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2025-01-15wasm linker: implement missing logicAndrew Kelley
fix some compilation errors for reworked Emit now that it's actually referenced introduce DataSegment.Id for sorting data both from object files and from the Zcu. introduce optimization: data segment sorting includes a descending sort on reference count so that references to data can be smaller integers leading to better LEB encodings. this optimization is skipped for object files. implement uav address access function which is based on only 1 hash table lookup to find out the offset after sorting.
2025-01-15wasm: fix many compilation errorsAndrew Kelley
Still, the branch is not yet passing semantic analysis.
2025-01-15switch to ArrayListUnmanaged for machine codeAndrew Kelley
2025-01-15rework error handling in the backendsAndrew Kelley
2025-01-15wasm linker: aggressive DODificationAndrew Kelley
The goals of this branch are to: * compile faster when using the wasm linker and backend * enable saving compiler state by directly copying in-memory linker state to disk. * more efficient compiler memory utilization * introduce integer type safety to wasm linker code * generate better WebAssembly code * fully participate in incremental compilation * do as much work as possible outside of flush(), while continuing to do linker garbage collection. * avoid unnecessary heap allocations * avoid unnecessary indirect function calls In order to accomplish this goals, this removes the ZigObject abstraction, as well as Symbol and Atom. These abstractions resulted in overly generic code, doing unnecessary work, and needless complications that simply go away by creating a better in-memory data model and emitting more things lazily. For example, this makes wasm codegen emit MIR which is then lowered to wasm code during linking, with optimal function indexes etc, or relocations are emitted if outputting an object. Previously, this would always emit relocations, which are fully unnecessary when emitting an executable, and required all function calls to use the maximum size LEB encoding. This branch introduces the concept of the "prelink" phase which occurs after all object files have been parsed, but before any Zcu updates are sent to the linker. This allows the linker to fully parse all objects into a compact memory model, which is guaranteed to be complete when Zcu code is generated. This commit is not a complete implementation of all these goals; it is not even passing semantic analysis.
2025-01-05x86_64: fix `@errorName` dataJacob Young
The final offset was clobbering the first error name, which is revealed by an out of bounds when the global error set is empty. Closes #22362
2024-12-24compiler: analyze type and value of global declaration separatelymlugg
This commit separates semantic analysis of the annotated type vs value of a global declaration, therefore allowing recursive and mutually recursive values to be declared. Every `Nav` which undergoes analysis now has *two* corresponding `AnalUnit`s: `.{ .nav_val = n }` and `.{ .nav_ty = n }`. The `nav_val` unit is responsible for *fully resolving* the `Nav`: determining its value, linksection, addrspace, etc. The `nav_ty` unit, on the other hand, resolves only the information necessary to construct a *pointer* to the `Nav`: its type, addrspace, etc. (It does also analyze its linksection, but that could be moved to `nav_val` I think; it doesn't make any difference). Analyzing a `nav_ty` for a declaration with no type annotation will just mark a dependency on the `nav_val`, analyze it, and finish. Conversely, analyzing a `nav_val` for a declaration *with* a type annotation will first mark a dependency on the `nav_ty` and analyze it, using this as the result type when evaluating the value body. The `nav_val` and `nav_ty` units always have references to one another: so, if a `Nav`'s type is referenced, its value implicitly is too, and vice versa. However, these dependencies are trivial, so, to save memory, are only known implicitly by logic in `resolveReferences`. In general, analyzing ZIR `decl_val` will only analyze `nav_ty` of the corresponding `Nav`. There are two exceptions to this. If the declaration is an `extern` declaration, then we immediately ensure the `Nav` value is resolved (which doesn't actually require any more analysis, since such a declaration has no value body anyway). Additionally, if the resolved type has type tag `.@"fn"`, we again immediately resolve the `Nav` value. The latter restriction is in place for two reasons: * Functions are special, in that their externs are allowed to trivially alias; i.e. with a declaration `extern fn foo(...)