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General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software. https://ziglang.org
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codegen.cpp
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Author
2017-08-28
remove remnants of depending on darwin system linker
Andrew Kelley
2017-08-27
macos updates
Andrew Kelley
2017-08-26
audit alignment for functions
Andrew Kelley
2017-08-26
codegen for enums chooses best order of tag and union fields
Andrew Kelley
2017-08-26
use most_aligned_member+padding to represent enum unions
scurest
2017-08-26
remove @alignOf and add @cAbiAlignOf and @preferredAlignOf
Andrew Kelley
2017-08-26
fix invalid llvm IR for const enum
Andrew Kelley
2017-08-25
float division by zero check only when FloatMode.Optimzed
Andrew Kelley
2017-08-25
refactor - codegen llvm functions lazily
Andrew Kelley
2017-08-25
unreachable still codegens to unreachable in ReleaseFast test mode
Andrew Kelley
2017-08-22
fix compiler test errors
Andrew Kelley
2017-08-20
compile-time f32, f64 operations are now correctly lossy
Andrew Kelley
2017-08-19
add setEvalBranchQuota builtin function
Andrew Kelley
2017-08-19
bit shifting safety
Andrew Kelley
2017-08-17
fix big integer shifting by large number
Andrew Kelley
2017-08-17
fix wrong value for clz, ctz at compile time
Andrew Kelley
2017-08-16
compiler_rt implementations for __fixuns* functions
Andrew Kelley
2017-08-09
more intuitive left shift and right shift operators
Andrew Kelley
2017-08-08
add ptrToInt builtin, remove usize(ptr) cast
Andrew Kelley
2017-08-06
limit generated C preprocessor tokens to alphabet
Andrew Kelley
2017-08-06
fix constant debug info when number literal is 0
Andrew Kelley
2017-07-08
better bigint/bigfloat implementation
Andrew Kelley
2017-06-19
workaround for llvm bug
Andrew Kelley
2017-06-14
fix compiler segfault on `null ?? x`
Andrew Kelley
2017-06-14
partial implementation of printing floating point numbers with errol3
Andrew Kelley
2017-06-14
progress toward windows hello world working
Andrew Kelley
2017-05-27
const global values can reference each other
Andrew Kelley
2017-05-23
building with mingw for windows
Andrew Kelley
2017-05-20
flip the enum order of FloatMode
Andrew Kelley
2017-05-20
add setFloatMode builtin and std.math.floor
Andrew Kelley
2017-05-17
typeId builtin instead of isInteger, isFloat, etc
Andrew Kelley
2017-05-09
inline function call with builtin function instead...
Andrew Kelley
2017-05-07
delete @generatedCode builtin function
Andrew Kelley
2017-05-07
rename c_long_double to c_longdouble
Andrew Kelley
2017-05-06
builtin functions for division and remainder division
Andrew Kelley
2017-05-04
add compile error when unable to inline a function
Andrew Kelley
2017-05-02
add safe release build mode
Andrew Kelley
2017-05-01
make debug safety stuff lazy
Andrew Kelley
2017-05-01
`@import("builtin")` instead of `@compileVar`
Andrew Kelley
2017-04-30
zig build: organize build artifacts
Andrew Kelley
2017-04-30
back to AT&T syntax for assembly
Andrew Kelley
2017-04-28
zig puts temporary object files in zig-cache folder
Andrew Kelley
2017-04-27
add no-elim-base-pointer to __zig_fail function
Andrew Kelley
2017-04-27
zig test no longer requires a separate test_runner.o file
Andrew Kelley
2017-04-26
build system: consolidate duplicate code and more
Andrew Kelley
2017-04-25
revert the last 3 compile time improvements
Andrew Kelley
2017-04-25
compile time improvement - move bounds checking to function calls
Andrew Kelley
2017-04-25
compile time improvement - move overflow math safety to fns
Andrew Kelley
2017-04-25
compile time improvement - add __zig_panic_slice fn
Andrew Kelley
2017-04-25
add some timing diagnostics
Andrew Kelley
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