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2025-08-28more updates to not use GenericWriterAndrew Kelley
2025-08-12Sema: Improve comptime arithmetic undef handlingJustus Klausecker
This commit expands on the foundations laid by https://github.com/ziglang/zig/pull/23177 and moves even more `Sema`-only functionality from `Value` to `Sema.arith`. Specifically all shift and bitwise operations, `@truncate`, `@bitReverse` and `@byteSwap` have been moved and adapted to the new rules around `undefined`. Especially the comptime shift operations have been basically rewritten, fixing many open issues in the process. New rules applied to operators: * `<<`, `@shlExact`, `@shlWithOverflow`, `>>`, `@shrExact`: compile error if any operand is undef * `<<|`, `~`, `^`, `@truncate`, `@bitReverse`, `@byteSwap`: return undef if any operand is undef * `&`, `|`: Return undef if both operands are undef, turn undef into actual `0xAA` bytes otherwise Additionally this commit canonicalizes the representation of aggregates with all-undefined members in the `InternPool` by disallowing them and enforcing the usage of a single typed `undef` value instead. This reduces the amount of edge cases and fixes a bunch of bugs related to partially undefined vecs. List of operations directly affected by this patch: * `<<`, `<<|`, `@shlExact`, `@shlWithOverflow` * `>>`, `@shrExact` * `&`, `|`, `~`, `^` and their atomic rmw + reduce pendants * `@truncate`, `@bitReverse`, `@byteSwap`
2025-08-11linker: delete plan9 supportAndrew Kelley
This experimental target was never fully completed. The operating system is not that interesting or popular anyway, and the maintainer is no longer around. Not worth the maintenance burden. This code can be resurrected later if it is worth it. In such case it will be subject to greater scrutiny.
2025-08-03Watch: do not fail when file is removedAli Cheraghi
before this we would get a crash
2025-08-02spirv: refactorAli Cheraghi
2025-07-22codegen: prevent AnyMir from bloating zig1.wasmAndrew Kelley
2025-07-22aarch64: add new from scratch self-hosted backendJacob Young
2025-07-07compiler: update a bunch of format stringsAndrew Kelley
2025-07-02compiler: delete arm backendAndrew Kelley
this backend was abandoned before it was completed, and it is not worth salvaging.
2025-07-02compiler: delete aarch64 backendAndrew Kelley
this backend was abandoned before it was completed, and it is not worth salvaging.
2025-07-02compiler: delete powerpc backend stubAndrew Kelley
nobody is currently working on this
2025-06-23remove `spirv` cpu archAli Cheraghi
2025-06-19x86_64: increase passing test coverage on windowsJacob Young
Now that codegen has no references to linker state this is much easier. Closes #24153
2025-06-19Target: pass and use locals by pointer instead of by valueJacob Young
This struct is larger than 256 bytes and code that copies it consistently shows up in profiles of the compiler.
2025-06-16rename spirv backend nameAli Cheraghi
`stage2_spirv64` -> `stage2_spirv`
2025-06-12x86_64: implement coff relocationsJacob Young
2025-06-12codegen: make threadlocal logic consistentJacob Young
2025-06-12x86_64: remove linker references from codegenJacob Young
2025-06-12x86_64: remove air references from mirJacob Young
2025-06-12wasm: get self-hosted compiling, and supporting `separate_thread`mlugg
My original goal here was just to get the self-hosted Wasm backend compiling again after the pipeline change, but it turned out that from there it was pretty simple to entirely eliminate the shared state between `codegen.wasm` and `link.Wasm`. As such, this commit not only fixes the backend, but makes it the second backend (after CBE) to support the new 1:N:1 threading model.
2025-06-12compiler: get most backends compiling againmlugg
As of this commit, every backend other than self-hosted Wasm and self-hosted SPIR-V compiles and (at least somewhat) functions again. Those two backends are currently disabled with panics. Note that `Zcu.Feature.separate_thread` is *not* enabled for the fixed backends. Avoiding linker references from codegen is a non-trivial task, and can be done after this branch.
