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2020-05-26Add std.ComptimeStringMapRyan Liptak
2020-05-25Partially implement cache hash API in zigLeRoyce Pearson
2020-05-10rework self-hosted compiler for incremental buildsAndrew Kelley
* introduce std.ArrayListUnmanaged for when you have the allocator stored elsewhere * move std.heap.ArenaAllocator implementation to its own file. extract the main state into std.heap.ArenaAllocator.State, which can be stored as an alternative to storing the entire ArenaAllocator, saving 24 bytes per ArenaAllocator on 64 bit targets. * std.LinkedList.Node pointer field now defaults to being null initialized. * Rework self-hosted compiler Package API * Delete almost all the bitrotted self-hosted compiler code. The only bit rotted code left is in main.zig and compilation.zig * Add call instruction to ZIR * self-hosted compiler ir API and link API are reworked to support a long-running compiler that incrementally updates declarations * Introduce the concept of scopes to ZIR semantic analysis * ZIR text format supports referencing named decls that are declared later in the file * Figure out how memory management works for the long-running compiler and incremental compilation. The main roots are top level declarations. There is a table of decls. The key is a cryptographic hash of the fully qualified decl name. Each decl has an arena allocator where all of the memory related to that decl is stored. Each code block has its own arena allocator for the lifetime of the block. Values that want to survive when going out of scope in a block must get copied into the outer block. Finally, values must get copied into the Decl arena to be long-lived. * Delete the unused MemoryCell struct. Instead, comptime pointers are based on references to Decl structs. * Figure out how caching works. Each Decl will store a set of other Decls which must be recompiled when it changes. This branch is still work-in-progress; this commit breaks the build.
2020-04-21Remove std.lazyInitHaze Booth
2020-04-18std: Introduce the Once synchronization primitiveLemonBoy
The Once object allows the user to execute a function just once in a thread-safe way.
2020-04-01(breaking) std.Buffer => std.ArrayListSentineled(u8, 0)Andrew Kelley
This new name (and the fact that it is a function returning a type) will make it more clear which use cases are better suited for ArrayList and which are better suited for ArrayListSentineled. Also for consistency with ArrayList, * `append` => `appendSlice` * `appendByte` => `append` Thanks daurnimator for pointing out the confusion of std.Buffer.
2020-03-10(breaking) improve and simplify fixed buffer streams APIAndrew Kelley
2019-12-12un-special-case startup code in the std libAndrew Kelley
Previously, the compiler had special logic to determine whether to include the startup code, which was in `std/special/start.zig`. Now, the file is moved to `std/start.zig`, and there is no special logic in the compiler. Instead, the standard library unconditionally imports the `start.zig` file, which then has a `comptime` block that does the logic of determining what, if any, start symbols to export. Instead of `start.zig` being in its own special package, it is just another normal file that is part of the standard library. `std.builtin.TestFn` is now part of the standard library rather than specially generated by the compiler.
2019-12-12allow custom OS entrypointChristine Dodrill
Also: * Expose `std.start.callMain`. * Other fixes added to fix issues found in development.
2019-11-26replace ThreadParker with ResetEvent + WordLock mutexkprotty
2019-11-08Merge branch 'adaptive_lock' of https://github.com/kprotty/zig into ↵Andrew Kelley
kprotty-adaptive_lock
2019-11-05ThreadParker implementationkprotty
2019-11-04std: Add fifo useful for buffersdaurnimator
2019-11-03Remove StaticallyInitializedMutexkprotty
2019-10-24refAllDecls in a test block to limit when it gets runAndrew Kelley
2019-10-23move types from builtin to stdAndrew Kelley
* All the data types from `@import("builtin")` are moved to `@import("std").builtin`. The target-related types are moved to `std.Target`. This allows the data types to have methods, such as `std.Target.current.isDarwin()`. * `std.os.windows.subsystem` is moved to `std.Target.current.subsystem`. * Remove the concept of the panic package from the compiler implementation. Instead, `std.builtin.panic` is always the panic function. It checks for `@hasDecl(@import("root"), "panic")`, or else provides a default implementation. This is an important step for multibuilds (#3028). Without this change, the types inside the builtin namespace look like different types, when trying to merge builds with different target settings. With this change, Zig can figure out that, e.g., `std.builtin.Os` (the enum type) from one compilation and `std.builtin.Os` from another compilation are the same type, even if the target OS value differs.
2019-10-17rework the progress module and integrate with stage1Andrew Kelley
2019-10-16ref more math decls for better docsAndrew Kelley
2019-10-08generated docs contain generic instantiations and comptime callsAndrew Kelley
2019-09-25mv std/ lib/Andrew Kelley
that's all this commit does. further commits will fix cli flags and such. see #2221