 256 bytes and code that copies it consistently shows up in profiles of the compiler.
2025-06-13compiler: fix atomic orderingsmlugg
I messed up atomic orderings on this variable because they changed in a local refactor at some point. We need to always release on the store and acquire on the loads so that a linker thread observing `.ready` sees the stored MIR.
2025-06-12compiler: don't queue too much AIR/MIRmlugg
Without this cap, unlucky scheduling and/or details of what pipeline stages perform best on the host machine could cause many gigabytes of MIR to be stuck in the queue. At a certain point, pause the main thread until some of the functions in flight have been processed.
2025-06-12compiler: estimate totals for "Code Generation" and "Linking" progress nodesmlugg
2025-06-12compiler: improve progress outputmlugg
* "Flush" nodes ("LLVM Emit Object", "ELF Flush") appear under "Linking" * "Code Generation" disappears when all analysis and codegen is done * We only show one node under "Semantic Analysis" to accurately convey that analysis isn't happening in parallel, but rather that we're pausing one task to do another
2025-06-12x86_64: remove air references from mirJacob Young
2025-06-12compiler: rework emit paths and cache modesmlugg
Previously, various doc comments heavily disagreed with the implementation on both what lives where on the filesystem at what time, and how that was represented in code. Notably, the combination of emit paths outside the cache and `disable_lld_caching` created a kind of ad-hoc "cache disable" mechanism -- which didn't actually *work* very well, 'most everything still ended up in this cache. There was also a long-standing issue where building using the LLVM backend would put a random object file in your cwd. This commit reworks how emit paths are specified in `Compilation.CreateOptions`, how they are represented internally, and how the cache usage is specified. There are now 3 options for `Compilation.CacheMode`: * `.none`: do not use the cache. The paths we have to emit to are relative to the compiler cwd (they're either user-specified, or defaults inferred from the root name). If we create any temporary files (e.g. the ZCU object when using the LLVM backend) they are emitted to a directory in `local_cache/tmp/`, which is deleted once the update finishes. * `.whole`: cache the compilation based on all inputs, including file contents. All emit paths are computed by the compiler (and will be stored as relative to the local cache directory); it is a CLI error to specify an explicit emit path. Artifacts (including temporary files) are written to a directory under `local_cache/tmp/`, which is later renamed to an appropriate `local_cache/o/`. The caller (who is using `--listen`; e.g. the build system) learns the name of this directory, and can get the artifacts from it. * `.incremental`: similar to `.whole`, but Zig source file contents, and anything else which incremental compilation can handle changes for, is not included in the cache manifest. We don't need to do the dance where the output directory is initially in `tmp/`, because our digest is computed entirely from CLI inputs. To be clear, the difference between `CacheMode.whole` and `CacheMode.incremental` is unchanged. `CacheMode.none` is new (previously it was sort of poorly imitated with `CacheMode.whole`). The defined behavior for temporary/intermediate files is new. `.none` is used for direct CLI invocations like `zig build-exe foo.zig`. The other cache modes are reserved for `--listen`, and the cache mode in use is currently just based on the presence of the `-fincremental` flag. There are two cases in which `CacheMode.whole` is used despite there being no `--listen` flag: `zig test` and `zig run`. Unless an explicit `-femit-bin=xxx` argument is passed on the CLI, these subcommands will use `CacheMode.whole`, so that they can put the output somewhere without polluting the cwd (plus, caching is potentially more useful for direct usage of these subcommands). Users of `--listen` (such as the build system) can now use `std.zig.EmitArtifact.cacheName` to find out what an output will be named. This avoids having to synchronize logic between the compiler and all users of `--listen`.
2025-06-12spirv: make the backend compile againmlugg
Unfortunately, the self-hosted SPIR-V backend is quite tightly coupled with the self-hosted SPIR-V linker through its `Object` concept (which is much like `llvm.Object`). Reworking this would be too much work for this branch. So, for now, I have introduced a special case (similar to the LLVM backend's special case) to the codegen logic when using this backend. We will want to delete this special case at some point, but it need not block this work.
2025-06-12wasm: get self-hosted compiling, and supporting `separate_thread`mlugg
My original goal here was just to get the self-hosted Wasm backend compiling again after the pipeline change, but it turned out that from there it was pretty simple to entirely eliminate the shared state between `codegen.wasm` and `link.Wasm`. As such, this commit not only fixes the backend, but makes it the second backend (after CBE) to support the new 1:N:1 threading model.
2025-06-12compiler: get most backends compiling againmlugg
As of this commit, every backend other than self-hosted Wasm and self-hosted SPIR-V compiles and (at least somewhat) functions again. Those two backends are currently disabled with panics. Note that `Zcu.Feature.separate_thread` is *not* enabled for the fixed backends. Avoiding linker references from codegen is a non-trivial task, and can be done after this branch.