2025-06-12compiler: rework backend pipeline to separate codegen and linkmlugg
The idea here is that instead of the linker calling into codegen, instead codegen should run before we touch the linker, and after MIR is produced, it is sent to the linker. Aside from simplifying the call graph (by preventing N linkers from each calling into M codegen backends!), this has the huge benefit that it is possible to parallellize codegen separately from linking. The threading model can look like this: * 1 semantic analysis thread, which generates AIR * N codegen threads, which process AIR into MIR * 1 linker thread, which emits MIR to the binary The codegen threads are also responsible for `Air.Legalize` and `Air.Liveness`; it's more efficient to do this work here instead of blocking the main thread for this trivially parallel task. I have repurposed the `Zcu.Feature.separate_thread` backend feature to indicate support for this 1:N:1 threading pattern. This commit makes the C backend support this feature, since it was relatively easy to divorce from `link.C`: it just required eliminating some shared buffers. Other backends don't currently support this feature. In fact, they don't even compile -- the next few commits will fix them back up.
2025-06-06x86_64: add support for pie executablesJacob Young
2025-05-31cbe: implement `stdbool.h` reserved identifiersJacob Young
Also remove the legalize pass from zig1.
2025-05-31Sema: remove `all_vector_instructions` logicJacob Young
Backends can instead ask legalization on a per-instruction basis.
2025-05-31codegen: fix accidental stack UAFmlugg
2025-05-31Legalize: implement scalarization of binary operationsJacob Young
2025-05-29Legalize: introduce a new pass before livenessJacob Young
Each target can opt into different sets of legalize features. By performing these transformations before liveness, instructions that become unreferenced will have up-to-date liveness information.
2025-05-27compiler: tlv pointers are not comptime-knownmlugg
Pointers to thread-local variables do not have their addresses known until runtime, so it is nonsensical for them to be comptime-known. There was logic in the compiler which was essentially attempting to treat them as not being comptime-known despite the pointer being an interned value. This was a bit of a mess, the check was frequent enough to actually show up in compiler profiles, and it was very awkward for backends to deal with, because they had to grapple with the fact that a "constant" they were lowering might actually require runtime operations. So, instead, do not consider these pointers to be comptime-known in *any* way. Never intern such a pointer; instead, when the address of a threadlocal is taken, emit an AIR instruction which computes the pointer at runtime. This avoids lots of special handling for TLVs across basically all codegen backends; of all somewhat-functional backends, the only one which wasn't improved by this change was the LLVM backend, because LLVM pretends this complexity around threadlocals doesn't exist. This change simplifies Sema and codegen, avoids a potential source of bugs, and potentially improves Sema performance very slightly by avoiding a non-trivial check on a hot path.
2025-05-20compiler: Scaffold stage2_powerpc backend.Alex Rønne Petersen
Nothing interesting here; literally just the bare minimum so I can work on this on and off in a branch without worrying about merge conflicts in the non-backend code.
2025-05-18compiler: refactor `Zcu.File` and path representationmlugg
This commit makes some big changes to how we track state for Zig source files. In particular, it changes: * How `File` tracks its path on-disk * How AstGen discovers files * How file-level errors are tracked * How `builtin.zig` files and modules are created The original motivation here was to address incremental compilation bugs with the handling of files, such as #22696. To fix this, a few changes are necessary. Just like declarations may become unreferenced on an incremental update, meaning we suppress analysis errors associated with them, it is also possible for all imports of a file to be removed on an incremental update, in which case file-level errors for that file should be suppressed. As such, after AstGen, the compiler must traverse files (starting from analysis roots) and discover the set of "live files" for this update. Additionally, the compiler's previous handling of retryable file errors was not very good; the source location the error was reported as was based only on the first discovered import of that file. This source location also disappeared on future incremental updates. So, as a part of the file traversal above, we also need to figure out the source locations of imports which errors should be reported against. Another observation I made is that the "file exists in multiple modules" error was not implemented in a particularly good way (I get to say that because I wrote it!). It was subject to races, where the order in which different imports of a file were discovered affects both how errors are printed, and which module the file is arbitrarily assigned, with the latter in turn affecting which other files are considered for import. The thing I realised here is that while the AstGen worker pool is running, we cannot know for sure which module(s) a file is in; we could always discover an import later which changes the answer. So, here's how the AstGen workers have changed. We initially ensure that `zcu.import_table` contains the root files for all modules in this Zcu, even if we don't know any imports for them yet. Then, the AstGen workers do not need to be aware of