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path: root/lib/std/debug/SelfInfo/Windows.zig
AgeCommit message (Collapse)Author
2025-11-20update deprecated ArrayListUnmanaged usage (#25958)Benjamin Jurk
2025-11-20fuzzer: account for runtime address slideMatthew Lugg
This is relevant to PIEs, which are notably enabled by default on macOS. The build system needs to only see virtual addresses, that is, those which do not have the slide applied; but the fuzzer itself naturally sees relocated addresses (i.e. with the slide applied). We just need to subtract the slide when we communicate addresses to the build system.
2025-10-29std.debug.SelfInfo.Windows: less invasive changeAndrew Kelley
restores code closer to master branch in hopes of avoiding a regression that was introduced when this was based on openSelfExe rather than GetModuleFileNameExW.
2025-10-29std.Io: introduce openSelfExeAndrew Kelley
2025-10-29std: fix compilation errors on WindowsAndrew Kelley
2025-10-29std.fs: use BadPathName rather than InvalidWtf8 on WindowsAndrew Kelley
2025-10-29std: updating to std.Io interfaceAndrew Kelley
got the build runner compiling
2025-10-01std.debug: some adjustments to target handlingAlex Rønne Petersen
* driverkit handling missing in a few places. * x86-solaris is a dead target. * aarch64_be does not exist on Darwin, FreeBSD, Windows.
2025-09-30std.debug.SelfInfo: remove shared logicmlugg
There were only a few dozen lines of common logic, and they frankly introduced more complexity than they eliminated. Instead, let's accept that the implementations of `SelfInfo` are all pretty different and want to track different state. This probably fixes some synchronization and memory bugs by simplifying a bunch of stuff. It also improves the DWARF unwind cache, making it around twice as fast in a debug build with the self-hosted x86_64 backend, because we no longer have to redundantly go through the hashmap lookup logic to find the module. Unwinding on Windows will also see a slight performance boost from this change, because `RtlVirtualUnwind` does not need to know the module whatsoever, so the old `SelfInfo` implementation was doing redundant work. Lastly, this makes it even easier to implement `SelfInfo` on freestanding targets; there is no longer a need to emulate a real module system, since the user controls the whole implementation! There are various other small refactors here in the `SelfInfo` implementations as well as in the DWARF unwinding logic. This change turned out to make a lot of stuff simpler!