2025-06-12compiler: rework backend pipeline to separate codegen and linkmlugg
The idea here is that instead of the linker calling into codegen, instead codegen should run before we touch the linker, and after MIR is produced, it is sent to the linker. Aside from simplifying the call graph (by preventing N linkers from each calling into M codegen backends!), this has the huge benefit that it is possible to parallellize codegen separately from linking. The threading model can look like this: * 1 semantic analysis thread, which generates AIR * N codegen threads, which process AIR into MIR * 1 linker thread, which emits MIR to the binary The codegen threads are also responsible for `Air.Legalize` and `Air.Liveness`; it's more efficient to do this work here instead of blocking the main thread for this trivially parallel task. I have repurposed the `Zcu.Feature.separate_thread` backend feature to indicate support for this 1:N:1 threading pattern. This commit makes the C backend support this feature, since it was relatively easy to divorce from `link.C`: it just required eliminating some shared buffers. Other backends don't currently support this feature. In fact, they don't even compile -- the next few commits will fix them back up.
2025-06-12link: make checking for failed types the responsibility of Compilationmlugg
2025-06-12link: divorce LLD from the self-hosted linkersmlugg
Similar to the previous commit, this commit untangles LLD integration from the self-hosted linkers. Despite the big network of functions which were involved, it turns out what was going on here is quite simple. The LLD linking logic is actually very self-contained; it requires a few flags from the `link.File.OpenOptions`, but that's really about it. We don't need any of the mutable state on `Elf`/`Coff`/`Wasm`, for instance. There was some legacy code trying to handle support for using self-hosted codegen with LLD, but that's not a supported use case, so I've just stripped it out. For now, I've just pasted the logic for linking the 3 targets we currently support using LLD for into this new linker implementation, `link.Lld`; however, it's almost certainly possible to combine some of the logic and simplify this file a bit. But to be honest, it's not actually that bad right now. This commit ends up eliminating the distinction between `flush` and `flushZcu` (formerly `flushModule`) in linkers, where the latter previously meant something along the lines of "flush, but if you're going to be linking with LLD, just flush the ZCU object file, don't actually link"?. The distinction here doesn't seem like it was properly defined, and most linkers seem to treat them as essentially identical anyway. Regardless, all calls to `flushZcu` are gone now, so it's deleted -- one `flush` to rule them all! The end result of this commit and the preceding one is that LLVM and LLD fit into the pipeline much more sanely: * If we're using LLVM for the ZCU, that state is on `zcu.llvm_object` * If we're using LLD to link, then the `link.File` is a `link.Lld` * Calls to "ZCU link functions" (e.g. `updateNav`) lower to calls to the LLVM object if it's available, or otherwise to the `link.File` if it's available (neither is available under `-fno-emit-bin`) * After everything is done, linking is finalized by calling `flush` on the `link.File`; for `link.Lld` this invokes LLD, for other linkers it flushes self-hosted linker state There's one messy thing remaining, and that's how self-hosted function codegen in a ZCU works; right now, we process AIR with a call sequence something like this: * `link.doTask` * `Zcu.PerThread.linkerUpdateFunc` * `link.File.updateFunc` * `link.Elf.updateFunc` * `link.Elf.ZigObject.updateFunc` * `codegen.generateFunction` * `arch.x86_64.CodeGen.generate` So, we start in the linker, take a scenic detour through `Zcu`, go back to the linker, into its implementation, and then... right back out, into code which is generic over the linker implementation, and then dispatch on the *backend* instead! Of course, within `arch.x86_64.CodeGen`, there are some more places which switch on the `link` implementation being used. This is all pretty silly... so it shall be my next target.
2025-06-12compiler: slightly untangle LLVM from the linkersmlugg
The main goal of this commit is to make it easier to decouple codegen from the linkers by being able to do LLVM codegen without going through the `link.File`; however, this ended up being a nice refactor anyway. Previously, every linker stored an optional `llvm.Object`, which was populated when using LLVM for the ZCU *and* linking an output binary; and `Zcu` also stored an optional `llvm.Object`, which was used only when we needed LLVM for the ZCU (e.g. for `-femit-llvm-bc`) but were not emitting a binary. This situation was incredibly silly. It meant there were N+1 places the LLVM object might be instead of just 1, and it meant that every linker had to start a bunch of methods by checking for an LLVM object, and just dispatching to the corresponding method on *it* instead if it was not `null`. Instead, we now always store the LLVM object on the `Zcu` -- which makes sense, because it corresponds to the object emitted by, well, the Zig Compilation Unit! The linkers now mostly don't make reference to LLVM. `Compilation` makes sure to emit the LLVM object if necessary before calling `flush`, so it is ready for the linker. Also, all of the `link.File` methods which act on the ZCU -- like `updateNav` -- now check for the LLVM object in `link.zig` instead of in every single individual linker implementation. Notably, the change to LLVM emit improves this rather ludicrous call chain in the `-fllvm -flld` case: * Compilation.flush * link.File.flush * link.Elf.flush * link.Elf.linkWithLLD * link.Elf.flushModule * link.emitLlvmObject * Compilation.emitLlvmObject * llvm.Object.emit Replacing it with this one: * Compilation.flush * llvm.Object.emit ...although we do currently still end up in `link.Elf.linkWithLLD` to do the actual linking. The logic for invoking LLD should probably also be unified at least somewhat; I haven't done that in this commit.