modules. Instead, they simply ignore module imports, and only spin off more workers when they see a by-path import. During AstGen, we can't use module-root-relative paths, since we don't know which modules files are in; but we don't want to unnecessarily use absolute files either, because those are non-portable and can make `error.NameTooLong` more likely. As such, I have introduced a new abstraction, `Compilation.Path`. This type is a way of representing a filesystem path which has a *canonical form*. The path is represented relative to one of a few special directories: the lib directory, the global cache directory, or the local cache directory. As a fallback, we use absolute (or cwd-relative on WASI) paths. This is kind of similar to `std.Build.Cache.Path` with a pre-defined list of possible `std.Build.Cache.Directory`, but has stricter canonicalization rules based on path resolution to make sure deduplicating files works properly. A `Compilation.Path` can be trivially converted to a `std.Build.Cache.Path` from a `Compilation`, but is smaller, has a canonical form, and has a digest which will be consistent across different compiler processes with the same lib and cache directories (important when we serialize incremental compilation state in the future). `Zcu.File` and `Zcu.EmbedFile` both contain a `Compilation.Path`, which is used to access the file on-disk; module-relative sub paths are used quite rarely (`EmbedFile` doesn't even have one now for simplicity). After the AstGen workers all complete, we know that any file which might be imported is definitely in `import_table` and up-to-date. So, we perform a single-threaded graph traversal; similar to what `resolveReferences` plays for `AnalUnit`s, but for files instead. We figure out which files are alive, and which module each file is in. If a file turns out to be in multiple modules, we set a field on `Zcu` to indicate this error. If a file is in a different module to a prior update, we set a flag instructing `updateZirRefs` to invalidate all dependencies on the file. This traversal also discovers "import errors"; these are errors associated with a specific `@import`. With Zig's current design, there is only one possible error here: "import outside of module root". This must be identified during this traversal instead of during AstGen, because it depends on which module the file is in. I tried also representing "module not found" errors in this same way, but it turns out to be much more useful to report those in Sema, because of use cases like optional dependencies where a module import is behind a comptime-known build option. For simplicity, `failed_files` now just maps to `?[]u8`, since the source location is always the whole file. In fact, this allows removing `LazySrcLoc.Offset.entire_file` completely, slightly simplifying some error reporting logic. File-level errors are now directly built in the `std.zig.ErrorBundle.Wip`. If the payload is not `null`, it is the message for a retryable error (i.e. an error loading the source file), and will be reported with a "file imported here" note pointing to the import site discovered during the single-threaded file traversal. The last piece of fallout here is how `Builtin` works. Rather than constructing "builtin" modules when creating `Package.Module`s, they are now constructed on-the-fly by `Zcu`. The map `Zcu.builtin_modules` maps from digests to `*Package.Module`s. These digests are abstract hashes of the `Builtin` value; i.e. all of the options which are placed into "builtin.zig". During the file traversal, we populate `builtin_modules` as needed, so that when we see this imports in Sema, we just grab the relevant entry from this map. This eliminates a bunch of awkward state tracking during construction of the module graph. It's also now clearer exactly what options the builtin module has, since previously it inherited some options arbitrarily from the first-created module with that "builtin" module! The user-visible effects of this commit are: * retryable file errors are now consistently reported against the whole file, with a note pointing to a live import of that file * some theoretical bugs where imports are wrongly considered distinct (when the import path moves out of the cwd and then back in) are fixed * some consistency issues with how file-level errors are reported are fixed; these errors will now always be printed in the same order regardless of how the AstGen pass assigns file indices * incremental updates do not print retryable file errors differently between updates or depending on file structure/contents * incremental updates support files changing modules * incremental updates support files becoming unreferenced Resolves: #22696
2025-05-10std.Target: Remove ObjectFormat.nvptx (and associated linker code).Alex Rønne Petersen
Textual PTX is just assembly language like any other. And if we do ever add support for emitting PTX object files after reverse engineering the bytecode format, we'd be emitting ELF files like the CUDA toolchain. So there's really no need for a special ObjectFormat tag here, nor linker code that treats it as a distinct format.
2025-03-23codegen: fix packed byte-aligned relocationsJacob Young
Closes #23131
2025-02-22zig build fmtAndrew Kelley
2025-02-15x86_64: implement error set and enum safetyJacob Young
This is all of the expected 0.14.0 progress on #21530, which can now be postponed once this commit is merged. This required rewriting the (un)wrap operations since the original implementations were extremely buggy. Also adds an easy way to retrigger Sema OPV bugs so that I don't have to keep updating #22419 all the time.