`, you can write `const bar = foo;`. This is not allowed for non-function externs, and it means that function types are the only place where it is possible for a declaration `Nav` to have a `.@"extern"` value without actually being declared `extern`. We need to identify this situation immediately so that the `decl_ref` can create a pointer to the *real* extern `Nav`, not this alias. * In certain situations, such as taking a pointer to a `Nav`, Sema needs to queue analysis of a runtime function if the value is a function. To do this, the function value needs to be known, so we need to resolve the value immediately upon `&foo` where `foo` is a function. This restriction is simple to codify into the eventual language specification, and doesn't limit the utility of this feature in practice. A consequence of this commit is that codegen and linking logic needs to be more careful when looking at `Nav`s. In general: * When `updateNav` or `updateFunc` is called, it is safe to assume that the `Nav` being updated (the owner `Nav` for `updateFunc`) is fully resolved. * Any `Nav` whose value is/will be an `@"extern"` or a function is fully resolved; see `Nav.getExtern` for a helper for a common case here. * Any other `Nav` may only have its type resolved. This didn't seem to be too tricky to satisfy in any of the existing codegen/linker backends. Resolves: #131
2024-12-23Zir: refactor `declaration` instruction representationmlugg
The new representation is often more compact. It is also more straightforward to understand: for instance, `extern` is represented on the `declaration` instruction itself rather than using a special instruction. The same applies to `var`, making both of these far more compact. This commit also separates the type and value bodies of a `declaration` instruction. This is a prerequisite for #131. In general, `declaration` now directly encodes details of the syntax form used, and the embedded ZIR bodies are for actual expressions. The only exception to this is functions, where ZIR is effectively designed as if we had #1717. `extern fn` declarations are modeled as `extern const` with a function type, and normal `fn` definitions are modeled as `const` with a `func{,_fancy,_inferred}` instruction. This may change in the future, but improving on this was out of scope for this commit.
2024-10-31compiler: remove anonymous struct types, unify all tuplesmlugg
This commit reworks how anonymous struct literals and tuples work. Previously, an untyped anonymous struct literal (e.g. `const x = .{ .a = 123 }`) was given an "anonymous struct type", which is a special kind of struct which coerces using structural equivalence. This mechanism was a holdover from before we used RLS / result types as the primary mechanism of type inference. This commit changes the language so that the type assigned here is a "normal" struct type. It uses a form of equivalence based on the AST node and the type's structure, much like a reified (`@Type`) type. Additionally, tuples have been simplified. The distinction between "simple" and "complex" tuple types is eliminated. All tuples, even those explicitly declared using `struct { ... }` syntax, use structural equivalence, and do not undergo staged type resolution. Tuples are very restricted: they cannot have non-`auto` layouts, cannot have aligned fields, and cannot have default values with the exception of `comptime` fields. Tuples currently do not have optimized layout, but this can be changed in the future. This change simplifies the language, and fixes some problematic coercions through pointers which led to unintuitive behavior. Resolves: #16865
2024-10-23link.Elf.ZigObject.updateFunc: reduce data dependenciesAndrew Kelley
Unfortunately it's not a complete solution, so a follow-up commit will need to do something more drastic like not do the linker task queue at the same time as codegen task queue. From that point, it is possible to do more work at the same time but that should be a separate branch. This one has gotten big enough.
2024-09-10codegen: implement output to the `.debug_info` sectionJacob Young
2024-08-29compiler: avoid field/decl name conflictsmlugg
Most of the required renames here are net wins for readaibility, I'd say. The ones in `arch` are a little more verbose, but I think better. I didn't bother renaming the non-conflicting functions in `arch/arm/bits.zig` and `arch/aarch64/bits.zig`, since these backends are pretty bit-rotted anyway AIUI.
2024-08-28std: update `std.builtin.Type` fields to follow naming conventionsmlugg
The compiler actually doesn't need any functional changes for this: Sema does reification based on the tag indices of `std.builtin.Type` already! So, no zig1.wasm update is necessary. This change is necessary to disallow name clashes between fields and decls on a type, which is a prerequisite of #9938.