2025-06-12compiler: minor refactors to ZCU linkingmlugg
* The `codegen_nav`, `codegen_func`, `codegen_type` tasks are renamed to `link_nav`, `link_func`, and `link_type`, to more accurately reflect their purpose of sending data to the *linker*. Currently, `link_func` remains responsible for codegen; this will change in an upcoming commit. * Don't go on a pointless detour through `PerThread` when linking ZCU functions/`Nav`s; so, the `linkerUpdateNav` etc logic now lives in `link.zig`. Currently, `linkerUpdateFunc` is an exception, because it has broader responsibilities including codegen, but this will be solved in an upcoming commit.
2025-06-06link: support static archives that are linker scriptsJacob Young
Note that `openLoadArchive` already has linker script support. With this change I get a failure parsing a real archive in the self hosted elf linker, rather than the previous behavior of getting an error while trying to parse a pseudo archive that is actually a load script.
2025-05-29Legalize: introduce a new pass before livenessJacob Young
Each target can opt into different sets of legalize features. By performing these transformations before liveness, instructions that become unreferenced will have up-to-date liveness information.
2025-05-18compiler: refactor `Zcu.File` and path representationmlugg
This commit makes some big changes to how we track state for Zig source files. In particular, it changes: * How `File` tracks its path on-disk * How AstGen discovers files * How file-level errors are tracked * How `builtin.zig` files and modules are created The original motivation here was to address incremental compilation bugs with the handling of files, such as #22696. To fix this, a few changes are necessary. Just like declarations may become unreferenced on an incremental update, meaning we suppress analysis errors associated with them, it is also possible for all imports of a file to be removed on an incremental update, in which case file-level errors for that file should be suppressed. As such, after AstGen, the compiler must traverse files (starting from analysis roots) and discover the set of "live files" for this update. Additionally, the compiler's previous handling of retryable file errors was not very good; the source location the error was reported as was based only on the first discovered import of that file. This source location also disappeared on future incremental updates. So, as a part of the file traversal above, we also need to figure out the source locations of imports which errors should be reported against. Another observation I made is that the "file exists in multiple modules" error was not implemented in a particularly good way (I get to say that because I wrote it!). It was subject to races, where the order in which different imports of a file were discovered affects both how errors are printed, and which module the file is arbitrarily assigned, with the latter in turn affecting which other files are considered for import. The thing I realised here is that while the AstGen worker pool is running, we cannot know for sure which module(s) a file is in; we could always discover an import later which changes the answer. So, here's how the AstGen workers have changed. We initially ensure that `zcu.import_table` contains the root files for all modules in this Zcu, even if we don't know any imports for them yet. Then, the AstGen workers do not need to be aware of modules. Instead, they simply ignore module imports, and only spin off more workers when they see a by-path import. During AstGen, we can't use module-root-relative paths, since we don't know which modules files are in; but we don't want to unnecessarily use absolute files either, because those are non-portable and can make `error.NameTooLong` more likely. As such, I have introduced a new abstraction, `Compilation.Path`. This type is a way of representing a filesystem path which has a *canonical form*. The path is represented relative to one of a few special directories: the lib directory, the global cache directory, or the local cache directory. As a fallback, we use absolute (or cwd-relative on WASI) paths. This is kind of similar to `std.Build.Cache.Path` with a pre-defined list of possible `std.Build.Cache.Directory`, but has stricter canonicalization rules based on path resolution to make sure deduplicating files works properly. A `Compilation.Path` can be trivially converted to a `std.Build.Cache.Path` from a `Compilation`, but is smaller, has a canonical form, and has a digest which will be consistent across different compiler processes with the same lib and cache directories (important when we serialize incremental compilation state in the future). `Zcu.File` and `Zcu.EmbedFile` both contain a `Compilation.Path`, which is used to access the file on-disk; module-relative sub paths are used quite rarely (`EmbedFile` doesn't even have one now for simplicity). After the AstGen workers all complete, we know that any file which might be imported is definitely in `import_table` and up-to-date. So, we