2025-01-21compiler: simplify generic functions, fix issues with inline callsmlugg
The original motivation here was to fix regressions caused by #22414. However, while working on this, I ended up discussing a language simplification with Andrew, which changes things a little from how they worked before #22414. The main user-facing change here is that any reference to a prior function parameter, even if potentially comptime-known at the usage site or even not analyzed, now makes a function generic. This applies even if the parameter being referenced is not a `comptime` parameter, since it could still be populated when performing an inline call. This is a breaking language change. The detection of this is done in AstGen; when evaluating a parameter type or return type, we track whether it referenced any prior parameter, and if so, we mark this type as being "generic" in ZIR. This will cause Sema to not evaluate it until the time of instantiation or inline call. A lovely consequence of this from an implementation perspective is that it eliminates the need for most of the "generic poison" system. In particular, `error.GenericPoison` is now completely unnecessary, because we identify generic expressions earlier in the pipeline; this simplifies the compiler and avoids redundant work. This also entirely eliminates the concept of the "generic poison value". The only remnant of this system is the "generic poison type" (`Type.generic_poison` and `InternPool.Index.generic_poison_type`). This type is used in two places: * During semantic analysis, to represent an unknown result type. * When storing generic function types, to represent a generic parameter/return type. It's possible that these use cases should instead use `.none`, but I leave that investigation to a future adventurer. One last thing. Prior to #22414, inline calls were a little inefficient, because they re-evaluated even non-generic parameter types whenever they were called. Changing this behavior is what ultimately led to #22538. Well, because the new logic will mark a type expression as generic if there is any change its resolved type could differ in an inline call, this redundant work is unnecessary! So, this is another way in which the new design reduces redundant work and complexity. Resolves: #22494 Resolves: #22532 Resolves: #22538
2025-01-16all: update to `std.builtin.Type.Pointer.Size` field renamesmlugg
This was done by regex substitution with `sed`. I then manually went over the entire diff and fixed any incorrect changes. This diff also changes a lot of `callconv(.C)` to `callconv(.c)`, since my regex happened to also trigger here. I opted to leave these changes in, since they *are* a correct migration, even if they're not the one I was trying to do!
2025-01-15wasm linker: track overaligned uavsAndrew Kelley
2025-01-15wasm linker: fix missed addend for uav and nav fixupsAndrew Kelley
2025-01-15codegen: empty tuple can be stored in a runtime varAndrew Kelley
2025-01-15wasm linker: handle function data references properlyAndrew Kelley
2025-01-15fix merge conflicts with updating line numbersAndrew Kelley
2025-01-15wasm linker: chase relocations for referencesAndrew Kelley
2025-01-15wasm linker: avoid recursion in lowerZcuDataAndrew Kelley
instead of recursion, callers of the function are responsible for checking the respective tables that might have new entries in them and then calling lowerZcuData again.
2025-01-15wasm linker: implement data fixupsAndrew Kelley
one hash table lookup per fixup
2025-01-15wasm linker: implement missing logicAndrew Kelley
fix some compilation errors for reworked Emit now that it's actually referenced introduce DataSegment.Id for sorting data both from object files and from the Zcu. introduce optimization: data segment sorting includes a descending sort on reference count so that references to data can be smaller integers leading to better LEB encodings. this optimization is skipped for object files. implement uav address access function which is based on only 1 hash table lookup to find out the offset after sorting.
2025-01-15wasm: fix many compilation errorsAndrew Kelley
Still, the branch is not yet passing semantic analysis.
2025-01-15switch to ArrayListUnmanaged for machine codeAndrew Kelley
2025-01-15rework error handling in the backendsAndrew Kelley
2025-01-15wasm linker: aggressive DODificationAndrew Kelley
The goals of this branch are to: * compile faster when using the wasm linker and backend * enable saving compiler state by directly copying in-memory linker state to disk. * more efficient compiler memory utilization * introduce integer type safety to wasm linker code * generate better WebAssembly code * fully participate in incremental compilation * do as much work as possible outside of flush(), while continuing to do linker garbage collection. * avoid unnecessary heap allocations * avoid unnecessary indirect function calls In order to accomplish this goals, this removes the ZigObject abstraction, as well as Symbol and Atom. These abstractions resulted in overly generic code, doing unnecessary work, and needless complications that simply go away by creating a better in-memory data model and emitting more things lazily. For example, this makes wasm codegen emit MIR which is then lowered to wasm code during linking, with optimal function indexes etc, or relocations are emitted if outputting an object. Previously, this would always emit relocations, which are fully unnecessary when emitting an executable, and required all function calls to use the maximum size LEB encoding. This branch introduces the concept of the "prelink" phase which occurs after all object files have been parsed, but before any Zcu updates are sent to the linker. This allows the linker to fully parse all objects into a compact memory model, which is guaranteed to be complete when Zcu code is generated. This commit is not a complete implementation of all these goals; it is not even passing semantic analysis.