2024-08-25fix up merge conflicts with masterDavid Rubin
2024-08-25sema: rework type resolution to use Zcu when possibleDavid Rubin
2024-08-17frontend: incremental progressmlugg
This commit makes more progress towards incremental compilation, fixing some crashes in the frontend. Notably, it fixes the regressions introduced by #20964. It also cleans up the "outdated file root" mechanism, by virtue of deleting it: we now detect outdated file roots just after updating ZIR refs, and re-scan their namespaces.
2024-08-17codegen: fix rebase gone wrongJakub Konka
2024-08-17macho: update codegen and linker to distributed jump table approachJakub Konka
2024-08-16Dwarf: rework self-hosted debug info from scratchJacob Young
This is in preparation for incremental and actually being able to debug executables built by the x86_64 backend.
2024-08-15riscv: do not emit GOT relocations for special linker symbolsJakub Konka
2024-08-15elf: introduce Symbol.flags.is_extern_ptr for refs potentially needing GOTJakub Konka
2024-08-13x86_64: handle lea_symbol returned by genNavRefJakub Konka
2024-08-11compiler: split Decl into Nav and Caumlugg
The type `Zcu.Decl` in the compiler is problematic: over time it has gained many responsibilities. Every source declaration, container type, generic instantiation, and `@extern` has a `Decl`. The functions of these `Decl`s are in some cases entirely disjoint. After careful analysis, I determined that the two main responsibilities of `Decl` are as follows: * A `Decl` acts as the "subject" of semantic analysis at comptime. A single unit of analysis is either a runtime function body, or a `Decl`. It registers incremental dependencies, tracks analysis errors, etc. * A `Decl` acts as a "global variable": a pointer to it is consistent, and it may be lowered to a specific symbol by the codegen backend. This commit eliminates `Decl` and introduces new types to model these responsibilities: `Cau` (Comptime Analysis Unit) and `Nav` (Named Addressable Value). Every source declaration, and every container type requiring resolution (so *not* including `opaque`), has a `Cau`. For a source declaration, this `Cau` performs the resolution of its value. (When #131 is implemented, it is unsolved whether type and value resolution will share a `Cau` or have two distinct `Cau`s.) For a type, this `Cau` is the context in which type resolution occurs. Every non-`comptime` source declaration, every generic instantiation, and every distinct `extern` has a `Nav`. These are sent to codegen/link: the backends by definition do not care about `Cau`s. This commit has some minor technically-breaking changes surrounding `usingnamespace`. I don't think they'll impact anyone, since the changes are fixes around semantics which were previously inconsistent (the behavior changed depending on hashmap iteration order!). Aside from that, this changeset has no significant user-facing changes. Instead, it is an internal refactor which makes it easier to correctly model the responsibilities of different objects, particularly regarding incremental compilation. The performance impact should be negligible, but I will take measurements before merging this work into `master`. Co-authored-by: Jacob Young <jacobly0@users.noreply.github.com> Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2024-08-07elf: fix compile errorsJakub Konka
2024-07-26riscv: boilerplate for creating lazy functionsDavid Rubin
2024-07-22macho: run more things in parallelJakub Konka
2024-07-19dev: introduce dev environments that enable compiler feature setsJacob Young
2024-07-18macho: update ZigObject to use new ownership modelJakub Konka
2024-07-17Merge pull request #20474 from Rexicon226/riscvJakub Konka
more RISC-V backend progress
2024-07-16Value: eliminate static recursion loop from value printingmlugg
2024-07-14riscv: `@atomicRmw`David Rubin
Now we generate debug undefined constants when the user asks for them to dedup across the function decl. This takes 2 instructions instead of 7 in the RISC-V backend. TODO, we need to dedupe across function decl boundaries.
2024-07-13InternPool: add and use a mutate mutex for each listJacob Young
This allows the mutate mutex to only be locked during actual grows, which are rare. For the lists that didn't previously have a mutex, this change has little effect since grows are rare and there is zero contention on a mutex that is only ever locked by one thread. This change allows `extra` to be mutated without racing with a grow.
