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2025-06-12wasm: get self-hosted compiling, and supporting `separate_thread`mlugg
My original goal here was just to get the self-hosted Wasm backend compiling again after the pipeline change, but it turned out that from there it was pretty simple to entirely eliminate the shared state between `codegen.wasm` and `link.Wasm`. As such, this commit not only fixes the backend, but makes it the second backend (after CBE) to support the new 1:N:1 threading model.
2025-06-12compiler: get most backends compiling againmlugg
As of this commit, every backend other than self-hosted Wasm and self-hosted SPIR-V compiles and (at least somewhat) functions again. Those two backends are currently disabled with panics. Note that `Zcu.Feature.separate_thread` is *not* enabled for the fixed backends. Avoiding linker references from codegen is a non-trivial task, and can be done after this branch.
2025-06-12compiler: rework backend pipeline to separate codegen and linkmlugg
The idea here is that instead of the linker calling into codegen, instead codegen should run before we touch the linker, and after MIR is produced, it is sent to the linker. Aside from simplifying the call graph (by preventing N linkers from each calling into M codegen backends!), this has the huge benefit that it is possible to parallellize codegen separately from linking. The threading model can look like this: * 1 semantic analysis thread, which generates AIR * N codegen threads, which process AIR into MIR * 1 linker thread, which emits MIR to the binary The codegen threads are also responsible for `Air.Legalize` and `Air.Liveness`; it's more efficient to do this work here instead of blocking the main thread for this trivially parallel task. I have repurposed the `Zcu.Feature.separate_thread` backend feature to indicate support for this 1:N:1 threading pattern. This commit makes the C backend support this feature, since it was relatively easy to divorce from `link.C`: it just required eliminating some shared buffers. Other backends don't currently support this feature. In fact, they don't even compile -- the next few commits will fix them back up.
2025-06-12link: make checking for failed types the responsibility of Compilationmlugg
2025-06-12link: divorce LLD from the self-hosted linkersmlugg
Similar to the previous commit, this commit untangles LLD integration from the self-hosted linkers. Despite the big network of functions which were involved, it turns out what was going on here is quite simple. The LLD linking logic is actually very self-contained; it requires a few flags from the `link.File.OpenOptions`, but that's really about it. We don't need any of the mutable state on `Elf`/`Coff`/`Wasm`, for instance. There was some legacy code trying to handle support for using self-hosted codegen with LLD, but that's not a supported use case, so I've just stripped it out. For now, I've just pasted the logic for linking the 3 targets we currently support using LLD for into this new linker implementation, `link.Lld`; however, it's almost certainly possible to combine some of the logic and simplify this file a bit. But to be honest, it's not actually that bad right now. This commit ends up eliminating the distinction between `flush` and `flushZcu` (formerly `flushModule`) in linkers, where the latter previously meant something along the lines of "flush, but if you're going to be linking with LLD, just flush the ZCU object file, don't actually link"?. The distinction here doesn't seem like it was properly defined, and most linkers seem to treat them as essentially identical anyway. Regardless, all calls to `flushZcu` are gone now, so it's deleted -- one `flush` to rule them all! The end result of this commit and the preceding one is that LLVM and LLD fit into the pipeline much more sanely: * If we're using LLVM for the ZCU, that state is on `zcu.llvm_object` * If we're using LLD to link, then the `link.File` is a `link.Lld` * Calls to "ZCU link functions" (e.g. `updateNav`) lower to calls to the LLVM object if it's available, or otherwise to the `link.File` if it's available (neither is available under `-fno-emit-bin`) * After everything is done, linking is finalized by calling `flush` on the `link.File`; for `link.Lld` this invokes LLD, for other linkers it flushes self-hosted linker state There's one messy thing remaining, and that's how self-hosted function codegen in a ZCU works; right now, we process AIR with a call sequence something like this: * `link.doTask` * `Zcu.PerThread.linkerUpdateFunc` * `link.File.updateFunc` * `link.Elf.updateFunc` * `link.Elf.ZigObject.updateFunc` * `codegen.generateFunction` * `arch.x86_64.CodeGen.generate` So, we start in the linker, take a scenic detour through `Zcu`, go back to the linker, into its implementation, and then... right back out, into code which is generic over the linker implementation, and then dispatch on the *backend* instead! Of course, within `arch.x86_64.CodeGen`, there are some more places which switch on the `link` implementation being used. This is all pretty silly... so it shall be my next target.