perform a single-threaded graph traversal; similar to what `resolveReferences` plays for `AnalUnit`s, but for files instead. We figure out which files are alive, and which module each file is in. If a file turns out to be in multiple modules, we set a field on `Zcu` to indicate this error. If a file is in a different module to a prior update, we set a flag instructing `updateZirRefs` to invalidate all dependencies on the file. This traversal also discovers "import errors"; these are errors associated with a specific `@import`. With Zig's current design, there is only one possible error here: "import outside of module root". This must be identified during this traversal instead of during AstGen, because it depends on which module the file is in. I tried also representing "module not found" errors in this same way, but it turns out to be much more useful to report those in Sema, because of use cases like optional dependencies where a module import is behind a comptime-known build option. For simplicity, `failed_files` now just maps to `?[]u8`, since the source location is always the whole file. In fact, this allows removing `LazySrcLoc.Offset.entire_file` completely, slightly simplifying some error reporting logic. File-level errors are now directly built in the `std.zig.ErrorBundle.Wip`. If the payload is not `null`, it is the message for a retryable error (i.e. an error loading the source file), and will be reported with a "file imported here" note pointing to the import site discovered during the single-threaded file traversal. The last piece of fallout here is how `Builtin` works. Rather than constructing "builtin" modules when creating `Package.Module`s, they are now constructed on-the-fly by `Zcu`. The map `Zcu.builtin_modules` maps from digests to `*Package.Module`s. These digests are abstract hashes of the `Builtin` value; i.e. all of the options which are placed into "builtin.zig". During the file traversal, we populate `builtin_modules` as needed, so that when we see this imports in Sema, we just grab the relevant entry from this map. This eliminates a bunch of awkward state tracking during construction of the module graph. It's also now clearer exactly what options the builtin module has, since previously it inherited some options arbitrarily from the first-created module with that "builtin" module! The user-visible effects of this commit are: * retryable file errors are now consistently reported against the whole file, with a note pointing to a live import of that file * some theoretical bugs where imports are wrongly considered distinct (when the import path moves out of the cwd and then back in) are fixed * some consistency issues with how file-level errors are reported are fixed; these errors will now always be printed in the same order regardless of how the AstGen pass assigns file indices * incremental updates do not print retryable file errors differently between updates or depending on file structure/contents * incremental updates support files changing modules * incremental updates support files becoming unreferenced Resolves: #22696
2025-05-12Merge pull request #23700 from sorairolake/rename-trimsAlex Rønne Petersen
chore(std.mem): Rename `trimLeft` and `trimRight` to `trimStart` and `trimEnd`
2025-05-12Merge pull request #23835 from alexrp/freebsd-libcAlex Rønne Petersen
Support dynamically-linked FreeBSD libc when cross-compiling
2025-05-10std.Target: Remove ObjectFormat.nvptx (and associated linker code).Alex Rønne Petersen
Textual PTX is just assembly language like any other. And if we do ever add support for emitting PTX object files after reverse engineering the bytecode format, we'd be emitting ELF files like the CUDA toolchain. So there's really no need for a special ObjectFormat tag here, nor linker code that treats it as a distinct format.
2025-05-10compiler: Move vendored library support to `libs` subdirectory.Alex Rønne Petersen
2025-04-27chore(std.mem): Rename `trimLeft` and `trimRight`Shun Sakai
Rename `trimLeft` to `trimStart`, and `trimRight` to `trimEnd`. `trimLeft` and `trimRight` functions remain as deprecated aliases for these new names.
2025-04-27link: Stub out GOFF/XCOFF linker code based on LLVM.Alex Rønne Petersen
This allows emitting object files for s390x-zos (GOFF) and powerpc(64)-aix (XCOFF). Note that GOFF emission in LLVM is still being worked on upstream for LLVM 21; the resulting object files are useless right now. Also, -fstrip is required, or LLVM will SIGSEGV during DWARF emission.
2025-03-23codegen: fix packed byte-aligned relocationsJacob Young
Closes #23131
2025-03-22link: mark prelink tasks as procesed under `-fno-emit-bin`mlugg
The old logic only decremented `remaining_prelink_tasks` if `bin_file` was not `null`. This meant that on `-fno-emit-bin` builds with registered prelink tasks (e.g. C source files), we exited from `Compilation.performAllTheWorkInner` early, assuming a prelink error. Instead, when `bin_file` is `null`, we still decrement `remaining_prelink_tasks`; we just don't do any actual work. Resolves: #22682