2024-07-10InternPool: make `global_error_set` thread-safeJacob Young
2024-07-07Zcu: pass `PerThread` to intern pool string functionsJacob Young
2024-07-07Zcu: introduce `PerThread` and pass to all the functionsJacob Young
2024-07-04Zcu: extract permanent state from FileAndrew Kelley
Primarily, this commit removes 2 fields from File, relying on the data being stored in the `files` field, with the key as the path digest, and the value as the struct decl corresponding to the File. This table is serialized into the compiler state that survives between incremental updates. Meanwhile, the File struct remains ephemeral data that can be reconstructed the first time it is needed by the compiler process, as well as operated on by independent worker threads. A key outcome of this commit is that there is now a stable index that can be used to refer to a File. This will be needed when serializing error messages to survive incremental compilation updates.
2024-07-04compiler: type.zig -> Type.zigmlugg
2024-07-04Zcu: store `LazySrcLoc` in error messagesmlugg
This change modifies `Zcu.ErrorMsg` to store a `Zcu.LazySrcLoc` rather than a `Zcu.SrcLoc`. Everything else is dominoes. The reason for this change is incremental compilation. If a failed `AnalUnit` is up-to-date on an update, we want to re-use the old error messages. However, the file containing the error location may have been modified, and `SrcLoc` cannot survive such a modification. `LazySrcLoc` is designed to be correct across incremental updates. Therefore, we defer source location resolution until `Compilation` gathers the compile errors into the `ErrorBundle`.
2024-06-22rename src/Module.zig to src/Zcu.zigAndrew Kelley
This patch is a pure rename plus only changing the file path in `@import` sites, so it is expected to not create version control conflicts, even when rebasing.
2024-04-17compiler: rework comptime pointer representation and accessmlugg
We've got a big one here! This commit reworks how we represent pointers in the InternPool, and rewrites the logic for loading and storing from them at comptime. Firstly, the pointer representation. Previously, pointers were represented in a highly structured manner: pointers to fields, array elements, etc, were explicitly represented. This works well for simple cases, but is quite difficult to handle in the cases of unusual reinterpretations, pointer casts, offsets, etc. Therefore, pointers are now represented in a more "flat" manner. For types without well-defined layouts -- such as comptime-only types, automatic-layout aggregates, and so on -- we still use this "hierarchical" structure. However, for types with well-defined layouts, we use a byte offset associated with the pointer. This allows the comptime pointer access logic to deal with reinterpreted pointers far more gracefully, because the "base address" of a pointer -- for instance a `field` -- is a single value which pointer accesses cannot exceed since the parent has undefined layout. This strategy is also more useful to most backends -- see the updated logic in `codegen.zig` and `codegen/llvm.zig`. For backends which do prefer a chain of field and elements accesses for lowering pointer values, such as SPIR-V, there is a helpful function in `Value` which creates a strategy to derive a pointer value using ideally only field and element accesses. This is actually more correct than the previous logic, since it correctly handles pointer casts which, after the dust has settled, end up referring exactly to an aggregate field or array element. In terms of the pointer access code, it has been rewritten from the ground up. The old logic had become rather a mess of special cases being added whenever bugs were hit, and was still riddled with bugs. The new logic was written to handle the "difficult" cases correctly, the most notable of which is restructuring of a comptime-only array (for instance, converting a `[3][2]comptime_int` to a `[2][3]comptime_int`. Currently, the logic for loading and storing work somewhat differently, but a future change will likely improve the loading logic to bring it more in line with the store strategy. As far as I can tell, the rewrite has fixed all bugs exposed by #19414. As a part of this, the comptime bitcast logic has also been rewritten. Previously, bitcasts simply worked by serializing the entire value into an in-memory buffer, then deserializing it. This strategy has two key weaknesses: pointers, and undefined values. Representations of these values at comptime cannot be easily serialized/deserialized whilst preserving data, which means many bitcasts would become runtime-known if pointers were involved, or would turn `undefined` values into `0xAA`. The new logic works by "flattening" the datastructure