2025-06-12compiler: slightly untangle LLVM from the linkersmlugg
The main goal of this commit is to make it easier to decouple codegen from the linkers by being able to do LLVM codegen without going through the `link.File`; however, this ended up being a nice refactor anyway. Previously, every linker stored an optional `llvm.Object`, which was populated when using LLVM for the ZCU *and* linking an output binary; and `Zcu` also stored an optional `llvm.Object`, which was used only when we needed LLVM for the ZCU (e.g. for `-femit-llvm-bc`) but were not emitting a binary. This situation was incredibly silly. It meant there were N+1 places the LLVM object might be instead of just 1, and it meant that every linker had to start a bunch of methods by checking for an LLVM object, and just dispatching to the corresponding method on *it* instead if it was not `null`. Instead, we now always store the LLVM object on the `Zcu` -- which makes sense, because it corresponds to the object emitted by, well, the Zig Compilation Unit! The linkers now mostly don't make reference to LLVM. `Compilation` makes sure to emit the LLVM object if necessary before calling `flush`, so it is ready for the linker. Also, all of the `link.File` methods which act on the ZCU -- like `updateNav` -- now check for the LLVM object in `link.zig` instead of in every single individual linker implementation. Notably, the change to LLVM emit improves this rather ludicrous call chain in the `-fllvm -flld` case: * Compilation.flush * link.File.flush * link.Elf.flush * link.Elf.linkWithLLD * link.Elf.flushModule * link.emitLlvmObject * Compilation.emitLlvmObject * llvm.Object.emit Replacing it with this one: * Compilation.flush * llvm.Object.emit ...although we do currently still end up in `link.Elf.linkWithLLD` to do the actual linking. The logic for invoking LLD should probably also be unified at least somewhat; I haven't done that in this commit.
2025-06-12compiler: minor refactors to ZCU linkingmlugg
* The `codegen_nav`, `codegen_func`, `codegen_type` tasks are renamed to `link_nav`, `link_func`, and `link_type`, to more accurately reflect their purpose of sending data to the *linker*. Currently, `link_func` remains responsible for codegen; this will change in an upcoming commit. * Don't go on a pointless detour through `PerThread` when linking ZCU functions/`Nav`s; so, the `linkerUpdateNav` etc logic now lives in `link.zig`. Currently, `linkerUpdateFunc` is an exception, because it has broader responsibilities including codegen, but this will be solved in an upcoming commit.
2025-06-06x86_64: fix switch dispatch bugJacob Young
Also closes #23902
2025-06-06Compilation: enable the x86_64 backend by default for debug buildsJacob Young
Closes #22257
2025-06-05std.Target: Introduce Cpu convenience functions for feature tests.Alex Rønne Petersen
Before: * std.Target.arm.featureSetHas(target.cpu.features, .has_v7) * std.Target.x86.featureSetHasAny(target.cpu.features, .{ .sse, .avx, .cmov }) * std.Target.wasm.featureSetHasAll(target.cpu.features, .{ .atomics, .bulk_memory }) After: * target.cpu.has(.arm, .has_v7) * target.cpu.hasAny(.x86, &.{ .sse, .avx, .cmov }) * target.cpu.hasAll(.wasm, &.{ .atomics, .bulk_memory })
2025-06-05Merge pull request #24068 from alexrp/android-pic-pieAlex Rønne Petersen
compiler: Rework PIE option logic.
2025-06-04compiler-rt: Issue VALGRIND_DISCARD_TRANSLATIONS request in __clear_cache().Alex Rønne Petersen
Closes #24030.
2025-06-04zig cc: Pass -f(no-)PIE to clang.Alex Rønne Petersen
Otherwise we rely on Clang's default which is known to not always match ours.
2025-06-04compiler: Don't link ucrtbased.dll when targeting *-windows-msvc in Debug mode.Alex Rønne Petersen
Linking it by default means that we produce binaries that, effectively, only run on systems which have the Windows SDK installed because ucrtbased.dll is not redistributable, and the Windows SDK is what actually installs ucrtbased.dll into %SYSTEM32%. The resulting binaries also can't run under Wine because Wine does not provide ucrtbased.dll. It is also inconsistent with our behavior for *-windows-gnu where we always link ucrtbase.dll. See #23983, #24019, and #24053 for more details. So just use ucrtbase.dll regardless of mode. With this change, we can also drop the implicit definition of the _DEBUG macro in zig cc, which has in some cases been problematic for users. Users who want to opt into the old behavior can do so, both for *-windows-msvc and *-windows-gnu, by explicitly passing -lucrtbased and -D_DEBUG. We might consider adding a more ergonomic flag like -fdebug-crt to the zig build-* family of commands in the future. Closes #24052.
