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By my estimation, these changes speed up DWARF unwinding when using the
self-hosted x86_64 backend by around 7x. There are two very significant
enhancements: we no longer iterate frames which don't fit in the stack
trace buffer, and we cache register rules (in a fixed buffer) to avoid
re-parsing and evaluating CFI instructions in most cases. Alongside this
are a bunch of smaller enhancements, such as pre-caching the result of
evaluating the CIE's initial instructions, avoiding re-parsing of CIEs,
and big simplifications to the `Dwarf.Unwind.VirtualMachine` logic.
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and delete deprecated alias std.io
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After this commit:
`std.debug.SelfInfo` is a cross-platform abstraction for the current
executable's own debug information, with a goal of minimal code bloat
and compilation speed penalty.
`std.debug.Dwarf` does not assume the current executable is itself the
thing being debugged, however, it does assume the debug info has the
same CPU architecture and OS as the current executable. It is planned to
remove this limitation.
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std.debug.Dwarf is the parsing/decoding logic. std.dwarf remains the
unopinionated types and bits alone.
If you look at this diff you can see a lot less redundancy in
namespaces.
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