to be cast into a sequence of bit-packed atomic values, and then "unflattening" it; using serialization when necessary, but with special handling for `undefined` values and for pointers which align in virtual memory. The resulting code is definitely slower -- more on this later -- but it is correct. The pointer access and bitcast logic required some helper functions and types which are not generally useful elsewhere, so I opted to split them into separate files `Sema/comptime_ptr_access.zig` and `Sema/bitcast.zig`, with simple re-exports in `Sema.zig` for their small public APIs. Whilst working on this branch, I caught various unrelated bugs with transitive Sema errors, and with the handling of `undefined` values. These bugs have been fixed, and corresponding behavior test added. In terms of performance, I do anticipate that this commit will regress performance somewhat, because the new pointer access and bitcast logic is necessarily more complex. I have not yet taken performance measurements, but will do shortly, and post the results in this PR. If the performance regression is severe, I will do work to to optimize the new logic before merge. Resolves: #19452 Resolves: #19460
2024-04-08InternPool: remove slice from byte aggregate keysJacob Young
This deletes a ton of lookups and avoids many UAF bugs. Closes #19485
2024-03-30cbe: rewrite `CType`Jacob Young
Closes #14904
2024-03-27Merge pull request #19430 from ziglang/dwarf-ubJakub Konka
link: fix undefined memory being written out in dwarf and codegen
2024-03-26compiler: eliminate TypedValuemlugg
The only logic which remained in this file was the Value printing logic. This has been moved into a new `print_value.zig`.
2024-03-26compiler: eliminate most usages of TypedValuemlugg
2024-03-26Zcu: eliminate `Decl.alive` fieldmlugg
Legacy anon decls now have three uses: * Type owner decls * Function owner decls * `@export` and `@extern` Therefore, there are no longer any cases where we wish to explicitly omit legacy anon decls from the binary. This means we can remove the concept of an "alive" vs "dead" `Decl`, which also allows us to remove the separate `anon_work_queue` in `Compilation`.
2024-03-26compiler: eliminate legacy Value representationmlugg
Good riddance! Most of these changes are trivial. There's a fix for a minor bug this exposed in `Value.readFromPackedMemory`, but aside from that, it's all just things like changing `intern` calls to `toIntern`.
2024-03-26Zcu.Decl: remove `ty` fieldmlugg
`Decl` can no longer store un-interned values, so this field is now unnecessary. The type can instead be fetched with the new `typeOf` helper method, which just gets the type of the Decl's `Value`.
2024-03-25dwarf+codegen: use appendNTimes instead of writer().writeByteNTimesJakub Konka
2024-03-25compiler: implement analysis-local comptime-mutable memorymlugg
This commit changes how we represent comptime-mutable memory (`comptime var`) in the compiler in order to implement the intended behavior that references to such memory can only exist at comptime. It does *not* clean up the representation of mutable values, improve the representation of comptime-known pointers, or fix the many bugs in the comptime pointer access code. These will be future enhancements. Comptime memory lives for the duration of a single Sema, and is not permitted to escape that one analysis, either by becoming runtime-known or by becoming comptime-known to other analyses. These restrictions mean that we can represent comptime allocations not via Decl, but with state local to Sema - specifically, the new `Sema.comptime_allocs` field. All comptime-mutable allocations, as well as any comptime-known const allocs containing references to such memory, live in here. This allows for relatively fast checking of whether a value references any comptime-mtuable memory, since we need only traverse values up to pointers: pointers to Decls can never reference comptime-mutable memory, and pointers into `Sema.comptime_allocs` always do. This change exposed some faulty pointer access logic in `Value.zig`. I've fixed the important cases, but there are some TODOs I've put in which are definitely possible to hit with sufficiently esoteric code. I plan to resolve these by auditing all direct accesses to pointers (most of them ought to use Sema to perform the pointer access!), but for now this is sufficient for all realistic code and to get tests passing. This change eliminates `Zcu.tmp_hack_arena`, instead using the Sema arena for comptime memory mutations, which is possible since comptime memory is now local to the current Sema. This change should allow `Decl` to store only an `InternPool.Index` rather than a full-blown `ty: Type, val: Value`. This commit does not perform this refactor.