2025-06-02Revert "mingw: Link to ucrtbased.dll instead of API set DLLs in Debug mode."Alex Rønne Petersen
This reverts commit 4641e9556d1343e95e4676e2f1e3024173db9962. See discussion on #24052.
2025-06-01Legalize: implement scalarization of `@select`Jacob Young
2025-05-30mingw: Link to ucrtbased.dll instead of API set DLLs in Debug mode.Alex Rønne Petersen
By using the debug UCRT, we get access to functions like _CrtDbgReport. Closes #23983.
2025-05-25compiler: introduce incremental debug servermlugg
In a compiler built with debug extensions, pass `--debug-incremental` to spawn the "incremental debug server". This is a TCP server exposing a REPL which allows querying a bunch of compiler state, some of which is stored only when that flag is passed. Eventually, this will probably move into `std.zig.Server`/`std.zig.Client`, but this is easier to work with right now. The easiest way to interact with the server is `telnet`.
2025-05-21compiler: fix ZIR hash not including compiler versionmlugg
This was an unintentional regression in 23c8175 which meant that backwards-incompatible ZIR changes would have caused compiler crashes if old caches were present.
2025-05-21link.Elf: Don't require linking libc for dynamic linker path to take effect.Alex Rønne Petersen
Closes #23813.
2025-05-20Merge pull request #23913 from alexrp/netbsd-libcAlex Rønne Petersen
Support dynamically-linked NetBSD libc when cross-compiling
2025-05-18compiler: refactor `Zcu.File` and path representationmlugg
This commit makes some big changes to how we track state for Zig source files. In particular, it changes: * How `File` tracks its path on-disk * How AstGen discovers files * How file-level errors are tracked * How `builtin.zig` files and modules are created The original motivation here was to address incremental compilation bugs with the handling of files, such as #22696. To fix this, a few changes are necessary. Just like declarations may become unreferenced on an incremental update, meaning we suppress analysis errors associated with them, it is also possible for all imports of a file to be removed on an incremental update, in which case file-level errors for that file should be suppressed. As such, after AstGen, the compiler must traverse files (starting from analysis roots) and discover the set of "live files" for this update. Additionally, the compiler's previous handling of retryable file errors was not very good; the source location the error was reported as was based only on the first discovered import of that file. This source location also disappeared on future incremental updates. So, as a part of the file traversal above, we also need to figure out the source locations of imports which errors should be reported against. Another observation I made is that the "file exists in multiple modules" error was not implemented in a particularly good way (I get to say that because I wrote it!). It was subject to races, where the order in which different imports of a file were discovered affects both how errors are printed, and which module the file is arbitrarily assigned, with the latter in turn affecting which other files are considered for import. The thing I realised here is that while the AstGen worker pool is running, we cannot know for sure which module(s) a file is in; we could always discover an import later which changes the answer. So, here's how the AstGen workers have changed. We initially ensure that `zcu.import_table` contains the root files for all modules in this Zcu, even if we don't know any imports for them yet. Then, the AstGen workers do not need to be aware of modules. Instead, they simply ignore module imports, and only spin off more workers when they see a by-path import. During AstGen, we can't use module-root-relative paths, since we don't know which modules files are in; but we don't want to unnecessarily use absolute files either, because those are non-portable and can make `error.NameTooLong` more likely. As such, I have introduced a new abstraction, `Compilation.Path`. This type is a way of representing a filesystem path which has a *canonical form*. The path is represented relative to one of a few special directories: the lib directory, the global cache directory, or the local cache directory. As a fallback, we use absolute (or cwd-relative on WASI) paths. This is kind of similar to `std.Build.Cache.Path` with a pre-defined list of possible `std.Build.Cache.Directory`, but has stricter canonicalization rules based on path resolution to make sure deduplicating files works properly. A `Compilation.Path` can be trivially converted to a `std.Build.Cache.Path` from a `Compilation`, but is smaller, has a canonical form, and has a digest which will be consistent across different compiler processes with the same lib and cache directories (important when we serialize incremental compilation state in the future). `Zcu.File` and `Zcu.EmbedFile` both contain a `Compilation.Path`, which is used to access the file on-disk; module-relative sub paths are used quite rarely (`EmbedFile` doesn't even have one now for simplicity). After the AstGen workers all complete, we know that any file which might be imported is definitely in `import_table` and up-to-date. So, we perform a single-threaded graph traversal; similar to what `resolveReferences` plays for `AnalUnit`s, but for files instead. We figure out which files are alive, and which module each file is in. If a file turns out to be in multiple modules, we set a field on `Zcu` to indicate this error. If a file is in a different module to a prior update, we set a flag instructing `updateZirRefs` to invalidate all dependencies on the file. This traversal also discovers "import errors"; these are errors associated with a specific `@import`. With Zig's current design, there is only one possible error here: "import outside of module root". This must be identified during this traversal instead of during AstGen, because it depends on which module the file is in. I tried also representing "module not found" errors in this same way, but it turns out to be much more useful to report those in Sema, because of use cases like optional dependencies where a module import is behind a comptime-known build option. For simplicity, `failed_files` now just maps to `?[]u8`, since the source location is always the whole file. In fact, this allows removing `LazySrcLoc.Offset.entire_file` completely, slightly simplifying some error reporting logic. File-level errors are now directly built in the `std.zig.ErrorBundle.Wip`. If the payload is not `null`, it is the message for a retryable error (i.e. an error loading the source file), and will be reported with a "file imported here" note pointing to the import site discovered during the single-threaded file traversal. The last piece of fallout here is how `Builtin` works. Rather than constructing "builtin" modules when creating `Package.Module`s, they are now constructed on-the-fly by `Zcu`. The map `Zcu.builtin_modules` maps from digests to `*Package.Module`s. These digests are abstract hashes of the `Builtin` value; i.e. all of the options which are placed into "builtin.zig". During the file traversal, we populate `builtin_modules` as needed, so that when we see this imports in Sema, we just grab the relevant entry from this map. This eliminates a bunch of awkward state tracking during construction of the module graph. It's also now clearer exactly what options the builtin module has, since previously it inherited some options arbitrarily from the first-created module with that "builtin" module! The user-visible effects of this commit are: * retryable file errors are now consistently reported against the whole file, with a note pointing to a live import of that file * some theoretical bugs where imports are wrongly considered distinct (when the import path moves out of the cwd and then back in) are fixed * some consistency issues with how file-level errors are reported are fixed; these errors will now always be printed in the same order regardless of how the AstGen pass assigns file indices * incremental updates do not print retryable file errors differently between updates or depending on file structure/contents * incremental updates support files changing modules * incremental updates support files becoming unreferenced Resolves: #22696
2025-05-17compiler: Support building NetBSD crt1.o/Scrt1.o and stub shared libraries.Alex Rønne Petersen
Only works for NetBSD 10.1+. Note that we still default to targeting NetBSD 9. Contributes to #2877.
2025-05-17compiler: Define __NetBSD_Version__ when targeting NetBSD libc.Alex Rønne Petersen
2025-05-16compiler: include inline calls in the reference tracemlugg
Inline calls which happened in the erroring `AnalUnit` still show as error notes, because they tend to make very important context (e.g. to see how comptime values propagate through them). However, "earlier" inline calls are still useful to see to understand how something is being referenced, so we should include them in the reference trace.
2025-05-16Compilation: fix reference trace behavior without `-freference-trace`mlugg
When `-freference-trace` is not passed, we want to show exactly one reference trace. Previously, we set the reference trace root in `Sema` iff there were no other failed analyses. However, this results in an arbitrary error being the one with the reference trace after error sorting. It is also incompatible with incremental compilation, where some errors might be unreferenced. Instead, set the field on all analysis errors, and decide in `Compilation.getAllErrorsAlloc` which reference trace[s] to actually show.
2025-05-10Compilation: Don't pass -mabi to Clang on powerpc64(le)-freebsd.Alex Rønne Petersen
The driver doesn't support it, and FreeBSD 13+ on PPC64 uses ELFv2 anyway.
