| Age | Commit message (Collapse) | Author |
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We advertise reproducible builds for release modes, so let's help users achieve
that in C/C++ code. Users can still override this manually if they really want.
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Enable it by default when building Zig code in release modes.
Contributes to #9432.
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riscv: more backend progress
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Makes adding --debug-rt correctly invalidate the cache for compiler_rt
and libfuzzer.
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The flag makes compiler_rt and libfuzzer be in debug mode.
Also:
* fuzzer: override debug logs and disable debug logs for frequently
called functions
* std.Build.Fuzz: fix bug of rerunning the old unit test binary
* report errors from rebuilding the unit tests better
* link.Elf: additionally add tsan lib and fuzzer lib to the hash
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closes #20782
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With the rest of the pipeline.
Tracked by #9188
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* Add -f(no-)sanitize-coverage-trace-pc-guard CLI flag which defaults to
off. This value lowers to TracePCGuard = true (LLVM backend) and -Xclang
-fsanitize-coverage-trace-pc-guard. These settings are not
automatically included with -ffuzz.
* Add `Build.Step.Compile` flag for sanitize_coverage_trace_pc_guard
with appropriate documentation.
* Add `zig cc` integration for the respective flags.
* Avoid crashing in ELF linker code when -ffuzz -femit-llvm-ir used
together.
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Exposes sanitizer coverage flags to the target machine emit function.
Makes it easier to change sancov options without rebuilding the C++
files.
This also enables PCTable = true for sancov which is needed by AFL, and
adds the corresponding Clang flag.
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initial support for integrated fuzzing
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`-fno-sanitize=function` must come after `-fsanitize=undefined` or it
has no effect.
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* Add the `-ffuzz` and `-fno-fuzz` CLI arguments.
* Detect fuzz testing flags from zig cc.
* Set the correct clang flags when fuzz testing is requested. It can be
combined with TSAN and UBSAN.
* Compilation: build fuzzer library when needed which is currently an
empty zig file.
* Add optforfuzzing to every function in the llvm backend for modules
that have requested fuzzing.
* In ZigLLVMTargetMachineEmitToFile, add the optimization passes for
sanitizer coverage.
* std.mem.eql uses a naive implementation optimized for fuzzing when
builtin.fuzz is true.
Tracked by #20702
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introduce a new tool for testing incremental compilation
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converts an unsigned integer into an array
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I ended up reverting my real change, so here's a consolation prize
instead.
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for simplicity's sake. This makes it O(M) instead of O(N*M) where N is
tracked insts and M is number of changed source files.
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Remove --debug-incremental
This flag is also added to the build system. Importantly, this tells
Compile step whether or not to keep the compiler running between
rebuilds. It defaults off because it is currently crashing
zirUpdateRefs.
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Changes the `make` function signature to take an options struct, which
additionally includes `watch: bool`. I intentionally am not exposing
this information to configure phase logic.
Also adds global zig cache to the compiler cache prefixes.
Closes #20600
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InternPool: fix more races
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oops, the src_path field of CObject is not relative to the module
owner's root directory.
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This allows the mutate mutex to only be locked during actual grows,
which are rare. For the lists that didn't previously have a mutex, this
change has little effect since grows are rare and there is zero
contention on a mutex that is only ever locked by one thread. This
change allows `extra` to be mutated without racing with a grow.
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These are also used for whole cache mode in the case that any compile
errors are emitted.
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Updates the build runner to unconditionally require a zig lib directory
parameter. This parameter is needed in order to correctly understand
file system inputs from zig compiler subprocesses, since they will refer
to "the zig lib directory", and the build runner needs to place file
system watches on directories in there.
The build runner's fanotify file watching implementation now accounts
for when two or more Cache.Path instances compare unequal but ultimately
refer to the same directory in the file system.
Breaking change: std.Build no longer has a zig_lib_dir field. Instead,
there is the Graph zig_lib_directory field, and individual Compile steps
can still have their zig lib directories overridden. I think this is
unlikely to break anyone's build in practice.
The compiler now sends a "file_system_inputs" message to the build
runner which shares the full set of files that were added to the cache
system with the build system, so that the build runner can watch
properly and redo the Compile step. This is implemented for whole cache
mode but not yet for incremental cache mode.
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(There are no supported backends.)
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The purpose of using path digest was to reference a file in a
serializable manner. Now that there is a stable index associated with
files, it is a superior way to accomplish that goal, since removes one
layer of indirection, and makes TrackedInst 8 bytes instead of 20.
The saved Zig Compiler State file for "hello world" goes from 1.3M to
1.2M with this change.
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Primarily, this commit removes 2 fields from File, relying on the data
being stored in the `files` field, with the key as the path digest, and
the value as the struct decl corresponding to the File. This table is
serialized into the compiler state that survives between incremental
updates.
Meanwhile, the File struct remains ephemeral data that can be
reconstructed the first time it is needed by the compiler process, as
well as operated on by independent worker threads.
A key outcome of this commit is that there is now a stable index that
can be used to refer to a File. This will be needed when serializing
error messages to survive incremental compilation updates.
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The OS returns EFAULT for undefined pointers, even when len=0.
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refactors ad infinitum
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I'm so sorry.
This commit was just meant to be making all types fully resolve by
queueing resolution at the moment of their creation. Unfortunately, a
lot of dominoes ended up falling. Here's what happened:
* I added a work queue job to fully resolve a type.
* I realised that from here we could eliminate `Sema.types_to_resolve`
if we made function codegen a separate job. This is desirable for
simplicity of both spec and implementation.
* This led to a new AIR traversal to detect whether any required type is
unresolved. If a type in the AIR failed to resolve, then we can't run
codegen.
* Because full type resolution now occurs by the work queue job, a bug
was exposed whereby error messages for type resolution were associated
with the wrong `Decl`, resulting in duplicate error messages when the
type was also resolved "by" its owner `Decl` (which really *all*
resolution should be done on).
* A correct fix for this requires using a different `Sema` when
performing type resolution: we need a `Sema` owned by the type. Also
note that this fix is necessary for incremental compilation.
* This means a whole bunch of functions no longer need to take `Sema`s.
* First-order effects: `resolveTypeFields`, `resolveTypeLayout`, etc
* Second-order effects: `Type.abiAlignmentAdvanced`, `Value.orderAgainstZeroAdvanced`, etc
The end result of this is, in short, a more correct compiler and a
simpler language specification. This regressed a few error notes in the
test cases, but nothing that seems worth blocking this change.
Oh, also, I ripped out the old code in `test/src/Cases.zig` which
introduced a dependency on `Compilation`. This dependency was
problematic at best, and this code has been unused for a while. When we
re-enable incremental test cases, we must rewrite their executor to use
the compiler server protocol.
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