| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-15 | add @sqrt built-in function | Andrew Kelley | |
| See #767 | |||
| 2017-09-14 | depend on embedded SoftFloat-3d instead of __float128 | Andrew Kelley | |
| See #302 See #467 | |||
| 2017-08-20 | compile-time f32, f64 operations are now correctly lossy | Andrew Kelley | |
| previously we used the bigfloat abstraction to do all compile-time float math. but runtime code and comptime code are supposed to get the same result. so now if you add a f32 to a f32 at compile time it does it with f32 math instead of the bigfloat. float literals still get the bigfloat math. closes #424 | |||
| 2017-08-18 | remove dependency on quadmath.h | Andrew Kelley | |
| 2017-08-18 | depend on libquadmath | Andrew Kelley | |
| it seems to be shipped with gcc and clang | |||
| 2017-08-18 | cast between __float128 and double to fix build in some places | Andrew Kelley | |
| 2017-08-18 | make casting between __float128 and long double explicit | Andrew Kelley | |
| 2017-08-17 | fix bitCast for big integers | Andrew Kelley | |
| and make bigfloat use __float128 | |||
| 2017-08-07 | add ability to explicitly cast float to integer | Andrew Kelley | |
| closes #414 | |||
| 2017-07-08 | better bigint/bigfloat implementation | Andrew Kelley | |