2025-05-10compiler: Support building FreeBSD crt1.o/Scrt1.o and stub shared libraries.Alex Rønne Petersen
Only works for FreeBSD 14+. Note that we still default to targeting FreeBSD 13. Contributes to #2876.
2025-05-10compiler: Define __FreeBSD_version when targeting FreeBSD libc.Alex Rønne Petersen
2025-05-10compiler: Move vendored library support to `libs` subdirectory.Alex Rønne Petersen
2025-05-09Compilation: don't warn about failure to delete missing C depfilemlugg
If clang encountered bad imports, the depfile will not be generated. It doesn't make sense to warn the user in this case. In fact, `FileNotFound` is never worth warning about here; it just means that the file we were deleting to save space isn't there in the first place! If the missing file actually affected the compilation (e.g. another process raced to delete it for some reason) we would already error in the normal code path which reads these files, so we can safely omit the warning in the `FileNotFound` case always, only warning when the file might still exist. To see what this fixes, create the following file... ```c #include <nonexist> ``` ...and run `zig build-obj` on it. Before this commit, you will get a redundant warning; after this commit, that warning is gone.
2025-05-05compiler: Set libc++ ABI version to 2 for Emscripten.Alex Rønne Petersen
It remains 1 everywhere else. Also remove some code that allowed setting the libc++ ABI version on the Compilation since there are no current plans to actually expose this in the CLI.
2025-04-28Compilation: don't build `compiler_rt` for `amdgcn` and `ubsan_rt` for ptxAli Cheraghi
2025-04-27compiler: Fix `-m<os>-version-min=...` orderingKevin Primm
2025-04-27std.Build.Cache: fix several bugsmlugg
Aside from adding comments to document the logic in `Cache.Manifest.hit` better, this commit fixes two serious bugs. The first, spotted by Andrew, is that when upgrading from a shared to an exclusive lock on the manifest file, we do not seek it back to the start. This is a simple fix. The second is more subtle, and has to do with the computation of file digests. Broadly speaking, the goal of the main loop in `hit` is to iterate the files listed in the manifest file, and check if they've changed, based on stat and a file hash. While doing this, the `bin_digest` field of `std.Build.Cache.File`, which is initially `undefined`, is populated for all files, either straight from the manifest (if the stat matches) or recomputed from the file on-disk. This file digest is then used to update `man.hash.hasher`, which is building the final hash used as, for instance, the output directory name when the compiler emits into the cache directory. When `hit` returns a cache miss, it is expected that `man.hash.hasher` includes the digests of all "initial files"; that is, those which have been already added with e.g. `addFilePath`, but not those which will later be added with `addFilePost` (even though the manifest file has told us about some such files). Previously, `hit` was using the `unhit` function to do this in a few cases. However, this is incorrect, because `hit` assumes that all files already have their `bin_digest` field populated; this function is only valid to call *after* `hit` returns. Instead, we need to actually compute the hashes which haven't yet been populated. Even if this logic has been working, there was still a bug here, because we called `unhit` when upgrading from a shared to an exclusive lock, writing the (potentially `undefined`) file digests, but the loop itself writes the file digests *again*! All in all, the hashing logic here was actually incredibly broken. I've taken the opportunity to restructure this section of the code into what I think is a more readable format. A new function, `hitWithCurrentLock`, uses the open manifest file to try and find a cache hit. It returns a tagged union which, in the miss case, tells the caller (`hit`) how many files already have their hash populated. This avoids redundant work recomputing the same hash multiple times in situations where the lock needs upgrading. This also eliminates the outer loop from `hit`, which was a little confusing because it iterated no more than twice! The bugs fixed here could manifest in several different ways depending on how contended file locks were satisfied. Most notably, on a cache miss, the Zig compiler might have written the compilation output to the incorrect directory (because it incorrectly constructed a hash using `undefined` or repeated file digests), resulting in all future hits on this manifest causing `error.FileNotFound`. This is #23110. I have been able to reproduce #23110 on `master`, and have not been able to after this commit, so I am relatively sure this commit resolves that issue. Resolves: #23110
2025-04-26compiler: Allow configuring UBSan mode at the module level.Alex Rønne Petersen
* Accept -fsanitize-c=trap|full in addition to the existing form. * Accept -f(no-)sanitize-trap=undefined in zig cc. * Change type of std.Build.Module.sanitize_c to std.zig.SanitizeC. * Add some missing Compilation.Config fields to the cache. Closes #23216.
2025-04-22Merge pull request #23617 from mlugg/incr-fixesMatthew Lugg
incremental: fixes
2025-04-21Module: ignore `xnack` and `sramecc` features on some gpu modelsAli Cheraghi
2025-04-20compiler: integrate `@compileLog` with incremental compilationmlugg
Compile log output is now separated based on the `AnalUnit` which perfomred the `@compileLog` call, so that we can omit the output for unreferenced ("dead") units. The units are also sorted when collecting the `ErrorBundle`, so that compile logs are always printed in a consistent order, like compile errors are. This is important not only for incremental compilation, but also for parallel analysis. Resolves: #23609
2025-04-12Merge pull request #23529 from alexrp/2879-groundworkAlex Rønne Petersen
Introduce libzigc for libc function implementations in Zig
2025-04-11Introduce libzigc for libc function implementations in Zig.Alex Rønne Petersen
This lays the groundwork for #2879. This library will be built and linked when a static libc is going to be linked into the compilation. Currently, that means musl, wasi-libc, and MinGW-w64. As a demonstration, this commit removes the musl C code for a few string functions and implements them in libzigc. This means that those libzigc functions are now load-bearing for musl and wasi-libc. Note that if a function has an implementation in compiler-rt already, libzigc should not implement it. Instead, as we recently did for memcpy/memmove, we should delete the libc copy and rely on the compiler-rt implementation. I repurposed the existing "universal libc" code to do this. That code hadn't seen development beyond basic string functions in years, and was only usable-ish on freestanding. I think that if we want to seriously pursue the idea of Zig providing a freestanding libc, we should do so only after defining clear goals (and non-goals) for it. See also #22240 for a similar case.
2025-04-10Compilation: Pass `-m<os>-version-min=...` to Clang for all applicable ↵Alex Rønne Petersen
Darwin targets.
2025-04-09Compilation: Fix logic in addCCArgs() for various file types and flags.Techatrix
Co-authored-by: Alex Rønne Petersen <alex@alexrp.com>
2025-04-09Merge pull request #23501 from imreallybadatnames/masterimreallybadatnames™️
Step.Compile: use LtoMode enum for lto option
2025-04-04Compilation: Remove the PowerPC soft float preprocessor workaround.Alex Rønne Petersen
Closes #21411.
2025-04-04zig cc: Avoid passing any "CPU" features related to float ABI to Clang.Alex Rønne Petersen
2025-04-04libcxx: Update to Clang 20.Alex Rønne Petersen
See: * https://discourse.llvm.org/t/rfc-freezing-c-03-headers-in-libc/77319 * https://discourse.llvm.org/t/rfc-project-hand-in-hand-llvm-libc-libc-code-sharing/77701 We're dropping support for C++03 for Zig due to the first change; it would be insane to ship 1018 duplicate header files just for this outdated use case. As a result of the second change, I had to bring in a subset of the headers from llvm-libc since libc++ now depends on these. Hopefully we can continue to get away with not copying the entirety of llvm-libc.
2025-03-27std.meta.FieldType -> @FieldTypeАндрей Краевский
2025-03-18mingw: Rename mingw32.lib to libmingw32.lib.Alex Rønne Petersen
LLD expects the library file name (minus extension) to be exactly libmingw32. By calling it mingw32 previously, we prevented it from being detected as being in LLD's list of libraries that are excluded from the MinGW-specific auto-export mechanism. https://github.com/llvm/llvm-project/blob/b9d27ac252265839354fffeacaa8f39377ed7424/lld/COFF/MinGW.cpp#L30-L56 As a result, a DLL built for *-windows-gnu with Zig would export a bunch of internal MinGW symbols. This sometimes worked out fine, but it could break at link or run time when linking an EXE with a DLL, where both are targeting *-windows-gnu and thus linking separate copies of mingw32.lib. In #23204, this manifested as the linker getting confused about _gnu_exception_handler() because it was incorrectly exported by the DLL while also being defined in the mingw32.lib that was being linked into the EXE. Closes #23204.
2025-03-11Zcu: rename `skip_analysis_errors` to `skip_analysis_this_update` and respect itmlugg
On updates with failed files, we should refrain from doing any semantic analysis, or even touching codegen/link. That way, incremental compilation state is untouched for when the user fixes the AstGen errors. Resolves: #23205